handle crashloops and disable decky for the user

This commit is contained in:
AAGaming
2024-08-07 16:14:18 -04:00
parent 166c7ea8a7
commit 65b6883dcc
8 changed files with 269 additions and 53 deletions
+57 -43
View File
@@ -11,48 +11,62 @@ import { visualizer } from 'rollup-plugin-visualizer';
const hiddenWarnings = ['THIS_IS_UNDEFINED', 'EVAL'];
export default defineConfig({
input: 'src/index.ts',
plugins: [
del({ targets: '../backend/decky_loader/static/*', force: true }),
commonjs(),
nodeResolve({
browser: true,
}),
externalGlobals({
react: 'SP_REACT',
'react-dom': 'SP_REACTDOM',
// hack to shut up react-markdown
process: '{cwd: () => {}}',
path: '{dirname: () => {}, join: () => {}, basename: () => {}, extname: () => {}}',
url: '{fileURLToPath: (f) => f}',
}),
typescript(),
json(),
replace({
preventAssignment: false,
'process.env.NODE_ENV': JSON.stringify('production'),
}),
image(),
visualizer(),
],
preserveEntrySignatures: false,
treeshake: {
// Assume all external modules have imports with side effects (the default) while allowing decky libraries to treeshake
pureExternalImports: true,
preset: 'smallest'
},
output: {
dir: '../backend/decky_loader/static',
format: 'esm',
chunkFileNames: (chunkInfo) => {
return 'chunk-[hash].js';
export default defineConfig([
// Main bundle
{
input: 'src/index.ts',
plugins: [
del({ targets: ['../backend/decky_loader/static/*', '!../backend/decky_loader/static/fallback.js'], force: true }),
commonjs(),
nodeResolve({
browser: true,
}),
externalGlobals({
react: 'SP_REACT',
'react-dom': 'SP_REACTDOM',
// hack to shut up react-markdown
process: '{cwd: () => {}}',
path: '{dirname: () => {}, join: () => {}, basename: () => {}, extname: () => {}}',
url: '{fileURLToPath: (f) => f}',
}),
typescript(),
json(),
replace({
preventAssignment: false,
'process.env.NODE_ENV': JSON.stringify('production'),
}),
image(),
visualizer(),
],
preserveEntrySignatures: false,
treeshake: {
// Assume all external modules have imports with side effects (the default) while allowing decky libraries to treeshake
pureExternalImports: true,
preset: 'smallest'
},
output: {
dir: '../backend/decky_loader/static',
format: 'esm',
chunkFileNames: (chunkInfo) => {
return 'chunk-[hash].js';
},
sourcemap: true,
sourcemapPathTransform: (relativeSourcePath) => relativeSourcePath.replace(/^\.\.\//, `decky://decky/loader/`),
},
onwarn: function (message, handleWarning) {
if (hiddenWarnings.some((warning) => message.code === warning)) return;
handleWarning(message);
},
sourcemap: true,
sourcemapPathTransform: (relativeSourcePath) => relativeSourcePath.replace(/^\.\.\//, `decky://decky/loader/`),
},
onwarn: function (message, handleWarning) {
if (hiddenWarnings.some((warning) => message.code === warning)) return;
handleWarning(message);
},
});
// Fallback
{
input: 'src/fallback.ts',
plugins: [
typescript()
],
output: {
file: '../backend/decky_loader/static/fallback.js',
format: 'esm',
}
}
]);
@@ -94,7 +94,7 @@ const DeckyErrorBoundary: FunctionComponent<DeckyErrorBoundaryProps> = ({ error,
style={{ marginRight: '5px', padding: '5px' }}
onClick={() => {
addLogLine('Restarting Steam...');
SteamClient.User.StartRestart();
SteamClient.User.StartRestart(false);
}}
>
Restart Steam
@@ -121,7 +121,7 @@ const DeckyErrorBoundary: FunctionComponent<DeckyErrorBoundaryProps> = ({ error,
doShutdown();
await sleep(5000);
addLogLine('Restarting Steam...');
SteamClient.User.StartRestart();
SteamClient.User.StartRestart(false);
}}
>
Disable Decky until next boot
@@ -166,7 +166,7 @@ const DeckyErrorBoundary: FunctionComponent<DeckyErrorBoundaryProps> = ({ error,
await sleep(2000);
addLogLine('Restarting Steam...');
await sleep(500);
SteamClient.User.StartRestart();
SteamClient.User.StartRestart(false);
}}
>
Uninstall {errorSource} and restart Decky
+128
View File
@@ -0,0 +1,128 @@
// THIS FILE MUST BE ENTIRELY SELF-CONTAINED! DO NOT USE PACKAGES!
interface Window {
FocusNavController: any;
GamepadNavTree: any;
deckyFallbackLoaded?: boolean;
}
(async () => {
try {
if (window.deckyFallbackLoaded) return;
window.deckyFallbackLoaded = true;
// #region utils
function sleep(ms: number) {
return new Promise((res) => setTimeout(res, ms));
}
// #endregion
// #region DeckyIcon
const fallbackIcon = `
<svg class="fallbackDeckyIcon" xmlns="http://www.w3.org/2000/svg" height="100%" width="100%" viewBox="0 0 512 456">
<g>
<path
style="fill: none;"
d="M154.33,72.51v49.79c11.78-0.17,23.48,2,34.42,6.39c10.93,4.39,20.89,10.91,29.28,19.18
c8.39,8.27,15.06,18.13,19.61,29c4.55,10.87,6.89,22.54,6.89,34.32c0,11.78-2.34,23.45-6.89,34.32
c-4.55,10.87-11.21,20.73-19.61,29c-8.39,8.27-18.35,14.79-29.28,19.18c-10.94,4.39-22.63,6.56-34.42,6.39v49.77
c36.78,0,72.05-14.61,98.05-40.62c26-26.01,40.61-61.28,40.61-98.05c0-36.78-14.61-72.05-40.61-98.05
C226.38,87.12,191.11,72.51,154.33,72.51z"
/>
<ellipse
transform="matrix(0.982 -0.1891 0.1891 0.982 -37.1795 32.9988)"
style="fill: none;"
cx="154.33"
cy="211.33"
rx="69.33"
ry="69.33"
/>
<path style="fill: none;" d="M430,97h-52v187h52c7.18,0,13-5.82,13-13V110C443,102.82,437.18,97,430,97z" />
<path
style="fill: currentColor;"
d="M432,27h-54V0H0v361c0,52.47,42.53,95,95,95h188c52.47,0,95-42.53,95-95v-7h54c44.18,0,80-35.82,80-80V107
C512,62.82,476.18,27,432,27z M85,211.33c0-38.29,31.04-69.33,69.33-69.33c38.29,0,69.33,31.04,69.33,69.33
c0,38.29-31.04,69.33-69.33,69.33C116.04,280.67,85,249.62,85,211.33z M252.39,309.23c-26.01,26-61.28,40.62-98.05,40.62v-49.77
c11.78,0.17,23.48-2,34.42-6.39c10.93-4.39,20.89-10.91,29.28-19.18c8.39-8.27,15.06-18.13,19.61-29
c4.55-10.87,6.89-22.53,6.89-34.32c0-11.78-2.34-23.45-6.89-34.32c-4.55-10.87-11.21-20.73-19.61-29
c-8.39-8.27-18.35-14.79-29.28-19.18c-10.94-4.39-22.63-6.56-34.42-6.39V72.51c36.78,0,72.05,14.61,98.05,40.61
c26,26.01,40.61,61.28,40.61,98.05C293,247.96,278.39,283.23,252.39,309.23z M443,271c0,7.18-5.82,13-13,13h-52V97h52
c7.18,0,13,5.82,13,13V271z"
/>
</g>
</svg>
`;
// #endregion
// #region findSP
// from @decky/ui
function getFocusNavController(): any {
return window.GamepadNavTree?.m_context?.m_controller || window.FocusNavController;
}
function getGamepadNavigationTrees(): any {
const focusNav = getFocusNavController();
const context = focusNav.m_ActiveContext || focusNav.m_LastActiveContext;
return context?.m_rgGamepadNavigationTrees;
}
function findSP(): Window {
// old (SP as host)
if (document.title == 'SP') return window;
// new (SP as popup)
const navTrees = getGamepadNavigationTrees();
return navTrees?.find((x: any) => x.m_ID == 'root_1_').Root.Element.ownerDocument.defaultView;
}
// #endregion
const fallbackCSS = `
.fallbackContainer {
width: 100vw;
height: 100vh;
display: flex;
align-items: center;
justify-content: center;
text-align: center;
flex-direction: column;
z-index: 99999999;
pointer-events: none;
position: absolute;
top: 0;
left: 0;
backdrop-filter: blur(8px) brightness(40%);
}
.fallbackDeckyIcon {
width: 96px;
height: 96px;
padding-bottom: 1rem;
}
`;
const fallbackHTML = `
<style>${fallbackCSS}</style>
${fallbackIcon}
<span class="fallbackText">
<b>A crash loop has been detected and Decky has been disabled for this boot.</b>
<br>
<i>Steam will restart in 10 seconds...</i>
</span>
`;
await sleep(4000);
const win = findSP() || window;
const container = Object.assign(document.createElement('div'), {
innerHTML: fallbackHTML,
});
container.classList.add('fallbackContainer');
win.document.body.appendChild(container);
await sleep(10000);
SteamClient.User.StartShutdown(false);
} catch (e) {
console.error('Error showing fallback!', e);
}
})();
+30 -1
View File
@@ -172,11 +172,32 @@ class PluginLoader extends Logger {
.then(() => this.log('Initialized'));
}
private checkForSP(): boolean {
try {
return !!findSP();
} catch (e) {
this.warn('Error checking for SP tab', e);
return false;
}
}
private async runCrashChecker() {
const spExists = this.checkForSP();
await sleep(5000);
if (spExists && !this.checkForSP()) {
// SP died after plugin loaded. Give up and let the loader's crash loop detection handle it.
this.error('SP died during startup. Restarting webhelper.');
await this.restartWebhelper();
}
}
private getPluginsFromBackend = DeckyBackend.callable<
[],
{ name: string; version: string; load_type: PluginLoadType }[]
>('loader/get_plugins');
private restartWebhelper = DeckyBackend.callable<[], void>('utilities/restart_webhelper');
private async loadPlugins() {
let registration: any;
const uiMode = await new Promise(
@@ -192,6 +213,7 @@ class PluginLoader extends Logger {
await sleep(100);
}
}
this.runCrashChecker();
const plugins = await this.getPluginsFromBackend();
const pluginLoadPromises = [];
const loadStart = performance.now();
@@ -395,6 +417,7 @@ class PluginLoader extends Logger {
version?: string,
loadType: PluginLoadType = PluginLoadType.ESMODULE_V1,
) {
let spExists = this.checkForSP();
try {
switch (loadType) {
case PluginLoadType.ESMODULE_V1:
@@ -442,7 +465,7 @@ class PluginLoader extends Logger {
</PanelSectionRow>
<PanelSectionRow>
<pre style={{ overflowX: 'scroll' }}>
<code>{e instanceof Error ? e.stack : JSON.stringify(e)}</code>
<code>{e instanceof Error ? '' + e.stack : JSON.stringify(e)}</code>
</pre>
</PanelSectionRow>
<PanelSectionRow>
@@ -474,6 +497,12 @@ class PluginLoader extends Logger {
icon: <FaExclamationCircle />,
});
}
if (spExists && !this.checkForSP()) {
// SP died after plugin loaded. Give up and let the loader's crash loop detection handle it.
this.error('SP died after loading plugin. Restarting webhelper.');
await this.restartWebhelper();
}
}
async callServerMethod(methodName: string, args = {}) {
+16 -3
View File
@@ -1,5 +1,13 @@
import type { ToastData, ToastNotification } from '@decky/api';
import { Patch, callOriginal, findModuleExport, injectFCTrampoline, replacePatch } from '@decky/ui';
import {
ErrorBoundary,
Patch,
callOriginal,
findModuleExport,
injectFCTrampoline,
replacePatch,
sleep,
} from '@decky/ui';
import Toast from './components/Toast';
import Logger from './logger';
@@ -21,6 +29,8 @@ declare global {
class Toaster extends Logger {
private toastPatch?: Patch;
private markReady!: () => void;
private ready = new Promise<void>((r) => (this.markReady = r));
constructor() {
super('Toaster');
@@ -34,13 +44,16 @@ class Toaster extends Logger {
this.toastPatch = replacePatch(patchedRenderer, 'component', (args: any[]) => {
if (args?.[0]?.group?.decky || args?.[0]?.group?.notifications?.[0]?.decky) {
return args[0].group.notifications.map((notification: any) => (
<Toast toast={notification.data} newIndicator={notification.bNewIndicator} location={args?.[0]?.location} />
<ErrorBoundary>
<Toast toast={notification.data} newIndicator={notification.bNewIndicator} location={args?.[0]?.location} />
</ErrorBoundary>
));
}
return callOriginal;
});
this.log('Initialized');
sleep(4000).then(this.markReady);
}
toast(toast: ToastData): ToastNotification {
@@ -107,7 +120,7 @@ class Toaster extends Logger {
}
}, toast.expiration);
}
window.NotificationStore.ProcessNotification(info, toastData, ToastType.New);
this.ready.then(() => window.NotificationStore.ProcessNotification(info, toastData, ToastType.New));
return toastResult;
}