* feat: Toggle comments sidebar in editor lightbox
Adds a new comments toggle button to the lightbox top-right actions. When
toggled the sidebar slides out on the right and shows only the threads
anchored to the active image node. A new comment form at the bottom
creates a thread anchored to the image via a comment mark on the node.
https://claude.ai/code/session_01W3duHkZJ6vgNPCQJL8hQK7
* fix: Make lightbox comments sidebar interactable
The sidebar was being rendered as a sibling of Dialog.Content, so Radix's
focus/click-outside trap blocked all interaction with it. Move it inside
Dialog.Content so clicks and focus stay within the dialog.
Also scope the lightbox handleKeyDown to only preventDefault and act on
arrow/escape keys — and bail out entirely when typing into an input,
textarea, or contenteditable so the comment form receives keystrokes.
https://claude.ai/code/session_01W3duHkZJ6vgNPCQJL8hQK7
* fix: Align lightbox comments header with action buttons
Nudge the sidebar Comments heading 4px down so its baseline lines up
with the lightbox top-right action bar.
https://claude.ai/code/session_01W3duHkZJ6vgNPCQJL8hQK7
* fix: Render lightbox sidebar popovers inside the dialog
Reactions, menus, and tooltips inside the lightbox comments sidebar were
portalling into the editor wrapper via PortalContext — which is hidden
behind the lightbox overlay. Provide a PortalContext that targets the
sidebar element itself so popovers render inside the dialog and remain
visible.
https://claude.ai/code/session_01W3duHkZJ6vgNPCQJL8hQK7
* fix: Prevent lightbox handlers from stealing focus from reply input
Pointer events bubbling out of the comments sidebar were reaching the
ancestor Dialog.Content / lightbox handlers and somehow disrupting focus
on the ProseMirror reply input. Stop propagation of pointer, mouse, and
click events at the CommentsSidebar so the sidebar owns its own
interaction handling.
https://claude.ai/code/session_01W3duHkZJ6vgNPCQJL8hQK7
* fix: Anchor lightbox close animation to current image position
The close animation's translation was calculated relative to the image
position cached when the image first loaded — before the comments
sidebar could shift the image left. Recapture the natural position at
the start of setupZoomOut so the animation correctly starts where the
image actually is when the sidebar is open.
https://claude.ai/code/session_01W3duHkZJ6vgNPCQJL8hQK7
* fix: Fade the comments sidebar with the rest of the lightbox
The sidebar previously had only a slide-in animation on mount and stayed
fully opaque while the rest of the lightbox faded out on close. Wire the
sidebar to the shared fadeOut animation so it disappears in lockstep
with the overlay and action controls.
https://claude.ai/code/session_01W3duHkZJ6vgNPCQJL8hQK7
* Final fixes
---------
Co-authored-by: Claude <noreply@anthropic.com>
* wip
* Remove obsolete snapshots
* simplify
* chore(test): Convert mocks to TypeScript and tighten fetch mock types
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* Remove unneccessary patches
* Migrate to msw instead of custom fetch mock
* Address PR review comments
- Split chained vi.useFakeTimers().setSystemTime() into separate calls.
- Switch test setup to dynamic imports so EventEmitter.defaultMaxListeners
assignment runs before module init (static imports were hoisted above it).
- Drop redundant NODE_ENV guard in monkeyPatchSequelizeErrorsForJest; its
sole caller already gates on env.isTest.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
* chore: Replace lodash with es-toolkit
Migrate all direct lodash imports to es-toolkit/compat for a smaller,
faster, lodash-compatible utility library. Transitive lodash usage from
other packages remains unchanged.
* fix: Restore isPlainObject semantics in CanCan policy
The lodash migration aliased `isObject` to `lodash/isPlainObject` and
the codemod incorrectly mapped the local name to es-toolkit's `isObject`,
which also returns true for arrays and functions. This caused condition
objects in policy definitions to be skipped, breaking authorization
checks across the codebase.
* fix: Restore unicode-aware length counting in validators
es-toolkit/compat's size() returns string.length, while lodash's _.size()
counts unicode code points. Switch to [...value].length to preserve the
previous behavior so multi-byte characters like emoji count as one.
* chore: resolve remaining unbound-method lint warnings
Apply targeted fixes per call pattern: arrow wrappers when passing a
method as a callback, arrow-function class fields when the method
doesn't depend on `this`, and `.bind()` when capturing for later
invocation.
Also replaces the rfc6902 hasOwnProperty re-export with a small wrapper
function so callers don't reference an unbound prototype method.
* chore: memoize history.goBack callbacks
Stable identity prevents Button re-renders and avoids re-subscribing
the global keydown handler in RegisterKeyDown when the parent renders.
* chore: enable typescript/restrict-template-expressions lint rule
Coerce values of unknown type with explicit String() and tighten typing
for template literal expressions across the codebase.
* fix: restore --line-height on Card for fadeOut ::after gradient
* chore: clear mechanical lint warnings
Drops 44 oxlint warnings (559 → 515) by fixing easy mechanical rules
across the codebase: no-useless-escape, no-duplicate-type-constituents,
no-redundant-type-constituents, no-unused-expressions,
no-meaningless-void-operator, require-array-sort-compare, await-thenable.
* chore: drop callback parameter from useCallback deps
The `open` argument is a parameter of the callback, not a closed-over
variable, so it doesn't belong in the deps array.
* chore: promote cleared lint rules to errors
Promotes the rules cleared in this PR from warn to error so future
violations fail the lint:
- no-unused-expressions
- typescript/await-thenable
- typescript/no-duplicate-type-constituents
- typescript/no-meaningless-void-operator
- typescript/require-array-sort-compare
Removes the override that suppressed no-useless-escape on source
files (the global rule is already error) and fixes the 21 escape
violations that this exposed in regex character classes and template
literals.
* chore: address PR review feedback
- usePinnedDocuments: simplify UrlId to plain string instead of the
intersection trick.
- PlantUML embed: move - to end of character class so it's a literal
hyphen rather than a range operator.
- checkboxes: type token params as Token | undefined to match the
actual call sites that pass tokens[index - 2] etc.
* chore: replace explicit any with concrete types in shared
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* chore: address review feedback
- naturalSort: guard non-string field values instead of asserting string
- ProsemirrorHelper: type stored mark attrs as Partial<CommentMark>
- env: revert to Record<string, any>; safer typing requires fixing many consumers
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
- Modal: translate default title and bind Dialog.Title to visible text
- Document Header: regroup imports and rename isNew -> wasNew
- Redis adapter: surface error.message and guard pingTimeout cleanup
- urls: fix typo and correct JSDoc @param names
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
* First pass
* Remove prop drilling, fix comment layout
* Revert dev:watch to use dev:backend
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
* fix: Missing + on shared doc shortcut display
* fix: Show "+" between shortcut keys on Windows
Add shared `shortcutSeparator` constant and use it across all shortcut
renderers so Windows displays "Ctrl+K" instead of "CtrlK".
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* feat: Allow document unfurling with shareId
* fix: Handle collection shares, share-scoped URLs, and unauthenticated unfurls
- Return 204 instead of 404 for collection shares without a document
- Use share-scoped URL in unfurl response so hover previews stay within
the share context
- Add test coverage for unauthenticated share URL unfurling
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* perf: Only resolve team from context for non-UUID share identifiers
loadPublicShare only requires teamId when the share identifier is a
slug (urlId), not a UUID. Skip the getTeamFromContext DB lookup on the
common UUID path.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* fix: Validate host parameter stored in OAuth state on auth failure path
* fix: Validate OAuth state host to prevent open redirect
Sanitize the host parameter from OAuth state before using it in error
redirects. Adds userinfo stripping to parseDomain's normalizeUrl to
prevent bypasses like "subdomain.base@evil.com", validates custom
domains against registered teams, and introduces Team.findByDomain
with input normalization for consistent domain lookups.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* chore: Address code quality findings
* Round 2, quality findings
* fix: Add fallback for MediaQueryList.addEventListener in test env
The jsdom test environment doesn't implement addEventListener on
MediaQueryList. Prefer addEventListener but fall back to the
deprecated addListener when unavailable.
* Display keyboard shortcuts in menus where available
* feat: Display keyboard shortcuts in action menus
Pass shortcut data from Action definitions through to menu items and
render formatted key symbols on the right side of menu entries. Handles
platform differences via normalizeKeyDisplay. Also adds Control key
display support and uppercase formatting for single-letter shortcuts.
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* fix: Upgrade mermaid to 11.13.0
Includes a fix for incorrect viewBox casing in Radar and Packet diagram
renderers (mermaid-js/mermaid#7076) and other improvements.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: Use visibility:hidden for mermaid rendering element
Instead of positioning the temporary render element offscreen at
-9999px, use visibility:hidden with position:fixed so the browser
computes correct bounding boxes for SVG elements. Offscreen elements
can produce incorrect getBBox() results, leading to wrong viewBox
dimensions and diagrams rendering too big or too small.
Fixes#11782
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Add session storage for generated diagrams to reduce relayout
* fix: Use LRU eviction for mermaid sessionStorage cache
Track access order via a dedicated LRU index key so the cache evicts
least-recently-used entries rather than arbitrary ones.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* feat: Strip comment marks from documents in presentation mode
Move removeMarks to shared ProsemirrorHelper and use it to strip comment
marks before rendering slides. Make server ProsemirrorHelper extend the
shared class to eliminate duplication and remove SharedProsemirrorHelper
imports from server code.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: Use Set for mark lookup and cloneDeep for browser compat
Use a Set for O(1) mark lookups in removeMarks traversal. Replace
structuredClone with lodash/cloneDeep to support older browsers
that lack the native API.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* test: Add tests for ProsemirrorHelper.removeMarks
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* feat: Support simplified mention syntax in markdown for MCP clients
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Restore translations
* PR feedback
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* fix: modify input rules for heading to wrap it in a toggle block
* fix: leave heading node untouched
* feat: add toggle block menu item
* feat: first prototype
* toggle_head and toggle_body
* fix: indent toggle block
* fix: cleanup
* fix: allow only one heading or one para inside toggle head
* fix: cleanup
* fix: cursor becomes invisible as soon as toggle block is inserted
This happened because the containing paragraph had ~0px as width which
hid the cursor. I attemped setting the `style.minWidth` to 1px for the
containing `span` and cursor became visible. Hence, set the `flexGrow`
prop so that it occupies all the avaible space.
* fix: keep the toggle button vertically center-aligned
Adjusts the toggle button and keeps it center-aligned vertically as the toggle head's
content node changes from, say a paragraph to a heading(of any level),
or the other way around...
* chore: style using css
* fix: nesting of toggle blocks
`toggleWrap` resorted to lifting out the active node when attempting
to create a new nested toggle block inside existing toggle block, which
made it impossible to nest toggle block. Hence, bypassing the
`toggleWrap` flow in favor of `wrapIn`, which provides nesting of toggle
blocks.
* fix: assign unique id to each toggle head node
This will be later used to persist toggle state of the toggle block
* feat: attempt at using node view for toggle block
* fix: get rid of nanoid, we can use existing uuid pkg
* feat: plugin to manage toggling behaviour
This includes a plugin which, for now handles the following behaviours:
1. Sync collapsed state from localStorage, and correspondingly initialize
decorations for all the toggle block nodes in doc
2. Handle the fold/unfold behaviour of toggle block, triggered through
the toggle button from within the node view
* fix: don't trigger toggle behavior if secondary button on mouse is pressed
* fix: restore decorations which are removed upon `joinBackward`
When the selection is at the start of block node just
after the toggle block node, pressing backspace triggers `joinBackward`
command which attempts to "join" this block node with the toggle block
node just before it. The `joinBackward` command works by adding a
replacement step, which, in turn drops the decorations in the affected
range. As a result, the toggle block collapses. In order to prevent the
collapse, we restore back the dropped decoration to its corresponding
node(if it exists).
* chore: can find spec using id now
* chore: this.name in favor of hardcoding
* fix: collapse all children of toggle block except the first
As a result of setting `content: block+` for the toggle block node, all
its children are rendered flat in DOM, making it difficult to distinguish which
one corresponds to its first child node. This, in turn, makes it hard to
identify which one should not be collapsed when pressing the toggle
button to collapse. The solution here is to wrap the first child node in
a separate DOM node via a decoration. So, hopefully, we don't need to
break up `toggle_block` node as one containing `toggle_head` and
`toggle_body` nodes and setting `content: block+` should suffice.
* fix: properly restore lost decorations
A weird issue surfaced when a toggle block was erased and then the erase
was undone. It was observed that all the toggle blocks ended up being
collapsed and the one restored by undo had lost the decoration on first
child(which prevents first child from hiding), and, as a result ended up
with all its children hidden.
Here, we collect all dropped decorations in a single array and later add them
back in a single pass.
* fix: we don't yet need and as nodes
* fix: command mapped to `Backspace` key for `ToggleBlock` failed to invoke
It happened because of `Math` node being placed before `ToggleBlock` in
the array of exported nodes, which caused the `Math` node's `Backspace`
handling command to _successfully_ run before `ToggleBlock` node's
`Backspace` handling command. Therefore, moving `ToggleBlock` before
`Math` fixed the issue.
* fix: nested toggle blocks behaving differently than top level ones
It was observed that the decoration which wraps the first child of a
toggle block in a separate DOM wasn't being restored as and when
expected for nested toggle blocks while it worked fine for top level
toggle blocks. The reason was that the `findBlockNodes` skips the nested
blocks in its default behavior, so, passing `descend` as `true` fixed
the issue.
* feat: lift all children up upon backspacing at the start of toggle block
* fix: remove/reapply decorations which get misaligned as a result of doc
change
The decoration which is applied to the first child of toggle block, may
get misaligned and go out of sync with the corresponding decoration on
the toggle block as a result of document changes. Here, we simply remove
*all* the decorations and then reapply to their target i.e, first child of each
toggle block.
We're trading off perf with implementation simplicity here since we
don't actually need to remove all decos, only the misaligned ones.
An alternate solution here might be to map the first child decoration
in accordance with corresponding decoration on the toggle block, such
that the first child deco _never_ goes out of sync with its parent
decoration. As for now, not sure how that could be achieved.
* fix: bring cursor out and set at the end of toggle block head upon folding
* fix: cleanup
* fix: if cursor ends up within the hidden range of toggle block while it is folded, immediately unfold it
* fix: check parentNode
* feat: `prependParagraph` and `splitHead`
* fix: cleanup
* fix: handle `Delete` when the node just after the cursor is a toggle
block
* fix: cleanup
* fix: restrict toggle block head to contain heading or paragraph
Certain behavioral aspects of toggle block are implemented assuming head
to be a heading or paragraph, for simplicity. Makes sense for majority
of use cases but still something presumptuous about user expectation.
Proposition is to lauch it with this restriction and see if the users
actually start requesting otherwise. Till then, this keeps things
simple.
* feat: `Tab` into a toggle block, `Shift-Tab` out of toggle block
As part of this, we've modified handling `Enter` within a toggle block
in a way that prevents it to trigger `liftEmptyBlock`, so that the
cursor remains within the toggle block body and is only taken out of it
when pressing `Shift-Tab` combo.
* fix: Toggle block not unfolding when a node having `block+` content
attempted to `Tab` into it
* feat: beautification
* feat: markdown for `toggle_block`
This declares markdown spec for a toggle block, which enables users to
download a doc containing toggle blocks, as markdown. Also, supports
importing a markdown doc containing markdown corresponding to a toggle
block.
* fix: margins between toggle block contents
* fix: `Action.INIT` for publicly shared and deleted docs
It was observed that decorations weren't initialized for publicly shared
and deleted docs because of init being under the `docChanged` cond. This
change fixes the issue.
* fix: all toggle blocks end up folded when navigated from collection to
doc page
This happened because `{ fold: true }` was forcibly set. This is fixed
by applying decorations in accordance with the fold state fetched from local storage.
* fix: disable overflow being set to scroll on Brave
* fix: cleanup
* fix: prevent joining two toggle blocks when backspaced from the start of
a text block between them
Consider two toggle blocks with a text block between
them. If backspaced from the beginning of the text block, the toggle
block below is joined to the toggle block before along with the text
block, because of https://github.com/ProseMirror/prosemirror-commands/blob/20c7d42ab8b5d8642fb9efc6261b7541c9dc23c2/src/commands.ts#L468-L469. On the contrary, what's desirable is just joining back of the text block, retaining the toggle block below as it is.
* fix: sync collapsed state across browser tabs
* fix: cleanup
* fix: upon unfold, append an empty para if toggle block's body is empty
* fix: unfold upon `Enter` if the toggle block body is empty
* feat: placeholder
* feat: inputRule
* feat: `Mod-Enter` shortcut to toggle
* fix: do not split when body is empty
* fix: do not unfold is head is empty
* fix: assign uuid to newly split toggle block
* feat: list keyboard shortcuts
* fix: replace with `wrapIn`
* fix: `container_toggle_block` -> `container_toggle`
* fix: importing a markdown doc with toggle blocks let to them being created without ids
* fix: pressing `Enter` at the end of list item within toggle block should
create a new list item below
* fix: repeated backspacing from an empty list item within toggle block
* fix: prevent joining back when input rule is matched
* fix: prevent button from shrinking when an image is added under content area
* fix: tsc
* Fixes:
1. Toggle block starts off unfolded when created
2. Trigger `liftEmptyBlock` when a toggle block consists of just an empty head, without any body
3. `Shift-Tab` behavior confuses when all nodes following the cursor position, inclusive of the one holding cursor, are empty. It seems at first, that it should simply outdent except it doesn't, because the node holding cursor isn't the `lastChild` of toggle block.
So, `Shift-Tab` behavior is modified such that all nodes following the cursor, up till the last node of toggle block, should be lifted out of it
* Fixes:
1. Upon pressing Enter, lift out all children of toggle block if cursor lies at the start,
there's no text content
2. Prevent lifting out of an empty block when it's a direct child of a toggle
block
* fix: lint
* fix: placeholder to inform how to exit toggle block
* fix: prevent tables within toggle block from horizontally scrolling
* fix: align toggle block with lists
* fix: push toggle block down if it ends up as the first child of a list item
* fix: don't consider toggle body empty if it consists of an empty table or notice
* fix: CollapsedIcon
* fix: Delete press
* fix: mainly early return when `deleteBarrier` or `joinMaybeClear`
succeed, rest is cleanup
* fix: rename
* fix: simplify commands
* fix: simplify commands
* fix: remove unused commands
* fix: lint
* chore: cleanup `splitBlockPreservingBody`
* chore: `sinkBlockInto` -> `indentBlock` & `liftConsecutiveBlocks` ->
`dedentBlocks`
* fix: cleanup related to `getUtils`
* fix: simplify `bodyIsEmpty`
* fix: no need of separate func
* fix: `bodyIsEmpty` -> `ToggleBlock.isBodyEmpty` && `headIsEmpty` ->
`ToggleBlock.isHeadEmpty`
* fix: cleanup
* fix: move to utils
* fix: update comment
* fix: rename
* fix: update comment
* fix: update comment
* fix: comments
* fix: cleanup
* fix: `splitBlock` was problematic here because it would run for block
nodes other than toggle block. As an example, consider a `blockquote` containing and empty
para. Here, `liftEmptyBlock` should run upon `Enter`, instead
`splitBlock` runs. Same goes for other nodes like task lists. This
commit fixes the issue.
* fix: wrap heading and its children together within toggle block
* trigger ci
* fix: copy for used funcs from sorted-array-functions
* fix: remove pkg
* fix: remove pkg
* fix: rearrage dep
* fix: restore yarn.lock from main branch
* fix: restore yarn.lock from main branch
* feat: triggering toggle block on an already wrapped toggle block should unwrap it
* fix: get rid of `HeadingTracker` in favor of directly querying doc
* fix: headings under toggle blocks weren't tracked in toc
* fix: don't hide the anchor associated with a heading otherwise the heading can't be scrolled to
* fix: unfold toggle block when hidden heading is clicked from toc
* fix: backspacing into an unfolded toggle block should attempt to join with the last node of body
* `Tab` in a selected `embed` within a folded toggle block. Notice that toggle block remains folded. It should be unfolded as the `embed` is pushed inside. Same goes for some other nodes like `math_block`
* Can only `Tab` in and `Shift-Tab` out once when a node of type `attachment|video|hr` is the last node of a toggle block. Beyond once, pressing those keys have no effect.
* fix: Server build
* refactor
* Combine enum
* perf: Merge plugins, avoid multiple appendTransaction
* Remove getUtils
* fix: Default new toggle blocks to closed
* fix: Infinite loop
* refactor: Separate ToggleBlockView
* Centralize class names
* fix: Align nested headings with lists
* fix: Toggle block disclosure different sizes
* fix: Toggle flash when clicking fold button while focus within toggle content
* refactor: Plugin keys
* Exit toggle block when pressing Enter in the last empty paragraph within the body
* Placeholders
* fix: Fallback line-height, font-size for empty title
* fix: Incorrect decoration on title node change
* doc
* fix: Enter in last list item in toggle body exits
* fix: Allow toggling headings in diff viewer
* fix: Toggle button animation on first load
---------
Co-authored-by: Tom Moor <tom@getoutline.com>
* feat: table cell bgcolor
* fix: review
* fix: cleanup
* fix: new color picker
* fix: transparentize bg preset colors
* fix: show selected color in color list
* fix: pass active color to picker
* fix: make color picker command agnostic
* fix: tsc
* fix: table row and col background menu
* getColorSetForSelectedCells
* toggleCellBackground to toggleCellSelectionBackground
* cellHasBackground to cellSelectionHasBackground
* useless spread
* presetColors
* get rid of hasMultipleColors
* get rid of customColor
* be explicit in passing color
* alpha controls
* remove new highligh command
* DRY DottedCircleIcon
* restore ff fix
* merge createCellBackground into updateCelllBackground
* default color
* Merge
---------
Co-authored-by: Tom Moor <tom@getoutline.com>
* fix: add date sorting support to table columns
* fix: fixed lint errors, removed unnecessary non-null check
* fix: European slash format should not always be preferred
---------
Co-authored-by: Tom Moor <tom@getoutline.com>
* feat: enable commenting on image nodes
* chore: make anchorPlugin a top level plugin
* fix: className
* fix: review
* fix: tsc
* fix: checks
* Tweak menu order to match
---------
Co-authored-by: Tom Moor <tom@getoutline.com>