* wip
* Remove obsolete snapshots
* simplify
* chore(test): Convert mocks to TypeScript and tighten fetch mock types
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* Remove unneccessary patches
* Migrate to msw instead of custom fetch mock
* Address PR review comments
- Split chained vi.useFakeTimers().setSystemTime() into separate calls.
- Switch test setup to dynamic imports so EventEmitter.defaultMaxListeners
assignment runs before module init (static imports were hoisted above it).
- Drop redundant NODE_ENV guard in monkeyPatchSequelizeErrorsForJest; its
sole caller already gates on env.isTest.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
* chore(test): drop no-op per-test Redis flushall
The afterEach created a fresh ioredis-mock client and flushed it, which
doesn't clear state held by clients elsewhere in the test. Removing the
hook saves a few ms across thousands of test cases.
* Cache Jest transform cache
* chore: Update modelcontextprotocol
* fix: Restore native Web API classes after jest-fetch-mock setup
jest-fetch-mock replaces globalThis.Response with a cross-fetch polyfill
that doesn't support Web Streams (ReadableStream bodies become Buffers).
The MCP SDK's @hono/node-server adapter calls response.body.getReader()
which fails with the polyfilled Response. Since dontMock() is already
called, preserving the native classes is the correct behavior.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* fix: public env vars using decorator
* fix: relocate
* fix: use env.public
* fix: register public env vars across plugins
* fix: test
* fix: tsc
* fix: mark remaining ones as public
* fix: move oidc ones to plugin
* fix: prevent overwrite
* fix: review
* chore: refactor server test setup
* Close dangling redis connections instead of mocking rate limiter
specific modules
* Segregate pre and post env test setup
* fix: remove mock file
Fixes#3412
Previously the only way to restrict the domains for a Team were with the ALLOWED_DOMAINS environment variable for self hosted instances.
This PR migrates this to be a database backed setting on the Team object. This is done through the creation of a TeamDomain model that is associated with the Team and contains the domain name
This settings is updated on the Security Tab. Here domains can be added or removed from the Team.
On the server side, we take the code paths that previously were using ALLOWED_DOMAINS and switched them to use the Team allowed domains instead
This PR moves the entire project to Typescript. Due to the ~1000 ignores this will lead to a messy codebase for a while, but the churn is worth it – all of those ignore comments are places that were never type-safe previously.
closes#1282