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outline/server/multiplayer/index.js
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2020-11-16 21:25:40 -08:00

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// @flow
import debug from "debug";
import * as decoding from "lib0/dist/decoding.cjs";
import * as encoding from "lib0/dist/encoding.cjs";
import { debounce } from "lodash";
import { Socket } from "socket.io-client";
import * as awarenessProtocol from "y-protocols/dist/awareness.cjs";
import * as syncProtocol from "y-protocols/dist/sync.cjs";
import * as Y from "yjs";
import { MESSAGE_AWARENESS, MESSAGE_SYNC } from "../../shared/constants";
import documentUpdater from "../commands/documentUpdater";
import { Document } from "../models";
import WSSharedDoc from "./WSSharedDoc";
const log = debug("multiplayer");
const docs = new Map<string, WSSharedDoc>();
const PERSIST_WAIT = 3000;
export function handleJoin({
io,
socket,
document,
documentId,
}: {
io: any,
socket: Socket,
document: Document,
documentId: string,
}) {
log(`socket ${socket.id} is joining ${documentId}`);
let doc = docs.get(documentId);
if (!doc) {
doc = new WSSharedDoc(document, io);
doc.get("prosemirror", Y.XmlFragment);
if (document.state) {
log(`no existing session for ${documentId} using database state`);
Y.applyUpdate(doc, document.state);
} else {
log(`no existing session for ${documentId} no database state`);
}
doc.on(
"update",
debounce(
async (update, userId) => {
log(`persisting doc (${documentId}) to database`);
await documentUpdater({ documentId, ydoc: doc, userId });
},
PERSIST_WAIT,
{
maxWait: PERSIST_WAIT * 3,
}
)
);
docs.set(documentId, doc);
}
doc.conns.set(socket.id, new Set());
// send sync step 1
const encoder = encoding.createEncoder();
encoding.writeVarUint(encoder, MESSAGE_SYNC);
syncProtocol.writeSyncStep1(encoder, doc);
socket.binary(true).emit("document.sync", {
documentId,
data: encoding.toUint8Array(encoder),
});
const awarenessStates = doc.awareness.getStates();
if (awarenessStates.size > 0) {
const encoder = encoding.createEncoder();
encoding.writeVarUint(encoder, MESSAGE_AWARENESS);
encoding.writeVarUint8Array(
encoder,
awarenessProtocol.encodeAwarenessUpdate(
doc.awareness,
Array.from(awarenessStates.keys())
)
);
socket.binary(true).emit("document.sync", {
documentId,
data: encoding.toUint8Array(encoder),
});
}
}
export async function handleLeave(
socketId: string,
userId: string,
documentId: string
) {
let doc = docs.get(documentId);
// this method is called for all leave events, even old-style, so it needs
// to handle attempting to leave when there is no existing connection
if (!doc || !doc.conns.has(socketId)) {
return;
}
// remove ourselves from the awareness state
const controlledIds = doc.conns.get(socketId);
doc.conns.delete(socketId);
awarenessProtocol.removeAwarenessStates(
doc.awareness,
Array.from(controlledIds),
null
);
// last client has left this document connection, time to cleanup and ensure
// we've written the latest state to the database.
// Important note: In multi-server setups this can mean that everyone has left
// on an individual server process, however their may still be other clients
// connected to other processes
// TODO: store connections in redis?
if (doc.conns.size === 0) {
log(`all clients left doc (${documentId}), persisting…`);
await documentUpdater({ documentId, ydoc: doc, userId, done: true });
doc.destroy();
docs.delete(documentId);
}
}
export function handleSync(
socket: Socket,
documentId: string,
userId: string,
message: Uint8Array
) {
// check auth with existence of socketId in set
let doc = docs.get(documentId);
if (!doc) {
log(`received sync message but doc (${documentId}) not yet loaded`);
return;
}
if (!doc.conns.get(socket.id)) {
log(
`received sync message but socket (${socket.id}) has not joined doc (${documentId})`
);
return;
}
const encoder = encoding.createEncoder();
const decoder = decoding.createDecoder(message);
const messageType = decoding.readVarUint(decoder);
switch (messageType) {
case MESSAGE_SYNC: {
encoding.writeVarUint(encoder, MESSAGE_SYNC);
syncProtocol.readSyncMessage(decoder, encoder, doc, userId);
if (encoding.length(encoder) > 1) {
socket.binary(true).emit("document.sync", {
documentId,
data: encoding.toUint8Array(encoder),
});
}
break;
}
case MESSAGE_AWARENESS: {
awarenessProtocol.applyAwarenessUpdate(
doc.awareness,
decoding.readVarUint8Array(decoder),
socket.id
);
break;
}
default:
}
}
export function handleRemoteSync(
socketId: string,
documentId: string,
userId: string,
data: {
type: string,
data: ArrayBuffer,
}
) {
let doc = docs.get(documentId);
if (!doc) {
if (process.env.NODE_ENV === "development") {
log(`received remote sync message but doc (${documentId}) not loaded`);
}
return;
}
if (!doc.conns.get(socketId)) {
if (process.env.NODE_ENV === "development") {
log(
`received remote sync message but socket (${socketId}) has not joined doc (${documentId})`
);
}
return;
}
// Note: This is different to handleSync parsing moved to here so that we
// can avoid conversion steps if the doc doesn't already exist in memory.
const message = new Uint8Array(Buffer.from(data.data));
const encoder = encoding.createEncoder();
const decoder = decoding.createDecoder(message);
const messageType = decoding.readVarUint(decoder);
switch (messageType) {
case MESSAGE_SYNC: {
encoding.writeVarUint(encoder, MESSAGE_SYNC);
syncProtocol.readSyncMessage(decoder, encoder, doc, userId);
break;
}
case MESSAGE_AWARENESS: {
awarenessProtocol.applyAwarenessUpdate(
doc.awareness,
decoding.readVarUint8Array(decoder),
socketId
);
break;
}
default:
}
}