"fix" react-devtools

works well enough lol
This commit is contained in:
AAGaming
2024-10-04 16:55:58 -04:00
parent dbd7488d8f
commit 306b0ff8d6
5 changed files with 1115 additions and 18 deletions
+26 -12
View File
@@ -429,17 +429,28 @@ class Utilities:
async with ClientSession() as web:
res = await web.request("GET", "http://" + ip + ":8097", ssl=helpers.get_ssl_context())
script = """
if (!window.deckyHasConnectedRDT) {
window.deckyHasConnectedRDT = true;
// This fixes the overlay when hovering over an element in RDT
Object.defineProperty(window, '__REACT_DEVTOOLS_TARGET_WINDOW__', {
enumerable: true,
configurable: true,
get: function() {
return (GamepadNavTree?.m_context?.m_controller || FocusNavController)?.m_ActiveContext?.ActiveWindow || window;
}
});
""" + await res.text() + "\n}"
try {
if (!window.deckyHasConnectedRDT) {
window.deckyHasConnectedRDT = true;
// This fixes the overlay when hovering over an element in RDT
Object.defineProperty(window, '__REACT_DEVTOOLS_TARGET_WINDOW__', {
enumerable: true,
configurable: true,
get: function() {
return window?.DFL?.findSP?.() || window;
}
});
""" + await res.text() + """
// they broke the script so we have to do this ourselves
ReactDevToolsBackend.initialize({
appendComponentStack: true,
breakOnConsoleErrors: false,
showInlineWarningsAndErrors: true,
hideConsoleLogsInStrictMode: false
});
ReactDevToolsBackend.connectToDevTools({port: 8097, host: 'localhost', useHttps: false});
} } catch(e) {console.error('RDT LOAD ERROR', e);}console.log('LOADED RDT');
"""
if res.status != 200:
self.logger.error("Failed to connect to React DevTools at " + ip)
return False
@@ -447,7 +458,10 @@ class Utilities:
self.logger.info("Connected to React DevTools, loading script")
tab = await get_gamepadui_tab()
# RDT needs to load before React itself to work.
await close_old_tabs()
try:
await close_old_tabs()
except Exception:
pass
result = await tab.reload_and_evaluate(script)
self.logger.info(result)
+1
View File
@@ -40,6 +40,7 @@
nodePackages.pnpm
poetry
jq
electron_30-bin
# fixes local pyright not being able to see the pythonpath properly.
(pkgs.writeShellScriptBin "pyright" ''
${pkgs.pyright}/bin/pyright --pythonpath `which python3` "$@" '')
+3 -1
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@@ -10,7 +10,8 @@
"lint": "prettier -c src",
"typecheck": "tsc --noEmit",
"format": "prettier -c src -w",
"localize": "i18next"
"localize": "i18next",
"react-devtools": "electron node_modules/react-devtools/app"
},
"devDependencies": {
"@decky/api": "^1.1.1",
@@ -31,6 +32,7 @@
"prettier": "^3.3.2",
"prettier-plugin-import-sort": "^0.0.7",
"react": "18.3.1",
"react-devtools": "^6.0.0",
"react-dom": "18.3.1",
"rollup": "^4.18.0",
"rollup-plugin-delete": "^2.0.0",
+1081
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File diff suppressed because it is too large Load Diff
+4 -5
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@@ -87,10 +87,10 @@ class RouterHook extends Logger {
this.patchGamepadRouter();
break;
// Not fully implemented yet
// case UIMode.Desktop:
// this.debug("Patching desktop router");
// this.patchDesktopRouter();
// break;
case UIMode.Desktop:
this.debug("Patching desktop router");
this.patchDesktopRouter();
break;
default:
this.warn(`Router patch not implemented for UI mode ${mode}`);
break;
@@ -131,7 +131,6 @@ class RouterHook extends Logger {
}
// Currently unused
// @ts-expect-error 6133
private async patchDesktopRouter() {
const root = getReactRoot(document.getElementById('root') as any);
const findRouterNode = () =>