wait for SP to exist before loading plugins when booted in gamepadui mode

This commit is contained in:
AAGaming
2024-07-28 20:25:21 -04:00
parent 3cb150b9fb
commit 52b40b7d0c
2 changed files with 14 additions and 4 deletions
+13 -3
View File
@@ -5,6 +5,7 @@ import {
PanelSection,
PanelSectionRow,
QuickAccessTab,
findSP,
quickAccessMenuClasses,
showModal,
sleep,
@@ -29,7 +30,7 @@ import { HiddenPluginsService } from './hidden-plugins-service';
import Logger from './logger';
import { NotificationService } from './notification-service';
import { InstallType, Plugin, PluginLoadType } from './plugin';
import RouterHook from './router-hook';
import RouterHook, { UIMode } from './router-hook';
import { deinitSteamFixes, initSteamFixes } from './steamfixes';
import { checkForPluginUpdates } from './store';
import TabsHook from './tabs-hook';
@@ -166,7 +167,6 @@ class PluginLoader extends Logger {
this.initPluginBackendAPI();
Promise.all([this.getUserInfo(), this.updateVersion()])
.then(() => sleep(800))
.then(() => this.loadPlugins())
.then(() => this.checkPluginUpdates())
.then(() => this.log('Initialized'));
@@ -178,6 +178,17 @@ class PluginLoader extends Logger {
>('loader/get_plugins');
private async loadPlugins() {
let registration: any;
const uiMode = await new Promise(r => registration = SteamClient.UI.RegisterForUIModeChanged((mode: UIMode) => {
r(mode);
registration.unregister()
}));
if (uiMode == UIMode.BigPicture) {
// wait for SP window to exist before loading plugins
while (!findSP()) {
await sleep(100);
}
}
const plugins = await this.getPluginsFromBackend();
const pluginLoadPromises = [];
const loadStart = performance.now();
@@ -565,7 +576,6 @@ class PluginLoader extends Logger {
method = request.method;
delete req.method;
}
// this is terrible but a. we're going to redo this entire method anyway and b. it was already terrible
try {
const ret = await DeckyBackend.call<
[method: string, url: string, extra_opts?: any],
+1 -1
View File
@@ -31,7 +31,7 @@ declare global {
}
}
enum UIMode {
export enum UIMode {
BigPicture = 4,
Desktop = 7,
}