mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-06-13 04:05:04 +03:00
Add contributor install script (#69)
* Add contributor install script * Switched to non-tmp directory * Fixed potential issue with passwords being not being parsed properly * Replace up hardcoded ports and silence npm * Removed legacy support version, changed to https git clones * Add non-deck compatible version of script * Switch to arguments parsed while running script for contrib pc * Now compatible with curl install from terminal, but it's a bit fragile * Incorrect install directory for plugintemplate * Functionalized a ton of stuff * Changed in anticipation of merge to react-frontend-plugins branch * Added guide to enable Steam Deck UI and clarification about Windows * Moved contribution scripts to contrib and provided "how to run" * Reordered README for clarity and better placement for contribution sect. * Looks better * Removed un-needed file-transfers and added better checks and run info * Improved how to run given at end of script. * Improved warning, improved ssh invocation globally and how-to-use/run * Link to new plugin template and added link to the wiki in readme * testing for remote invocation * Fixed bug with invocation via curl * Just in case...
This commit is contained in:
@@ -8,6 +8,8 @@
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Keep an eye on the [Wiki](https://deckbrew.xyz) for more information about Plugin Loader, documentation + tools for plugin development and more.
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## Installation
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1. Go into the Steam Deck Settings
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2. Under System -> System Settings toggle `Enable Developer Mode`
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@@ -17,10 +19,10 @@
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6. Open a terminal and paste the following command into it:
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- For users:
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- `curl -L https://github.com/SteamDeckHomebrew/PluginLoader/raw/main/dist/install_release.sh | sh`
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- For developers:
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- For plugin developers:
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~~- `curl -L https://github.com/SteamDeckHomebrew/PluginLoader/raw/main/dist/install_nightly.sh | sh`~~
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Nightly releases are currently broken.
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8. Done! Reboot back into Gaming mode and enjoy your plugins!
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7. Done! Reboot back into Gaming mode and enjoy your plugins!
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### Install Plugins
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- Simply copy the plugin's folder into `~/homebrew/plugins`
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@@ -30,9 +32,6 @@
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- For both users and developers:
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- `curl -L https://github.com/SteamDeckHomebrew/PluginLoader/raw/main/dist/uninstall.sh | sh`
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### Developing plugins
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- There is no complete plugin development documentation yet. However a good starting point is the [Plugin Template](https://github.com/SteamDeckHomebrew/Plugin-Template) repository
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## Features
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- Clean injecting and loading of one or more plugins
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- Persistent. It doesn't need to be reinstalled after every system update
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@@ -40,9 +39,32 @@
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- Allows plugins to define python functions and run them from javascript.
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- Allows plugins to make fetch calls, bypassing cors completely.
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## Caveats
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## Developing plugins
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- There is no complete plugin development documentation yet. However a good starting point is the [Plugin Template](https://github.com/SteamDeckHomebrew/decky-plugin-template) repository.
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- You can only interact with the Plugin Menu via touchscreen.
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## Contribution
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- For Plugin Loader contributors (in possession of a Steam Deck):
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- `curl -L https://github.com/SteamDeckHomebrew/PluginLoader/raw/react-frontend-plugins/contrib/deck.sh | sh`
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- For PluginLoader contributors (without a Steam Deck):
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- `curl -L https://github.com/SteamDeckHomebrew/PluginLoader/raw/react-frontend-plugins/contrib/pc.sh | sh`
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- [Here's how to get the Steam Deck UI on your enviroment of choice.](https://youtu.be/1IAbZte8e7E?t=112)
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- (The video shows Windows usage but unless you're using WSL/cygwin this script is unsupported on Windows.)
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To run your development version of Plugin Loader on Deck, run a command like this:
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```bash
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ssh deck@steamdeck 'export PLUGIN_PATH=/home/deck/loaderdev/plugins; export CHOWN_PLUGIN_PATH=0; echo 'password' | sudo -SE python3 /home/deck/loaderdev/pluginloader/backend/main.py'
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```
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Or on PC with the Deck UI enabled:
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```bash
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export PLUGIN_PATH=/home/user/installdirectory/plugins;
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export CHOWN_PLUGIN_PATH=0;
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sudo python3 /home/deck/loaderdev/pluginloader/backend/main.py
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```
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Source control and deploying plugins are left to each respective contributor for the cloned repos in order to keep depedencies up to date.
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## Credit
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Executable
+282
@@ -0,0 +1,282 @@
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#!/bin/sh
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## Before using this script, enable sshd on the deck and setup an sshd key between the deck and your dev in sshd_config.
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## This script defaults to port 22 unless otherwise specified, and cannot run without a sudo password or LAN IP.
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## You will need to specify the path to the ssh key if using key connection exclusively.
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## Pre-parse arugments for ease of use
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CLONEFOLDER=${1:-""}
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INSTALLFOLDER=${2:-""}
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DECKIP=${3:-""}
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SSHPORT=${4:-""}
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PASSWORD=${5:-""}
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SSHKEYLOC=${6:-""}
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## gather options into an array
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OPTIONSARRAY=("$CLONEFOLDER" $INSTALLFOLDER "$DECKIP" "$SSHPORT" "$PASSWORD" "$SSHKEYLOC")
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## iterate through options array to check their presence
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count=0
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for OPTION in ${OPTIONSARRAY[@]}; do
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! [[ "$OPTION" == "" ]] && count=$(($count+1))
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# printf "OPTION=$OPTION\n"
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done
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setfolder() {
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if [[ "$2" == "clone" ]]; then
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local ACTION="clone"
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local DEFAULT="git"
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elif [[ "$2" == "install" ]]; then
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local ACTION="install"
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local DEFAULT="loaderdev"
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fi
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printf "Enter the directory in /home/user to ${ACTION} to.\n"
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printf "Example: if your home directory is /home/user you would type: ${DEFAULT}\n"
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printf "The ${ACTION} directory would be: ${HOME}/${DEFAULT}\n"
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if [[ "$ACTION" == "clone" ]]; then
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read -p "Enter your ${ACTION} directory: " CLONEFOLDER
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if ! [[ "$CLONEFOLDER" =~ ^[[:alnum:]]+$ ]]; then
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printf "Folder name not provided. Using default, '${DEFAULT}'.\n"
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CLONEFOLDER="${DEFAULT}"
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fi
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elif [[ "$ACTION" == "install" ]]; then
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read -p "Enter your ${ACTION} directory: " INSTALLFOLDER
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if ! [[ "$INSTALLFOLDER" =~ ^[[:alnum:]]+$ ]]; then
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printf "Folder name not provided. Using default, '${DEFAULT}'.\n"
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INSTALLFOLDER="${DEFAULT}"
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fi
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else
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printf "Folder type could not be determined, exiting\n"
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exit 1
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fi
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}
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checkdeckip() {
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### check that ip is provided
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if [[ "$1" == "" ]]; then
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printf "An ip address must be provided, exiting.\n"
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exit 1
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fi
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### check to make sure it's a potentially valid ipv4 address
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if ! [[ $1 =~ ^[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}$ ]]; then
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printf "A valid ip address must be provided, exiting.\n"
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exit 1
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fi
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}
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checksshport() {
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### check to make sure a port was specified
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if [[ "$1" == "" ]]; then
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printf "ssh port not provided. Using default, '22'.\n"
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SSHPORT="22"
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fi
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### check for valid ssh port
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if [[ $1 -le 0 ]]; then
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printf "A valid ssh port must be provided, exiting.\n"
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exit 1
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fi
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}
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checkpassword() {
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### check to make sure a password was specified
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if [[ "$1" == "" ]] || ! [[ "$1" =~ ^[[:alnum:]]+$ ]]; then
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printf "Password was not provided, exiting.\n"
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exit 1
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fi
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}
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checksshkey() {
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### check if ssh key is present at location provided
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if [[ "$1" == "" ]]; then
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SSHKEYLOC="$HOME/.ssh/id_rsa"
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printf "ssh key was not provided. Defaulting to $SSHKEYLOC if it exists.\n"
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fi
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### check if sshkey is present at location
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if ! [[ -e "$1" ]]; then
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SSHKEYLOC=""
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printf "ssh key does not exist. This script will use password authentication.\n"
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fi
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}
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clonefromto() {
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# printf "repo=$1\n"
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# printf "outdir=$2\n"
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# printf "branch=$3\n"
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if [[ -z $3 ]]; then
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BRANCH=""
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else
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BRANCH="-b $3"
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fi
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git clone $1 $2 $BRANCH &> '/dev/null'
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CODE=$?
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if [[ $CODE -eq 128 ]]; then
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cd $2
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git fetch &> '/dev/null'
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fi
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}
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npmtransbundle() {
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cd $1
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if [[ "$2" == "library" ]]; then
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npm install --quiet &> '/dev/null'
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npm run build --quiet &> '/dev/null'
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sudo npm link --quiet &> '/dev/null'
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elif [[ "$2" == "frontend" ]] || [[ "$2" == "template" ]]; then
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npm install --quiet &> '/dev/null'
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npm link decky-frontend-lib --quiet &> '/dev/null'
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npm run build --quiet &> '/dev/null'
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fi
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}
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printf "Installing Steam Deck Plugin Loader contributor (for Steam Deck)...\n"
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printf "THIS SCRIPT ASSUMES YOU ARE RUNNING IT ON A PC, NOT THE DECK!
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Not planning to contribute to PluginLoader?
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If so, you should not be using this script.\n
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If you have a release/nightly installed this script will disable it.\n"
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printf "This script requires you to have nodejs installed. (If nodejs doesn't bundle npm on your OS/distro, then npm is required as well).\n"
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# [[ $count -gt 0 ]] || read -p "Press any key to continue"
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if ! [[ $count -gt 0 ]] ; then
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read -p "Press any key to continue"
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fi
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## User chooses preffered clone & install directories
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if [[ "$CLONEFOLDER" == "" ]]; then
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setfolder "$CLONEFOLDER" "clone"
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fi
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if [[ "$INSTALLFOLDER" == "" ]]; then
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setfolder "$INSTALLFOLDER" "install"
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fi
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CLONEDIR="$HOME/$CLONEFOLDER"
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INSTALLDIR="/home/deck/$INSTALLFOLDER"
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## Input ip address, port, password and sshkey
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### DECKIP already been parsed?
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if [[ "$DECKIP" == "" ]]; then
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### get ip address of deck from user
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read -p "Enter the ip address of your Steam Deck: " DECKIP
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fi
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### validate DECKIP
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checkdeckip "$DECKIP"
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### SSHPORT already been parsed?
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if [[ "$SSHPORT" == "" ]]; then
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### get ssh port from user
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read -p "Enter the ssh port of your Steam Deck: " SSHPORT
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fi
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### validate SSHPORT
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checksshport "$SSHPORT"
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### PASSWORD already been parsed?
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if [[ "$PASSWORD" == "" ]]; then
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### prompt the user for their deck's password
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printf "Enter the password for the Steam Deck user 'deck' : "
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read -s PASSWORD
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printf "\n"
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fi
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### validate PASSWORD
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checkpassword "$PASSWORD"
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### SSHKEYLOC already been parsed?
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if [[ "$SSHKEYLOC" == "" ]]; then
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### prompt the user for their ssh key
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read -p "Enter the directory for your ssh key, for ease of connection : " SSHKEYLOC
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fi
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### validate SSHKEYLOC
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checksshkey "$SSHKEYLOC"
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if [[ "$SSHKEYLOC" == "" ]]; then
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IDENINVOC=""
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else
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IDENINVOC="-i ${SSHKEYLOC}"
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fi
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## Create folder structure
|
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printf "\nCloning git repositories.\n"
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mkdir -p ${CLONEDIR} &> '/dev/null'
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### remove folders just in case
|
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# rm -r ${CLONEDIR}/pluginloader
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# rm -r ${CLONEDIR}/pluginlibrary
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# rm -r ${CLONEDIR}/plugintemplate
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clonefromto "https://github.com/SteamDeckHomebrew/PluginLoader" ${CLONEDIR}/pluginloader react-frontend-plugins
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|
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clonefromto "https://github.com/SteamDeckHomebrew/decky-frontend-lib" ${CLONEDIR}/pluginlibrary
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|
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clonefromto "https://github.com/SteamDeckHomebrew/decky-plugin-template" ${CLONEDIR}/plugintemplate
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|
||||
## Transpile and bundle typescript
|
||||
|
||||
type npm &> '/dev/null'
|
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|
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NPMLIVES=$?
|
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|
||||
if ! [[ "$NPMLIVES" -eq 0 ]]; then
|
||||
printf "npm does not to be installed, exiting.\n"
|
||||
exit 1
|
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fi
|
||||
|
||||
[ "$UID" -eq 0 ] || printf "Input password to install typscript compilier.\n"
|
||||
|
||||
## TODO: add a way of verifying if tsc is installed and to skip this step if it is
|
||||
sudo npm install --quiet -g tsc &> '/dev/null'
|
||||
|
||||
printf "Transpiling and bundling typescript.\n"
|
||||
|
||||
npmtransbundle ${CLONEDIR}/pluginlibrary/ "library"
|
||||
|
||||
npmtransbundle ${CLONEDIR}/pluginloader/frontend "frontend"
|
||||
|
||||
npmtransbundle ${CLONEDIR}/plugintemplate "template"
|
||||
|
||||
## Transfer relevant files to deck
|
||||
|
||||
printf "Copying relevant files to install directory\n\n"
|
||||
|
||||
### copy files for PluginLoader
|
||||
rsync -avzp --mkpath --rsh="ssh -p ${SSHPORT} ${IDENINVOC}" --exclude='.git/' --exclude='node_modules' --exclude="package-lock.json" --exclude=='frontend' --exclude="*dist*" --exclude="*contrib*" --delete ${CLONEDIR}/pluginloader/* deck@${DECKIP}:${INSTALLDIR}/pluginloader/ &> '/dev/null'
|
||||
if ! [[ $? -eq 0 ]]; then
|
||||
printf "Error occurred when copying ${CLONEDIR}/pluginloader/ to ${INSTALLDIR}/pluginloader/\n"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
### copy files for PluginLoader template
|
||||
rsync -avzp --mkpath --rsh="ssh -p ${SSHPORT} ${IDENINVOC}" --exclude='.git/' --exclude='node_modules' --exclude="package-lock.json" --delete ${CLONEDIR}/plugintemplate deck@${DECKIP}:${INSTALLDIR}/plugins &> '/dev/null'
|
||||
if ! [[ $? -eq 0 ]]; then
|
||||
printf "Error occurred when copying ${CLONEDIR}/plugintemplate to ${INSTALLDIR}/plugins\n"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
## TODO: direct contributors to wiki for this info?
|
||||
|
||||
printf "Run these commands to deploy your local changes to the deck:\n"
|
||||
printf "'rsync -avzp --mkpath --rsh=""\"ssh -p ${SSHPORT} ${IDENINVOC}\""" --exclude='.git/' --exclude='node_modules' --exclude='package-lock.json' --delete ${CLONEDIR}/pluginname deck@${DECKIP}:${INSTALLDIR}/plugins'\n"
|
||||
printf "'rsync -avzp --mkpath --rsh=""\"ssh -p ${SSHPORT} ${IDENINVOC}\""" --exclude='.git/' --exclude='node_modules' --exclude='package-lock.json' --exclude=='frontend' --exclude='*dist*' --exclude='*contrib*' --delete ${CLONEDIR}/pluginloader/* deck@${DECKIP}:${INSTALLDIR}/pluginloader/'\n"
|
||||
|
||||
printf "Run in console or in a script this command to run your development version:\n'ssh deck@${DECKIP} -p 22 ${IDENINVOC} 'export PLUGIN_PATH=${INSTALLDIR}/plugins; export CHOWN_PLUGIN_PATH=0; echo 'steam' | sudo -SE python3 ${INSTALLDIR}/pluginloader/backend/main.py'\n"
|
||||
|
||||
## Disable Releases versions if they exist
|
||||
|
||||
### ssh into deck and disable PluginLoader release/nightly service
|
||||
printf "Connecting via ssh to disable any PluginLoader release versions.\n"
|
||||
printf "Script will exit after this. All done!\n"
|
||||
|
||||
ssh deck@$DECKIP -p $SSHPORT $IDENINVOC "printf ${PASSWORD} | sudo -S systemctl disable --now plugin_loader; echo $?"
|
||||
Executable
+126
@@ -0,0 +1,126 @@
|
||||
#!/bin/sh
|
||||
|
||||
## Pre-parse arugments for ease of use
|
||||
CLONEFOLDER=${1:-""}
|
||||
|
||||
setfolder() {
|
||||
if [[ "$2" == "clone" ]]; then
|
||||
local ACTION="clone"
|
||||
local DEFAULT="git"
|
||||
elif [[ "$2" == "install" ]]; then
|
||||
local ACTION="install"
|
||||
local DEFAULT="loaderdev"
|
||||
fi
|
||||
|
||||
printf "Enter the directory in /home/user to ${ACTION} to.\n"
|
||||
printf "Example: if your home directory is /home/user you would type: ${DEFAULT}\n"
|
||||
printf "The ${ACTION} directory would be: ${HOME}/${DEFAULT}\n"
|
||||
if [[ "$ACTION" == "clone" ]]; then
|
||||
read -p "Enter your ${ACTION} directory: " CLONEFOLDER
|
||||
if ! [[ "$CLONEFOLDER" =~ ^[[:alnum:]]+$ ]]; then
|
||||
printf "Folder name not provided. Using default, '${DEFAULT}'.\n"
|
||||
CLONEFOLDER="${DEFAULT}"
|
||||
fi
|
||||
elif [[ "$ACTION" == "install" ]]; then
|
||||
read -p "Enter your ${ACTION} directory: " INSTALLFOLDER
|
||||
if ! [[ "$INSTALLFOLDER" =~ ^[[:alnum:]]+$ ]]; then
|
||||
printf "Folder name not provided. Using default, '${DEFAULT}'.\n"
|
||||
INSTALLFOLDER="${DEFAULT}"
|
||||
fi
|
||||
else
|
||||
printf "Folder type could not be determined, exiting\n"
|
||||
exit 1
|
||||
fi
|
||||
}
|
||||
|
||||
clonefromto() {
|
||||
# printf "repo=$1\n"
|
||||
# printf "outdir=$2\n"
|
||||
# printf "branch=$3\n"
|
||||
if [[ -z $3 ]]; then
|
||||
BRANCH=""
|
||||
else
|
||||
BRANCH="-b $3"
|
||||
fi
|
||||
git clone $1 $2 $BRANCH &> '/dev/null'
|
||||
CODE=$?
|
||||
if [[ $CODE -eq 128 ]]; then
|
||||
cd $2
|
||||
git fetch &> '/dev/null'
|
||||
fi
|
||||
}
|
||||
|
||||
npmtransbundle() {
|
||||
cd $1
|
||||
if [[ "$2" == "library" ]]; then
|
||||
npm install --quiet &> '/dev/null'
|
||||
npm run build --quiet &> '/dev/null'
|
||||
sudo npm link --quiet &> '/dev/null'
|
||||
elif [[ "$2" == "frontend" ]] || [[ "$2" == "template" ]]; then
|
||||
npm install --quiet &> '/dev/null'
|
||||
npm link decky-frontend-lib --quiet &> '/dev/null'
|
||||
npm run build --quiet &> '/dev/null'
|
||||
fi
|
||||
}
|
||||
|
||||
printf "Installing Steam Deck Plugin Loader contributor (no Steam Deck)..."
|
||||
|
||||
printf "\nTHIS SCRIPT ASSUMES YOU ARE RUNNING IT ON A PC, NOT THE DECK!
|
||||
If you are not planning to contribute to PluginLoader then you should not be using this script.\n"
|
||||
|
||||
printf "\nThis script requires you to have nodejs installed. (If nodejs doesn't bundle npm on your OS/distro, then npm is required as well).\n"
|
||||
|
||||
if [[ -z $1 ]]; then
|
||||
read -p "Press any key to continue"
|
||||
fi
|
||||
|
||||
if [[ "$CLONEFOLDER" == "" ]]; then
|
||||
setfolder "$CLONEFOLDER" "clone"
|
||||
fi
|
||||
|
||||
CLONEDIR="$HOME/$CLONEFOLDER"
|
||||
|
||||
## Create folder structure
|
||||
|
||||
printf "\nCloning git repositories.\n"
|
||||
|
||||
mkdir -p ${CLONEDIR} &> '/dev/null'
|
||||
|
||||
### remove folders just in case
|
||||
# rm -r ${CLONEDIR}/pluginloader
|
||||
# rm -r ${CLONEDIR}/pluginlibrary
|
||||
# rm -r ${CLONEDIR}/plugintemplate
|
||||
|
||||
clonefromto "https://github.com/SteamDeckHomebrew/PluginLoader" ${CLONEDIR}/pluginloader react-frontend-plugins
|
||||
|
||||
clonefromto "https://github.com/SteamDeckHomebrew/decky-frontend-lib" ${CLONEDIR}/pluginlibrary
|
||||
|
||||
clonefromto "https://github.com/SteamDeckHomebrew/decky-plugin-template" ${CLONEDIR}/plugintemplate
|
||||
|
||||
## Transpile and bundle typescript
|
||||
type npm &> '/dev/null'
|
||||
|
||||
NPMLIVES=$?
|
||||
|
||||
if ! [[ "$NPMLIVES" -eq 0 ]]; then
|
||||
printf "npm needs to be installed, exiting.\n"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
[ "$UID" -eq 0 ] || printf "Input password to install typscript compilier.\n"
|
||||
|
||||
sudo npm install --quiet -g tsc &> '/dev/null'
|
||||
|
||||
printf "Transpiling and bundling typescript.\n"
|
||||
|
||||
npmtransbundle ${CLONEDIR}/pluginlibrary/ "library"
|
||||
|
||||
npmtransbundle ${CLONEDIR}/pluginloader/frontend "frontend"
|
||||
|
||||
npmtransbundle ${CLONEDIR}/plugintemplate "template"
|
||||
|
||||
printf "Plugin Loader is located at '${CLONEDIR}/pluginloader/'.\n"
|
||||
|
||||
printf "Run in console or in a script these commands to run your development version:\n'export PLUGIN_PATH=${CLONEDIR}/plugins; export CHOWN_PLUGIN_PATH=0; sudo python3 ${CLONEDIR}/pluginloader/backend/main.py'\n"
|
||||
|
||||
printf "All done!\n"
|
||||
Reference in New Issue
Block a user