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51 Commits

Author SHA1 Message Date
TrainDoctor faf46ba533 Update edit-check.yml 2023-03-09 16:32:54 -08:00
TrainDoctor 94ec434eae Update edit-check.yml 2023-03-09 16:31:43 -08:00
TrainDoctor a223efd6f5 Update edit-check.yml 2023-03-09 10:24:01 -08:00
suchmememanyskill 395e45167d Shared Ctx tab rename to SharedJSContext (#395) 2023-03-09 18:58:19 +01:00
TrainDoctor 0dd0d9f4bd Add CI to automatically update plugin stub in template 2023-03-05 16:23:17 -08:00
geeksville 3e5404abdd fix #390 the plugin_directory argument to import_plugin was incorrect (#391) 2023-03-05 14:30:26 -08:00
Beebles 46abc5a266 Fix QAM And Toaster Injection for Mar 02 Beta (#388) 2023-03-01 20:20:31 -08:00
TrainDoctor 88e1e9b869 Update README.md 2023-02-25 10:30:20 -08:00
TrainDoctor fc0089f7a5 Update bug_report.yml 2023-02-25 07:26:58 -08:00
AAGaming d335562328 update NavigateToExternalWeb in Markdown to use Navigation 2023-02-22 22:17:28 -05:00
AAGaming f9624a0859 how did this ever happen 2023-02-22 22:03:19 -05:00
AAGaming 97bb3fa4c8 Fix loader on feb 22 2023 beta 2023-02-22 22:00:30 -05:00
TrainDoctor 611245aec9 Update bug_report.yml 2023-02-22 17:38:46 -08:00
suchmememanyskill e1807e8c75 General Backend Fixes (#373)
* General Backend Fixes

* Ajust helpers.get_loader_version() to never throw an exception
2023-02-19 16:37:26 -08:00
TrainDoctor b94cfe32d9 Update README.md 2023-02-19 16:22:26 -08:00
Philipp Richter f1e679c3fb Expose a 'decky_plugin' module to decky plugins (#353)
* Expose a 'decky_plugin' module to decky plugins

* expose decky user home path
* support 'py_modules' python modules in plugins
* allow for a '_migration' method in plugins to have an explicit file
  moving step

* Expose the plugin python module as .pyi stub interface

* Expose system and user python paths to plugins
2023-02-19 14:42:55 -08:00
Beebles e1b138bcbd Fix fullscreen route inject issues caused by Feb. 17th beta. (#372)
* remove gamepad ui

* Refactor
2023-02-17 17:27:20 -08:00
Kevin Hester c6be8f6c14 Minor README fix for build instructions. (#370) 2023-02-17 14:10:03 -08:00
TrainDoctor ac086cf59e Update README.md 2023-02-08 18:43:33 -08:00
Marco Rodolfi 3e120ea312 Fix class name shenanigans for toast notification (#366)
* Fix class name shenanigans for  toast notification

* Corrected number of iterations
2023-02-06 17:30:44 -08:00
Sky Leite 0b718daa47 Add lint job to build workflow (#363)
* Add lint job to build workflow

* Add prettier-plugin-import-sort

* Install prettier plugins before linting

* Use lint script from package.json

* Move linters to separate workflow

* Remove Python and Shell linters

* Remove popd

* Test that prettier properly fails the lint job
2023-02-03 19:40:29 -08:00
EMERALD 0929b9c5cb Specify linux/amd64 Docker architecture (#356) 2023-02-01 17:17:24 -08:00
EMERALD 43b2269ea7 Fix UI inconsistencies, various improvements (#357)
* Make version gray in plugin list

* Settings/store icons together & plugin list fix

* Navigation name/icon improvements

* Decky settings overhaul and other fixes

- Revert the tab icon to a plug
- Rename DeckyFlat function to DeckyIcon
- Add DialogBody to settings pages to improve scrolling
- Add remote debugging settings to the developer settings
- Fix React devtools interactions to work more easily
- Add spacing to React devtools description
- Specify Decky vs. plugin store
- Compact version information by update button
- Add current version to bottom of settings
- Remove unnecessary settings icons
- Change CEF debugger icon to Chrome (bug icon too generic, is Chromium)
- Make buttons/dropdowns in settings have fixed width
- Make download icon act/appear similar to Valve's for Deck

* Final UI adjustments

* Switch plugin settings icon to plug
2023-02-01 17:16:42 -08:00
Party Wumpus 0c4e27cd34 [readme] add installer issue to common issues (#359) 2023-02-01 12:31:44 -08:00
TrainDoctor 36cf85b08a Comment out un-needed pprint usage 2023-01-29 15:27:52 -08:00
TrainDoctor 994da868af Add python logging to browser and plugin 2023-01-29 15:16:16 -08:00
TrainDoctor 2e53fb217a Add better handling for unloading of plugins 2023-01-29 13:59:02 -08:00
Philipp Richter c2b76d9099 Expose useful env vars to plugin processes (#349)
* recommended paths for storing data
* improve helper functions
2023-01-22 16:54:05 -08:00
TrainDoctor c05e8f9ae0 Update build.yml 2023-01-22 16:33:06 -08:00
TrainDoctor 2dce0646bd Update README.md 2023-01-22 16:29:27 -08:00
Beebles 6569f1b268 Fix http_request not allowing bodys (#352) 2023-01-22 14:33:26 -08:00
EMERALD 3ebaac6752 Store and plugin installation visual improvements (#343)
* Redesign store, add comments for filtering

* Improve installation/uninstallation modals

* Fix store comment to be easier to fix

* Add source code info to about page
2023-01-19 18:00:42 -08:00
dependabot[bot] cbbd564860 Bump certifi from 2022.6.15 to 2022.12.7 (#345)
Bumps [certifi](https://github.com/certifi/python-certifi) from 2022.6.15 to 2022.12.7.
- [Release notes](https://github.com/certifi/python-certifi/releases)
- [Commits](https://github.com/certifi/python-certifi/compare/2022.06.15...2022.12.07)

---
updated-dependencies:
- dependency-name: certifi
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-01-19 17:54:50 -08:00
TrainDoctor 635edf7f5b fix releases being called prereleases 2023-01-17 15:37:43 -08:00
Nox 1b6e18bcb3 Updated store CSS (#305)
* PluginCard Store CSS Update

* Fixing CSS

* Updated

* Removed padding
2023-01-16 14:43:16 -08:00
AAGaming 0ad0016c62 move the chown 2023-01-16 14:44:16 -05:00
AAGaming a2716449f9 fix missing await on chown_plugin_dir 2023-01-16 14:17:27 -05:00
AAGaming 649eed89c9 bump dfl 2023-01-16 09:13:30 -05:00
AAGaming 83680fffa2 indicate to DFL that the router has shim applied 2023-01-16 09:12:52 -05:00
AAGaming d695b90baf fix React DevTools again 2023-01-15 21:22:54 -05:00
TrainDoctor 5fdcc56409 Aa/bump dfl navigation fix jan2023 (#341)
* fix React DevTools

* bump DFL to fix Navigation

* Bump DFL and add shims

* fix shims not applying due to timing issue

Co-authored-by: AAGaming <aa@mail.catvibers.me>
2023-01-15 17:40:47 -08:00
Party Wumpus 915997d149 [readme] change terminal commands to point at decky-installer (#342)
* update readme to point at decky-installer for konsole scripts

* test change to make dark/light theme work properly

* Update README.md

* Update README.md

* revert <picture> changes as they didn't actually work
2023-01-14 07:49:23 -08:00
Party Wumpus e8b4c4a307 Fix the download button (#330)
* Remove .desktop file from build.yml

* Make download button link to decky-installer repo

* Point download button to the .desktop file not the .sh file 

woops

* Delete decky_installer.desktop

* Delete user_install_script.sh
2023-01-09 10:16:20 -08:00
Party Wumpus e92b66068a Use the new installer in the readme instructions (#324) 2023-01-08 13:16:44 -08:00
AAGaming b72b327610 Fix reloading UI on updates and restarting steam (#303) 2023-01-07 17:33:28 -08:00
Party Wumpus b8fdff8093 Add feature requests as an issue template (#318)
* Create feature_request.yml

* Update feature_request.yml
2023-01-06 09:23:05 -08:00
AAGaming 880b4c2f8f maybe working fix for jan 05 beta (#316) 2023-01-05 20:00:48 -08:00
TrainDoctor 34af340009 Update config.yml 2023-01-05 18:50:10 -08:00
Party Wumpus 80b6115f6f User Friendlier Installer (#297)
* Add files via upload

* Rename EasierInstallScript.sh to user_install_script.sh

* Add files via upload

* change so it works on deck instead of my desktop

* Update decky_installer.desktop

* make auto password setter work without the password

* Update user_install_script.sh

* make installer exit properly if user does not accept temp password

* Update user_install_script.sh

* add uninstall option

* Update user_install_script.sh

* Update user_install_script.sh

* Update user_install_script.sh

* "optimisation"

* Update user_install_script.sh

* Add sizing to all zenity prompts

* "optimization" part 2

* "Program now runs 50% faster"

:)

* Update user_install_script.sh

* Update user_install_script.sh

* Update user_install_script.sh

* Change text in branch selection in installer

'Select Branch' if choosing between release and prerelease
'Select Option' if choosing between release, prerelease and uninstall

* .desktop file points at where script is going to be

* add comments

* Change "installing" to "uninstalling"

* change it to ask for "sudo/admin" password

* Add secondary loading bar for download progress

Shamelessly stolen (with permission) from emudeck, who stole it from a random blog
No I don't know how that line works, and I don't think I want to.

* Make uninstaller tell user they can exit

* add default text to the download bar just in case

* silence script download

* silence password check
2023-01-02 08:52:11 -08:00
Party Wumpus 3bed83697e Add cef debugging to the installer scripts (#310)
* Update install_prerelease.sh

* Update install_release.sh
2023-01-02 08:46:46 -08:00
Party Wumpus 0ffef6e4bf Better bug report format (#312)
* Add files via upload

* Delete bug_report.md

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml
2023-01-02 08:45:42 -08:00
56 changed files with 1594 additions and 608 deletions
-36
View File
@@ -1,36 +0,0 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
labels: bug
assignees: ''
---
**Description**
[A clear and concise description of what the bug is.]
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Expected behavior**
[A clear and concise description of what you expected to happen.]
**Screenshots**
[If applicable, add screenshots to help explain your problem.]
**Version information**
- SteamOS Version: ``[Run ``uname -a`` and place the output here. Leave the single quotations outside.]``
- Selected Update Channel: [Stable, Beta or Preview.]
**Logs**
[Please reboot your deck (if possible) when attempting to recreate the issue, then run
``cd ~ && journalctl -b0 -u plugin_loader.service > backendlog.txt``. This will save the log file to ``~`` aka ``/home/deck``. Please upload the file here in place of this textblock.]
**Additional context**
Have you modified the read-only filesystem at any point?
[Yes or No.]
+74
View File
@@ -0,0 +1,74 @@
name: Bug report
description: File a bug/issue
title: "[BUG] <title>"
labels: [bug]
body:
- type: checkboxes
id: low-effort-checks
attributes:
label: Please confirm
description: Issues without all checks may be ignored/closed.
options:
- label: I have searched existing issues
- label: This issue is not a duplicate of an existing one
- label: I have checked the [common issues section in the readme file](https://github.com/SteamDeckHomebrew/decky-loader#-common-issues)
- label: I have attached logs to this bug report (failure to include logs will mean your issue will not be responded too).
- type: textarea
attributes:
label: Bug Report Description
description: A clear and concise description of what the bug is and if possible, the steps you used to get to the bug. If appropriate, include screenshots or videos.
placeholder: |
When I try to use ...
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
validations:
required: true
- type: textarea
attributes:
label: Expected Behaviour
description: A brief description of the expected behavior.
placeholder: It should be ...
validations:
required: true
- type: input
attributes:
label: SteamOS version
# description: Can be found with `uname -a`
# placeholder: "Linux steamdeck 5.13.0-valve36-1-neptune #1 SMP PREEMPT Mon, 19 Dec 2022 23:39:41 +0000 x86_64 GNU/Linux"
placeholder: "SteamOS 3.4.3 Stable"
validations:
required: true
- type: dropdown
attributes:
label: Selected Update Channel
description: Which branch of Decky are you on?
multiple: false
options:
- Stable
- Prerelease
validations:
required: true
- type: input
attributes:
label: Have you modified the read-only filesystem at any point?
description: Describe how here, if you haven't done anything you can leave this blank
placeholder: Yes, I've installed neofetch via pacman.
validations:
required: false
- type: textarea
attributes:
label: Logs
description: Please reboot your deck (if possible) when attempting to recreate the issue, then run ``cd ~ && journalctl -b0 -u plugin_loader.service > deckylog.txt``. This will save the log file to ``~`` aka ``/home/deck``. Please upload the file here
placeholder: deckylog.txt
validations:
required: true
+5
View File
@@ -0,0 +1,5 @@
blank_issues_enabled: false
contact_links:
- name: Steam Deck Homebrew Discord Server
url: https://discord.gg/ZU74G2NJzk
about: Please ask and answer questions here.
@@ -0,0 +1,35 @@
name: Feature request
description: Request a new feature (NOT A PLUGIN)
title: "[Request] <title>"
labels: [feature request]
body:
- type: checkboxes
id: low-effort-checks
attributes:
label: Please confirm
description: Issues without all checks may be ignored/closed.
options:
- label: I have searched existing issues
- label: This issue is not a duplicate of an existing one
- label: This is not a request for a plugin
- type: textarea
attributes:
label: Feature Request Description
description: A clear and concise description of what the new feature.
placeholder: |
Decky plugins should be sortable in the quick access menu
validations:
required: true
- type: textarea
attributes:
label: Further Description
description: A further explanation of the feature. If appropriate, include screenshots or videos.
placeholder: |
This would help make the UI clearer and easier to use as there is less clutter in the QAM.
It would also make it faster to access plugins that are used more.
This could be implemented by adding ...
validations:
required: false
+3 -5
View File
@@ -69,7 +69,7 @@ jobs:
run: pnpm run build
- name: Build Python Backend 🛠️
run: pyinstaller --noconfirm --onefile --name "PluginLoader" --add-data ./backend/static:/static --add-data ./backend/legacy:/legacy ./backend/*.py
run: pyinstaller --noconfirm --onefile --name "PluginLoader" --add-data ./backend/static:/static --add-data ./backend/legacy:/legacy --add-data ./plugin:/plugin ./backend/*.py
- name: Upload package artifact ⬆️
if: ${{ !env.ACT }}
@@ -130,9 +130,7 @@ jobs:
OUT=$(semver bump ${{github.event.inputs.bump}} "$OUT")
printf "OUT: ${OUT}\n"
else
printf "no type selected, defaulting to patch.\n"
OUT=$(semver bump patch "$OUT")
printf "OUT: ${OUT}\n"
printf "no type selected, not bumping for release.\n"
fi
elif [[ ! "$VERSION" =~ "-pre" ]]; then
printf "previous tag is a release, bumping by selected type.\n"
@@ -159,7 +157,7 @@ jobs:
uses: softprops/action-gh-release@v1
if: ${{ github.event_name == 'workflow_dispatch' && !env.ACT }}
with:
name: Prerelease ${{ steps.ready_tag.outputs.tag_name }}
name: Release ${{ steps.ready_tag.outputs.tag_name }}
tag_name: ${{ steps.ready_tag.outputs.tag_name }}
files: ./dist/PluginLoader
prerelease: false
+55
View File
@@ -0,0 +1,55 @@
name: Push Updated Plugin Stub to Template
on: push
jobs:
copy-stub:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@8230315d06ad95c617244d2f265d237a1682d445
with:
ref: ${{ github.sha }}
fetch-depth: 0
token: ${{ secrets.GITHUB_TOKEN }}
- name: Checkout
uses: actions/checkout@v2
- name: Get changed files
id: changed-files
uses: tj-actions/changed-files@v35.6.3
with:
separator: ","
files: |
plugin/*
- name: Is stub changed
id: changed-stub
run: |
STUB_CHANGED="false"
PATHS=(plugin plugin/decky_plugin.pyi)
SHA=${{ github.sha }}
SHA_PREV=HEAD^
FILES=$(git diff $SHA_PREV..$SHA --name-only -- ${PATHS[@]} | jq -Rsc 'split("\n")[:-1] | join (",")')
if [[ "$FILES" == *"plugin/decky_plugin.pyi"* ]]; then
$STUB_CHANGED="true"
echo "Stub has changed, pushing updated stub"
else
echo "Stub has not changed, exiting."
echo "has_changed=$STUB_CHANGED" >> $GITHUB_OUTPUT
exit 0
fi
echo "has_changed=$STUB_CHANGED" >> $GITHUB_OUTPUT
- name: Push updated stub
if: steps.changed-stub.outputs.has_changed == true
uses: dmnemec/copy_file_to_another_repo_action@bbebd3da22e4a37d04dca5f782edd5201cb97083
env:
API_TOKEN_GITHUB: ${{ secrets.GITHUB_TOKEN }}
with:
source_file: 'plugin/decky_plugin.pyi'
destination_repo: 'SteamDeckHomebrew/decky-plugin-template'
user_email: '11465594+TrainDoctor@users.noreply.github.com'
user_name: 'TrainDoctor'
commit_message: 'Updated template with latest plugin stub changes'
+17
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@@ -0,0 +1,17 @@
name: Lint
on:
push:
jobs:
lint:
name: Run linters
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2 # Check out the repository first.
- name: Run prettier (JavaScript & TypeScript)
run: |
pushd frontend
npm install
npm run lint
+20 -17
View File
@@ -1,7 +1,9 @@
<h1 align="center">
<a name="logo" href="https://deckbrew.xyz/"><img src="https://deckbrew.xyz/logo.png" alt="Deckbrew logo" width="200"></a>
<a name="logo" href="https://deckbrew.xyz/"><img src="https://deckbrew.xyz/static/icon-45ca1f5aea376a9ad37e92db906f283e.png" alt="Deckbrew logo" width="200"></a>
<br>
Decky Loader
<br>
<a name="logo" href="https://github.com/SteamDeckHomebrew/decky-installer/releases/latest/download/decky_installer.desktop"><img src="./docs/images/download_button.png" alt="Download decky" width="350"></a>
</h1>
<p align="center">
@@ -9,7 +11,7 @@
<a href="https://github.com/SteamDeckHomebrew/decky-loader/stargazers"><img src="https://img.shields.io/github/stars/SteamDeckHomebrew/decky-loader" /></a>
<a href="https://github.com/SteamDeckHomebrew/decky-loader/commits/main"><img src="https://img.shields.io/github/last-commit/SteamDeckHomebrew/decky-loader.svg" /></a>
<a href="https://github.com/SteamDeckHomebrew/decky-loader/blob/main/LICENSE"><img src="https://img.shields.io/github/license/SteamDeckHomebrew/decky-loader" /></a>
<a href="https://discord.gg/ZU74G2NJzk"><img src="https://img.shields.io/discord/960281551428522045?color=%235865F2&label=discord" /></a>
<a href="https://deckbrew.xyz/discord"><img src="https://img.shields.io/discord/960281551428522045?color=%235865F2&label=discord" /></a>
<br>
<br>
<img src="https://media.discordapp.net/attachments/966017112244125756/1012466063893610506/main.jpg" alt="Decky screenshot" width="80%">
@@ -34,13 +36,10 @@ For more information about Decky Loader as well as documentation and development
- Crankshaft is incompatible with Decky Loader. If you are using Crankshaft, please uninstall it before installing Decky Loader.
- Syncthing may use port 8080 on Steam Deck, which Decky Loader needs to function. If you are using Syncthing as a service, please change its port to something else.
- If you are using any software that uses port 1337 or 8080, please change its port to something else or uninstall it.
- If you run the installer and it just opens a file in a text editor: click the (...) button in the top right of dolphin (the file manager) then 'configure' and 'configure dolphin'. Click on the 'confirmations' tab and set 'when opening an executable file' to 'run script'.
## 💾 Installation
1. Press the <img src="./docs/images/light/steam.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/steam.svg#gh-light-mode-only" height=16> button and open the Settings menu.
1. Navigate to the System menu and scroll to the System Settings. Toggle "Enable Developer Mode" so it is enabled.
1. Navigate to the Developer menu and scroll to Miscellaneous. Toggle "CEF Remote Debugging" so it is enabled.
1. Select "Restart Now" to apply your changes.
- This installation can be done without an admin/sudo password set.
1. Prepare a mouse and keyboard if possible.
- Keyboards and mice can be connected to the Steam Deck via USB-C or Bluetooth.
- Many Bluetooth keyboard and mouse apps are available for iOS and Android.
@@ -48,24 +47,27 @@ For more information about Decky Loader as well as documentation and development
- If you have no other options, use the right trackpad as a mouse and press <img src="./docs/images/light/steam.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/steam.svg#gh-light-mode-only" height=16>+<img src="./docs/images/light/x.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/x.svg#gh-light-mode-only" height=16> to open the on-screen keyboard as needed.
1. Press the <img src="./docs/images/light/steam.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/steam.svg#gh-light-mode-only" height=16> button and open the Power menu.
1. Select "Switch to Desktop".
1. Open the Konsole app and enter the command `passwd`. You can skip this step if you have already created a sudo password using this command. ([YouTube Guide](https://www.youtube.com/watch?v=1vOMYGj22rQ))
1. You will be prompted to create a password. Your text will not be visible. After you press enter, you will need to type your password again to confirm.
1. Choose the version of Decky Loader you want to install and paste the following command into the Konsole app.
1. Navigate to this Github page on a browser of your choice.
1. Press the 'Download' button at the top of the page.
1. Run the downloaded file by clicking on it in Dolphin (the file manager).
1. Either type your admin password or allow Decky to temporarily set your password to `Decky!`
1. Choose the version of Decky Loader you want to install.
- **Latest Release**
Intended for most users. This is the latest stable version of Decky Loader.
`curl -L https://github.com/SteamDeckHomebrew/decky-loader/raw/main/dist/install_release.sh | sh`
- **Latest Pre-Release**
Intended for plugin developers. Pre-releases are unlikely to be fully stable but contain the latest changes. For more information on plugin development, please consult [the wiki page](https://deckbrew.xyz/en/loader-dev/development).
`curl -L https://github.com/SteamDeckHomebrew/decky-loader/raw/main/dist/install_prerelease.sh | sh`
Intended for plugin developers. Pre-releases are unlikely to be fully stable but contain the latest changes. For more information on plugin development, please consult [the wiki page](https://deckbrew.xyz/en/loader-dev/development).
1. Open the Return to Gaming Mode shortcut on your desktop.
- There is also a fast install for those who can use Konsole. Run `curl -L https://github.com/SteamDeckHomebrew/decky-installer/releases/latest/download/install_release.sh | sh` and type your password when prompted.
### 👋 Uninstallation
We are sorry to see you go! If you are considering uninstalling because you are having issues, please consider [opening an issue](https://github.com/SteamDeckHomebrew/decky-loader/issues) or [joining our Discord](https://discord.gg/ZU74G2NJzk) so we can help you and other users.
We are sorry to see you go! If you are considering uninstalling because you are having issues, please consider [opening an issue](https://github.com/SteamDeckHomebrew/decky-loader/issues) or [joining our Discord](https://deckbrew.xyz/discord) so we can help you and other users.
1. Press the <img src="./docs/images/light/steam.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/steam.svg#gh-light-mode-only" height=16> button and open the Power menu.
1. Select "Switch to Desktop".
1. Open the Konsole app and run `curl -L https://github.com/SteamDeckHomebrew/decky-loader/raw/main/dist/uninstall.sh | sh`.
1. Run the installer file again, and select `uninstall decky loader`
- There is also a fast uninstall for those who can use Konsole. Run `curl -L https://github.com/SteamDeckHomebrew/decky-installer/releases/latest/download/uninstall.sh | sh` and type your password when prompted.
## 🚀 Getting Started
@@ -82,15 +84,16 @@ Now that you have Decky Loader installed, you can start using plugins. Each plug
### 🛠️ Plugin Development
There is no complete plugin development documentation yet. However a good starting point is the [plugin template repository](https://github.com/SteamDeckHomebrew/decky-plugin-template). Consider [joining our Discord](https://discord.gg/ZU74G2NJzk) if you have any questions.
There is no complete plugin development documentation yet. However a good starting point is the [plugin template repository](https://github.com/SteamDeckHomebrew/decky-plugin-template). Consider [joining our Discord](https://deckbrew.xyz/discord) if you have any questions.
### 🤝 Contributing
Please consult [the wiki page regarding development](https://deckbrew.xyz/en/loader-dev/development) for more information on installing development versions of Decky Loader. You can also install the Steam Deck UI on a Windows or Linux computer for testing by following [this YouTube guide](https://youtu.be/1IAbZte8e7E?t=112).
Please consult [the wiki page regarding development](https://wiki.deckbrew.xyz/en/loader-dev/development) for more information on installing development versions of Decky Loader. You can also install the Steam Deck UI on a Windows or Linux computer for testing by following [this YouTube guide](https://youtu.be/1IAbZte8e7E?t=112).
1. Clone the repository using the latest commit to main before starting your PR.
1. In your clone of the repository, run these commands.
```bash
cd frontend
pnpm i
pnpm run build
```
+2 -2
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@@ -26,10 +26,10 @@ cd ..
if [[ "$type" == "release" ]]; then
printf "release!\n"
act workflow_dispatch -e act/release.json --artifact-server-path act/artifacts
act workflow_dispatch -e act/release.json --artifact-server-path act/artifacts --container-architecture linux/amd64
elif [[ "$type" == "prerelease" ]]; then
printf "prerelease!\n"
act workflow_dispatch -e act/prerelease.json --artifact-server-path act/artifacts
act workflow_dispatch -e act/prerelease.json --artifact-server-path act/artifacts --container-architecture linux/amd64
else
printf "Release type unspecified/badly specified.\n"
printf "Options: 'release' or 'prerelease'\n"
+21 -9
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@@ -1,5 +1,7 @@
# Full imports
import json
# import pprint
# from pprint import pformat
# Partial imports
from aiohttp import ClientSession, web
@@ -40,7 +42,7 @@ class PluginBrowser:
return False
zip_file = ZipFile(zip)
zip_file.extractall(self.plugin_path)
plugin_dir = self.find_plugin_folder(name)
plugin_dir = path.join(self.plugin_path, self.find_plugin_folder(name))
code_chown = call(["chown", "-R", get_user()+":"+get_user_group(), plugin_dir])
code_chmod = call(["chmod", "-R", "555", plugin_dir])
if code_chown != 0 or code_chmod != 0:
@@ -90,6 +92,7 @@ class PluginBrowser:
return rv
"""Return the filename (only) for the specified plugin"""
def find_plugin_folder(self, name):
for folder in listdir(self.plugin_path):
try:
@@ -97,7 +100,7 @@ class PluginBrowser:
plugin = json.load(f)
if plugin['name'] == name:
return str(path.join(self.plugin_path, folder))
return folder
except:
logger.debug(f"skipping {folder}")
@@ -105,20 +108,28 @@ class PluginBrowser:
if self.loader.watcher:
self.loader.watcher.disabled = True
tab = await get_gamepadui_tab()
plugin_dir = path.join(self.plugin_path, self.find_plugin_folder(name))
try:
logger.info("uninstalling " + name)
logger.info(" at dir " + self.find_plugin_folder(name))
logger.debug("unloading %s" % str(name))
await tab.evaluate_js(f"DeckyPluginLoader.unloadPlugin('{name}')")
logger.info(" at dir " + plugin_dir)
logger.debug("calling frontend unload for %s" % str(name))
res = await tab.evaluate_js(f"DeckyPluginLoader.unloadPlugin('{name}')")
logger.debug("result of unload from UI: %s", res)
# plugins_snapshot = self.plugins.copy()
# snapshot_string = pformat(plugins_snapshot)
# logger.debug("current plugins: %s", snapshot_string)
if self.plugins[name]:
logger.debug("Plugin %s was found", name)
self.plugins[name].stop()
logger.debug("Plugin %s was stopped", name)
del self.plugins[name]
logger.debug("Plugin %s was removed from the dictionary", name)
logger.debug("removing files %s" % str(name))
rmtree(self.find_plugin_folder(name))
rmtree(plugin_dir)
except FileNotFoundError:
logger.warning(f"Plugin {name} not installed, skipping uninstallation")
except Exception as e:
logger.error(f"Plugin {name} in {self.find_plugin_folder(name)} was not uninstalled")
logger.error(f"Plugin {name} in {plugin_dir} was not uninstalled")
logger.error(f"Error at %s", exc_info=e)
if self.loader.watcher:
self.loader.watcher.disabled = False
@@ -151,7 +162,8 @@ class PluginBrowser:
logger.debug("Unzipping...")
ret = self._unzip_to_plugin_dir(res_zip, name, hash)
if ret:
plugin_dir = self.find_plugin_folder(name)
plugin_folder = self.find_plugin_folder(name)
plugin_dir = path.join(self.plugin_path, plugin_folder)
ret = await self._download_remote_binaries_for_plugin_with_name(plugin_dir)
if ret:
logger.info(f"Installed {name} (Version: {version})")
@@ -159,7 +171,7 @@ class PluginBrowser:
self.loader.plugins[name].stop()
self.loader.plugins.pop(name, None)
await sleep(1)
self.loader.import_plugin(path.join(plugin_dir, "main.py"), plugin_dir)
self.loader.import_plugin(path.join(plugin_dir, "main.py"), plugin_folder)
else:
logger.fatal(f"Failed Downloading Remote Binaries")
else:
+74 -43
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@@ -5,6 +5,7 @@ import ssl
import subprocess
import uuid
import os
import sys
from subprocess import check_output
from time import sleep
from hashlib import sha256
@@ -19,8 +20,6 @@ REMOTE_DEBUGGER_UNIT = "steam-web-debug-portforward.service"
# global vars
csrf_token = str(uuid.uuid4())
ssl_ctx = ssl.create_default_context(cafile=certifi.where())
user = None
group = None
assets_regex = re.compile("^/plugins/.*/assets/.*")
frontend_regex = re.compile("^/frontend/.*")
@@ -37,65 +36,97 @@ async def csrf_middleware(request, handler):
return await handler(request)
return Response(text='Forbidden', status='403')
# Get the user by checking for the first logged in user. As this is run
# by systemd at startup the process is likely to start before the user
# logs in, so we will wait here until they are available. Note that
# other methods such as getenv wont work as there was no $SUDO_USER to
# start the systemd service.
# Deprecated
def set_user():
global user
cmd = "who | awk '{print $1}' | sort | head -1"
while user == None:
name = check_output(cmd, shell=True).decode().strip()
if name not in [None, '']:
user = name
sleep(0.1)
pass
# Get the global user. get_user must be called first.
# Get the user id hosting the plugin loader
def get_user_id() -> int:
proc_path = os.path.realpath(sys.argv[0])
pws = sorted(pwd.getpwall(), reverse=True, key=lambda pw: len(pw.pw_dir))
for pw in pws:
if proc_path.startswith(os.path.realpath(pw.pw_dir)):
return pw.pw_uid
raise PermissionError("The plugin loader does not seem to be hosted by any known user.")
# Get the user hosting the plugin loader
def get_user() -> str:
global user
if user == None:
raise ValueError("helpers.get_user method called before user variable was set. Run helpers.set_user first.")
return user
return pwd.getpwuid(get_user_id()).pw_name
#Get the user owner of the given file path.
# Get the effective user id of the running process
def get_effective_user_id() -> int:
return os.geteuid()
# Get the effective user of the running process
def get_effective_user() -> str:
return pwd.getpwuid(get_effective_user_id()).pw_name
# Get the effective user group id of the running process
def get_effective_user_group_id() -> int:
return os.getegid()
# Get the effective user group of the running process
def get_effective_user_group() -> str:
return grp.getgrgid(get_effective_user_group_id()).gr_name
# Get the user owner of the given file path.
def get_user_owner(file_path) -> str:
return pwd.getpwuid(os.stat(file_path).st_uid)[0]
return pwd.getpwuid(os.stat(file_path).st_uid).pw_name
#Get the user group of the given file path.
# Get the user group of the given file path.
def get_user_group(file_path) -> str:
return grp.getgrgid(os.stat(file_path).st_gid)[0]
return grp.getgrgid(os.stat(file_path).st_gid).gr_name
# Set the global user group. get_user must be called first
# Deprecated
def set_user_group() -> str:
global group
global user
if user == None:
raise ValueError("helpers.set_user_dir method called before user variable was set. Run helpers.set_user first.")
if group == None:
group = check_output(["id", "-g", "-n", user]).decode().strip()
return get_user_group()
# Get the group of the global user. set_user_group must be called first.
# Get the group id of the user hosting the plugin loader
def get_user_group_id() -> int:
return pwd.getpwuid(get_user_id()).pw_gid
# Get the group of the user hosting the plugin loader
def get_user_group() -> str:
global group
if group == None:
raise ValueError("helpers.get_user_group method called before group variable was set. Run helpers.set_user_group first.")
return group
return grp.getgrgid(get_user_group_id()).gr_name
# Get the default home path unless a user is specified
def get_home_path(username = None) -> str:
if username == None:
raise ValueError("Username not defined, no home path can be found.")
else:
return str("/home/"+username)
username = get_user()
return pwd.getpwnam(username).pw_dir
# Get the default homebrew path unless a user is specified
# Get the default homebrew path unless a home_path is specified
def get_homebrew_path(home_path = None) -> str:
if home_path == None:
raise ValueError("Home path not defined, homebrew dir cannot be determined.")
else:
return str(home_path+"/homebrew")
# return str(home_path+"/homebrew")
home_path = get_home_path()
return os.path.join(home_path, "homebrew")
# Recursively create path and chown as user
def mkdir_as_user(path):
path = os.path.realpath(path)
os.makedirs(path, exist_ok=True)
chown_path = get_home_path()
parts = os.path.relpath(path, chown_path).split(os.sep)
uid = get_user_id()
gid = get_user_group_id()
for p in parts:
chown_path = os.path.join(chown_path, p)
os.chown(chown_path, uid, gid)
# Fetches the version of loader
def get_loader_version() -> str:
try:
with open(os.path.join(os.getcwd(), ".loader.version"), "r", encoding="utf-8") as version_file:
return version_file.readline().strip()
except:
return "unknown"
# returns the appropriate system python paths
def get_system_pythonpaths() -> list[str]:
# run as normal normal user to also include user python paths
proc = subprocess.run(["python3", "-c", "import sys; print(':'.join(x for x in sys.path if x))"],
user=get_user_id(), env={}, capture_output=True)
return proc.stdout.decode().strip().split(":")
# Download Remote Binaries to local Plugin
async def download_remote_binary_to_path(url, binHash, path) -> bool:
+14 -1
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@@ -394,9 +394,14 @@ async def get_tab_lambda(test) -> Tab:
raise ValueError(f"Tab not found by lambda")
return tab
SHARED_CTX_NAMES = ["SharedJSContext", "Steam Shared Context presented by Valve™", "Steam", "SP"]
def tab_is_gamepadui(t: Tab) -> bool:
return "https://steamloopback.host/routes/" in t.url and t.title in SHARED_CTX_NAMES
async def get_gamepadui_tab() -> Tab:
tabs = await get_tabs()
tab = next((i for i in tabs if ("https://steamloopback.host/routes/" in i.url and (i.title == "Steam" or i.title == "SP"))), None)
tab = next((i for i in tabs if tab_is_gamepadui(i)), None)
if not tab:
raise ValueError(f"GamepadUI Tab not found")
return tab
@@ -405,3 +410,11 @@ async def inject_to_tab(tab_name, js, run_async=False):
tab = await get_tab(tab_name)
return await tab.evaluate_js(js, run_async)
async def close_old_tabs():
tabs = await get_tabs()
for t in tabs:
if not t.title or t.title not in SHARED_CTX_NAMES:
logger.debug("Closing tab: " + getattr(t, "title", "Untitled"))
await t.close()
await sleep(0.5)
+2 -7
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@@ -6,14 +6,9 @@ from pathlib import Path
from traceback import print_exc
from aiohttp import web
from genericpath import exists
from os.path import exists
from watchdog.events import RegexMatchingEventHandler
from watchdog.utils import UnsupportedLibc
try:
from watchdog.observers.inotify import InotifyObserver as Observer
except UnsupportedLibc:
from watchdog.observers.fsevents import FSEventsObserver as Observer
from watchdog.observers import Observer
from injector import get_tab, get_gamepadui_tab
from plugin import PluginWrapper
+12 -24
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@@ -19,27 +19,19 @@ from aiohttp_jinja2 import setup as jinja_setup
# local modules
from browser import PluginBrowser
from helpers import (REMOTE_DEBUGGER_UNIT, csrf_middleware, get_csrf_token,
get_home_path, get_homebrew_path, get_user,
get_user_group, set_user, set_user_group,
get_home_path, get_homebrew_path, get_user, get_user_group,
stop_systemd_unit, start_systemd_unit)
from injector import get_gamepadui_tab, Tab, get_tabs
from injector import get_gamepadui_tab, Tab, get_tabs, close_old_tabs
from loader import Loader
from settings import SettingsManager
from updater import Updater
from utilities import Utilities
# Ensure USER and GROUP vars are set first.
# TODO: This isn't the best way to do this but supports the current
# implementation. All the config load and environment setting eventually be
# moved into init or a config/loader method.
set_user()
set_user_group()
USER = get_user()
GROUP = get_user_group()
HOME_PATH = "/home/"+USER
HOMEBREW_PATH = HOME_PATH+"/homebrew"
HOMEBREW_PATH = get_homebrew_path()
CONFIG = {
"plugin_path": getenv("PLUGIN_PATH", HOMEBREW_PATH+"/plugins"),
"plugin_path": getenv("PLUGIN_PATH", path.join(HOMEBREW_PATH, "plugins")),
"chown_plugin_path": getenv("CHOWN_PLUGIN_PATH", "1") == "1",
"server_host": getenv("SERVER_HOST", "127.0.0.1"),
"server_port": int(getenv("SERVER_PORT", "1337")),
@@ -56,12 +48,15 @@ basicConfig(
logger = getLogger("Main")
async def chown_plugin_dir():
def chown_plugin_dir():
code_chown = call(["chown", "-R", USER+":"+GROUP, CONFIG["plugin_path"]])
code_chmod = call(["chmod", "-R", "555", CONFIG["plugin_path"]])
if code_chown != 0 or code_chmod != 0:
logger.error(f"chown/chmod exited with a non-zero exit code (chown: {code_chown}, chmod: {code_chmod})")
if CONFIG["chown_plugin_path"] == True:
chown_plugin_dir()
class PluginManager:
def __init__(self, loop) -> None:
self.loop = loop
@@ -87,8 +82,6 @@ class PluginManager:
self.loop.create_task(start_systemd_unit(REMOTE_DEBUGGER_UNIT))
else:
self.loop.create_task(stop_systemd_unit(REMOTE_DEBUGGER_UNIT))
if CONFIG["chown_plugin_path"] == True:
chown_plugin_dir()
self.loop.create_task(self.loader_reinjector())
self.loop.create_task(self.load_plugins())
@@ -168,15 +161,10 @@ class PluginManager:
async def inject_javascript(self, tab: Tab, first=False, request=None):
logger.info("Loading Decky frontend!")
try:
# if first:
# if await tab.has_global_var("deckyHasLoaded", False):
# tabs = await get_tabs()
# for t in tabs:
# if t.title != "Steam" and t.title != "SP":
# logger.debug("Closing tab: " + getattr(t, "title", "Untitled"))
# await t.close()
# await sleep(0.5)
await tab.evaluate_js("try{if (window.deckyHasLoaded){setTimeout(() => SteamClient.User.StartShutdown(false), 100)}else{window.deckyHasLoaded = true;(async()=>{try{while(!window.SP_REACT){await new Promise(r => setTimeout(r, 10))};await import('http://localhost:1337/frontend/index.js')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}", False, False, False)
if first:
if await tab.has_global_var("deckyHasLoaded", False):
await close_old_tabs()
await tab.evaluate_js("try{if (window.deckyHasLoaded){setTimeout(() => location.reload(), 100)}else{window.deckyHasLoaded = true;(async()=>{try{while(!window.SP_REACT){await new Promise(r => setTimeout(r, 10))};await import('http://localhost:1337/frontend/index.js')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}", False, False, False)
except:
logger.info("Failed to inject JavaScript into tab\n" + format_exc())
pass
+37 -5
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@@ -7,10 +7,12 @@ from importlib.util import module_from_spec, spec_from_file_location
from json import dumps, load, loads
from logging import getLogger
from traceback import format_exc
from os import path, setgid, setuid
from os import path, setgid, setuid, environ
from signal import SIGINT, signal
from sys import exit
from sys import exit, path as syspath
from time import time
import helpers
from updater import Updater
multiprocessing.set_start_method("fork")
@@ -19,6 +21,7 @@ BUFFER_LIMIT = 2 ** 20 # 1 MiB
class PluginWrapper:
def __init__(self, file, plugin_directory, plugin_path) -> None:
self.file = file
self.plugin_path = plugin_path
self.plugin_directory = plugin_directory
self.reader = None
self.writer = None
@@ -56,13 +59,38 @@ class PluginWrapper:
set_event_loop(new_event_loop())
if self.passive:
return
setgid(0 if "root" in self.flags else 1000)
setuid(0 if "root" in self.flags else 1000)
setgid(0 if "root" in self.flags else helpers.get_user_group_id())
setuid(0 if "root" in self.flags else helpers.get_user_id())
# export a bunch of environment variables to help plugin developers
environ["HOME"] = helpers.get_home_path("root" if "root" in self.flags else helpers.get_user())
environ["USER"] = "root" if "root" in self.flags else helpers.get_user()
environ["DECKY_VERSION"] = helpers.get_loader_version()
environ["DECKY_USER"] = helpers.get_user()
environ["DECKY_USER_HOME"] = helpers.get_home_path()
environ["DECKY_HOME"] = helpers.get_homebrew_path()
environ["DECKY_PLUGIN_SETTINGS_DIR"] = path.join(environ["DECKY_HOME"], "settings", self.plugin_directory)
helpers.mkdir_as_user(environ["DECKY_PLUGIN_SETTINGS_DIR"])
environ["DECKY_PLUGIN_RUNTIME_DIR"] = path.join(environ["DECKY_HOME"], "data", self.plugin_directory)
helpers.mkdir_as_user(environ["DECKY_PLUGIN_RUNTIME_DIR"])
environ["DECKY_PLUGIN_LOG_DIR"] = path.join(environ["DECKY_HOME"], "logs", self.plugin_directory)
helpers.mkdir_as_user(environ["DECKY_PLUGIN_LOG_DIR"])
environ["DECKY_PLUGIN_DIR"] = path.join(self.plugin_path, self.plugin_directory)
environ["DECKY_PLUGIN_NAME"] = self.name
environ["DECKY_PLUGIN_VERSION"] = self.version
environ["DECKY_PLUGIN_AUTHOR"] = self.author
# append the loader's plugin path to the recognized python paths
syspath.append(path.realpath(path.join(path.dirname(__file__), "plugin")))
# append the plugin's `py_modules` to the recognized python paths
syspath.append(path.join(environ["DECKY_PLUGIN_DIR"], "py_modules"))
# append the system and user python paths
syspath.extend(helpers.get_system_pythonpaths())
spec = spec_from_file_location("_", self.file)
module = module_from_spec(spec)
spec.loader.exec_module(module)
self.Plugin = module.Plugin
if hasattr(self.Plugin, "_migration"):
get_event_loop().run_until_complete(self.Plugin._migration(self.Plugin))
if hasattr(self.Plugin, "_main"):
get_event_loop().create_task(self.Plugin._main(self.Plugin))
get_event_loop().create_task(self._setup_socket())
@@ -73,9 +101,12 @@ class PluginWrapper:
async def _unload(self):
try:
self.log.info("Attempting to unload " + self.name + "\n")
self.log.info("Attempting to unload with plugin " + self.name + "'s \"_unload\" function.\n")
if hasattr(self.Plugin, "_unload"):
await self.Plugin._unload(self.Plugin)
self.log.info("Unloaded " + self.name + "\n")
else:
self.log.info("Could not find \"_unload\" in " + self.name + "'s main.py" + "\n")
except:
self.log.error("Failed to unload " + self.name + "!\n" + format_exc())
exit(0)
@@ -99,6 +130,7 @@ class PluginWrapper:
break
data = loads(line.decode("utf-8"))
if "stop" in data:
self.log.info("Calling Loader unload function.")
await self._unload()
get_event_loop().stop()
while get_event_loop().is_running():
+5 -5
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@@ -2,14 +2,14 @@ from json import dump, load
from os import mkdir, path, listdir, rename
from shutil import chown
from helpers import get_home_path, get_homebrew_path, get_user, set_user, get_user_owner
from helpers import get_home_path, get_homebrew_path, get_user, get_user_group, get_user_owner
class SettingsManager:
def __init__(self, name, settings_directory = None) -> None:
set_user()
USER = get_user()
wrong_dir = get_homebrew_path(get_home_path(USER))
GROUP = get_user_group()
wrong_dir = get_homebrew_path()
if settings_directory == None:
settings_directory = path.join(wrong_dir, "settings")
@@ -18,7 +18,7 @@ class SettingsManager:
#Create the folder with the correct permission
if not path.exists(settings_directory):
mkdir(settings_directory)
chown(settings_directory, USER, USER)
chown(settings_directory, USER, GROUP)
#Copy all old settings file in the root directory to the correct folder
for file in listdir(wrong_dir):
@@ -30,7 +30,7 @@ class SettingsManager:
#If the owner of the settings directory is not the user, then set it as the user:
if get_user_owner(settings_directory) != USER:
chown(settings_directory, USER, USER)
chown(settings_directory, USER, GROUP)
self.settings = {}
+11 -19
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@@ -30,12 +30,7 @@ class Updater:
}
self.remoteVer = None
self.allRemoteVers = None
try:
logger.info(getcwd())
with open(path.join(getcwd(), ".loader.version"), "r", encoding="utf-8") as version_file:
self.localVer = version_file.readline().replace("\n", "")
except:
self.localVer = False
self.localVer = helpers.get_loader_version()
try:
self.currentBranch = self.get_branch(self.context.settings)
@@ -70,7 +65,7 @@ class Updater:
logger.debug("current branch: %i" % ver)
if ver == -1:
logger.info("Current branch is not set, determining branch from version...")
if self.localVer.startswith("v") and self.localVer.find("-pre"):
if self.localVer.startswith("v") and "-pre" in self.localVer:
logger.info("Current version determined to be pre-release")
return 1
else:
@@ -96,15 +91,12 @@ class Updater:
return str(url)
async def get_version(self):
if self.localVer:
return {
"current": self.localVer,
"remote": self.remoteVer,
"all": self.allRemoteVers,
"updatable": self.localVer != None
}
else:
return {"current": "unknown", "remote": self.remoteVer, "all": self.allRemoteVers, "updatable": False}
return {
"current": self.localVer,
"remote": self.remoteVer,
"all": self.allRemoteVers,
"updatable": self.localVer != "unknown"
}
async def check_for_updates(self):
logger.debug("checking for updates")
@@ -116,10 +108,10 @@ class Updater:
logger.debug("determining release type to find, branch is %i" % selectedBranch)
if selectedBranch == 0:
logger.debug("release type: release")
self.remoteVer = next(filter(lambda ver: ver["tag_name"].startswith("v") and not ver["prerelease"] and ver["tag_name"], remoteVersions), None)
self.remoteVer = next(filter(lambda ver: ver["tag_name"].startswith("v") and not ver["prerelease"] and not ver["tag_name"].find("-pre") > 0 and ver["tag_name"], remoteVersions), None)
elif selectedBranch == 1:
logger.debug("release type: pre-release")
self.remoteVer = next(filter(lambda ver: ver["prerelease"] and ver["tag_name"].startswith("v") and ver["tag_name"].find("-pre"), remoteVersions), None)
self.remoteVer = next(filter(lambda ver:ver["tag_name"].startswith("v"), remoteVersions), None)
else:
logger.error("release type: NOT FOUND")
raise ValueError("no valid branch found")
@@ -161,7 +153,7 @@ class Updater:
logger.error(f"Error at %s", exc_info=e)
with open(path.join(getcwd(), "plugin_loader.service"), "r", encoding="utf-8") as service_file:
service_data = service_file.read()
service_data = service_data.replace("${HOMEBREW_FOLDER}", "/home/"+helpers.get_user()+"/homebrew")
service_data = service_data.replace("${HOMEBREW_FOLDER}", helpers.get_homebrew_path())
with open(path.join(getcwd(), "plugin_loader.service"), "w", encoding="utf-8") as service_file:
service_file.write(service_data)
+20 -4
View File
@@ -7,7 +7,7 @@ from asyncio import sleep, start_server, gather, open_connection
from aiohttp import ClientSession, web
from logging import getLogger
from injector import inject_to_tab, get_gamepadui_tab
from injector import inject_to_tab, get_gamepadui_tab, close_old_tabs
import helpers
import subprocess
@@ -233,7 +233,7 @@ class Utilities:
self.rdt_proxy_server.close()
self.rdt_proxy_task.cancel()
async def enable_rdt(self):
async def _enable_rdt(self):
# TODO un-hardcode port
try:
self.stop_rdt_proxy()
@@ -243,14 +243,26 @@ class Utilities:
self.logger.info("Connecting to React DevTools at " + ip)
async with ClientSession() as web:
res = await web.request("GET", "http://" + ip + ":8097", ssl=helpers.get_ssl_context())
script = """
if (!window.deckyHasConnectedRDT) {
window.deckyHasConnectedRDT = true;
// This fixes the overlay when hovering over an element in RDT
Object.defineProperty(window, '__REACT_DEVTOOLS_TARGET_WINDOW__', {
enumerable: true,
configurable: true,
get: function() {
return (GamepadNavTree?.m_context?.m_controller || FocusNavController)?.m_ActiveContext?.ActiveWindow || window;
}
});
""" + await res.text() + "\n}"
if res.status != 200:
self.logger.error("Failed to connect to React DevTools at " + ip)
return False
self.start_rdt_proxy(ip, 8097)
script = "if(!window.deckyHasConnectedRDT){window.deckyHasConnectedRDT=true;\n" + await res.text() + "\n}"
self.logger.info("Connected to React DevTools, loading script")
tab = await get_gamepadui_tab()
# RDT needs to load before React itself to work.
await close_old_tabs()
result = await tab.reload_and_evaluate(script)
self.logger.info(result)
@@ -258,9 +270,13 @@ class Utilities:
self.logger.error("Failed to connect to React DevTools")
self.logger.error(format_exc())
async def enable_rdt(self):
self.context.loop.create_task(self._enable_rdt())
async def disable_rdt(self):
self.logger.info("Disabling React DevTools")
tab = await get_gamepadui_tab()
self.rdt_script_id = None
await tab.evaluate_js("SteamClient.User.StartRestart();", False, True, False)
await close_old_tabs()
await tab.evaluate_js("location.reload();", False, True, False)
self.logger.info("React DevTools disabled")
+3 -1
View File
@@ -11,10 +11,12 @@ HOMEBREW_FOLDER="${USER_DIR}/homebrew"
rm -rf "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/plugins"
touch "${USER_DIR}/.steam/steam/.cef-enable-remote-debugging"
# Download latest release and install it
RELEASE=$(curl -s 'https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases' | jq -r "first(.[] | select(.prerelease == "true"))")
read VERSION DOWNLOADURL < <(echo $(jq -r '.tag_name, .assets[].browser_download_url' <<< ${RELEASE}))
VERSION=$(jq -r '.tag_name' <<< ${RELEASE} )
DOWNLOADURL=$(jq -r '.assets[].browser_download_url | select(endswith("PluginLoader"))' <<< ${RELEASE})
printf "Installing version %s...\n" "${VERSION}"
curl -L $DOWNLOADURL --output ${HOMEBREW_FOLDER}/services/PluginLoader
+3 -1
View File
@@ -11,10 +11,12 @@ HOMEBREW_FOLDER="${USER_DIR}/homebrew"
rm -rf "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/plugins"
touch "${USER_DIR}/.steam/steam/.cef-enable-remote-debugging"
# Download latest release and install it
RELEASE=$(curl -s 'https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases' | jq -r "first(.[] | select(.prerelease == "false"))")
read VERSION DOWNLOADURL < <(echo $(jq -r '.tag_name, .assets[].browser_download_url' <<< ${RELEASE}))
VERSION=$(jq -r '.tag_name' <<< ${RELEASE} )
DOWNLOADURL=$(jq -r '.assets[].browser_download_url | select(endswith("PluginLoader"))' <<< ${RELEASE})
printf "Installing version %s...\n" "${VERSION}"
curl -L $DOWNLOADURL --output ${HOMEBREW_FOLDER}/services/PluginLoader
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+2
View File
@@ -0,0 +1,2 @@
declare module '*.png';
declare module '*.jpg';
+2 -1
View File
@@ -12,6 +12,7 @@
},
"devDependencies": {
"@rollup/plugin-commonjs": "^21.1.0",
"@rollup/plugin-image": "^3.0.1",
"@rollup/plugin-json": "^4.1.0",
"@rollup/plugin-node-resolve": "^13.3.0",
"@rollup/plugin-replace": "^4.0.0",
@@ -41,7 +42,7 @@
}
},
"dependencies": {
"decky-frontend-lib": "^3.18.4",
"decky-frontend-lib": "^3.19.1",
"react-file-icon": "^1.2.0",
"react-icons": "^4.4.0",
"react-markdown": "^8.0.3",
+40 -4
View File
@@ -2,6 +2,7 @@ lockfileVersion: 5.4
specifiers:
'@rollup/plugin-commonjs': ^21.1.0
'@rollup/plugin-image': ^3.0.1
'@rollup/plugin-json': ^4.1.0
'@rollup/plugin-node-resolve': ^13.3.0
'@rollup/plugin-replace': ^4.0.0
@@ -10,7 +11,7 @@ specifiers:
'@types/react-file-icon': ^1.0.1
'@types/react-router': 5.1.18
'@types/webpack': ^5.28.0
decky-frontend-lib: ^3.18.4
decky-frontend-lib: ^3.19.1
husky: ^8.0.1
import-sort-style-module: ^6.0.0
inquirer: ^8.2.4
@@ -30,7 +31,7 @@ specifiers:
typescript: ^4.7.4
dependencies:
decky-frontend-lib: 3.18.4
decky-frontend-lib: 3.19.1
react-file-icon: 1.2.0_wcqkhtmu7mswc6yz4uyexck3ty
react-icons: 4.4.0_react@16.14.0
react-markdown: 8.0.3_vshvapmxg47tngu7tvrsqpq55u
@@ -38,6 +39,7 @@ dependencies:
devDependencies:
'@rollup/plugin-commonjs': 21.1.0_rollup@2.76.0
'@rollup/plugin-image': 3.0.1_rollup@2.76.0
'@rollup/plugin-json': 4.1.0_rollup@2.76.0
'@rollup/plugin-node-resolve': 13.3.0_rollup@2.76.0
'@rollup/plugin-replace': 4.0.0_rollup@2.76.0
@@ -339,6 +341,20 @@ packages:
rollup: 2.76.0
dev: true
/@rollup/plugin-image/3.0.1_rollup@2.76.0:
resolution: {integrity: sha512-F50Sko4Xcc576x7HG9f3MvJKKnBfSmqfVFWJkJgyIEkI8YxZxux28lDbuy0+GsAK6BFl9Gn+TRXOUgHHJbFh3w==}
engines: {node: '>=14.0.0'}
peerDependencies:
rollup: ^1.20.0||^2.0.0||^3.0.0
peerDependenciesMeta:
rollup:
optional: true
dependencies:
'@rollup/pluginutils': 5.0.2_rollup@2.76.0
mini-svg-data-uri: 1.4.4
rollup: 2.76.0
dev: true
/@rollup/plugin-inject/4.0.4_rollup@2.76.0:
resolution: {integrity: sha512-4pbcU4J/nS+zuHk+c+OL3WtmEQhqxlZ9uqfjQMQDOHOPld7PsCd8k5LWs8h5wjwJN7MgnAn768F2sDxEP4eNFQ==}
peerDependencies:
@@ -422,6 +438,21 @@ packages:
picomatch: 2.3.1
dev: true
/@rollup/pluginutils/5.0.2_rollup@2.76.0:
resolution: {integrity: sha512-pTd9rIsP92h+B6wWwFbW8RkZv4hiR/xKsqre4SIuAOaOEQRxi0lqLke9k2/7WegC85GgUs9pjmOjCUi3In4vwA==}
engines: {node: '>=14.0.0'}
peerDependencies:
rollup: ^1.20.0||^2.0.0||^3.0.0
peerDependenciesMeta:
rollup:
optional: true
dependencies:
'@types/estree': 1.0.0
estree-walker: 2.0.2
picomatch: 2.3.1
rollup: 2.76.0
dev: true
/@types/debug/4.1.7:
resolution: {integrity: sha512-9AonUzyTjXXhEOa0DnqpzZi6VHlqKMswga9EXjpXnnqxwLtdvPPtlO8evrI5D9S6asFRCQ6v+wpiUKbw+vKqyg==}
dependencies:
@@ -944,8 +975,8 @@ packages:
dependencies:
ms: 2.1.2
/decky-frontend-lib/3.18.4:
resolution: {integrity: sha512-i3TAe3RJtT1TK0rJgW9Ek5jxMWZRCYLDvqHDylGVieUvuyI7c8X+cogz30pP4cqeGOaA1d/MxBEbhlpD3JhVvg==}
/decky-frontend-lib/3.19.1:
resolution: {integrity: sha512-hU4+EFs74MGzUCv8l1AO2+EBj9RRbnpU19Crm4u+3lbLu6d63U2GsUeQ9ssmNRcOMY1OuVZkRoZBE58soOBJ3A==}
dev: false
/decode-named-character-reference/1.0.2:
@@ -1936,6 +1967,11 @@ packages:
engines: {node: '>=6'}
dev: true
/mini-svg-data-uri/1.4.4:
resolution: {integrity: sha512-r9deDe9p5FJUPZAk3A59wGH7Ii9YrjjWw0jmw/liSbHl2CHiyXj6FcDXDu2K3TjVAXqiJdaw3xxwlZZr9E6nHg==}
hasBin: true
dev: true
/minimatch/3.1.2:
resolution: {integrity: sha512-J7p63hRiAjw1NDEww1W7i37+ByIrOWO5XQQAzZ3VOcL0PNybwpfmV/N05zFAzwQ9USyEcX6t3UO+K5aqBQOIHw==}
dependencies:
+14 -15
View File
@@ -1,30 +1,28 @@
import commonjs from '@rollup/plugin-commonjs';
import image from '@rollup/plugin-image';
import json from '@rollup/plugin-json';
import { nodeResolve } from '@rollup/plugin-node-resolve';
import externalGlobals from "rollup-plugin-external-globals";
import del from 'rollup-plugin-delete'
import replace from '@rollup/plugin-replace';
import typescript from '@rollup/plugin-typescript';
import { defineConfig } from 'rollup';
import del from 'rollup-plugin-delete';
import externalGlobals from 'rollup-plugin-external-globals';
const hiddenWarnings = [
"THIS_IS_UNDEFINED",
"EVAL"
];
const hiddenWarnings = ['THIS_IS_UNDEFINED', 'EVAL'];
export default defineConfig({
input: 'src/index.tsx',
plugins: [
del({ targets: "../backend/static/*", force: true }),
del({ targets: '../backend/static/*', force: true }),
commonjs(),
nodeResolve(),
externalGlobals({
react: 'SP_REACT',
'react-dom': 'SP_REACTDOM',
// hack to shut up react-markdown
'process': '{cwd: () => {}}',
'path': '{dirname: () => {}, join: () => {}, basename: () => {}, extname: () => {}}',
'url': '{fileURLToPath: (f) => f}'
process: '{cwd: () => {}}',
path: '{dirname: () => {}, join: () => {}, basename: () => {}, extname: () => {}}',
url: '{fileURLToPath: (f) => f}',
}),
typescript(),
json(),
@@ -32,17 +30,18 @@ export default defineConfig({
preventAssignment: false,
'process.env.NODE_ENV': JSON.stringify('production'),
}),
image(),
],
preserveEntrySignatures: false,
output: {
dir: '../backend/static',
format: 'esm',
chunkFileNames: (chunkInfo) => {
return 'chunk-[hash].js'
}
return 'chunk-[hash].js';
},
},
onwarn: function ( message, handleWarning ) {
if (hiddenWarnings.some(warning => message.code === warning)) return;
onwarn: function (message, handleWarning) {
if (hiddenWarnings.some((warning) => message.code === warning)) return;
handleWarning(message);
}
},
});
+37
View File
@@ -0,0 +1,37 @@
export default function DeckyIcon() {
return (
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 456" width="512" height="456">
<g>
<path
style={{ fill: 'none' }}
d="M154.33,72.51v49.79c11.78-0.17,23.48,2,34.42,6.39c10.93,4.39,20.89,10.91,29.28,19.18
c8.39,8.27,15.06,18.13,19.61,29c4.55,10.87,6.89,22.54,6.89,34.32c0,11.78-2.34,23.45-6.89,34.32
c-4.55,10.87-11.21,20.73-19.61,29c-8.39,8.27-18.35,14.79-29.28,19.18c-10.94,4.39-22.63,6.56-34.42,6.39v49.77
c36.78,0,72.05-14.61,98.05-40.62c26-26.01,40.61-61.28,40.61-98.05c0-36.78-14.61-72.05-40.61-98.05
C226.38,87.12,191.11,72.51,154.33,72.51z"
/>
<ellipse
transform="matrix(0.982 -0.1891 0.1891 0.982 -37.1795 32.9988)"
style={{ fill: 'none' }}
cx="154.33"
cy="211.33"
rx="69.33"
ry="69.33"
/>
<path style={{ fill: 'none' }} d="M430,97h-52v187h52c7.18,0,13-5.82,13-13V110C443,102.82,437.18,97,430,97z" />
<path
style={{ fill: 'currentColor' }}
d="M432,27h-54V0H0v361c0,52.47,42.53,95,95,95h188c52.47,0,95-42.53,95-95v-7h54c44.18,0,80-35.82,80-80V107
C512,62.82,476.18,27,432,27z M85,211.33c0-38.29,31.04-69.33,69.33-69.33c38.29,0,69.33,31.04,69.33,69.33
c0,38.29-31.04,69.33-69.33,69.33C116.04,280.67,85,249.62,85,211.33z M252.39,309.23c-26.01,26-61.28,40.62-98.05,40.62v-49.77
c11.78,0.17,23.48-2,34.42-6.39c10.93-4.39,20.89-10.91,29.28-19.18c8.39-8.27,15.06-18.13,19.61-29
c4.55-10.87,6.89-22.53,6.89-34.32c0-11.78-2.34-23.45-6.89-34.32c-4.55-10.87-11.21-20.73-19.61-29
c-8.39-8.27-18.35-14.79-29.28-19.18c-10.94-4.39-22.63-6.56-34.42-6.39V72.51c36.78,0,72.05,14.61,98.05,40.61
c26,26.01,40.61,61.28,40.61,98.05C293,247.96,278.39,283.23,252.39,309.23z M443,271c0,7.18-5.82,13-13,13h-52V97h52
c7.18,0,13,5.82,13,13V271z"
/>
</g>
</svg>
);
}
+2 -2
View File
@@ -1,4 +1,4 @@
import { Focusable, Router } from 'decky-frontend-lib';
import { Focusable, Navigation } from 'decky-frontend-lib';
import { FunctionComponent, useRef } from 'react';
import ReactMarkdown, { Options as ReactMarkdownOptions } from 'react-markdown';
import remarkGfm from 'remark-gfm';
@@ -22,7 +22,7 @@ const Markdown: FunctionComponent<MarkdownProps> = (props) => {
onActivate={() => {}}
onOKButton={() => {
props.onDismiss?.();
Router.NavigateToExternalWeb(aRef.current!.href);
Navigation.NavigateToExternalWeb(aRef.current!.href);
}}
style={{ display: 'inline' }}
>
@@ -4,15 +4,11 @@ const QuickAccessVisibleState = createContext<boolean>(true);
export const useQuickAccessVisible = () => useContext(QuickAccessVisibleState);
export const QuickAccessVisibleStateProvider: FC<{ initial: boolean; setter: ((val: boolean) => {}[]) | never[] }> = ({
children,
initial,
setter,
}) => {
export const QuickAccessVisibleStateProvider: FC<{ initial: boolean; tab: any }> = ({ children, initial, tab }) => {
const [visible, setVisible] = useState<boolean>(initial);
const [prev, setPrev] = useState<boolean>(initial);
// hack to use an array as a "pointer" to pass the setter up the tree
setter[0] = setVisible;
// HACK but i can't think of a better way to do this
tab.qAMVisibilitySetter = setVisible;
if (initial != prev) {
setPrev(initial);
setVisible(initial);
+8 -7
View File
@@ -1,6 +1,7 @@
import { DialogButton, Focusable, Router, staticClasses } from 'decky-frontend-lib';
import { CSSProperties, VFC } from 'react';
import { FaArrowLeft, FaCog, FaStore } from 'react-icons/fa';
import { BsGearFill } from 'react-icons/bs';
import { FaArrowLeft, FaStore } from 'react-icons/fa';
import { useDeckyState } from './DeckyState';
@@ -26,12 +27,6 @@ const TitleView: VFC = () => {
if (activePlugin === null) {
return (
<Focusable style={titleStyles} className={staticClasses.Title}>
<DialogButton
style={{ height: '28px', width: '40px', minWidth: 0, padding: '10px 12px' }}
onClick={onSettingsClick}
>
<FaCog style={{ marginTop: '-4px', display: 'block' }} />
</DialogButton>
<div style={{ marginRight: 'auto', flex: 0.9 }}>Decky</div>
<DialogButton
style={{ height: '28px', width: '40px', minWidth: 0, padding: '10px 12px' }}
@@ -39,6 +34,12 @@ const TitleView: VFC = () => {
>
<FaStore style={{ marginTop: '-4px', display: 'block' }} />
</DialogButton>
<DialogButton
style={{ height: '28px', width: '40px', minWidth: 0, padding: '10px 12px' }}
onClick={onSettingsClick}
>
<BsGearFill style={{ marginTop: '-4px', display: 'block' }} />
</DialogButton>
</Focusable>
);
}
@@ -1,4 +1,4 @@
import { ConfirmModal, Navigation, QuickAccessTab, Spinner, staticClasses } from 'decky-frontend-lib';
import { ConfirmModal, Navigation, QuickAccessTab } from 'decky-frontend-lib';
import { FC, useState } from 'react';
interface PluginInstallModalProps {
@@ -26,15 +26,14 @@ const PluginInstallModal: FC<PluginInstallModalProps> = ({ artifact, version, ha
onCancel={async () => {
await onCancel();
}}
strTitle={`Install ${artifact}`}
strOKButtonText={loading ? 'Installing' : 'Install'}
>
<div className={staticClasses.Title} style={{ flexDirection: 'column' }}>
{hash == 'False' ? <h3 style={{ color: 'red' }}>!!!!NO HASH PROVIDED!!!!</h3> : null}
<div style={{ flexDirection: 'row' }}>
{loading && <Spinner style={{ width: '20px' }} />} {loading ? 'Installing' : 'Install'} {artifact}
{version ? ' version ' + version : null}
{!loading && '?'}
</div>
</div>
{hash == 'False' ? (
<h3 style={{ color: 'red' }}>!!!!NO HASH PROVIDED!!!!</h3>
) : (
`Are you sure you want to install ${artifact} ${version}?`
)}
</ConfirmModal>
);
};
@@ -1,45 +1,52 @@
import { Patch, findModuleChild, replacePatch } from 'decky-frontend-lib';
import { Patch, findModuleChild, replacePatch, sleep } from 'decky-frontend-lib';
declare global {
interface Window {
SteamClient: any;
appDetailsStore: any;
}
}
import Logger from '../../../../logger';
const logger = new Logger('LibraryPatch');
let patch: Patch;
function rePatch() {
// If you patch anything on SteamClient within the first few seconds of the client having loaded it will get redefined for some reason, so repatch any of these changes that occur within the first 20s of the last patch
// If you patch anything on SteamClient within the first few seconds of the client having loaded it will get redefined for some reason, so repatch any of these changes that occur with History.listen or an interval
patch = replacePatch(window.SteamClient.Apps, 'PromptToChangeShortcut', async ([appid]: number[]) => {
try {
const details = window.appDetailsStore.GetAppDetails(appid);
console.log(details);
logger.debug('game details', details);
// strShortcutStartDir
const file = await window.DeckyPluginLoader.openFilePicker(details.strShortcutStartDir.replaceAll('"', ''));
console.log('user selected', file);
const file = await window.DeckyPluginLoader.openFilePicker(
details?.strShortcutStartDir.replaceAll('"', '') || '/',
);
logger.debug('user selected', file);
window.SteamClient.Apps.SetShortcutExe(appid, JSON.stringify(file.path));
const pathArr = file.path.split('/');
pathArr.pop();
const folder = pathArr.join('/');
window.SteamClient.Apps.SetShortcutStartDir(appid, JSON.stringify(folder));
} catch (e) {
console.error(e);
logger.error(e);
}
});
}
// TODO type and add to frontend-lib
const History = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.m_history) return m[prop].m_history;
}
});
export default async function libraryPatch() {
try {
rePatch();
// TODO type and add to frontend-lib
let History: any;
while (!History) {
History = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.m_history) return m[prop].m_history;
}
});
if (!History) {
logger.debug('Waiting 5s for history to become available.');
await sleep(5000);
}
}
const unlisten = History.listen(() => {
if (window.SteamClient.Apps.PromptToChangeShortcut !== patch.patchedFunction) {
rePatch();
@@ -47,11 +54,11 @@ export default async function libraryPatch() {
});
return () => {
patch.unpatch();
unlisten();
patch.unpatch();
};
} catch (e) {
console.error('Error patching library file picker', e);
logger.error('Error patching library file picker', e);
}
return () => {};
}
+11 -7
View File
@@ -1,7 +1,9 @@
import { SidebarNavigation } from 'decky-frontend-lib';
import { lazy } from 'react';
import { FaCode, FaPlug } from 'react-icons/fa';
import { useSetting } from '../../utils/hooks/useSetting';
import DeckyIcon from '../DeckyIcon';
import WithSuspense from '../WithSuspense';
import GeneralSettings from './pages/general';
import PluginList from './pages/plugin_list';
@@ -13,19 +15,18 @@ export default function SettingsPage() {
const pages = [
{
title: 'General',
title: 'Decky',
content: <GeneralSettings isDeveloper={isDeveloper} setIsDeveloper={setIsDeveloper} />,
route: '/decky/settings/general',
icon: <DeckyIcon />,
},
{
title: 'Plugins',
content: <PluginList />,
route: '/decky/settings/plugins',
icon: <FaPlug />,
},
];
if (isDeveloper)
pages.push({
{
title: 'Developer',
content: (
<WithSuspense>
@@ -33,7 +34,10 @@ export default function SettingsPage() {
</WithSuspense>
),
route: '/decky/settings/developer',
});
icon: <FaCode />,
visible: isDeveloper,
},
];
return <SidebarNavigation title="Decky Settings" showTitle pages={pages} />;
return <SidebarNavigation pages={pages} />;
}
@@ -1,9 +1,10 @@
import { Field, Focusable, TextField, Toggle } from 'decky-frontend-lib';
import { DialogBody, Field, TextField, Toggle } from 'decky-frontend-lib';
import { useRef } from 'react';
import { FaReact, FaSteamSymbol } from 'react-icons/fa';
import { setShouldConnectToReactDevTools, setShowValveInternal } from '../../../../developer';
import { useSetting } from '../../../../utils/hooks/useSetting';
import RemoteDebuggingSettings from '../general/RemoteDebugging';
export default function DeveloperSettings() {
const [enableValveInternal, setEnableValveInternal] = useSetting<boolean>('developer.valve_internal', false);
@@ -12,7 +13,8 @@ export default function DeveloperSettings() {
const textRef = useRef<HTMLDivElement>(null);
return (
<>
<DialogBody>
<RemoteDebuggingSettings />
<Field
label="Enable Valve Internal"
description={
@@ -30,55 +32,33 @@ export default function DeveloperSettings() {
setShowValveInternal(toggleValue);
}}
/>
</Field>{' '}
<Focusable
onTouchEnd={
reactDevtoolsIP == ''
? () => {
(textRef.current?.childNodes[0] as HTMLInputElement)?.focus();
}
: undefined
}
onClick={
reactDevtoolsIP == ''
? () => {
(textRef.current?.childNodes[0] as HTMLInputElement)?.focus();
}
: undefined
}
onOKButton={
reactDevtoolsIP == ''
? () => {
(textRef.current?.childNodes[0] as HTMLInputElement)?.focus();
}
: undefined
</Field>
<Field
label="Enable React DevTools"
description={
<>
<span style={{ whiteSpace: 'pre-line' }}>
Enables connection to a computer running React DevTools. Changing this setting will reload Steam. Set the
IP address before enabling.
</span>
<br />
<br />
<div ref={textRef}>
<TextField label={'IP'} value={reactDevtoolsIP} onChange={(e) => setReactDevtoolsIP(e?.target.value)} />
</div>
</>
}
icon={<FaReact style={{ display: 'block' }} />}
>
<Field
label="Enable React DevTools"
description={
<>
<span style={{ whiteSpace: 'pre-line' }}>
Enables connection to a computer running React DevTools. Changing this setting will reload Steam. Set
the IP address before enabling.
</span>
<div ref={textRef}>
<TextField label={'IP'} value={reactDevtoolsIP} onChange={(e) => setReactDevtoolsIP(e?.target.value)} />
</div>
</>
}
icon={<FaReact style={{ display: 'block' }} />}
>
<Toggle
value={reactDevtoolsEnabled}
disabled={reactDevtoolsIP == ''}
onChange={(toggleValue) => {
setReactDevtoolsEnabled(toggleValue);
setShouldConnectToReactDevTools(toggleValue);
}}
/>
</Field>
</Focusable>
</>
<Toggle
value={reactDevtoolsEnabled}
// disabled={reactDevtoolsIP == ''}
onChange={(toggleValue) => {
setReactDevtoolsEnabled(toggleValue);
setShouldConnectToReactDevTools(toggleValue);
}}
/>
</Field>
</DialogBody>
);
}
@@ -19,7 +19,7 @@ const BranchSelect: FunctionComponent<{}> = () => {
return (
// Returns numerical values from 0 to 2 (with current branch setup as of 8/28/22)
// 0 being stable, 1 being pre-release and 2 being nightly
<Field label="Update Channel">
<Field label="Decky Update Channel" childrenContainerWidth={'fixed'}>
<Dropdown
rgOptions={Object.values(UpdateBranch)
.filter((branch) => typeof branch == 'string')
@@ -1,5 +1,5 @@
import { Field, Toggle } from 'decky-frontend-lib';
import { FaBug } from 'react-icons/fa';
import { FaChrome } from 'react-icons/fa';
import { useSetting } from '../../../../utils/hooks/useSetting';
@@ -11,10 +11,10 @@ export default function RemoteDebuggingSettings() {
label="Allow Remote CEF Debugging"
description={
<span style={{ whiteSpace: 'pre-line' }}>
Allow unauthenticated access to the CEF debugger to anyone in your network
Allows unauthenticated access to the CEF debugger to anyone in your network.
</span>
}
icon={<FaBug style={{ display: 'block' }} />}
icon={<FaChrome style={{ display: 'block' }} />}
>
<Toggle
value={allowRemoteDebugging || false}
@@ -16,7 +16,7 @@ const StoreSelect: FunctionComponent<{}> = () => {
// 0 being Default, 1 being Testing and 2 being Custom
return (
<>
<Field label="Store Channel">
<Field label="Plugin Store Channel" childrenContainerWidth={'fixed'}>
<Dropdown
rgOptions={Object.values(Store)
.filter((store) => typeof store == 'string')
@@ -6,15 +6,15 @@ import {
Focusable,
ProgressBarWithInfo,
Spinner,
findSP,
showModal,
} from 'decky-frontend-lib';
import { useCallback } from 'react';
import { Suspense, lazy } from 'react';
import { useEffect, useState } from 'react';
import { FaArrowDown } from 'react-icons/fa';
import { FaExclamation } from 'react-icons/fa';
import { VerInfo, callUpdaterMethod, finishUpdate } from '../../../../updater';
import { findSP } from '../../../../utils/windows';
import { useDeckyState } from '../../../DeckyState';
import InlinePatchNotes from '../../../patchnotes/InlinePatchNotes';
import WithSuspense from '../../../WithSuspense';
@@ -95,21 +95,21 @@ export default function UpdaterSettings() {
<Field
onOptionsActionDescription={versionInfo?.all ? 'Patch Notes' : undefined}
onOptionsButton={versionInfo?.all ? showPatchNotes : undefined}
label="Updates"
label="Decky Updates"
description={
versionInfo && (
<span style={{ whiteSpace: 'pre-line' }}>{`Current version: ${versionInfo.current}\n${
versionInfo.updatable ? `Latest version: ${versionInfo.remote?.tag_name}` : ''
}`}</span>
checkingForUpdates || versionInfo?.remote?.tag_name != versionInfo?.current || !versionInfo?.remote ? (
''
) : (
<span>Up to date: running {versionInfo?.current}</span>
)
}
icon={
!versionInfo ? (
<Spinner style={{ width: '1em', height: 20, display: 'block' }} />
) : (
<FaArrowDown style={{ display: 'block' }} />
versionInfo?.remote &&
versionInfo?.remote?.tag_name != versionInfo?.current && (
<FaExclamation color="var(--gpColor-Yellow)" style={{ display: 'block' }} />
)
}
childrenContainerWidth={'fixed'}
>
{updateProgress == -1 && !isLoaderUpdating ? (
<DialogButton
@@ -144,7 +144,7 @@ export default function UpdaterSettings() {
/>
)}
</Field>
{versionInfo?.remote && (
{versionInfo?.remote && versionInfo?.remote?.tag_name != versionInfo?.current && (
<InlinePatchNotes
title={versionInfo?.remote.name}
date={new Intl.RelativeTimeFormat('en-US', {
@@ -1,10 +1,17 @@
import { DialogButton, Field, TextField, Toggle } from 'decky-frontend-lib';
import {
DialogBody,
DialogButton,
DialogControlsSection,
DialogControlsSectionHeader,
Field,
TextField,
Toggle,
} from 'decky-frontend-lib';
import { useState } from 'react';
import { FaShapes, FaTools } from 'react-icons/fa';
import { installFromURL } from '../../../../store';
import { useDeckyState } from '../../../DeckyState';
import BranchSelect from './BranchSelect';
import RemoteDebuggingSettings from './RemoteDebugging';
import StoreSelect from './StoreSelect';
import UpdaterSettings from './Updater';
@@ -16,34 +23,44 @@ export default function GeneralSettings({
setIsDeveloper: (val: boolean) => void;
}) {
const [pluginURL, setPluginURL] = useState('');
const { versionInfo } = useDeckyState();
return (
<div>
<UpdaterSettings />
<BranchSelect />
<StoreSelect />
<RemoteDebuggingSettings />
<Field
label="Developer mode"
description={<span style={{ whiteSpace: 'pre-line' }}>Enables Decky's developer settings.</span>}
icon={<FaTools style={{ display: 'block' }} />}
>
<Toggle
value={isDeveloper}
onChange={(toggleValue) => {
setIsDeveloper(toggleValue);
}}
/>
</Field>
<Field
label="Manual plugin install"
description={<TextField label={'URL'} value={pluginURL} onChange={(e) => setPluginURL(e?.target.value)} />}
icon={<FaShapes style={{ display: 'block' }} />}
>
<DialogButton disabled={pluginURL.length == 0} onClick={() => installFromURL(pluginURL)}>
Install
</DialogButton>
</Field>
</div>
<DialogBody>
<DialogControlsSection>
<DialogControlsSectionHeader>Updates</DialogControlsSectionHeader>
<UpdaterSettings />
</DialogControlsSection>
<DialogControlsSection>
<DialogControlsSectionHeader>Beta Participation</DialogControlsSectionHeader>
<BranchSelect />
<StoreSelect />
</DialogControlsSection>
<DialogControlsSection>
<DialogControlsSectionHeader>Other</DialogControlsSectionHeader>
<Field label="Enable Developer Mode">
<Toggle
value={isDeveloper}
onChange={(toggleValue) => {
setIsDeveloper(toggleValue);
}}
/>
</Field>
<Field
label="Install plugin from URL"
description={<TextField label={'URL'} value={pluginURL} onChange={(e) => setPluginURL(e?.target.value)} />}
>
<DialogButton disabled={pluginURL.length == 0} onClick={() => installFromURL(pluginURL)}>
Install
</DialogButton>
</Field>
</DialogControlsSection>
<DialogControlsSection>
<DialogControlsSectionHeader>About</DialogControlsSectionHeader>
<Field label="Decky Version" focusable={true}>
<div style={{ color: 'var(--gpSystemLighterGrey)' }}>{versionInfo?.current}</div>
</Field>
</DialogControlsSection>
</DialogBody>
);
}
@@ -1,4 +1,12 @@
import { DialogButton, Focusable, Menu, MenuItem, showContextMenu } from 'decky-frontend-lib';
import {
DialogBody,
DialogButton,
DialogControlsSection,
Focusable,
Menu,
MenuItem,
showContextMenu,
} from 'decky-frontend-lib';
import { useEffect } from 'react';
import { FaDownload, FaEllipsisH } from 'react-icons/fa';
@@ -21,46 +29,52 @@ export default function PluginList() {
}
return (
<ul style={{ listStyleType: 'none' }}>
{plugins.map(({ name, version }) => {
const update = updates?.get(name);
return (
<li style={{ display: 'flex', flexDirection: 'row', alignItems: 'center', paddingBottom: '10px' }}>
<span>
{name} {version}
</span>
<Focusable style={{ marginLeft: 'auto', boxShadow: 'none', display: 'flex', justifyContent: 'right' }}>
{update && (
<DialogButton
style={{ height: '40px', minWidth: '60px', marginRight: '10px' }}
onClick={() => requestPluginInstall(name, update)}
>
<div style={{ display: 'flex', flexDirection: 'row' }}>
Update to {update.name}
<FaDownload style={{ paddingLeft: '2rem' }} />
</div>
</DialogButton>
)}
<DialogButton
style={{ height: '40px', width: '40px', padding: '10px 12px', minWidth: '40px' }}
onClick={(e: MouseEvent) =>
showContextMenu(
<Menu label="Plugin Actions">
<MenuItem onSelected={() => window.DeckyPluginLoader.importPlugin(name, version)}>
Reload
</MenuItem>
<MenuItem onSelected={() => window.DeckyPluginLoader.uninstallPlugin(name)}>Uninstall</MenuItem>
</Menu>,
e.currentTarget ?? window,
)
}
>
<FaEllipsisH />
</DialogButton>
</Focusable>
</li>
);
})}
</ul>
<DialogBody>
<DialogControlsSection>
<ul style={{ listStyleType: 'none', padding: '0' }}>
{plugins.map(({ name, version }) => {
const update = updates?.get(name);
return (
<li style={{ display: 'flex', flexDirection: 'row', alignItems: 'center', paddingBottom: '10px' }}>
<span>
{name} <span style={{ opacity: '50%' }}>{'(' + version + ')'}</span>
</span>
<Focusable style={{ marginLeft: 'auto', boxShadow: 'none', display: 'flex', justifyContent: 'right' }}>
{update && (
<DialogButton
style={{ height: '40px', minWidth: '60px', marginRight: '10px' }}
onClick={() => requestPluginInstall(name, update)}
>
<div style={{ display: 'flex', flexDirection: 'row' }}>
Update to {update.name}
<FaDownload style={{ paddingLeft: '2rem' }} />
</div>
</DialogButton>
)}
<DialogButton
style={{ height: '40px', width: '40px', padding: '10px 12px', minWidth: '40px' }}
onClick={(e: MouseEvent) =>
showContextMenu(
<Menu label="Plugin Actions">
<MenuItem onSelected={() => window.DeckyPluginLoader.importPlugin(name, version)}>
Reload
</MenuItem>
<MenuItem onSelected={() => window.DeckyPluginLoader.uninstallPlugin(name)}>
Uninstall
</MenuItem>
</Menu>,
e.currentTarget ?? window,
)
}
>
<FaEllipsisH />
</DialogButton>
</Focusable>
</li>
);
})}
</ul>
</DialogControlsSection>
</DialogBody>
);
}
+143 -152
View File
@@ -1,15 +1,12 @@
import {
DialogButton,
ButtonItem,
Dropdown,
Focusable,
Navigation,
QuickAccessTab,
PanelSectionRow,
SingleDropdownOption,
SuspensefulImage,
joinClassNames,
staticClasses,
} from 'decky-frontend-lib';
import { FC, useRef, useState } from 'react';
import { FC, useState } from 'react';
import { StorePlugin, StorePluginVersion, requestPluginInstall } from '../../store';
@@ -19,168 +16,162 @@ interface PluginCardProps {
const PluginCard: FC<PluginCardProps> = ({ plugin }) => {
const [selectedOption, setSelectedOption] = useState<number>(0);
const buttonRef = useRef<HTMLDivElement>(null);
const containerRef = useRef<HTMLDivElement>(null);
const root: boolean = plugin.tags.some((tag) => tag === 'root');
return (
<div
className="deckyStoreCard"
style={{
padding: '30px',
paddingTop: '10px',
paddingBottom: '10px',
marginLeft: '20px',
marginRight: '20px',
marginBottom: '20px',
display: 'flex',
alignItems: 'center',
}}
>
{/* TODO: abstract this messy focus hackiness into a custom component in lib */}
<Focusable
className="deckyStoreCard"
ref={containerRef}
onActivate={(_: CustomEvent) => {
buttonRef.current!.focus();
}}
onCancel={(_: CustomEvent) => {
if (containerRef.current!.querySelectorAll('* :focus').length === 0) {
Navigation.NavigateBack();
setTimeout(() => Navigation.OpenQuickAccessMenu(QuickAccessTab.Decky), 1000);
} else {
containerRef.current!.focus();
}
}}
<div
className="deckyStoreCardImageContainer"
style={{
display: 'flex',
flexDirection: 'column',
background: '#ACB2C924',
height: 'unset',
marginBottom: 'unset',
// boxShadow: var(--gpShadow-Medium);
scrollSnapAlign: 'start',
boxSizing: 'border-box',
width: '320px',
height: '200px',
position: 'relative',
}}
>
<div className="deckyStoreCardHeader" style={{ display: 'flex', alignItems: 'center' }}>
<div
style={{ fontSize: '18pt', padding: '10px' }}
className={joinClassNames(staticClasses.Text)}
// onClick={() => Router.NavigateToExternalWeb('https://github.com/' + plugin.artifact)}
>
{plugin.name}
</div>
</div>
<div
<SuspensefulImage
className="deckyStoreCardImage"
suspenseHeight="200px"
suspenseWidth="320px"
style={{
display: 'flex',
flexDirection: 'row',
width: '320px',
height: '200px',
objectFit: 'cover',
}}
className="deckyStoreCardBody"
>
<SuspensefulImage
className="deckyStoreCardImage"
suspenseWidth="256px"
style={{
width: 'auto',
height: '160px',
}}
src={plugin.image_url}
/>
<div
style={{
display: 'flex',
flexDirection: 'column',
}}
className="deckyStoreCardInfo"
>
<p
className={joinClassNames(staticClasses.PanelSectionRow)}
style={{ marginTop: '0px', marginLeft: '16px' }}
>
<span style={{ paddingLeft: '0px' }}>Author: {plugin.author}</span>
</p>
<p
className={joinClassNames(staticClasses.PanelSectionRow)}
style={{
marginLeft: '16px',
marginTop: '0px',
marginBottom: '0px',
marginRight: '16px',
}}
>
<span style={{ paddingLeft: '0px' }}>{plugin.description}</span>
</p>
<p
className={joinClassNames('deckyStoreCardTagsContainer', staticClasses.PanelSectionRow)}
style={{
padding: '0 16px',
display: 'flex',
flexWrap: 'wrap',
gap: '5px 10px',
}}
>
<span style={{ padding: '5px 0' }}>Tags:</span>
{plugin.tags.map((tag: string) => (
<span
className="deckyStoreCardTag"
style={{
padding: '5px',
borderRadius: '5px',
background: tag == 'root' ? '#842029' : '#ACB2C947',
}}
>
{tag == 'root' ? 'Requires root' : tag}
</span>
))}
</p>
</div>
</div>
<div
className="deckyStoreCardActionsContainer"
src={plugin.image_url}
/>
</div>
<div
className="deckyStoreCardInfo"
style={{
width: 'calc(100% - 320px)', // The calc is here so that the info section doesn't expand into the image
display: 'flex',
flexDirection: 'column',
height: '100%',
marginLeft: '1em',
justifyContent: 'center',
}}
>
<span
className="deckyStoreCardTitle"
style={{
fontSize: '1.25em',
fontWeight: 'bold',
whiteSpace: 'nowrap',
overflow: 'hidden',
textOverflow: 'ellipsis',
width: '90%',
}}
>
{plugin.name}
</span>
<span
className="deckyStoreCardAuthor"
style={{
marginRight: 'auto',
fontSize: '1em',
}}
>
{plugin.author}
</span>
<span
className="deckyStoreCardDescription"
style={{
fontSize: '13px',
color: '#969696',
WebkitLineClamp: root ? '2' : '3',
WebkitBoxOrient: 'vertical',
overflow: 'hidden',
display: '-webkit-box',
}}
>
{plugin.description ? (
plugin.description
) : (
<span>
<i style={{ color: '#666' }}>No description provided.</i>
</span>
)}
</span>
{root && (
<span
className="deckyStoreCardDescription deckyStoreCardDescriptionRoot"
style={{
fontSize: '13px',
color: '#fee75c',
}}
>
<i>This plugin has full access to your Steam Deck.</i>{' '}
<a
className="deckyStoreCardDescriptionRootLink"
href="https://deckbrew.xyz/root"
target="_blank"
style={{
color: '#fee75c',
textDecoration: 'none',
}}
>
deckbrew.xyz/root
</a>
</span>
)}
<div
className="deckyStoreCardButtonRow"
style={{
marginTop: '1em',
width: '100%',
alignSelf: 'flex-end',
display: 'flex',
flexDirection: 'row',
overflow: 'hidden',
}}
>
<Focusable
className="deckyStoreCardActions"
style={{
display: 'flex',
flexDirection: 'row',
width: '100%',
}}
>
<div
className="deckyStoreCardInstallButtonContainer"
style={{
flex: '1',
}}
>
<DialogButton
className="deckyStoreCardInstallButton"
ref={buttonRef}
onClick={() => requestPluginInstall(plugin.name, plugin.versions[selectedOption])}
<PanelSectionRow>
<Focusable style={{ display: 'flex', maxWidth: '100%' }}>
<div
className="deckyStoreCardInstallContainer"
style={{
paddingTop: '0px',
paddingBottom: '0px',
width: '40%',
}}
>
Install
</DialogButton>
</div>
<div
className="deckyStoreCardVersionDropdownContainer"
style={{
flex: '0.2',
}}
>
<Dropdown
rgOptions={
plugin.versions.map((version: StorePluginVersion, index) => ({
data: index,
label: version.name,
})) as SingleDropdownOption[]
}
strDefaultLabel={'Select a version'}
selectedOption={selectedOption}
onChange={({ data }) => setSelectedOption(data)}
/>
</div>
</Focusable>
<ButtonItem
bottomSeparator="none"
layout="below"
onClick={() => requestPluginInstall(plugin.name, plugin.versions[selectedOption])}
>
<span className="deckyStoreCardInstallText">Install</span>
</ButtonItem>
</div>
<div
className="deckyStoreCardVersionContainer"
style={{
marginLeft: '5%',
width: '30%',
}}
>
<Dropdown
rgOptions={
plugin.versions.map((version: StorePluginVersion, index) => ({
data: index,
label: version.name,
})) as SingleDropdownOption[]
}
menuLabel="Plugin Version"
selectedOption={selectedOption}
onChange={({ data }) => setSelectedOption(data)}
/>
</div>
</Focusable>
</PanelSectionRow>
</div>
</Focusable>
</div>
</div>
);
};
+207 -19
View File
@@ -1,14 +1,29 @@
import { SteamSpinner } from 'decky-frontend-lib';
import { FC, useEffect, useState } from 'react';
import {
Dropdown,
DropdownOption,
Focusable,
PanelSectionRow,
SteamSpinner,
Tabs,
TextField,
findModule,
} from 'decky-frontend-lib';
import { FC, useEffect, useMemo, useState } from 'react';
import logo from '../../../assets/plugin_store.png';
import Logger from '../../logger';
import { StorePlugin, getPluginList } from '../../store';
import PluginCard from './PluginCard';
const logger = new Logger('FilePicker');
const logger = new Logger('Store');
const StorePage: FC<{}> = () => {
const [currentTabRoute, setCurrentTabRoute] = useState<string>('browse');
const [data, setData] = useState<StorePlugin[] | null>(null);
const { TabCount } = findModule((m) => {
if (m?.TabCount && m?.TabTitle) return true;
return false;
});
useEffect(() => {
(async () => {
@@ -19,19 +34,12 @@ const StorePage: FC<{}> = () => {
}, []);
return (
<div
style={{
marginTop: '40px',
height: 'calc( 100% - 40px )',
overflowY: 'scroll',
}}
>
<>
<div
style={{
display: 'flex',
flexWrap: 'nowrap',
flexDirection: 'column',
height: '100%',
marginTop: '40px',
height: 'calc( 100% - 40px )',
background: '#0005',
}}
>
{!data ? (
@@ -39,13 +47,193 @@ const StorePage: FC<{}> = () => {
<SteamSpinner />
</div>
) : (
<div>
{data.map((plugin: StorePlugin) => (
<PluginCard plugin={plugin} />
))}
</div>
<Tabs
activeTab={currentTabRoute}
onShowTab={(tabId: string) => {
setCurrentTabRoute(tabId);
}}
tabs={[
{
title: 'Browse',
content: <BrowseTab children={{ data: data }} />,
id: 'browse',
renderTabAddon: () => <span className={TabCount}>{data.length}</span>,
},
{
title: 'About',
content: <AboutTab />,
id: 'about',
},
]}
/>
)}
</div>
</>
);
};
const BrowseTab: FC<{ children: { data: StorePlugin[] } }> = (data) => {
const sortOptions = useMemo(
(): DropdownOption[] => [
{ data: 1, label: 'Alphabetical (A to Z)' },
{ data: 2, label: 'Alphabetical (Z to A)' },
],
[],
);
// const filterOptions = useMemo((): DropdownOption[] => [{ data: 1, label: 'All' }], []);
const [selectedSort, setSort] = useState<number>(sortOptions[0].data);
// const [selectedFilter, setFilter] = useState<number>(filterOptions[0].data);
const [searchFieldValue, setSearchValue] = useState<string>('');
return (
<>
<style>{`
.deckyStoreCardInstallContainer > .Panel {
padding: 0;
}
`}</style>
{/* This should be used once filtering is added
<PanelSectionRow>
<Focusable style={{ display: 'flex', maxWidth: '100%' }}>
<div
style={{
display: 'flex',
flexDirection: 'column',
width: '47.5%',
}}
>
<span className="DialogLabel">Sort</span>
<Dropdown
menuLabel="Sort"
rgOptions={sortOptions}
strDefaultLabel="Last Updated (Newest)"
selectedOption={selectedSort}
onChange={(e) => setSort(e.data)}
/>
</div>
<div
style={{
display: 'flex',
flexDirection: 'column',
width: '47.5%',
marginLeft: 'auto',
}}
>
<span className="DialogLabel">Filter</span>
<Dropdown
menuLabel="Filter"
rgOptions={filterOptions}
strDefaultLabel="All"
selectedOption={selectedFilter}
onChange={(e) => setFilter(e.data)}
/>
</div>
</Focusable>
</PanelSectionRow>
<div style={{ justifyContent: 'center', display: 'flex' }}>
<Focusable style={{ display: 'flex', alignItems: 'center', width: '96%' }}>
<div style={{ width: '100%' }}>
<TextField label="Search" value={searchFieldValue} onChange={(e) => setSearchValue(e.target.value)} />
</div>
</Focusable>
</div>
*/}
<PanelSectionRow>
<Focusable style={{ display: 'flex', maxWidth: '100%' }}>
<div
style={{
display: 'flex',
flexDirection: 'column',
minWidth: '100%',
maxWidth: '100%',
}}
>
<span className="DialogLabel">Sort</span>
<Dropdown
menuLabel="Sort"
rgOptions={sortOptions}
strDefaultLabel="Last Updated (Newest)"
selectedOption={selectedSort}
onChange={(e) => setSort(e.data)}
/>
</div>
</Focusable>
</PanelSectionRow>
<div style={{ justifyContent: 'center', display: 'flex' }}>
<Focusable style={{ display: 'flex', alignItems: 'center', width: '96%' }}>
<div style={{ width: '100%' }}>
<TextField label="Search" value={searchFieldValue} onChange={(e) => setSearchValue(e.target.value)} />
</div>
</Focusable>
</div>
<div>
{data.children.data
.filter((plugin: StorePlugin) => {
return (
plugin.name.toLowerCase().includes(searchFieldValue.toLowerCase()) ||
plugin.description.toLowerCase().includes(searchFieldValue.toLowerCase()) ||
plugin.author.toLowerCase().includes(searchFieldValue.toLowerCase()) ||
plugin.tags.some((tag: string) => tag.toLowerCase().includes(searchFieldValue.toLowerCase()))
);
})
.sort((a, b) => {
if (selectedSort % 2 === 1) return a.name.localeCompare(b.name);
else return b.name.localeCompare(a.name);
})
.map((plugin: StorePlugin) => (
<PluginCard plugin={plugin} />
))}
</div>
</>
);
};
const AboutTab: FC<{}> = () => {
return (
<div
style={{
display: 'flex',
flexDirection: 'column',
}}
>
<style>{`
.deckyStoreAboutHeader {
font-size: 24px;
font-weight: 600;
margin-top: 20px;
}
`}</style>
<img
src={logo}
style={{
width: '256px',
height: 'auto',
alignSelf: 'center',
}}
/>
<span className="deckyStoreAboutHeader">Testing</span>
<span>
Please consider testing new plugins to help the Decky Loader team!{' '}
<a
href="https://deckbrew.xyz/testing"
target="_blank"
style={{
textDecoration: 'none',
}}
>
deckbrew.xyz/testing
</a>
</span>
<span className="deckyStoreAboutHeader">Contributing</span>
<span>
If you would like to contribute to the Decky Plugin Store, check the SteamDeckHomebrew/decky-plugin-template
repository on GitHub. Information on development and distribution is available in the README.
</span>
<span className="deckyStoreAboutHeader">Source Code</span>
<span>All plugin source code is available on SteamDeckHomebrew/decky-plugin-database repository on GitHub.</span>
</div>
);
};
+19
View File
@@ -1,3 +1,5 @@
import { Navigation, Router, sleep } from 'decky-frontend-lib';
import PluginLoader from './plugin-loader';
import { DeckyUpdater } from './updater';
@@ -14,6 +16,23 @@ declare global {
}
}
(async () => {
try {
if (!Router.NavigateToAppProperties || !Router.NavigateToLibraryTab || !Router.NavigateToInvites) {
while (!Navigation.NavigateToAppProperties) await sleep(100);
const shims = {
NavigateToAppProperties: Navigation.NavigateToAppProperties,
NavigateToInvites: Navigation.NavigateToInvites,
NavigateToLibraryTab: Navigation.NavigateToLibraryTab,
};
(Router as unknown as any).deckyShim = true;
Object.assign(Router, shims);
}
} catch (e) {
console.error('[DECKY]: Error initializing Navigation interface shims', e);
}
})();
(async () => {
window.deckyAuthToken = await fetch('http://127.0.0.1:1337/auth/token').then((r) => r.text());
+10 -17
View File
@@ -1,13 +1,4 @@
import {
ConfirmModal,
ModalRoot,
Patch,
QuickAccessTab,
Router,
showModal,
sleep,
staticClasses,
} from 'decky-frontend-lib';
import { ConfirmModal, ModalRoot, Patch, QuickAccessTab, Router, showModal, sleep } from 'decky-frontend-lib';
import { FC, lazy } from 'react';
import { FaCog, FaExclamationCircle, FaPlug } from 'react-icons/fa';
@@ -21,6 +12,7 @@ import WithSuspense from './components/WithSuspense';
import Logger from './logger';
import { Plugin } from './plugin';
import RouterHook from './router-hook';
import { deinitSteamFixes, initSteamFixes } from './steamfixes';
import { checkForUpdates } from './store';
import TabsHook from './tabs-hook';
import OldTabsHook from './tabs-hook.old';
@@ -33,10 +25,6 @@ const SettingsPage = lazy(() => import('./components/settings'));
const FilePicker = lazy(() => import('./components/modals/filepicker'));
declare global {
interface Window {}
}
class PluginLoader extends Logger {
private plugins: Plugin[] = [];
private tabsHook: TabsHook | OldTabsHook = document.title == 'SP' ? new OldTabsHook() : new TabsHook();
@@ -92,6 +80,8 @@ class PluginLoader extends Logger {
);
});
initSteamFixes();
initFilepickerPatches();
this.updateVersion();
@@ -156,10 +146,10 @@ class PluginLoader extends Logger {
onCancel={() => {
// do nothing
}}
strTitle={`Uninstall ${name}`}
strOKButtonText={'Uninstall'}
>
<div className={staticClasses.Title} style={{ flexDirection: 'column' }}>
Uninstall {name}?
</div>
Are you sure you want to uninstall {name}?
</ConfirmModal>,
);
}
@@ -184,11 +174,13 @@ class PluginLoader extends Logger {
public deinit() {
this.routerHook.removeRoute('/decky/store');
this.routerHook.removeRoute('/decky/settings');
deinitSteamFixes();
deinitFilepickerPatches();
this.focusWorkaroundPatch?.unpatch();
}
public unloadPlugin(name: string) {
console.log('Plugin List: ', this.plugins);
const plugin = this.plugins.find((plugin) => plugin.name === name || plugin.name === name.replace('$LEGACY_', ''));
plugin?.onDismount?.();
this.plugins = this.plugins.filter((p) => p !== plugin);
@@ -344,6 +336,7 @@ class PluginLoader extends Logger {
fetchNoCors(url: string, request: any = {}) {
let args = { method: 'POST', headers: {} };
const req = { ...args, ...request, url, data: request.body };
req?.body && delete req.body;
return this.callServerMethod('http_request', req);
},
executeInTab(tab: string, runAsync: boolean, code: string) {
+3 -5
View File
@@ -123,11 +123,9 @@ class RouterHook extends Logger {
this.wrapperPatch = afterPatch(this.gamepadWrapper, 'render', (_: any, ret: any) => {
if (ret?.props?.children?.props?.children?.length == 5 || ret?.props?.children?.props?.children?.length == 4) {
const idx = ret?.props?.children?.props?.children?.length == 4 ? 1 : 2;
if (
ret.props.children.props.children[idx]?.props?.children?.[0]?.type?.type
?.toString()
?.includes('GamepadUI.Settings.Root()')
) {
const potentialSettingsRootString =
ret.props.children.props.children[idx]?.props?.children?.[0]?.type?.type?.toString() || '';
if (potentialSettingsRootString?.includes('Settings.Root()')) {
if (!this.router) {
this.router = ret.props.children.props.children[idx]?.props?.children?.[0]?.type;
this.routerPatch = afterPatch(this.router, 'type', (_: any, ret: any) => {
+13
View File
@@ -0,0 +1,13 @@
## What's this?
`steamfixes` contains various fixes and workaround for things Valve has broken that cause Decky issues.
## Current fixes:
- StartRestart() -> StartShutdown(false) override:
StartRestart() breaks CEF debugging, StartShutdown(false) doesn't. We can safely replace StartRestart() with StartShutdown(false) as gamescope-session will automatically restart the steam client anyway if it shuts down, bypassing the broken restart codepath. Added 12/29/2022
- ExecuteSteamURL UI reload fix:
Starting sometime in November 2022, Valve broke reloading the Steam UI pages via location.reload, as it won't properly start the UI. We can manually trigger UI startup if we detect no active input contexts by calling `SteamClient.URL.ExecuteSteamURL("steam://open/settings/")` Added 12/29/2022
+12
View File
@@ -0,0 +1,12 @@
import reloadFix from './reload';
import restartFix from './restart';
let fixes: Function[] = [];
export function deinitSteamFixes() {
fixes.forEach((deinit) => deinit());
}
export async function initSteamFixes() {
fixes.push(await reloadFix());
fixes.push(await restartFix());
}
+21
View File
@@ -0,0 +1,21 @@
import { getFocusNavController, sleep } from 'decky-frontend-lib';
import Logger from '../logger';
const logger = new Logger('ReloadSteamFix');
declare global {
var GamepadNavTree: any;
}
export default async function reloadFix() {
// Hack to unbreak the ui when reloading it
await sleep(4000);
if (getFocusNavController()?.m_rgAllContexts?.length == 0) {
SteamClient.URL.ExecuteSteamURL('steam://open/settings');
logger.log('Applied UI reload fix.');
}
// This steamfix does not need to deinit.
return () => {};
}
+53
View File
@@ -0,0 +1,53 @@
import { Patch, findModuleChild, replacePatch, sleep } from 'decky-frontend-lib';
import Logger from '../logger';
const logger = new Logger('RestartSteamFix');
let patch: Patch;
function rePatch() {
// If you patch anything on SteamClient within the first few seconds of the client having loaded it will get redefined for some reason, so repatch any of these changes that occur with History.listen or an interval
patch = replacePatch(window.SteamClient.User, 'StartRestart', () => SteamClient.User.StartShutdown(false));
}
export default async function restartFix() {
try {
rePatch();
// TODO type and add to frontend-lib
let History: any;
while (!History) {
History = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.m_history) return m[prop].m_history;
}
});
if (!History) {
logger.debug('Waiting 5s for history to become available.');
await sleep(5000);
}
}
function repatchIfNeeded() {
if (window.SteamClient.User.StartRestart !== patch.patchedFunction) {
rePatch();
}
}
const unlisten = History.listen(repatchIfNeeded);
// Just in case
setTimeout(repatchIfNeeded, 5000);
setTimeout(repatchIfNeeded, 10000);
return () => {
unlisten();
patch.unpatch();
};
} catch (e) {
logger.error('Error patching StartRestart', e);
}
return () => {};
}
+10 -10
View File
@@ -7,7 +7,6 @@ import Logger from './logger';
declare global {
interface Window {
__TABS_HOOK_INSTANCE: any;
securitystore: any;
}
}
@@ -36,7 +35,7 @@ class TabsHook extends Logger {
const tree = (document.getElementById('root') as any)._reactRootContainer._internalRoot.current;
let qAMRoot: any;
const findQAMRoot = (currentNode: any, iters: number): any => {
if (iters >= 55) {
if (iters >= 65) {
// currently 45
return null;
}
@@ -129,22 +128,23 @@ class TabsHook extends Logger {
let deckyTabAmount = existingTabs.reduce((prev: any, cur: any) => (cur.decky ? prev + 1 : prev), 0);
if (deckyTabAmount == this.tabs.length) {
for (let tab of existingTabs) {
if (tab?.decky) tab.panel.props.setter[0](visible);
if (tab?.decky && tab?.qAMVisibilitySetter) tab?.qAMVisibilitySetter(visible);
}
return;
}
for (const { title, icon, content, id } of this.tabs) {
existingTabs.push({
const tab: any = {
key: id,
title,
tab: icon,
decky: true,
panel: (
<QuickAccessVisibleStateProvider initial={visible} setter={[]}>
{content}
</QuickAccessVisibleStateProvider>
),
});
};
tab.panel = (
<QuickAccessVisibleStateProvider initial={visible} tab={tab}>
{content}
</QuickAccessVisibleStateProvider>
);
existingTabs.push(tab);
}
}
}
+7 -3
View File
@@ -40,11 +40,15 @@ class Toaster extends Logger {
let instance: any;
const tree = (document.getElementById('root') as any)._reactRootContainer._internalRoot.current;
const findToasterRoot = (currentNode: any, iters: number): any => {
if (iters >= 50) {
// currently 40
if (iters >= 65) {
// currently 65
return null;
}
if (currentNode?.memoizedProps?.className?.startsWith?.('toastmanager_ToastPlaceholder')) {
if (
currentNode?.memoizedProps?.className?.startsWith?.('gamepadtoasts_GamepadToastPlaceholder') ||
currentNode?.memoizedProps?.className?.startsWith?.('toastmanager_ToastPlaceholder') ||
currentNode?.memoizedProps?.className?.startsWith?.('toastmanager_ToastPopup')
) {
this.log(`Toaster root was found in ${iters} recursion cycles`);
return currentNode;
}
-7
View File
@@ -1,7 +0,0 @@
export function findSP(): Window {
// old (SP as host)
if (document.title == 'SP') return window;
// new (SP as popup)
return FocusNavController.m_ActiveContext.m_rgGamepadNavigationTrees.find((x: any) => x.m_ID == 'root_1_').Root
.Element.ownerDocument.defaultView;
}
+2 -2
View File
@@ -1,7 +1,7 @@
{
"compilerOptions": {
"module": "ESNext",
"target": "ES2020",
"target": "ES2021",
"jsx": "react",
"jsxFactory": "window.SP_REACT.createElement",
"jsxFragmentFactory": "window.SP_REACT.Fragment",
@@ -18,6 +18,6 @@
"allowSyntheticDefaultImports": true,
"skipLibCheck": true
},
"include": ["src"],
"include": ["src", "index.d.ts"],
"exclude": ["node_modules"]
}
+201
View File
@@ -0,0 +1,201 @@
"""
This module exposes various constants and helpers useful for decky plugins.
* Plugin's settings and configurations should be stored under `DECKY_PLUGIN_SETTINGS_DIR`.
* Plugin's runtime data should be stored under `DECKY_PLUGIN_RUNTIME_DIR`.
* Plugin's persistent log files should be stored under `DECKY_PLUGIN_LOG_DIR`.
Avoid writing outside of `DECKY_HOME`, storing under the suggested paths is strongly recommended.
Some basic migration helpers are available: `migrate_any`, `migrate_settings`, `migrate_runtime`, `migrate_logs`.
A logging facility `logger` is available which writes to the recommended location.
"""
__version__ = '0.1.0'
import os
import subprocess
import logging
"""
Constants
"""
HOME: str = os.getenv("HOME", default="")
"""
The home directory of the effective user running the process.
Environment variable: `HOME`.
If `root` was specified in the plugin's flags it will be `/root` otherwise the user whose home decky resides in.
e.g.: `/home/deck`
"""
USER: str = os.getenv("USER", default="")
"""
The effective username running the process.
Environment variable: `USER`.
It would be `root` if `root` was specified in the plugin's flags otherwise the user whose home decky resides in.
e.g.: `deck`
"""
DECKY_VERSION: str = os.getenv("DECKY_VERSION", default="")
"""
The version of the decky loader.
Environment variable: `DECKY_VERSION`.
e.g.: `v2.5.0-pre1`
"""
DECKY_USER: str = os.getenv("DECKY_USER", default="")
"""
The user whose home decky resides in.
Environment variable: `DECKY_USER`.
e.g.: `deck`
"""
DECKY_USER_HOME: str = os.getenv("DECKY_USER_HOME", default="")
"""
The home of the user where decky resides in.
Environment variable: `DECKY_USER_HOME`.
e.g.: `/home/deck`
"""
DECKY_HOME: str = os.getenv("DECKY_HOME", default="")
"""
The root of the decky folder.
Environment variable: `DECKY_HOME`.
e.g.: `/home/deck/homebrew`
"""
DECKY_PLUGIN_SETTINGS_DIR: str = os.getenv(
"DECKY_PLUGIN_SETTINGS_DIR", default="")
"""
The recommended path in which to store configuration files (created automatically).
Environment variable: `DECKY_PLUGIN_SETTINGS_DIR`.
e.g.: `/home/deck/homebrew/settings/decky-plugin-template`
"""
DECKY_PLUGIN_RUNTIME_DIR: str = os.getenv(
"DECKY_PLUGIN_RUNTIME_DIR", default="")
"""
The recommended path in which to store runtime data (created automatically).
Environment variable: `DECKY_PLUGIN_RUNTIME_DIR`.
e.g.: `/home/deck/homebrew/data/decky-plugin-template`
"""
DECKY_PLUGIN_LOG_DIR: str = os.getenv("DECKY_PLUGIN_LOG_DIR", default="")
"""
The recommended path in which to store persistent logs (created automatically).
Environment variable: `DECKY_PLUGIN_LOG_DIR`.
e.g.: `/home/deck/homebrew/logs/decky-plugin-template`
"""
DECKY_PLUGIN_DIR: str = os.getenv("DECKY_PLUGIN_DIR", default="")
"""
The root of the plugin's directory.
Environment variable: `DECKY_PLUGIN_DIR`.
e.g.: `/home/deck/homebrew/plugins/decky-plugin-template`
"""
DECKY_PLUGIN_NAME: str = os.getenv("DECKY_PLUGIN_NAME", default="")
"""
The name of the plugin as specified in the 'plugin.json'.
Environment variable: `DECKY_PLUGIN_NAME`.
e.g.: `Example Plugin`
"""
DECKY_PLUGIN_VERSION: str = os.getenv("DECKY_PLUGIN_VERSION", default="")
"""
The version of the plugin as specified in the 'package.json'.
Environment variable: `DECKY_PLUGIN_VERSION`.
e.g.: `0.0.1`
"""
DECKY_PLUGIN_AUTHOR: str = os.getenv("DECKY_PLUGIN_AUTHOR", default="")
"""
The author of the plugin as specified in the 'plugin.json'.
Environment variable: `DECKY_PLUGIN_AUTHOR`.
e.g.: `John Doe`
"""
DECKY_PLUGIN_LOG: str = os.path.join(DECKY_PLUGIN_LOG_DIR, "plugin.log")
"""
The path to the plugin's main logfile.
Environment variable: `DECKY_PLUGIN_LOG`.
e.g.: `/home/deck/homebrew/logs/decky-plugin-template/plugin.log`
"""
"""
Migration helpers
"""
def migrate_any(target_dir: str, *files_or_directories: str) -> dict[str, str]:
"""
Migrate files and directories to a new location and remove old locations.
Specified files will be migrated to `target_dir`.
Specified directories will have their contents recursively migrated to `target_dir`.
Returns the mapping of old -> new location.
"""
file_map: dict[str, str] = {}
for f in files_or_directories:
if not os.path.exists(f):
file_map[f] = ""
continue
if os.path.isdir(f):
src_dir = f
src_file = "."
file_map[f] = target_dir
else:
src_dir = os.path.dirname(f)
src_file = os.path.basename(f)
file_map[f] = os.path.join(target_dir, src_file)
subprocess.run(["sh", "-c", "mkdir -p \"$3\"; tar -cf - -C \"$1\" \"$2\" | tar -xf - -C \"$3\" && rm -rf \"$4\"",
"_", src_dir, src_file, target_dir, f])
return file_map
def migrate_settings(*files_or_directories: str) -> dict[str, str]:
"""
Migrate files and directories relating to plugin settings to the recommended location and remove old locations.
Specified files will be migrated to `DECKY_PLUGIN_SETTINGS_DIR`.
Specified directories will have their contents recursively migrated to `DECKY_PLUGIN_SETTINGS_DIR`.
Returns the mapping of old -> new location.
"""
return migrate_any(DECKY_PLUGIN_SETTINGS_DIR, *files_or_directories)
def migrate_runtime(*files_or_directories: str) -> dict[str, str]:
"""
Migrate files and directories relating to plugin runtime data to the recommended location and remove old locations
Specified files will be migrated to `DECKY_PLUGIN_RUNTIME_DIR`.
Specified directories will have their contents recursively migrated to `DECKY_PLUGIN_RUNTIME_DIR`.
Returns the mapping of old -> new location.
"""
return migrate_any(DECKY_PLUGIN_RUNTIME_DIR, *files_or_directories)
def migrate_logs(*files_or_directories: str) -> dict[str, str]:
"""
Migrate files and directories relating to plugin logs to the recommended location and remove old locations.
Specified files will be migrated to `DECKY_PLUGIN_LOG_DIR`.
Specified directories will have their contents recursively migrated to `DECKY_PLUGIN_LOG_DIR`.
Returns the mapping of old -> new location.
"""
return migrate_any(DECKY_PLUGIN_LOG_DIR, *files_or_directories)
"""
Logging
"""
logging.basicConfig(filename=DECKY_PLUGIN_LOG,
format='[%(asctime)s][%(levelname)s]: %(message)s',
force=True)
logger: logging.Logger = logging.getLogger()
"""The main plugin logger writing to `DECKY_PLUGIN_LOG`."""
logger.setLevel(logging.INFO)
+173
View File
@@ -0,0 +1,173 @@
"""
This module exposes various constants and helpers useful for decky plugins.
* Plugin's settings and configurations should be stored under `DECKY_PLUGIN_SETTINGS_DIR`.
* Plugin's runtime data should be stored under `DECKY_PLUGIN_RUNTIME_DIR`.
* Plugin's persistent log files should be stored under `DECKY_PLUGIN_LOG_DIR`.
Avoid writing outside of `DECKY_HOME`, storing under the suggested paths is strongly recommended.
Some basic migration helpers are available: `migrate_any`, `migrate_settings`, `migrate_runtime`, `migrate_logs`.
A logging facility `logger` is available which writes to the recommended location.
"""
__version__ = '0.1.0'
import logging
"""
Constants
"""
HOME: str
"""
The home directory of the effective user running the process.
Environment variable: `HOME`.
If `root` was specified in the plugin's flags it will be `/root` otherwise the user whose home decky resides in.
e.g.: `/home/deck`
"""
USER: str
"""
The effective username running the process.
Environment variable: `USER`.
It would be `root` if `root` was specified in the plugin's flags otherwise the user whose home decky resides in.
e.g.: `deck`
"""
DECKY_VERSION: str
"""
The version of the decky loader.
Environment variable: `DECKY_VERSION`.
e.g.: `v2.5.0-pre1`
"""
DECKY_USER: str
"""
The user whose home decky resides in.
Environment variable: `DECKY_USER`.
e.g.: `deck`
"""
DECKY_USER_HOME: str
"""
The home of the user where decky resides in.
Environment variable: `DECKY_USER_HOME`.
e.g.: `/home/deck`
"""
DECKY_HOME: str
"""
The root of the decky folder.
Environment variable: `DECKY_HOME`.
e.g.: `/home/deck/homebrew`
"""
DECKY_PLUGIN_SETTINGS_DIR: str
"""
The recommended path in which to store configuration files (created automatically).
Environment variable: `DECKY_PLUGIN_SETTINGS_DIR`.
e.g.: `/home/deck/homebrew/settings/decky-plugin-template`
"""
DECKY_PLUGIN_RUNTIME_DIR: str
"""
The recommended path in which to store runtime data (created automatically).
Environment variable: `DECKY_PLUGIN_RUNTIME_DIR`.
e.g.: `/home/deck/homebrew/data/decky-plugin-template`
"""
DECKY_PLUGIN_LOG_DIR: str
"""
The recommended path in which to store persistent logs (created automatically).
Environment variable: `DECKY_PLUGIN_LOG_DIR`.
e.g.: `/home/deck/homebrew/logs/decky-plugin-template`
"""
DECKY_PLUGIN_DIR: str
"""
The root of the plugin's directory.
Environment variable: `DECKY_PLUGIN_DIR`.
e.g.: `/home/deck/homebrew/plugins/decky-plugin-template`
"""
DECKY_PLUGIN_NAME: str
"""
The name of the plugin as specified in the 'plugin.json'.
Environment variable: `DECKY_PLUGIN_NAME`.
e.g.: `Example Plugin`
"""
DECKY_PLUGIN_VERSION: str
"""
The version of the plugin as specified in the 'package.json'.
Environment variable: `DECKY_PLUGIN_VERSION`.
e.g.: `0.0.1`
"""
DECKY_PLUGIN_AUTHOR: str
"""
The author of the plugin as specified in the 'plugin.json'.
Environment variable: `DECKY_PLUGIN_AUTHOR`.
e.g.: `John Doe`
"""
DECKY_PLUGIN_LOG: str
"""
The path to the plugin's main logfile.
Environment variable: `DECKY_PLUGIN_LOG`.
e.g.: `/home/deck/homebrew/logs/decky-plugin-template/plugin.log`
"""
"""
Migration helpers
"""
def migrate_any(target_dir: str, *files_or_directories: str) -> dict[str, str]:
"""
Migrate files and directories to a new location and remove old locations.
Specified files will be migrated to `target_dir`.
Specified directories will have their contents recursively migrated to `target_dir`.
Returns the mapping of old -> new location.
"""
def migrate_settings(*files_or_directories: str) -> dict[str, str]:
"""
Migrate files and directories relating to plugin settings to the recommended location and remove old locations.
Specified files will be migrated to `DECKY_PLUGIN_SETTINGS_DIR`.
Specified directories will have their contents recursively migrated to `DECKY_PLUGIN_SETTINGS_DIR`.
Returns the mapping of old -> new location.
"""
def migrate_runtime(*files_or_directories: str) -> dict[str, str]:
"""
Migrate files and directories relating to plugin runtime data to the recommended location and remove old locations
Specified files will be migrated to `DECKY_PLUGIN_RUNTIME_DIR`.
Specified directories will have their contents recursively migrated to `DECKY_PLUGIN_RUNTIME_DIR`.
Returns the mapping of old -> new location.
"""
def migrate_logs(*files_or_directories: str) -> dict[str, str]:
"""
Migrate files and directories relating to plugin logs to the recommended location and remove old locations.
Specified files will be migrated to `DECKY_PLUGIN_LOG_DIR`.
Specified directories will have their contents recursively migrated to `DECKY_PLUGIN_LOG_DIR`.
Returns the mapping of old -> new location.
"""
"""
Logging
"""
logger: logging.Logger
"""The main plugin logger writing to `DECKY_PLUGIN_LOG`."""
+1 -1
View File
@@ -2,4 +2,4 @@ aiohttp==3.8.1
aiohttp-jinja2==1.5.0
aiohttp_cors==0.7.0
watchdog==2.1.7
certifi==2022.6.15
certifi==2022.12.7