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6 Commits

Author SHA1 Message Date
AAGaming 0e5d991c8d add patch caching 2022-12-31 23:27:04 -05:00
AAGaming 0fe3282828 make that actually work lol 2022-12-31 22:52:37 -05:00
AAGaming 335d38e12b add * option for route in itempatches 2022-12-31 22:46:39 -05:00
AAGaming d762860eac missed this 2022-12-31 22:00:38 -05:00
AAGaming fdbc508fa8 Main menu and overlay patching API 2022-12-31 21:53:39 -05:00
AAGaming 81fbd0f83f Fix reloading UI on updates and restarting steam 2022-12-29 23:46:47 -05:00
21 changed files with 594 additions and 321 deletions
+36
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@@ -0,0 +1,36 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
labels: bug
assignees: ''
---
**Description**
[A clear and concise description of what the bug is.]
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Expected behavior**
[A clear and concise description of what you expected to happen.]
**Screenshots**
[If applicable, add screenshots to help explain your problem.]
**Version information**
- SteamOS Version: ``[Run ``uname -a`` and place the output here. Leave the single quotations outside.]``
- Selected Update Channel: [Stable, Beta or Preview.]
**Logs**
[Please reboot your deck (if possible) when attempting to recreate the issue, then run
``cd ~ && journalctl -b0 -u plugin_loader.service > backendlog.txt``. This will save the log file to ``~`` aka ``/home/deck``. Please upload the file here in place of this textblock.]
**Additional context**
Have you modified the read-only filesystem at any point?
[Yes or No.]
-73
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@@ -1,73 +0,0 @@
name: Bug report
description: File a bug/issue
title: "[BUG] <title>"
labels: [bug]
body:
- type: checkboxes
id: low-effort-checks
attributes:
label: Please confirm
description: Issues without all checks may be ignored/closed.
options:
- label: I have searched existing issues
- label: This issue is not a duplicate of an existing one
- label: I have checked the [common issues section in the readme file](https://github.com/SteamDeckHomebrew/decky-loader#-common-issues)
- type: textarea
attributes:
label: Bug Report Description
description: A clear and concise description of what the bug is and if possible, the steps you used to get to the bug. If appropriate, include screenshots or videos.
placeholder: |
When I try to use ...
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
validations:
required: true
- type: textarea
attributes:
label: Expected Behaviour
description: A brief description of the expected behavior.
placeholder: It should be ...
validations:
required: true
- type: input
attributes:
label: SteamOS version
# description: Can be found with `uname -a`
# placeholder: "Linux steamdeck 5.13.0-valve36-1-neptune #1 SMP PREEMPT Mon, 19 Dec 2022 23:39:41 +0000 x86_64 GNU/Linux"
placeholder: "SteamOS 3.4.3 Stable"
validations:
required: true
- type: dropdown
attributes:
label: Selected Update Channel
description: Which branch of Decky are you on?
multiple: false
options:
- Stable
- Prerelease
validations:
required: true
- type: input
attributes:
label: Have you modified the read-only filesystem at any point?
description: Describe how here, if you haven't done anything you can leave this blank
placeholder: Yes, I've installed neofetch via pacman.
validations:
required: false
- type: textarea
attributes:
label: Logs
description: Please reboot your deck (if possible) when attempting to recreate the issue, then run ``cd ~ && journalctl -b0 -u plugin_loader.service > deckylog.txt``. This will save the log file to ``~`` aka ``/home/deck``. Please upload the file here
placeholder: deckylog.txt
validations:
required: false
-5
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@@ -1,5 +0,0 @@
blank_issues_enabled: false
contact_links:
- name: Steam Deck Homebrew Discord Server
url: https://discord.gg/ZU74G2NJzk
about: Please ask and answer questions here.
+1 -1
View File
@@ -396,7 +396,7 @@ async def get_tab_lambda(test) -> Tab:
async def get_gamepadui_tab() -> Tab:
tabs = await get_tabs()
tab = next((i for i in tabs if ("https://steamloopback.host/routes/" in i.url and (i.title == "Steam Shared Context presented by Valve™" or i.title == "Steam" or i.title == "SP"))), None)
tab = next((i for i in tabs if ("https://steamloopback.host/routes/" in i.url and (i.title == "Steam" or i.title == "SP"))), None)
if not tab:
raise ValueError(f"GamepadUI Tab not found")
return tab
+9 -9
View File
@@ -168,15 +168,15 @@ class PluginManager:
async def inject_javascript(self, tab: Tab, first=False, request=None):
logger.info("Loading Decky frontend!")
try:
# if first:
# if await tab.has_global_var("deckyHasLoaded", False):
# tabs = await get_tabs()
# for t in tabs:
# if t.title != "Steam" and t.title != "SP":
# logger.debug("Closing tab: " + getattr(t, "title", "Untitled"))
# await t.close()
# await sleep(0.5)
await tab.evaluate_js("try{if (window.deckyHasLoaded){setTimeout(() => SteamClient.User.StartShutdown(false), 100)}else{window.deckyHasLoaded = true;(async()=>{try{while(!window.SP_REACT){await new Promise(r => setTimeout(r, 10))};await import('http://localhost:1337/frontend/index.js')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}", False, False, False)
if first:
if await tab.has_global_var("deckyHasLoaded", False):
tabs = await get_tabs()
for t in tabs:
if not t.title or (t.title != "Steam" and t.title != "SP"):
logger.debug("Closing tab: " + getattr(t, "title", "Untitled"))
await t.close()
await sleep(0.5)
await tab.evaluate_js("try{if (window.deckyHasLoaded){setTimeout(() => location.reload(), 100)}else{window.deckyHasLoaded = true;(async()=>{try{while(!window.SP_REACT){await new Promise(r => setTimeout(r, 10))};await import('http://localhost:1337/frontend/index.js')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}", False, False, False)
except:
logger.info("Failed to inject JavaScript into tab\n" + format_exc())
pass
-8
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@@ -1,8 +0,0 @@
#!/usr/bin/env xdg-open
[Desktop Entry]
Name=Install Decky
Exec=sh -c 'curl -O --output-dir /tmp/ https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/dist/user_install_script.sh 2> /dev/null && bash /tmp/user_install_script.sh'
Icon=steamdeck-gaming-return
Terminal=true
Type=Application
StartupNotify=false
-1
View File
@@ -11,7 +11,6 @@ HOMEBREW_FOLDER="${USER_DIR}/homebrew"
rm -rf "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/plugins"
touch "${USER_DIR}/.steam/steam/.cef-enable-remote-debugging"
# Download latest release and install it
RELEASE=$(curl -s 'https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases' | jq -r "first(.[] | select(.prerelease == "true"))")
-1
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@@ -11,7 +11,6 @@ HOMEBREW_FOLDER="${USER_DIR}/homebrew"
rm -rf "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/plugins"
touch "${USER_DIR}/.steam/steam/.cef-enable-remote-debugging"
# Download latest release and install it
RELEASE=$(curl -s 'https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases' | jq -r "first(.[] | select(.prerelease == "false"))")
-164
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@@ -1,164 +0,0 @@
#!/bin/sh
# if a password was set by decky, this will run when the program closes
temp_pass_cleanup() {
echo $PASS | sudo -S -k passwd -d deck
}
# if the script is not root yet, get the password and rerun as root
if (( $EUID != 0 )); then
PASS_STATUS=$(passwd -S deck 2> /dev/null)
if [ "$PASS_STATUS" = "" ]; then
echo "Deck user not found. Continuing anyway, as it probably just means user is on a non-steamos system."
fi
if [ "${PASS_STATUS:5:2}" = "NP" ]; then # if no password is set
if ( zenity --title="Decky Installer" --width=300 --height=200 --question --text="You appear to have not set an admin password.\nDecky can still install by temporarily setting your password to 'Decky!' and continuing, then removing it when the installer finishes\nAre you okay with that?" ); then
yes "Decky!" | passwd deck
trap temp_pass_cleanup EXIT # make sure password is removed when application closes
PASS="Decky!"
else exit 1; fi
else
# get password
FINISHED="false"
while [ "$FINISHED" != "true" ]; do
PASS=$(zenity --title="Decky Installer" --width=300 --height=100 --entry --hide-text --text="Enter your sudo/admin password")
if [[ $? -eq 1 ]] || [[ $? -eq 5 ]]; then
exit 1
fi
if ( echo "$PASS" | sudo -S -k true ); then
FINISHED="true"
else
zenity --title="Decky Installer" --width=150 --height=40 --info --text "Incorrect Password"
fi
done
fi
if ! [ $USER = "deck" ]; then
zenity --title="Decky Installer" --width=300 --height=100 --warning --text "You appear to not be on a deck.\nDecky should still mostly work, but you may not get full functionality."
fi
# get user dir before rerunning as root, otherwise it'll just be 'home/root'
USER_DIR="$(getent passwd $USER | cut -d: -f6)"
HOMEBREW_FOLDER="${USER_DIR}/homebrew"
echo "$PASS" | sudo -S -k sh "$0" "$USER_DIR" "$HOMEBREW_FOLDER" # rerun script as root
exit 1
fi
# all code below should be run as root
USER_DIR=$1
HOMEBREW_FOLDER=$2
# if decky is already installed, then also add an 'uninstall' prompt
if [[ -f "${USER_DIR}/homebrew/services/PluginLoader" ]] ; then
BRANCH=$(zenity --title="Decky Installer" --width=360 --height=170 --list --radiolist --text "Select Option:" --hide-header --column "Buttons" --column "Choice" --column "Info" TRUE "release" "(Recommended option)" FALSE "prerelease" "(May be unstable)" FALSE "uninstall decky loader" "")
else
BRANCH=$(zenity --title="Decky Installer" --width=300 --height=100 --list --radiolist --text "Select Branch:" --hide-header --column "Buttons" --column "Choice" --column "Info" TRUE "release" "(Recommended option)" FALSE "prerelease" "(May be unstable)" )
fi
if [[ $? -eq 1 ]] || [[ $? -eq 5 ]]; then
exit 1
fi
# uninstall if uninstall option was selected
if [ "$BRANCH" == "uninstall decky loader" ] ; then
(
echo "30" ; echo "# Disabling and removing services" ;
sudo systemctl disable --now plugin_loader.service > /dev/null
sudo rm -f "${USER_DIR}/.config/systemd/user/plugin_loader.service"
sudo rm -f "/etc/systemd/system/plugin_loader.service"
echo "60" ; echo "# Removing Temporary Files" ;
rm -rf "/tmp/plugin_loader"
rm -rf "/tmp/user_install_script.sh"
echo "90" ; echo "# Cleaning services folder" ;
sudo rm "${HOMEBREW_FOLDER}/services/PluginLoader"
echo "100" ; echo "# Uninstall finished, installer can now be closed";
) |
zenity --progress \
--title="Decky Installer" \
--width=300 --height=100 \
--text="Uninstalling..." \
--percentage=0 \
--no-cancel
exit 1
fi
# otherwise install decky loader
(
echo "15" ; echo "# Creating file structure" ;
rm -rf "${HOMEBREW_FOLDER}/services"
sudo mkdir -p "${HOMEBREW_FOLDER}/services"
sudo mkdir -p "${HOMEBREW_FOLDER}/plugins"
touch "${USER_DIR}/.steam/steam/.cef-enable-remote-debugging"
echo "30" ; echo "# Finding latest $BRANCH";
if [ $BRANCH = 'prerelease' ] ; then
RELEASE=$(curl -s 'https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases' | jq -r "first(.[] | select(.prerelease == "true"))")
else
RELEASE=$(curl -s 'https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases' | jq -r "first(.[] | select(.prerelease == "false"))")
fi
read VERSION DOWNLOADURL < <(echo $(jq -r '.tag_name, .assets[].browser_download_url' <<< ${RELEASE}))
echo "45" ; echo "# Installing version $VERSION" ;
curl -L $DOWNLOADURL -o ${HOMEBREW_FOLDER}/services/PluginLoader 2>&1 | stdbuf -oL tr '\r' '\n' | sed -u 's/^ *\([0-9][0-9]*\).*\( [0-9].*$\)/\1\n#Download Speed\:\2/' | zenity --progress --title "Downloading Decky" --text="Download Speed: 0" --width=300 --height=100 --auto-close --no-cancel 2>/dev/null
chmod +x ${HOMEBREW_FOLDER}/services/PluginLoader
echo $VERSION > ${HOMEBREW_FOLDER}/services/.loader.version
echo "70" ; echo "# Kiling plugin_loader if it exists" ;
systemctl --user stop plugin_loader 2> /dev/null
systemctl --user disable plugin_loader 2> /dev/null
systemctl stop plugin_loader 2> /dev/null
systemctl disable plugin_loader 2> /dev/null
echo "85" ; echo "# Setting up systemd" ;
curl -L https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/dist/plugin_loader-${BRANCH}.service --output ${HOMEBREW_FOLDER}/services/plugin_loader-${BRANCH}.service
cat > "${HOMEBREW_FOLDER}/services/plugin_loader-backup.service" <<- EOM
[Unit]
Description=SteamDeck Plugin Loader
After=network-online.target
Wants=network-online.target
[Service]
Type=simple
User=root
Restart=always
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
KillSignal=SIGKILL
Environment=PLUGIN_PATH=${HOMEBREW_FOLDER}/plugins
Environment=LOG_LEVEL=INFO
[Install]
WantedBy=multi-user.target
EOM
# if .service file doesn't exist for whatever reason, use backup file instead
if [[ -f "${HOMEBREW_FOLDER}/services/plugin_loader-${BRANCH}.service" ]]; then
printf "Grabbed latest ${BRANCH} service.\n"
sed -i -e "s|\${HOMEBREW_FOLDER}|${HOMEBREW_FOLDER}|" "${HOMEBREW_FOLDER}/services/plugin_loader-${BRANCH}.service"
cp -f "${HOMEBREW_FOLDER}/services/plugin_loader-${BRANCH}.service" "/etc/systemd/system/plugin_loader.service"
else
printf "Could not curl latest ${BRANCH} systemd service, using built-in service as a backup!\n"
rm -f "/etc/systemd/system/plugin_loader.service"
cp "${HOMEBREW_FOLDER}/services/plugin_loader-backup.service" "/etc/systemd/system/plugin_loader.service"
fi
mkdir -p ${HOMEBREW_FOLDER}/services/.systemd
cp ${HOMEBREW_FOLDER}/services/plugin_loader-${BRANCH}.service ${HOMEBREW_FOLDER}/services/.systemd/plugin_loader-${BRANCH}.service
cp ${HOMEBREW_FOLDER}/services/plugin_loader-backup.service ${HOMEBREW_FOLDER}/services/.systemd/plugin_loader-backup.service
rm ${HOMEBREW_FOLDER}/services/plugin_loader-backup.service ${HOMEBREW_FOLDER}/services/plugin_loader-${BRANCH}.service
systemctl daemon-reload
systemctl start plugin_loader
systemctl enable plugin_loader
echo "100" ; echo "# Install finished, installer can now be closed";
) |
zenity --progress \
--title="Decky Installer" \
--width=300 --height=100 \
--text="Installing..." \
--percentage=0 \
--no-cancel # not actually sure how to make the cancel work properly, so it's just not there unless someone else can figure it out
if [ "$?" = -1 ] ; then
zenity --title="Decky Installer" --width=150 --height=70 --error --text="Download interrupted."
fi
+12 -15
View File
@@ -1,30 +1,27 @@
import commonjs from '@rollup/plugin-commonjs';
import json from '@rollup/plugin-json';
import { nodeResolve } from '@rollup/plugin-node-resolve';
import externalGlobals from "rollup-plugin-external-globals";
import del from 'rollup-plugin-delete'
import replace from '@rollup/plugin-replace';
import typescript from '@rollup/plugin-typescript';
import { defineConfig } from 'rollup';
import del from 'rollup-plugin-delete';
import externalGlobals from 'rollup-plugin-external-globals';
const hiddenWarnings = [
"THIS_IS_UNDEFINED",
"EVAL"
];
const hiddenWarnings = ['THIS_IS_UNDEFINED', 'EVAL'];
export default defineConfig({
input: 'src/index.tsx',
plugins: [
del({ targets: "../backend/static/*", force: true }),
del({ targets: '../backend/static/*', force: true }),
commonjs(),
nodeResolve(),
externalGlobals({
react: 'SP_REACT',
'react-dom': 'SP_REACTDOM',
// hack to shut up react-markdown
'process': '{cwd: () => {}}',
'path': '{dirname: () => {}, join: () => {}, basename: () => {}, extname: () => {}}',
'url': '{fileURLToPath: (f) => f}'
process: '{cwd: () => {}}',
path: '{dirname: () => {}, join: () => {}, basename: () => {}, extname: () => {}}',
url: '{fileURLToPath: (f) => f}',
}),
typescript(),
json(),
@@ -38,11 +35,11 @@ export default defineConfig({
dir: '../backend/static',
format: 'esm',
chunkFileNames: (chunkInfo) => {
return 'chunk-[hash].js'
}
return 'chunk-[hash].js';
},
},
onwarn: function ( message, handleWarning ) {
if (hiddenWarnings.some(warning => message.code === warning)) return;
onwarn: function (message, handleWarning) {
if (hiddenWarnings.some((warning) => message.code === warning)) return;
handleWarning(message);
}
},
});
@@ -14,13 +14,13 @@ export class DeckyGlobalComponentsState {
return { components: this._components };
}
addComponent(path: string, component: FC) {
this._components.set(path, component);
addComponent(name: string, component: FC) {
this._components.set(name, component);
this.notifyUpdate();
}
removeComponent(path: string) {
this._components.delete(path);
removeComponent(name: string) {
this._components.delete(name);
this.notifyUpdate();
}
@@ -30,8 +30,8 @@ export class DeckyGlobalComponentsState {
}
interface DeckyGlobalComponentsContext extends PublicDeckyGlobalComponentsState {
addComponent(path: string, component: FC): void;
removeComponent(path: string): void;
addComponent(name: string, component: FC): void;
removeComponent(name: string): void;
}
const DeckyGlobalComponentsContext = createContext<DeckyGlobalComponentsContext>(null as any);
+147
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@@ -0,0 +1,147 @@
import { CustomMainMenuItem, ItemPatch, OverlayPatch } from 'decky-frontend-lib';
import { FC, ReactNode, createContext, useContext, useEffect, useState } from 'react';
interface PublicDeckyMenuState {
items: Set<CustomMainMenuItem>;
itemPatches: Map<string, Set<ItemPatch>>;
overlayPatches: Set<OverlayPatch>;
overlayComponents: Set<ReactNode>;
}
export class DeckyMenuState {
private _items = new Set<CustomMainMenuItem>();
private _itemPatches = new Map<string, Set<ItemPatch>>();
private _overlayPatches = new Set<OverlayPatch>();
private _overlayComponents = new Set<ReactNode>();
public eventBus = new EventTarget();
publicState(): PublicDeckyMenuState {
return {
items: this._items,
itemPatches: this._itemPatches,
overlayPatches: this._overlayPatches,
overlayComponents: this._overlayComponents,
};
}
addItem(item: CustomMainMenuItem) {
this._items.add(item);
this.notifyUpdate();
return item;
}
addPatch(path: string, patch: ItemPatch) {
let patchList = this._itemPatches.get(path);
if (!patchList) {
patchList = new Set();
this._itemPatches.set(path, patchList);
}
patchList.add(patch);
this.notifyUpdate();
return patch;
}
addOverlayPatch(patch: OverlayPatch) {
this._overlayPatches.add(patch);
this.notifyUpdate();
return patch;
}
addOverlayComponent(component: ReactNode) {
this._overlayComponents.add(component);
this.notifyUpdate();
return component;
}
removePatch(path: string, patch: ItemPatch) {
const patchList = this._itemPatches.get(path);
patchList?.delete(patch);
if (patchList?.size == 0) {
this._itemPatches.delete(path);
}
this.notifyUpdate();
}
removeItem(item: CustomMainMenuItem) {
this._items.delete(item);
this.notifyUpdate();
return item;
}
removeOverlayPatch(patch: OverlayPatch) {
this._overlayPatches.delete(patch);
this.notifyUpdate();
}
removeOverlayComponent(component: ReactNode) {
this._overlayComponents.delete(component);
this.notifyUpdate();
}
private notifyUpdate() {
this.eventBus.dispatchEvent(new Event('update'));
}
}
interface DeckyMenuStateContext extends PublicDeckyMenuState {
addItem: DeckyMenuState['addItem'];
addPatch: DeckyMenuState['addPatch'];
addOverlayPatch: DeckyMenuState['addOverlayPatch'];
addOverlayComponent: DeckyMenuState['addOverlayComponent'];
removePatch: DeckyMenuState['removePatch'];
removeOverlayPatch: DeckyMenuState['removeOverlayPatch'];
removeOverlayComponent: DeckyMenuState['removeOverlayComponent'];
removeItem: DeckyMenuState['removeItem'];
}
const DeckyMenuStateContext = createContext<DeckyMenuStateContext>(null as any);
export const useDeckyMenuState = () => useContext(DeckyMenuStateContext);
interface Props {
deckyMenuState: DeckyMenuState;
}
export const DeckyMenuStateContextProvider: FC<Props> = ({ children, deckyMenuState }) => {
const [publicDeckyMenuState, setPublicDeckyMenuState] = useState<PublicDeckyMenuState>({
...deckyMenuState.publicState(),
});
useEffect(() => {
function onUpdate() {
setPublicDeckyMenuState({ ...deckyMenuState.publicState() });
}
deckyMenuState.eventBus.addEventListener('update', onUpdate);
return () => deckyMenuState.eventBus.removeEventListener('update', onUpdate);
}, []);
const addItem = deckyMenuState.addItem.bind(deckyMenuState);
const addPatch = deckyMenuState.addPatch.bind(deckyMenuState);
const addOverlayPatch = deckyMenuState.addOverlayPatch.bind(deckyMenuState);
const addOverlayComponent = deckyMenuState.addOverlayComponent.bind(deckyMenuState);
const removePatch = deckyMenuState.removePatch.bind(deckyMenuState);
const removeOverlayPatch = deckyMenuState.removeOverlayPatch.bind(deckyMenuState);
const removeOverlayComponent = deckyMenuState.removeOverlayComponent.bind(deckyMenuState);
const removeItem = deckyMenuState.removeItem.bind(deckyMenuState);
return (
<DeckyMenuStateContext.Provider
value={{
...publicDeckyMenuState,
addItem,
addPatch,
addOverlayPatch,
addOverlayComponent,
removePatch,
removeOverlayPatch,
removeOverlayComponent,
removeItem,
}}
>
{children}
</DeckyMenuStateContext.Provider>
);
};
@@ -1,4 +1,8 @@
import { Patch, findModuleChild, replacePatch } from 'decky-frontend-lib';
import { Patch, findModuleChild, replacePatch, sleep } from 'decky-frontend-lib';
import Logger from '../../../../logger';
const logger = new Logger('LibraryPatch');
declare global {
interface Window {
@@ -10,36 +14,44 @@ declare global {
let patch: Patch;
function rePatch() {
// If you patch anything on SteamClient within the first few seconds of the client having loaded it will get redefined for some reason, so repatch any of these changes that occur within the first 20s of the last patch
// If you patch anything on SteamClient within the first few seconds of the client having loaded it will get redefined for some reason, so repatch any of these changes that occur with History.listen or an interval
patch = replacePatch(window.SteamClient.Apps, 'PromptToChangeShortcut', async ([appid]: number[]) => {
try {
const details = window.appDetailsStore.GetAppDetails(appid);
console.log(details);
logger.debug('game details', details);
// strShortcutStartDir
const file = await window.DeckyPluginLoader.openFilePicker(details.strShortcutStartDir.replaceAll('"', ''));
console.log('user selected', file);
logger.debug('user selected', file);
window.SteamClient.Apps.SetShortcutExe(appid, JSON.stringify(file.path));
const pathArr = file.path.split('/');
pathArr.pop();
const folder = pathArr.join('/');
window.SteamClient.Apps.SetShortcutStartDir(appid, JSON.stringify(folder));
} catch (e) {
console.error(e);
logger.error(e);
}
});
}
// TODO type and add to frontend-lib
const History = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.m_history) return m[prop].m_history;
}
});
export default async function libraryPatch() {
try {
rePatch();
// TODO type and add to frontend-lib
let History: any;
while (!History) {
History = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.m_history) return m[prop].m_history;
}
});
if (!History) {
logger.debug('Waiting 5s for history to become available.');
await sleep(5000);
}
}
const unlisten = History.listen(() => {
if (window.SteamClient.Apps.PromptToChangeShortcut !== patch.patchedFunction) {
rePatch();
@@ -47,11 +59,11 @@ export default async function libraryPatch() {
});
return () => {
patch.unpatch();
unlisten();
patch.unpatch();
};
} catch (e) {
console.error('Error patching library file picker', e);
logger.error('Error patching library file picker', e);
}
return () => {};
}
+235
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@@ -0,0 +1,235 @@
import {
CustomMainMenuItem,
ItemPatch,
MainMenuItem,
OverlayPatch,
afterPatch,
findInReactTree,
sleep,
} from 'decky-frontend-lib';
import { FC } from 'react';
import { ReactNode, cloneElement, createElement } from 'react';
import { DeckyMenuState, DeckyMenuStateContextProvider, useDeckyMenuState } from './components/DeckyMenuState';
import Logger from './logger';
declare global {
interface Window {
__MENU_HOOK_INSTANCE: any;
}
}
class MenuHook extends Logger {
private menuRenderer?: any;
private originalRenderer?: any;
private menuState: DeckyMenuState = new DeckyMenuState();
constructor() {
super('MenuHook');
this.log('Initialized');
window.__MENU_HOOK_INSTANCE?.deinit?.();
window.__MENU_HOOK_INSTANCE = this;
}
init() {
const tree = (document.getElementById('root') as any)._reactRootContainer._internalRoot.current;
let outerMenuRoot: any;
const findMenuRoot = (currentNode: any, iters: number): any => {
if (iters >= 60) {
// currently 54
return null;
}
if (currentNode?.memoizedProps?.navID == 'MainNavMenuContainer') {
this.log(`Menu root was found in ${iters} recursion cycles`);
return currentNode;
}
if (currentNode.child) {
let node = findMenuRoot(currentNode.child, iters + 1);
if (node !== null) return node;
}
if (currentNode.sibling) {
let node = findMenuRoot(currentNode.sibling, iters + 1);
if (node !== null) return node;
}
return null;
};
(async () => {
outerMenuRoot = findMenuRoot(tree, 0);
while (!outerMenuRoot) {
this.error(
'Failed to find Menu root node, reattempting in 5 seconds. A developer may need to increase the recursion limit.',
);
await sleep(5000);
outerMenuRoot = findMenuRoot(tree, 0);
}
this.log('found outermenuroot', outerMenuRoot);
const menuRenderer = outerMenuRoot.return;
this.menuRenderer = menuRenderer;
this.originalRenderer = menuRenderer.type;
let toReplace = new Map<string, ReactNode>();
let alreadyPatched = new Map<string, { total: number; node: ReactNode }>();
let patchedInnerMenu: any;
let overlayComponentManager: any;
const DeckyOverlayComponentManager = () => {
const { overlayComponents } = useDeckyMenuState();
return <>{overlayComponents.values()}</>;
};
const DeckyInnerMenuWrapper = (props: { innerProps: any }) => {
const { overlayPatches } = useDeckyMenuState();
const rendererRet = this.originalRenderer(props.innerProps);
// Find the first array of children, this contains [mainmenu, overlay]
const childArray = findInReactTree(rendererRet, (x) => x?.[0]?.type);
// Insert the overlay components manager
if (!overlayComponentManager) {
overlayComponentManager = <DeckyOverlayComponentManager />;
}
childArray.push(overlayComponentManager);
// This must be cached in patchedInnerMenu to prevent re-renders
if (patchedInnerMenu) {
childArray[0].type = patchedInnerMenu;
} else {
afterPatch(childArray[0], 'type', (_, ret) => {
const { itemPatches, items } = useDeckyMenuState();
const itemList = ret.props.children;
// Add custom menu items
if (items.size > 0) {
const button = findInReactTree(ret.props.children, (x) =>
x?.type?.toString()?.includes('exactRouteMatch:'),
);
const MenuItemComponent: FC<MainMenuItem> = button.type;
items.forEach((item) => {
let realIndex = 0; // there are some non-item things in the array
let count = 0;
itemList.forEach((i: any) => {
if (count == item.index) return;
if (i?.type == MenuItemComponent) count++;
realIndex++;
});
itemList.splice(realIndex, 0, createElement(MenuItemComponent, item));
});
}
// Apply and revert patches
itemList.forEach((item: { props: MainMenuItem }, index: number) => {
if (!item?.props?.route) return;
const replaced = toReplace.get(item?.props?.route as string);
if (replaced) {
itemList[index] = replaced;
toReplace.delete(item?.props.route as string);
}
if (item?.props?.route && (itemPatches.has(item.props.route as string) || itemPatches.has('*'))) {
if (
item?.props?.route &&
alreadyPatched.has(item.props.route) &&
alreadyPatched.get(item.props.route)?.total ==
(itemPatches.get(item.props.route)?.size || 0) + (itemPatches.get('*')?.size || 0)
) {
const patched = alreadyPatched.get(item.props.route);
this.debug('found already patched', patched);
itemList[index] = patched?.node;
return;
}
toReplace.set(item?.props?.route as string, itemList[index]);
itemPatches.get(item.props.route as string)?.forEach((patch) => {
const oType = itemList[index].type;
itemList[index] = patch({
...cloneElement(itemList[index]),
type: (props: any) => createElement(oType, props),
});
});
itemPatches.get('*')?.forEach((patch) => {
const oType = itemList[index].type;
itemList[index] = patch({
...cloneElement(itemList[index]),
type: (props: any) => createElement(oType, props),
});
});
alreadyPatched.set(item.props.route, {
total: (itemPatches.get(item.props.route)?.size || 0) + (itemPatches.get('*')?.size || 0),
node: itemList[index],
});
}
});
return ret;
});
patchedInnerMenu = childArray[0].type;
}
// Apply patches to the overlay
if (childArray[1]) {
overlayPatches.forEach((patch) => (childArray[1] = patch(childArray[1])));
}
return rendererRet;
};
const DeckyOuterMenuWrapper = (props: any) => {
return (
<DeckyMenuStateContextProvider deckyMenuState={this.menuState}>
<DeckyInnerMenuWrapper innerProps={props} />
</DeckyMenuStateContextProvider>
);
};
menuRenderer.type = DeckyOuterMenuWrapper;
if (menuRenderer.alternate) {
menuRenderer.alternate.type = menuRenderer.type;
}
this.log('Finished initial injection');
})();
}
deinit() {
this.menuRenderer.type = this.originalRenderer;
this.menuRenderer.alternate.type = this.menuRenderer.type;
}
addItem(item: CustomMainMenuItem) {
return this.menuState.addItem(item);
}
addPatch(path: string, patch: ItemPatch) {
return this.menuState.addPatch(path, patch);
}
addOverlayPatch(patch: OverlayPatch) {
return this.menuState.addOverlayPatch(patch);
}
addOverlayComponent(component: ReactNode) {
return this.menuState.addOverlayComponent(component);
}
removePatch(path: string, patch: ItemPatch) {
return this.menuState.removePatch(path, patch);
}
removeItem(item: CustomMainMenuItem) {
return this.menuState.removeItem(item);
}
removeOverlayPatch(patch: OverlayPatch) {
return this.menuState.removeOverlayPatch(patch);
}
removeOverlayComponent(component: ReactNode) {
return this.menuState.removeOverlayComponent(component);
}
}
export default MenuHook;
+9 -17
View File
@@ -1,13 +1,4 @@
import {
ConfirmModal,
ModalRoot,
Patch,
QuickAccessTab,
Router,
showModal,
sleep,
staticClasses,
} from 'decky-frontend-lib';
import { ConfirmModal, ModalRoot, QuickAccessTab, Router, showModal, sleep, staticClasses } from 'decky-frontend-lib';
import { FC, lazy } from 'react';
import { FaCog, FaExclamationCircle, FaPlug } from 'react-icons/fa';
@@ -19,8 +10,10 @@ import NotificationBadge from './components/NotificationBadge';
import PluginView from './components/PluginView';
import WithSuspense from './components/WithSuspense';
import Logger from './logger';
import MenuHook from './menu-hook';
import { Plugin } from './plugin';
import RouterHook from './router-hook';
import { deinitSteamFixes, initSteamFixes } from './steamfixes';
import { checkForUpdates } from './store';
import TabsHook from './tabs-hook';
import OldTabsHook from './tabs-hook.old';
@@ -33,13 +26,10 @@ const SettingsPage = lazy(() => import('./components/settings'));
const FilePicker = lazy(() => import('./components/modals/filepicker'));
declare global {
interface Window {}
}
class PluginLoader extends Logger {
private plugins: Plugin[] = [];
private tabsHook: TabsHook | OldTabsHook = document.title == 'SP' ? new OldTabsHook() : new TabsHook();
private menuHook: MenuHook = new MenuHook();
// private windowHook: WindowHook = new WindowHook();
private routerHook: RouterHook = new RouterHook();
public toaster: Toaster = new Toaster();
@@ -49,11 +39,10 @@ class PluginLoader extends Logger {
// stores a list of plugin names which requested to be reloaded
private pluginReloadQueue: { name: string; version?: string }[] = [];
private focusWorkaroundPatch?: Patch;
constructor() {
super(PluginLoader.name);
this.tabsHook.init();
this.menuHook.init();
this.log('Initialized');
const TabBadge = () => {
@@ -92,6 +81,8 @@ class PluginLoader extends Logger {
);
});
initSteamFixes();
initFilepickerPatches();
this.updateVersion();
@@ -184,8 +175,8 @@ class PluginLoader extends Logger {
public deinit() {
this.routerHook.removeRoute('/decky/store');
this.routerHook.removeRoute('/decky/settings');
deinitSteamFixes();
deinitFilepickerPatches();
this.focusWorkaroundPatch?.unpatch();
}
public unloadPlugin(name: string) {
@@ -322,6 +313,7 @@ class PluginLoader extends Logger {
createPluginAPI(pluginName: string) {
return {
menuHook: this.menuHook,
routerHook: this.routerHook,
toaster: this.toaster,
callServerMethod: this.callServerMethod,
+13 -5
View File
@@ -120,6 +120,8 @@ class RouterHook extends Logger {
return <>{renderedComponents}</>;
};
let globalComponents: any;
this.wrapperPatch = afterPatch(this.gamepadWrapper, 'render', (_: any, ret: any) => {
if (ret?.props?.children?.props?.children?.length == 5 || ret?.props?.children?.props?.children?.length == 4) {
const idx = ret?.props?.children?.props?.children?.length == 4 ? 1 : 2;
@@ -143,11 +145,17 @@ class RouterHook extends Logger {
this.memoizedRouter = memo(this.router.type);
this.memoizedRouter.isDeckyRouter = true;
}
ret.props.children.props.children.push(
<DeckyGlobalComponentsStateContextProvider deckyGlobalComponentsState={this.globalComponentsState}>
<DeckyGlobalComponentsWrapper />
</DeckyGlobalComponentsStateContextProvider>,
);
if (!globalComponents) {
globalComponents = (
<DeckyGlobalComponentsStateContextProvider deckyGlobalComponentsState={this.globalComponentsState}>
<DeckyGlobalComponentsWrapper />
</DeckyGlobalComponentsStateContextProvider>
);
}
ret.props.children.props.children.push(globalComponents);
ret.props.children.props.children[idx].props.children[0].type = this.memoizedRouter;
}
}
+13
View File
@@ -0,0 +1,13 @@
## What's this?
`steamfixes` contains various fixes and workaround for things Valve has broken that cause Decky issues.
## Current fixes:
- StartRestart() -> StartShutdown(false) override:
StartRestart() breaks CEF debugging, StartShutdown(false) doesn't. We can safely replace StartRestart() with StartShutdown(false) as gamescope-session will automatically restart the steam client anyway if it shuts down, bypassing the broken restart codepath. Added 12/29/2022
- ExecuteSteamURL UI reload fix:
Starting sometime in November 2022, Valve broke reloading the Steam UI pages via location.reload, as it won't properly start the UI. We can manually trigger UI startup if we detect no active input contexts by calling `SteamClient.URL.ExecuteSteamURL("steam://open/settings/")` Added 12/29/2022
+12
View File
@@ -0,0 +1,12 @@
import reloadFix from './reload';
import restartFix from './restart';
let fixes: Function[] = [];
export function deinitSteamFixes() {
fixes.forEach((deinit) => deinit());
}
export async function initSteamFixes() {
fixes.push(reloadFix());
fixes.push(await restartFix());
}
+14
View File
@@ -0,0 +1,14 @@
import Logger from '../logger';
const logger = new Logger('ReloadSteamFix');
export default function reloadFix() {
// Hack to unbreak the ui when reloading it
if (window.FocusNavController?.m_rgAllContexts?.length == 0) {
SteamClient.URL.ExecuteSteamURL('steam://open/settings');
logger.log('Applied UI reload fix.');
}
// This steamfix does not need to deinit.
return () => {};
}
+60
View File
@@ -0,0 +1,60 @@
import { Patch, findModuleChild, replacePatch, sleep } from 'decky-frontend-lib';
import Logger from '../logger';
const logger = new Logger('RestartSteamFix');
declare global {
interface Window {
SteamClient: any;
appDetailsStore: any;
}
}
let patch: Patch;
function rePatch() {
// If you patch anything on SteamClient within the first few seconds of the client having loaded it will get redefined for some reason, so repatch any of these changes that occur with History.listen or an interval
patch = replacePatch(window.SteamClient.User, 'StartRestart', () => SteamClient.User.StartShutdown(false));
}
export default async function restartFix() {
try {
rePatch();
// TODO type and add to frontend-lib
let History: any;
while (!History) {
History = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.m_history) return m[prop].m_history;
}
});
if (!History) {
logger.debug('Waiting 5s for history to become available.');
await sleep(5000);
}
}
function repatchIfNeeded() {
if (window.SteamClient.User.StartRestart !== patch.patchedFunction) {
rePatch();
}
}
const unlisten = History.listen(repatchIfNeeded);
// Just in case
setTimeout(repatchIfNeeded, 5000);
setTimeout(repatchIfNeeded, 10000);
return () => {
unlisten();
patch.unpatch();
};
} catch (e) {
logger.error('Error patching StartRestart', e);
}
return () => {};
}
-1
View File
@@ -7,7 +7,6 @@ import Logger from './logger';
declare global {
interface Window {
__TABS_HOOK_INSTANCE: any;
securitystore: any;
}
}