Compare commits

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297 Commits

Author SHA1 Message Date
Party Wumpus 0c83c9a2b5 Bump DFL to 3.20.7 (#449) 2023-05-10 22:12:27 +01:00
Marco Rodolfi 6b14f08d59 Hotfix: wrong variable name for English translation (#444) 2023-05-09 15:40:57 -07:00
Marco Rodolfi 089e6b086c Small fix: handle missing localization in backend plus a small typo in the english language (#443)
* Hotfix for i18n where the detector was overriding localStorage

* Please, pnpm, cooperate

* Small fix regarding the backend getting hammered when switching to not supported languages plus a small english typo
2023-05-04 16:46:00 +01:00
Marco Rodolfi 08d5c942a4 Hotfix for i18n where the detector was overriding localStorage (#439)
* Hotfix for i18n where the detector was overriding localStorage

* Please, pnpm, cooperate
2023-05-03 21:51:18 +01:00
Marco Rodolfi 35e7c80835 [Feature] Implement internazionalization for Decky Loader (#361)
* First iteration for internationalization of the loader

* First iteration for internationalization of the loader

* Cleanup node mess

* Cleanup node mess pt2

* Additional touches

* Latest decky changed merged into i18n and updated translation.

* Styling fixes

* Initial backend hosting implementation

* Added correct url path of the loopback server.

* Added correct url path of the loopback server.

* Some better namespaced text.

* Added whitelist for locales path.

* Refactor languages and fix hooks logic bugs.

* Small typo in language translation structure.

* Working backend, automatically swtich languages with steam and language fixes.

* Fix to languages

* Key fixes

* Additional language fixes.

* Additional json changes

* Final text revision and added a vscode tasks to automatically extract text from code.

* Typo in the middleware

* Remove unused imports

* Cleanup whitespaces.

* Import changes

* Revert "Import changes"

This reverts commit 8e8231950f.

* Update index.d.ts

* Clean up unused imports

* Delete pnpm-lock.yaml

* Update rollup.config.js

* Update PluginInstallModal.tsx

* Update index.tsx

* Update plugin-loader.tsx

* Update plugin-loader.tsx

* Revert "Delete pnpm-lock.yaml"

This reverts commit 3a39f36f21.

* Additional strings reworks.

* Fixes for issues coming from github merge.

* Fixes for master

* Styling fixes

* Styling pt2

* Missed a few strings in master,

* Styling fixes

* Additional master merge fixes.

* Final cleanup and adaptation to master.

* Final empty language cleanup and few string added

* Small changes to italian translation

* Disabled translation on a few components inside plugin-loader for missing react hooks.

* Fixed passing tag to translation.

* Disable debug output for reducing console spam.

* Return correct content type

* Small italian language change

* Added support for country code

* Fixed missing translation for uninstall popup.

* Fix class name shenanigans for  toast notification

* Update dependencies

* Fixed github workflow to include the new locales folder

* Update dependencies to latest version (unless it's React) and fixed the new small errors that cropped up

* Missed a file name change

* Updated dev dependencies to latest version

* Missed a few dev dependencies

* Revert "Update dependencies to latest version (unless it's React) and fixed the new small errors that cropped up"

Messed up merge with a different main branch

* Messed up deletion of rollup config.

* Fix broken pnpm lock file

* Missed a localized string during the merge

* Fixed a parameter mistake in the uninstall text parameter

* Fix pnpm random issues

* Small italian language tweaks

* Fix wrong parameter passed to the uninstall function call

* Another fix on a wrong function parameter

* Additional translation text on the store and branch selection channels

* Changed the default type passed to map to being able to index the two arrays.

* Reverted and reworked the last changes

* Distinguish events in UI for installing vs reinstalling plugins

* Additional fixes for reinstall prompt

* Revert the use of intevalPlural since the parser doesn't seem to support that.

* Missed a routing path in the backend

* Small bugfixes

* Small fixes

* Correctly adding the parameter to the request headers.

* Refactoring of the UI popup modal

* Fix pnpm shenanigans

* Final fixes for the install UI localization

* Clean up unnedeed backend code

* Small rework on text selection.

* Cleaned up parser configuration

* Removed extracttext dependency to pnpmsetup

* Merged translation and cleaned up parser

* Fixed JSON structure after manual merge.

* Added translation to the file picker

* Revert changes to PluginInstallModal

* Reworked the text modal for the final time

* Missed the proper linted text

* Missed the backend change

* Final branch cleanup

* Fixed small translation bleeding

Caused from the manual merge of _old.json files.

* fix extra space in browser.py

* fix extra newline in plugin-loader.tsx

* Cleanup i18next-parser.config.mjs

* Update plugin-loader.tsx

* Cleanup language files

* Better labeling of text

* Fixed language typos in BranchSelect

* Fixed language typos in StoreSelect

* Cleanup plugin-loader.tsx from unused imports

* Removed the path bypass since I'm using authentication from the frontend.

* Reimplemented this component as a functional component.

* Updated dependencies and lockfile

* Removed static route from main.py

Already handled in loader.py

* Small italian coherency fixes

* Fix small typography fixes on plugin name uninstall

* Fixed italian typo on removal popup

* Reenabled manual escaping value in i18next

* Set to fallback to the default language if the string in the JSON file is empty.

* Fixed pnpm wankery

* Added a missed italian text translation string

---------

Co-authored-by: AAGaming <aa@mail.catvibers.me>
2023-05-02 16:42:39 +01:00
AAGaming caf37d681f Fix tab jank on latest steam beta 2023-04-28 22:29:46 -04:00
EMERALD 93151e4e5e Add file picker plugin install, plugin installs to developer page (#405) 2023-04-25 19:20:39 -07:00
suchmememanyskill d6f336d84b Feat/configurable paths (#404) 2023-04-24 20:12:42 -07:00
Beebles 4777963b65 Make patch notes modal only show current branch (#429) 2023-04-23 17:18:54 -07:00
Party Wumpus fc193f98db Fix browser.py (#431) 2023-04-21 20:14:34 -07:00
Travis Lane a07e4d6fe6 fix: version is no longer missing from plugin list (#417) 2023-04-10 16:47:59 -07:00
Party Wumpus 4ab7d97ab2 Various readme changes (#422)
* various installation clarifications

* Update README.md

* Update README.md

* Update README.md

* rip crankshaft, hope you come back one day

* Update README.md

* oops i linked to PartyWumpus/decky-loader by accident

i fix
2023-04-07 11:04:08 -07:00
AAGaming 15a6f7fdb8 fix UI reloading on latest beta to prevent freeze when updating Decky 2023-04-06 13:00:54 -04:00
AAGaming 7d2cff8745 fix two missing arguments, fixing reordering of newly installed plugins (#412) 2023-04-04 14:52:32 -04:00
Party Wumpus ee5ed3faf0 Make readme's download button into an svg (#413) 2023-04-04 12:36:30 -04:00
Travis Lane 0f36e87cce Add plugin reordering (#378)
* feat: started work on saving plugin order

* feat: implemented local ReorderableList

* feat: reoder complete except for usage of DFL

* switched to using dfl reorderableList

* fix: added missing file and removed frag

* updated to newest dfl

* Update defsettings.json

* fix: plugin order was missing on init

* fix: now await pluginOrder

* fix: moved the plugin-order load to plugin-loader

* chore: v6 and dfl bump
2023-04-03 14:21:31 -07:00
suchmememanyskill fd325ef1cc Add cross-platform support to decky (#387)
* Import generic watchdog observer over platform specific import

* Use os.path rather than genericpath

* Split off socket management in plugin.py

* Don't specify multiprocessing start type

Default on linux is already fork

* Move all platform-specific functions to seperate files

TODO: make plugin.py platform agnostic

* fix import

* add backwards compat to helpers.py

* add backwards compatibility to helpers.py harder

* Testing autobuild for win

* Testing autobuild for win, try 2

* Testing autobuild for win, try 3

* Testing autobuild for win, try 4

* Create the plugins folder before attempting to use it

* Implement win get_username()

* Create win install script

* Fix branch guess from version

* Create .loader.version in install script

* Add .cmd shim to facilitate auto-restarts

* Properly fix branch guess from version

* Fix updater on windows

* Try 2 of fixing updates for windows

* Test

* pain

* Update install script

* Powershell doesn't believe in utf8

* Powershell good

* add ON_LINUX variable to localplatform

* Fix more merge issues

* test

* Move custom imports to main.py

* Move custom imports to after __main__ check 

Due to windows' default behaviour being spawn, it will spawn a new process and thus import into sys.path multiple times

* Log errors in get_system_pythonpaths() and get_loader_version() + 

split get_system_pythonpaths() on newline

* Remove whitespace in result of get_system_pythonpaths()

* use python3 on linux and python on windows in get_system_pythonpaths()

* Remove fork-specific urls

* Fix MIME types not working on Windows
2023-03-21 17:37:23 -07:00
TrainDoctor faf46ba533 Update edit-check.yml 2023-03-09 16:32:54 -08:00
TrainDoctor 94ec434eae Update edit-check.yml 2023-03-09 16:31:43 -08:00
TrainDoctor a223efd6f5 Update edit-check.yml 2023-03-09 10:24:01 -08:00
suchmememanyskill 395e45167d Shared Ctx tab rename to SharedJSContext (#395) 2023-03-09 18:58:19 +01:00
TrainDoctor 0dd0d9f4bd Add CI to automatically update plugin stub in template 2023-03-05 16:23:17 -08:00
geeksville 3e5404abdd fix #390 the plugin_directory argument to import_plugin was incorrect (#391) 2023-03-05 14:30:26 -08:00
Beebles 46abc5a266 Fix QAM And Toaster Injection for Mar 02 Beta (#388) 2023-03-01 20:20:31 -08:00
TrainDoctor 88e1e9b869 Update README.md 2023-02-25 10:30:20 -08:00
TrainDoctor fc0089f7a5 Update bug_report.yml 2023-02-25 07:26:58 -08:00
AAGaming d335562328 update NavigateToExternalWeb in Markdown to use Navigation 2023-02-22 22:17:28 -05:00
AAGaming f9624a0859 how did this ever happen 2023-02-22 22:03:19 -05:00
AAGaming 97bb3fa4c8 Fix loader on feb 22 2023 beta 2023-02-22 22:00:30 -05:00
TrainDoctor 611245aec9 Update bug_report.yml 2023-02-22 17:38:46 -08:00
suchmememanyskill e1807e8c75 General Backend Fixes (#373)
* General Backend Fixes

* Ajust helpers.get_loader_version() to never throw an exception
2023-02-19 16:37:26 -08:00
TrainDoctor b94cfe32d9 Update README.md 2023-02-19 16:22:26 -08:00
Philipp Richter f1e679c3fb Expose a 'decky_plugin' module to decky plugins (#353)
* Expose a 'decky_plugin' module to decky plugins

* expose decky user home path
* support 'py_modules' python modules in plugins
* allow for a '_migration' method in plugins to have an explicit file
  moving step

* Expose the plugin python module as .pyi stub interface

* Expose system and user python paths to plugins
2023-02-19 14:42:55 -08:00
Beebles e1b138bcbd Fix fullscreen route inject issues caused by Feb. 17th beta. (#372)
* remove gamepad ui

* Refactor
2023-02-17 17:27:20 -08:00
Kevin Hester c6be8f6c14 Minor README fix for build instructions. (#370) 2023-02-17 14:10:03 -08:00
TrainDoctor ac086cf59e Update README.md 2023-02-08 18:43:33 -08:00
Marco Rodolfi 3e120ea312 Fix class name shenanigans for toast notification (#366)
* Fix class name shenanigans for  toast notification

* Corrected number of iterations
2023-02-06 17:30:44 -08:00
Sky Leite 0b718daa47 Add lint job to build workflow (#363)
* Add lint job to build workflow

* Add prettier-plugin-import-sort

* Install prettier plugins before linting

* Use lint script from package.json

* Move linters to separate workflow

* Remove Python and Shell linters

* Remove popd

* Test that prettier properly fails the lint job
2023-02-03 19:40:29 -08:00
EMERALD 0929b9c5cb Specify linux/amd64 Docker architecture (#356) 2023-02-01 17:17:24 -08:00
EMERALD 43b2269ea7 Fix UI inconsistencies, various improvements (#357)
* Make version gray in plugin list

* Settings/store icons together & plugin list fix

* Navigation name/icon improvements

* Decky settings overhaul and other fixes

- Revert the tab icon to a plug
- Rename DeckyFlat function to DeckyIcon
- Add DialogBody to settings pages to improve scrolling
- Add remote debugging settings to the developer settings
- Fix React devtools interactions to work more easily
- Add spacing to React devtools description
- Specify Decky vs. plugin store
- Compact version information by update button
- Add current version to bottom of settings
- Remove unnecessary settings icons
- Change CEF debugger icon to Chrome (bug icon too generic, is Chromium)
- Make buttons/dropdowns in settings have fixed width
- Make download icon act/appear similar to Valve's for Deck

* Final UI adjustments

* Switch plugin settings icon to plug
2023-02-01 17:16:42 -08:00
Party Wumpus 0c4e27cd34 [readme] add installer issue to common issues (#359) 2023-02-01 12:31:44 -08:00
TrainDoctor 36cf85b08a Comment out un-needed pprint usage 2023-01-29 15:27:52 -08:00
TrainDoctor 994da868af Add python logging to browser and plugin 2023-01-29 15:16:16 -08:00
TrainDoctor 2e53fb217a Add better handling for unloading of plugins 2023-01-29 13:59:02 -08:00
Philipp Richter c2b76d9099 Expose useful env vars to plugin processes (#349)
* recommended paths for storing data
* improve helper functions
2023-01-22 16:54:05 -08:00
TrainDoctor c05e8f9ae0 Update build.yml 2023-01-22 16:33:06 -08:00
TrainDoctor 2dce0646bd Update README.md 2023-01-22 16:29:27 -08:00
Beebles 6569f1b268 Fix http_request not allowing bodys (#352) 2023-01-22 14:33:26 -08:00
EMERALD 3ebaac6752 Store and plugin installation visual improvements (#343)
* Redesign store, add comments for filtering

* Improve installation/uninstallation modals

* Fix store comment to be easier to fix

* Add source code info to about page
2023-01-19 18:00:42 -08:00
dependabot[bot] cbbd564860 Bump certifi from 2022.6.15 to 2022.12.7 (#345)
Bumps [certifi](https://github.com/certifi/python-certifi) from 2022.6.15 to 2022.12.7.
- [Release notes](https://github.com/certifi/python-certifi/releases)
- [Commits](https://github.com/certifi/python-certifi/compare/2022.06.15...2022.12.07)

---
updated-dependencies:
- dependency-name: certifi
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-01-19 17:54:50 -08:00
TrainDoctor 635edf7f5b fix releases being called prereleases 2023-01-17 15:37:43 -08:00
Nox 1b6e18bcb3 Updated store CSS (#305)
* PluginCard Store CSS Update

* Fixing CSS

* Updated

* Removed padding
2023-01-16 14:43:16 -08:00
AAGaming 0ad0016c62 move the chown 2023-01-16 14:44:16 -05:00
AAGaming a2716449f9 fix missing await on chown_plugin_dir 2023-01-16 14:17:27 -05:00
AAGaming 649eed89c9 bump dfl 2023-01-16 09:13:30 -05:00
AAGaming 83680fffa2 indicate to DFL that the router has shim applied 2023-01-16 09:12:52 -05:00
AAGaming d695b90baf fix React DevTools again 2023-01-15 21:22:54 -05:00
TrainDoctor 5fdcc56409 Aa/bump dfl navigation fix jan2023 (#341)
* fix React DevTools

* bump DFL to fix Navigation

* Bump DFL and add shims

* fix shims not applying due to timing issue

Co-authored-by: AAGaming <aa@mail.catvibers.me>
2023-01-15 17:40:47 -08:00
Party Wumpus 915997d149 [readme] change terminal commands to point at decky-installer (#342)
* update readme to point at decky-installer for konsole scripts

* test change to make dark/light theme work properly

* Update README.md

* Update README.md

* revert <picture> changes as they didn't actually work
2023-01-14 07:49:23 -08:00
Party Wumpus e8b4c4a307 Fix the download button (#330)
* Remove .desktop file from build.yml

* Make download button link to decky-installer repo

* Point download button to the .desktop file not the .sh file 

woops

* Delete decky_installer.desktop

* Delete user_install_script.sh
2023-01-09 10:16:20 -08:00
Party Wumpus e92b66068a Use the new installer in the readme instructions (#324) 2023-01-08 13:16:44 -08:00
AAGaming b72b327610 Fix reloading UI on updates and restarting steam (#303) 2023-01-07 17:33:28 -08:00
Party Wumpus b8fdff8093 Add feature requests as an issue template (#318)
* Create feature_request.yml

* Update feature_request.yml
2023-01-06 09:23:05 -08:00
AAGaming 880b4c2f8f maybe working fix for jan 05 beta (#316) 2023-01-05 20:00:48 -08:00
TrainDoctor 34af340009 Update config.yml 2023-01-05 18:50:10 -08:00
Party Wumpus 80b6115f6f User Friendlier Installer (#297)
* Add files via upload

* Rename EasierInstallScript.sh to user_install_script.sh

* Add files via upload

* change so it works on deck instead of my desktop

* Update decky_installer.desktop

* make auto password setter work without the password

* Update user_install_script.sh

* make installer exit properly if user does not accept temp password

* Update user_install_script.sh

* add uninstall option

* Update user_install_script.sh

* Update user_install_script.sh

* Update user_install_script.sh

* "optimisation"

* Update user_install_script.sh

* Add sizing to all zenity prompts

* "optimization" part 2

* "Program now runs 50% faster"

:)

* Update user_install_script.sh

* Update user_install_script.sh

* Update user_install_script.sh

* Change text in branch selection in installer

'Select Branch' if choosing between release and prerelease
'Select Option' if choosing between release, prerelease and uninstall

* .desktop file points at where script is going to be

* add comments

* Change "installing" to "uninstalling"

* change it to ask for "sudo/admin" password

* Add secondary loading bar for download progress

Shamelessly stolen (with permission) from emudeck, who stole it from a random blog
No I don't know how that line works, and I don't think I want to.

* Make uninstaller tell user they can exit

* add default text to the download bar just in case

* silence script download

* silence password check
2023-01-02 08:52:11 -08:00
Party Wumpus 3bed83697e Add cef debugging to the installer scripts (#310)
* Update install_prerelease.sh

* Update install_release.sh
2023-01-02 08:46:46 -08:00
Party Wumpus 0ffef6e4bf Better bug report format (#312)
* Add files via upload

* Delete bug_report.md

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml
2023-01-02 08:45:42 -08:00
AAGaming 8810a014f3 somehow accidentally left this in 2022-12-29 13:11:11 -05:00
AAGaming 385552451b shut down steam instead of restarting it to avoid broken CEF debugger (gamescope will restart stean for us instead) 2022-12-28 12:24:28 -05:00
AAGaming c2c9d11c66 fix broken valveInternal when on a multi-user deck 2022-12-28 12:23:42 -05:00
Nik 0474095a40 Potentially fix locale issues (#284) 2022-12-16 06:23:04 -08:00
AAGaming 346f80beb3 bump DFL to fix modals, Router -> Navigation in some places 2022-12-15 21:16:22 -05:00
TrainDoctor 2a6bf75f02 Move back to python 3.10.2 in CI 2022-12-10 15:26:51 -08:00
jurassicplayer f73918c902 feat(MoreCustomizableToasts): Allow plugin developers to customize some toast properties (#268)
* Use settingsStore directly

* Change toast etype, add showToast/playSound

* Update DFL and rebase
2022-12-10 15:09:21 -08:00
TrainDoctor ea35af2050 Update build.yml 2022-12-08 15:18:44 -08:00
NGnius (Graham) 6232e3da58 Add custom CDN support for custom stores (#269)
* Add custom CDN support for custom stores

* Update Python for CI
2022-12-07 16:27:32 -08:00
TrainDoctor 35e46f9ccb Update build.yml 2022-12-07 14:31:09 -08:00
TrainDoctor 2b9a80c151 Update install_prerelease.sh 2022-12-04 19:05:29 -08:00
TrainDoctor a90ed38c89 Update install_release.sh 2022-12-04 19:05:16 -08:00
TrainDoctor 3653cf5640 Update plugin_loader-release.service 2022-12-04 19:05:01 -08:00
TrainDoctor 0db45ca71e Update plugin_loader-prerelease.service 2022-12-04 19:04:46 -08:00
AAGaming 16681fabb5 fix http requests 2022-11-19 22:33:51 -05:00
AAGaming c210523a22 fix handleWarning in rollup config 2022-11-19 20:07:08 -05:00
Marco Rodolfi 5d8601347a Fix for wrong path for settings json files (#258)
Co-authored-by: AAGaming <aa@mail.catvibers.me>
2022-11-19 19:34:38 -05:00
AAGaming 1e02fcf394 fix broken trycatch causing occasional injection failures 2022-11-19 19:22:30 -05:00
TrainDoctor f923306a7f Update issue templates 2022-11-19 14:19:33 -08:00
TrainDoctor 478fe32527 Revert "Fix for setting json files ending up in ~/homebrew"
This reverts commit aec7063139.
2022-11-15 15:01:26 -08:00
AAGaming 50764600c8 Refactoring in preparation for WebSockets (#254)
* Fix injector race conditions

* add some more tasks

* hide useless rollup warnings

* goodbye to clientsession errors

* completely fix desktop mode switch race condition

* fix typos and TS warning in plugin error handler

* fix chown error

* start debugger if needed and not already started

* fix get_steam_resource for the like 2 legacy plugins still using it lol

* add ClientOSError to get_tabs error handling
2022-11-15 13:44:24 -08:00
TrainDoctor aec7063139 Fix for setting json files ending up in ~/homebrew 2022-11-13 17:48:46 -08:00
TrainDoctor c9ee98e0c0 Fix desktop mode loop (#253)
* fix desktop mode making injector get stuck

* Fix imports and variable references

* Get data for all messages

Co-authored-by: AAGaming <aa@mail.catvibers.me>
2022-11-13 17:36:00 -08:00
TrainDoctor 093b064a4e Inline icon propely 2022-11-13 16:44:15 -08:00
TrainDoctor 2955681975 Show plugin as error and give guidance for uninstall 2022-11-13 16:31:05 -08:00
TrainDoctor de42639726 Add errored plugins to plugin array for uninstalls 2022-11-13 16:01:06 -08:00
TrainDoctor 17742e947a Fix import revert 2022-11-08 17:05:10 -08:00
TrainDoctor 898271b33d Revert "Disable store selection until PRs actually deploy to testing"
This reverts commit d389b403b5.
2022-11-06 15:37:02 -08:00
AAGaming b44896524f Fix on steam client beta, restart steam instead of reloading tab since that is broken 2022-11-04 21:49:05 -04:00
TrainDoctor db7bb236d8 facepalm 2022-10-30 18:45:18 -07:00
TrainDoctor 5e3de747d3 Systemd service updating (#240)
* Add services and updated installer files

* Loader updates service file during update!

* Testing update branch doesn't exist lol

* Update to dfl 3.7.12

* Fix services and add working service updater

* Revert services but replace their aliases

* Fix install scripts as well

* Move leftover service files to .systemd dir

* No wonder it's not trimming the file...

* fix whitespace

* Remove unused imports

* Remove another un-used import

Co-authored-by: AAGaming <aa@mail.catvibers.me>
2022-10-30 16:37:19 -07:00
TrainDoctor d389b403b5 Disable store selection until PRs actually deploy to testing 2022-10-30 10:38:49 -07:00
TrainDoctor bace5143d2 Merge Tabs and Injection Fixes, bring back native Valve toaster (#238)
* Bring back component patch-based tabshook

* better injection point

* finally fix dumb loading error

* fix QAM injection breaking after lock

* shut up typescript

* fix lock screen focusing issues

* Bring back the Valve toaster!

* Add support for stable steamos

* fix focus bug on lock screen but actually

* oops: remove extra console log

* shut up typescript again

* better fix for lockscreen bug

* better probably

* actually fix focus issues (WTF)

Co-authored-by: AAGaming <aa@mail.catvibers.me>
2022-10-30 10:32:05 -07:00
suchmememanyskill f5fc205384 Add timeout to get tabs request, wait for network online target before booting decky (#239)
* Add timeout to tabs get request

* Wait for network interfaces to be ready before booting decky
2022-10-29 15:13:19 -07:00
TrainDoctor 4d30339c34 Add StoreSelect component 2022-10-29 15:03:21 -07:00
TrainDoctor 5996a3f88b Remove unused nightly and tweak prerelease 2022-10-29 12:43:38 -07:00
AAGaming 1b635c74b1 chore(readme): link change for store, port clarification 2022-10-29 00:55:19 -04:00
AAGaming a9bd5079de remove ver suffix 2022-10-24 21:08:35 -04:00
AAGaming c1fabe5b35 pin pyinstaller to 5.5-py3 2022-10-24 21:07:49 -04:00
AAGaming ed82f51bb7 use same python ver as deck 2022-10-24 20:55:38 -04:00
AAGaming df1524e15f nevermind dont 2022-10-24 20:51:56 -04:00
AAGaming 2edd910df3 ci: upgrade python to 3.11 2022-10-24 20:48:58 -04:00
AAGaming 1cd69097ad import uuid in injector, update DFL 2022-10-24 20:41:27 -04:00
AAGaming 84c3b039c3 preview 10/21/2022 fixes (#234)
* initial fixes: everything working except toasts and patch notes

* tabshook changes, disable toaster for now

* prettier

* oops

* implement custom toaster because I am tired of Valve's shit

also fix QAM not injecting sometimes

* remove extra logging

* add findSP, fix patch notes, fix vscode screwup

* fix patch notes

* show error when plugin frontends fail to load

* add get_tab_lambda

* add css and has_element helpers to Tab

* small modals fixup

* Don't forceUpdate QuickAccess on stable

* add routes prop used to get tabs component

* add more dev utils to DFL global
2022-10-24 16:14:56 -07:00
TrainDoctor 2e6b3834da Properly utilize image_url from Store 2022-10-23 14:00:29 -07:00
TrainDoctor 6749c78ed7 During update, download updates first before removing old plugin files (#223)
* Remove old nightly support and unused logging

* Removed legacy code + added logic to account for offline update attempts

* Update backend/browser.py

Co-authored-by: AAGaming <aa@mail.catvibers.me>

* Update backend/browser.py

Co-authored-by: AAGaming <aa@mail.catvibers.me>

* Update frontend/src/toaster.tsx

Co-authored-by: AAGaming <aa@mail.catvibers.me>

* Use str instead of String (I was tired okay...)

* Remove false logic

* look for plugins not having remote_binary in pkg

Co-authored-by: AAGaming <aa@mail.catvibers.me>
2022-10-23 13:41:12 -07:00
TrainDoctor 4ad15568cd Merge drop-legacy to main. 2022-10-23 13:04:00 -07:00
TrainDoctor 58849b3002 Reduce amount of actions taken when using updateandrun 2022-10-22 19:11:00 -07:00
TrainDoctor 6346da6fe5 Actually utilize the unload function 2022-10-22 18:44:44 -07:00
TrainDoctor af51a29055 Added unload hook for plugins. 2022-10-22 18:36:49 -07:00
TrainDoctor c546a818f1 Send version when asking for plugin list 2022-10-22 16:52:48 -07:00
TrainDoctor 0226bd2bf8 Update build.yml 2022-10-22 13:02:23 -07:00
TrainDoctor 7b16b623c8 Fix toaster initialization 2022-10-16 15:52:21 -07:00
AAGaming 6e3c05072c Developer menu (#211)
* add settings utils to use settings outside of components

* initial implementation of developer menu

*  Add support for addScriptToEvaluateOnNewDocument

* React DevTools support

* increase chance of RDT successfully injecting

* Rewrite toaster hook to not re-create the window

* remove friends focus workaround because it's fixed

* Expose various DFL utilities as DFL in dev mode

* try to fix text field focuss

* move focusable to outside field

* add onTouchEnd and onClick to focusable

* Update pnpm-lock.yaml

Co-authored-by: FinalDoom <7464170-FinalDoom@users.noreply.gitlab.com>
Co-authored-by: TrainDoctor <traindoctor@protonmail.com>
2022-10-15 20:46:42 -07:00
TrainDoctor 9b405e4bdc Fix default pre-release bump 2022-10-15 11:31:53 -07:00
AAGaming 8007dd4dac bump decky-frontend-lib 2022-10-14 23:48:56 -04:00
AAGaming 91d4e5dfc3 fix the fix 2022-10-14 23:47:57 -04:00
AAGaming c885ee600d replace deprecated set-output in CI 2022-10-14 23:46:46 -04:00
AAGaming 739b57e100 add alwaysRender 2022-10-14 23:43:45 -04:00
AAGaming 87a7361dc7 Allow B button to close active plugin and return to menu. (#218) 2022-10-14 23:33:16 -04:00
AAGaming acdea6da44 pnpm uses frozen instead of ci 2022-10-14 23:29:32 -04:00
AAGaming f23ea5b841 IDIOT 2022-10-14 23:28:37 -04:00
AAGaming d51cd4605c wtf 2022-10-14 23:27:59 -04:00
AAGaming 7d73c7aa79 setup-pnpm action is bad, do it ourself 2022-10-14 23:26:42 -04:00
AAGaming fd187a6710 forgot with 2022-10-14 23:25:13 -04:00
AAGaming 43ef9e65ea this arg format is terrible 2022-10-14 23:24:39 -04:00
AAGaming 9233ee58c6 fix ci 2022-10-14 23:22:01 -04:00
AAGaming fd59456f8b more CI cleanup 2022-10-14 23:13:36 -04:00
AAGaming 9b241101dd Upgrade NodeJS to 18 in CI 2022-10-14 23:08:27 -04:00
AAGaming bebe9428a6 fix old toast patch to not re-create window 2022-10-14 22:52:46 -04:00
AAGaming 7445f066ed Revert "Rewrite toaster hook to not re-create the window (#217)"
This reverts commit 3ac0abc82b.
2022-10-14 22:41:46 -04:00
AAGaming 6e48aefce8 fix os.path 2022-10-14 20:44:59 -04:00
AAGaming 0bc0a0dadb remove friends focus workaround 2022-10-14 20:22:26 -04:00
AAGaming 3ac0abc82b Rewrite toaster hook to not re-create the window (#217) 2022-10-14 17:09:11 -07:00
EMERALD 618abec97a README rewrite (#214)
* Improved header

* Fix header screenshot distance, improve about

* Installation section improvements

* Add mouse and keyboard steps

* Formatting all README sections

* README SVG overhaul

* Move uninstallation to installation section

* Various clarifications

* Clarification on password creation

* Add common issues section

* Add port 1337 warning
2022-10-12 15:09:09 -07:00
TrainDoctor 2518d1a0b3 Update README.md 2022-10-08 18:10:03 -07:00
TrainDoctor 010e6a22ab don't test on live folks -_- 2022-10-08 17:25:34 -07:00
TrainDoctor 134b896e01 Append "-pre" before bumping pre-release version 2022-10-08 17:17:40 -07:00
TrainDoctor 047813b965 Merge branch 'update-ci' w/ needed updates 2022-10-08 17:08:36 -07:00
AAGaming dbcb549ae2 use hasattr instead of in 2022-10-08 19:04:09 -04:00
AAGaming d689614c78 possibly fix zip permissions 2022-10-08 17:57:51 -04:00
Devon Schneider ec907627b8 Use a conditional while loop for when the scroll root is not found. (#212)
* Changed back to a while loop for grabbing the scroll root\nAs recursive function exits before it hits 30 iterations in testing.

* Changed so if recursive limit is hit, it returns null instead of attempting to continue.

* Added log messages regarding recursion limits, as well as fixed recursion tracking.

* Removed errant return remaining from scroll root check.
2022-10-08 06:35:21 -07:00
AAGaming a3809222f9 disable file watcher until after 10 seconds 2022-10-07 22:38:20 -04:00
Party Wumpus 86dc706892 README: password typing clarification (#208)
While the video does *show* the password not appearing, he doesn't mention it.
This should reduce the occasional user confusion of passwords not appearing.
2022-10-07 09:35:59 -07:00
Eddie Dover 0e409a9f96 Add plugin description to Store PluginCard (#196)
* Add plugin description to Store PluginCard

The description for plugins is available on the web but not in the store, this attempts to fix the issue.

Unfortunately, my current env is completely Windows based so I cannot test this change locally, and setting up an Arch env in WSL2 is proving to be more time consuming than such a simple PR deserves.

* Removed prefix from description

* Apply suggestions from code review

Co-authored-by: Party Wumpus <48649272+PartyWumpus@users.noreply.github.com>

* Inline style fix.

Co-authored-by: Party Wumpus <48649272+PartyWumpus@users.noreply.github.com>

* Prettier formatting fix

* Apply suggestions from code review

Co-authored-by: Party Wumpus <48649272+PartyWumpus@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Party Wumpus <48649272+PartyWumpus@users.noreply.github.com>

Co-authored-by: Party Wumpus <48649272+PartyWumpus@users.noreply.github.com>
2022-10-05 14:24:02 -07:00
Devon Schneider d58001c323 Fixed an issue regarding the scroll root path (#201)
* Changed so searching for the scroll root node will look through siblings of children nodes.

* Added a missing await

Seem to have missed an await from when I was converting my proof-of-concept to an async function.

* Minor stylistic change

* Changed where program retries to find the scroll root.
2022-10-04 11:54:54 -07:00
TrainDoctor d727ba72f3 Fix outdated line about manual install 2022-10-02 10:56:06 -07:00
TrainDoctor fa028fa525 Update build.yml 2022-10-02 08:19:41 -07:00
TrainDoctor c947548064 Update build.yml 2022-10-02 08:11:00 -07:00
AAGaming 19d5527bdf ACTUALLY FIX the friends focus workaround 2022-10-02 10:29:33 -04:00
AAGaming ef51b96f08 fix styling on links in markdown 2022-10-02 10:14:51 -04:00
AAGaming 617916e8e5 actually fix focus issue on startup 2022-10-01 23:10:25 -04:00
TrainDoctor 6c4a4d0a44 Update install_release.sh 2022-10-01 19:04:05 -07:00
TrainDoctor bedcb0fb71 Update README.md 2022-10-01 18:58:59 -07:00
AAGaming 2461f52ca7 change console.log to styled log 2022-10-01 21:24:10 -04:00
AAGaming 3c00eb8cf4 fix friends menu focusing itself 2022-10-01 21:22:30 -04:00
TrainDoctor 21e1d8504a Update README.md 2022-10-01 16:17:40 -07:00
Party Wumpus ba93c4add2 Change 'PluginLoader' to 'Decky Loader' in readme (#190)
* (readme) Make store link go to beta.deckbrew + Change wording for clarification

* further change

* change line 26 to say plugin menu

* Change all 'PluginLoader' to 'Decky Loader' in readme

Seems like a reasonable change as Decky was rebranded a while ago
2022-10-01 14:41:09 -07:00
TrainDoctor 61fea41c8a Update package.json 2022-09-30 21:40:51 -07:00
TrainDoctor e40d3e4db5 Removal of legacy link 2022-09-30 21:31:19 -07:00
Lukas Senionis bbad6bf2be fix(pluginview): align icon and plugin name (#185) 2022-09-26 21:51:39 -07:00
Party Wumpus 4e04455163 (readme) Make store link go to beta.deckbrew + Change wording (#184)
* (readme) Make store link go to beta.deckbrew + Change wording for clarification

* further change

* change line 26 to say plugin menu
2022-09-25 10:04:50 -07:00
Dan Burkhardt 314292b042 updated installation steps to reflect confirmation and system reboot step (#180)
Co-authored-by: TrainDoctor <traindoctor@protonmail.com>
2022-09-21 15:05:18 -07:00
Aamir Tahir a264f36966 Add note about opening terminal to README (#176)
Quick note about how to open the terminal using the pre-installed Konsole app for users that are either new to linux or Steam Deck.
2022-09-21 14:56:45 -07:00
AAGaming 60c8c5db42 check for plugin updates after installing a plugin 2022-09-19 21:13:06 -04:00
Trent Callan 852c52c59a Grab Plugin path from find_plugin_folder plugin name is not always folder anme (#178) 2022-09-18 22:13:45 -07:00
Trent Callan 3136ad72ed Download Remote Binaries during Store Install (#177)
* Download Remote Binaries during store install.
Fix Manual Install Modal Type

* Use Unix Line endings. (Thanks WSL)

* Fix Merge Commit with main branch.
2022-09-18 17:20:19 -07:00
AAGaming 3700dd7437 fix plugin updating 2022-09-18 15:44:16 -04:00
AAGaming c6d48389c9 bump lib 2022-09-18 15:44:01 -04:00
AAGaming 490fc18008 enable debug logs in dev 2022-09-18 15:43:26 -04:00
AAGaming 797c7ea3b0 hopefully actually fix toaster 2022-09-18 15:03:59 -04:00
AAGaming 0f06bc1ef0 Updater UI tweaks, Markdown tweaks, bump lib 2022-09-18 14:53:36 -04:00
AAGaming c774451ff4 don't crash when plugin backends do 2022-09-18 14:51:17 -04:00
AAGaming 62a5bdbbb0 add more URLs to bypass authentication 2022-09-18 14:49:56 -04:00
AAGaming 7716c73014 fix plugin loading after install, move updater reloads to loader 2022-09-18 14:49:32 -04:00
AAGaming 8829adc5b6 update tasks 2022-09-18 14:48:08 -04:00
AAGaming 62bd3e76bd small changes making breakpoint debugging easier 2022-09-18 11:07:30 -04:00
AAGaming 9867d7bea0 Possibly actually fix the toasts issue 2022-09-18 10:17:39 -04:00
AAGaming c4d6731401 fix updater for new installs, fix file picker patch, fix scrolling on patch notes, fix tasks dir 2022-09-17 23:23:51 -04:00
AAGaming fded2fa8bf fix plugin install modal 2022-09-17 16:02:03 -04:00
TrainDoctor 90c523ec45 Update updater.py 2022-09-17 09:26:24 -07:00
AAGaming c5ccb4dfb8 fix TS errors in Toast 2022-09-17 11:36:53 -04:00
AAGaming 8b1925bc53 fix spacing [skip ci] 2022-09-17 11:35:31 -04:00
AAGaming a8c7c2f18f fix asyncio error on get_branch 2022-09-17 11:35:05 -04:00
AAGaming 463258febb wait for toaster ready, hopefully fix file browser patch 2022-09-16 18:49:35 -04:00
TrainDoctor 304fc0f94c Update build.yml 2022-09-11 15:40:19 -07:00
AAGaming b5b041fdee add file picker, add library file picker patch, bump lib, logger tweaks 2022-09-09 16:25:52 -04:00
AAGaming 9d980618a7 spice up js-side logs from store and branch select 2022-09-08 20:19:54 -04:00
Nik 6dad3f81e8 Updated screenshot 2022-09-08 23:22:47 +02:00
TrainDoctor adc1a792fb Whoopsie 2022-09-05 20:13:08 -07:00
TrainDoctor 6347ad0856 Added handling for release to pre-release, pre-rel to rel and rel to rel 2022-09-05 20:03:09 -07:00
TrainDoctor 1377d83023 Better handling for release to new pre-release 2022-09-05 19:37:33 -07:00
TrainDoctor 43d36d2b35 temp 2022-09-05 19:32:27 -07:00
AAGaming 591c58330c fix(toaster): fix toasts rendering multiple times 2022-09-05 14:28:52 -04:00
AAGaming 501145a210 fix(toasts): handle toasts ingame properly without useComposition hack 2022-09-05 11:24:04 -04:00
TrainDoctor a3659ba425 Oops I need that 2022-09-04 21:14:38 -07:00
TrainDoctor d1887870f5 return default value for out to "" 2022-09-04 21:03:45 -07:00
TrainDoctor 1892403044 better equivalency checking 2022-09-04 20:56:38 -07:00
TrainDoctor f5a1837227 OUT 2022-09-04 20:51:16 -07:00
TrainDoctor 97f95705f8 Fix pre-release, none 2022-09-04 20:39:57 -07:00
TrainDoctor 7c99af9a9a Add more logging and change release bump logic 2022-09-04 20:25:44 -07:00
TrainDoctor b35bd056d5 Work on bump logic 2022-09-04 20:11:06 -07:00
TrainDoctor d2da85460d Update CI to accommodate custom version bumps 2022-09-04 20:04:11 -07:00
AAGaming 843e03b42c fix(toaster): allow toasts to show ingame 2022-09-04 22:14:35 -04:00
TrainDoctor 5f469bfb16 Merge ci-for-auto-update to main 2022-09-04 18:18:51 -07:00
AAGaming acaf6c72e4 Update decky-frontend-lib and refactor patches 2022-09-04 13:33:42 -04:00
TrainDoctor eb439574be Addition of proper branch slection (#168)
* This is a bit better, but branch selection still isn't working -_-

* I'm the king of oversight

* Selecting different branch checks for updates

* Stable doesn't detect old versions, which indicates it doesn't work

* Start adding deckyState for plugin updating

* Few tweaks

* Disable nightly selection

* Update decky-frontend-lib and move useSetting set setting to async
2022-09-01 13:46:49 -07:00
TrainDoctor 16a6e9b6a9 Give SettingsManager a default directory 2022-08-31 12:20:31 -07:00
Philipp Richter 6f84cf94b5 Fix LimitOverrunError when a lot of data is passed to the backend (fixes #158) (#161)
* Fix LimitOverrunError when a lot of data is passed to the backend

* Raise socket's buffer limit to something more sensible
2022-08-31 10:46:40 -07:00
TrainDoctor 7c06db5ece Moved traceback to higher log level for cleaner logs 2022-08-29 15:18:18 -07:00
TrainDoctor aeb2decfc1 Fix plugin uninstalling 2022-08-29 14:41:10 -07:00
botato b7d7ca04e1 Refractor plugin backend (#111)
* refractor uninstall plugin backend

* refractor plugin installation method

* Change formatting in browser.py

* Manually format main.py

* Manually format utilities.py

* remove inconsistency

* remove unnecessary linebreaks

* lol what

* last minute pythoning

* Fix async missing

* lint

* more refractor

* await forgotten

* fix: menu not disappearing after first click

* lint

* bug: fix double click on uninstall

* depricate request installs

* basic patch notes viewer, lazy-load settings and store, build frontend as esmodule, add lazy-loaded react-markdown, backend changes to accomodate ESModule frontend

* refractor uninstall plugin backend

* Change formatting in browser.py

* Manually format main.py

* Manually format utilities.py

* remove unnecessary linebreaks

* lol what

* last minute pythoning

* Fix async missing

* rebase onto main

* fix error, fix React crash if patch notes are opened before remote version info is loaded

Co-authored-by: TrainDoctor <traindoctor@protonmail.com>
Co-authored-by: AAGaming <aa@mail.catvibers.me>
2022-08-26 21:01:23 -07:00
AAGaming d4d1c2bbab basic patch notes viewer, lazy-load settings and store, build frontend as esmodule, add lazy-loaded react-markdown, backend changes to accomodate ESModule frontend 2022-08-26 01:18:28 -04:00
TrainDoctor effc4ab0f5 Hide branch select until it's working 2022-08-24 21:18:38 -07:00
AAGaming 79db0c779d Settings API for loader, preview branch select 2022-08-24 23:51:20 -04:00
AAGaming fe2b6b0283 fix plugins menu scrolling, shut up typecript 2022-08-24 20:49:39 -04:00
Chris Simons b9a87cd785 set gid along with uid (#152) 2022-08-24 17:22:07 -07:00
AAGaming 98e9ce881f move DeckyUpdater to effect 2022-08-24 20:03:29 -04:00
TrainDoctor e49bdd9c05 Move conditional check to correct location 2022-08-24 16:56:20 -07:00
TrainDoctor d0fd2ac674 Move to using deckyState 2022-08-24 13:47:21 -07:00
TrainDoctor de1c89af21 Fix updater being corrupted by multiple attempts to download 2022-08-23 15:23:23 -07:00
AAGaming 8b3f569a09 Add plugin updater, notification badge, fixes 2022-08-21 16:41:25 -04:00
Collin Diekvoss 1930400032 Better wrapping of plugin tags (#150) 2022-08-20 21:40:57 -04:00
Sefa Eyeoglu 43dee863cd Add CEF Remote Debugging toggle (#129)
* feat: add CEF Remote Debugging toggle

* feat: disable remote debugger on startup

* refactor: stop debugger instead of disable

* feat: add option to allow remote debugging by default

Co-authored-by: TrainDoctor <traindoctor@protonmail.com>
2022-08-18 14:50:59 -07:00
TrainDoctor 55a7682663 fix ButtonItem shim applying when not needed 2022-08-17 17:32:50 -07:00
TrainDoctor d05e8d36b4 Update to latest decky-frontend-lib 2022-08-17 17:28:30 -07:00
AAGaming 0018b8e957 bump lib and add temporary shims for webpack v5 2022-08-17 20:03:45 -04:00
TrainDoctor 59038f65ac Fix log spam from injection related errors 2022-08-17 12:57:58 -07:00
AAGaming 5960c11d60 add class names to PluginCard for theming 2022-08-17 15:27:22 -04:00
Sefa Eyeoglu 8d065eab1f Add Plugin Reload Button to Settings (#128)
* feat: add reload button to plugin list

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>

* refactor: move plugin actions into context menu

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-16 16:51:39 -07:00
AAGaming 3b1b6d28d6 add some classes for nicer scrolling, update lib 2022-08-15 13:22:38 -04:00
AAGaming 0a735886c9 fix toasts breaking sometimes 2022-08-14 21:59:55 -04:00
AAGaming c9430f5be4 less stupid method 2022-08-14 13:17:39 -04:00
AAGaming a4e2237fc0 fix loader not re-injecting on restart 2022-08-14 12:51:07 -04:00
AAGaming 85d0398e62 shut typescript up 2022-08-14 00:02:01 -04:00
AAGaming 30a538e85e FINALLY fix the multiple injections bug 2022-08-13 23:58:57 -04:00
AAGaming 84a19203c5 fix injecting twice 2022-08-13 11:57:52 -04:00
AAGaming 99cda2907d fix TS errors 2022-08-12 21:02:11 -04:00
AAGaming a38582d158 Fix toaster deinit error 2022-08-12 16:49:28 -04:00
TrainDoctor 9556994e14 fix empty settings and store screens after reboot 2022-08-12 11:45:29 -07:00
OMGDuke dee2cfa47b remove console.log that was causing lots of log spam (#138) 2022-08-12 09:54:57 -04:00
TrainDoctor 463403be23 Update build.yml 2022-08-11 20:37:46 -07:00
TrainDoctor b68eaca55d Updater should now find all version tags 2022-08-11 20:12:17 -07:00
AAGaming 114c54c9b0 Fix route unpatching 2022-08-11 20:34:55 -04:00
TrainDoctor 47e0661773 Add releases back to the mix 2022-08-11 17:10:37 -07:00
TrainDoctor 6c48dfe7f6 Actually send the proper variable out 2022-08-11 16:54:13 -07:00
TrainDoctor ed0ae7c9e2 Removed un-needed trimming 2022-08-11 16:48:50 -07:00
TrainDoctor ea265ae6df Corrected dummy tag, added echoing 2022-08-11 16:18:21 -07:00
TrainDoctor 860caf440b Add semver tool, temporarily disable triggered pre-releases 2022-08-11 16:10:00 -07:00
TrainDoctor 64040879f5 Update to latest version of decky-frontend-lib 2022-08-10 15:48:48 -07:00
AAGaming e92073162a oops: remove test log 2022-08-10 16:34:53 -04:00
AAGaming 67426af3ef Add api for showing toast notifications 2022-08-09 21:52:03 -04:00
Sefa Eyeoglu 0dbdb4a143 fix: don't pass unzip job to event loop (#136)
For some reason this broke installation of plugins when another specific
plugin was present (vibrantDeck)
2022-08-09 12:06:33 -07:00
TrainDoctor c9e9c45b37 Standardize logging in browser.py 2022-08-08 13:06:04 -07:00
TrainDoctor 6bc8a4fb1d Add missing import 2022-08-08 12:38:35 -07:00
Derek J. Clark 20094c5f75 Use Environment Variables (#123)
Uses environment variables instead of hard coding the "deck" user/group.
This adds support for systems other than the steam deck that are using the DeckUI.

* Use Environment Variables

* Use method to get USER from a systemd root process

* Fix imports. Add get_user and get_user_group methods in helpers.py. Removed duplicated code

* Add separate setters/getters for user vars. Ensure sleep prevents race condition of user setter in while loop
2022-08-08 11:32:14 -07:00
AAGaming 198591dbd7 whoops don't need it here 2022-08-05 21:18:19 -04:00
AAGaming f21d34506d Implement CSRF protection 2022-08-05 21:16:29 -04:00
AAGaming ab6ec98160 API for patching existing routes, lower power use 2022-08-02 18:54:55 -04:00
Beebles f1e809781a forgot one update (#125) 2022-07-30 19:42:16 -07:00
Beebles 789058b72f Readme.md references incorrect github repo (#124) 2022-07-30 18:40:44 -07:00
TrainDoctor 4a68b1430d Update README.md 2022-07-28 13:50:03 -07:00
TrainDoctor 66c4a7e16e Update README.md 2022-07-25 17:29:56 -07:00
TrainDoctor b929b2dddf Update README.md 2022-07-25 17:08:10 -07:00
TrainDoctor fb0b703438 Fix unintended question mark in "Installing" modal 2022-07-25 16:07:16 -07:00
AAGaming afb2c7c0ed Better install process UX, fix reinstalling 2022-07-25 17:13:50 -04:00
AAGaming 52dded85ed quick fix for routes refreshing constantly 2022-07-24 11:51:42 -04:00
AAGaming 2004bdebbf fix calibration menu in controller settings 2022-07-24 11:37:38 -04:00
AAGaming c9bf8d357e use fstring 2022-07-21 22:03:11 -04:00
AAGaming 09eee761a5 change log to debug 2022-07-21 22:02:47 -04:00
AAGaming 20f43b2fd4 fix plugin uninstalling 2022-07-21 22:02:13 -04:00
AAGaming e6dd1c29d8 remove modal box shadow 2022-07-17 16:42:24 -04:00
AAGaming 6e88c7c9ac Show warning when installing legacy plugins 2022-07-17 16:09:42 -04:00
AAGaming f015e00561 more updater fixes 2022-07-15 12:57:51 -04:00
AAGaming e07827cdb5 catch rm errors 2022-07-15 12:36:16 -04:00
AAGaming 103d43e7c9 fix updater 2022-07-15 12:31:30 -04:00
AAGaming 23b7df0ce2 wait 30s before first update check 2022-07-15 12:25:27 -04:00
AAGaming a5671e19ce fix ci AGAIN 2022-07-15 12:20:05 -04:00
AAGaming f2fbd399fe allow users to manually check for updates 2022-07-15 12:16:57 -04:00
AAGaming 28b91963a9 fix ci part 4
fix ci part 5

fix ci part 6

fix ci part 7

fix ci part 8

fix ci part 9

fix ci part 10

fix ci part 11
2022-07-15 11:55:39 -04:00
AAGaming ce2268370f this slipped through the linter 2022-07-15 10:53:41 -04:00
AAGaming 59462041b1 fix ci part 3: shopt edition 2022-07-15 10:52:08 -04:00
AAGaming d4d32c8d55 fix ci part 2 2022-07-15 10:45:23 -04:00
AAGaming e600aeccc7 fix ci startup failure 2022-07-15 10:38:03 -04:00
AAGaming 162d1b561b fix lockup in _open_socket_if_not_exists, probably fix ci prereleases 2022-07-15 10:34:47 -04:00
Brian Choy ba824fc921 Fix jq errors in prerelease script (#118)
* Fix jq errors in prerelease script

* Use multivariable output, add back RELEASE var
2022-07-15 09:12:07 -04:00
AAGaming 8c8cf180fa Updater for decky-loader (#117)
* Add an updater in settings for decky-loader

* add chmod

* remove junk comments
2022-07-14 22:51:55 -04:00
AAGaming 05d11cfff0 fix get_tabs oopsie 2022-07-13 23:24:29 -04:00
botato 3c24b37247 change ci again (#116) 2022-07-13 21:19:19 -04:00
110 changed files with 9889 additions and 1568 deletions
+74
View File
@@ -0,0 +1,74 @@
name: Bug report
description: File a bug/issue
title: "[BUG] <title>"
labels: [bug]
body:
- type: checkboxes
id: low-effort-checks
attributes:
label: Please confirm
description: Issues without all checks may be ignored/closed.
options:
- label: I have searched existing issues
- label: This issue is not a duplicate of an existing one
- label: I have checked the [common issues section in the readme file](https://github.com/SteamDeckHomebrew/decky-loader#-common-issues)
- label: I have attached logs to this bug report (failure to include logs will mean your issue will not be responded too).
- type: textarea
attributes:
label: Bug Report Description
description: A clear and concise description of what the bug is and if possible, the steps you used to get to the bug. If appropriate, include screenshots or videos.
placeholder: |
When I try to use ...
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
validations:
required: true
- type: textarea
attributes:
label: Expected Behaviour
description: A brief description of the expected behavior.
placeholder: It should be ...
validations:
required: true
- type: input
attributes:
label: SteamOS version
# description: Can be found with `uname -a`
# placeholder: "Linux steamdeck 5.13.0-valve36-1-neptune #1 SMP PREEMPT Mon, 19 Dec 2022 23:39:41 +0000 x86_64 GNU/Linux"
placeholder: "SteamOS 3.4.3 Stable"
validations:
required: true
- type: dropdown
attributes:
label: Selected Update Channel
description: Which branch of Decky are you on?
multiple: false
options:
- Stable
- Prerelease
validations:
required: true
- type: input
attributes:
label: Have you modified the read-only filesystem at any point?
description: Describe how here, if you haven't done anything you can leave this blank
placeholder: Yes, I've installed neofetch via pacman.
validations:
required: false
- type: textarea
attributes:
label: Logs
description: Please reboot your deck (if possible) when attempting to recreate the issue, then run ``cd ~ && journalctl -b0 -u plugin_loader.service > deckylog.txt``. This will save the log file to ``~`` aka ``/home/deck``. Please upload the file here
placeholder: deckylog.txt
validations:
required: true
+5
View File
@@ -0,0 +1,5 @@
blank_issues_enabled: false
contact_links:
- name: Steam Deck Homebrew Discord Server
url: https://discord.gg/ZU74G2NJzk
about: Please ask and answer questions here.
@@ -0,0 +1,35 @@
name: Feature request
description: Request a new feature (NOT A PLUGIN)
title: "[Request] <title>"
labels: [feature request]
body:
- type: checkboxes
id: low-effort-checks
attributes:
label: Please confirm
description: Issues without all checks may be ignored/closed.
options:
- label: I have searched existing issues
- label: This issue is not a duplicate of an existing one
- label: This is not a request for a plugin
- type: textarea
attributes:
label: Feature Request Description
description: A clear and concise description of what the new feature.
placeholder: |
Decky plugins should be sortable in the quick access menu
validations:
required: true
- type: textarea
attributes:
label: Further Description
description: A further explanation of the feature. If appropriate, include screenshots or videos.
placeholder: |
This would help make the UI clearer and easier to use as there is less clutter in the QAM.
It would also make it faster to access plugins that are used more.
This could be implemented by adding ...
validations:
required: false
+205 -35
View File
@@ -3,8 +3,8 @@ name: Builder
on:
push:
pull_request:
schedule:
- cron: '0 13 * * *' # run at 1 PM UTC
# schedule:
# - cron: '0 13 * * *' # run at 1 PM UTC
workflow_dispatch:
inputs:
release:
@@ -15,6 +15,15 @@ on:
- none
- prerelease
- release
bump:
type: choice
description: Semver to bump
default: 'none'
options:
- none
- patch
- minor
- major
permissions:
contents: write
@@ -22,45 +31,104 @@ permissions:
jobs:
build:
name: Build PluginLoader
runs-on: ubuntu-latest
runs-on: ubuntu-20.04
steps:
- name: Print input
run : |
echo "release: ${{ github.event.inputs.release }}\n"
echo "bump: ${{ github.event.inputs.bump }}\n"
- name: Checkout 🧰
uses: actions/checkout@v3
- name: Set up NodeJS 17 💎
- name: Set up NodeJS 18 💎
uses: actions/setup-node@v3
with:
node-version: 17
node-version: 18
- name: Set up Python 3.10 🐍
uses: actions/setup-python@v3
- name: Set up Python 3.10.2 🐍
uses: actions/setup-python@v4
with:
python-version: "3.10"
python-version: "3.10.2"
- name: Install Python dependencies ⬇️
run: |
python -m pip install --upgrade pip
pip install pyinstaller
pip install pyinstaller==5.5
[ -f requirements.txt ] && pip install -r requirements.txt
- name: Install NodeJS dependencies ⬇️
- name: Install JS dependencies ⬇️
working-directory: ./frontend
run: |
cd frontend
npm i
npm run build
npm i -g pnpm
pnpm i --frozen-lockfile
- name: Build 🛠️
run: pyinstaller --noconfirm --onefile --name "PluginLoader" --add-data ./backend/static:/static --add-data ./backend/legacy:/legacy ./backend/*.py
- name: Build JS Frontend 🛠️
working-directory: ./frontend
run: pnpm run build
- name: Build Python Backend 🛠️
run: pyinstaller --noconfirm --onefile --name "PluginLoader" --add-data ./backend/static:/static --add-data ./backend/locales:/locales --add-data ./backend/legacy:/legacy --add-data ./plugin:/plugin ./backend/*.py
- name: Upload package artifact ⬆️
if: ${{ !env.ACT }}
uses: actions/upload-artifact@v3
with:
name: PluginLoader
path: ./dist/PluginLoader
- name: Download package artifact locally
if: ${{ env.ACT }}
uses: actions/upload-artifact@v3
with:
path: ./dist/PluginLoader
build-win:
name: Build PluginLoader for Win
runs-on: windows-2022
steps:
- name: Checkout 🧰
uses: actions/checkout@v3
- name: Set up NodeJS 18 💎
uses: actions/setup-node@v3
with:
node-version: 18
- name: Set up Python 3.10.2 🐍
uses: actions/setup-python@v4
with:
python-version: "3.10.2"
- name: Install Python dependencies ⬇️
run: |
python -m pip install --upgrade pip
pip install pyinstaller==5.5
pip install -r requirements.txt
- name: Install JS dependencies ⬇️
working-directory: ./frontend
run: |
npm i -g pnpm
pnpm i --frozen-lockfile
- name: Build JS Frontend 🛠️
working-directory: ./frontend
run: pnpm run build
- name: Build Python Backend 🛠️
run: pyinstaller --noconfirm --onefile --name "PluginLoader" --add-data "./backend/static;/static" --add-data "./backend/legacy;/legacy" --add-data "./plugin;/plugin" ./backend/main.py
- name: Upload package artifact ⬆️
uses: actions/upload-artifact@v3
with:
name: PluginLoader Win
path: ./dist/PluginLoader.exe
release:
name: Release the package
name: Release stable version of the package
if: ${{ github.event_name == 'workflow_dispatch' && github.event.inputs.release == 'release' }}
needs: build
runs-on: ubuntu-latest
@@ -69,29 +137,78 @@ jobs:
- name: Checkout 🧰
uses: actions/checkout@v3
- name: Install semver-tool asdf
uses: asdf-vm/actions/install@v1
with:
tool_versions: |
semver 3.3.0
- name: Fetch package artifact ⬇️
uses: actions/download-artifact@v3
if: ${{ !env.ACT }}
with:
name: PluginLoader
path: dist
- name: Bump version and push tag ⏫
id: tag_version
uses: mathieudutour/github-tag-action@v6.0
- name: Get latest release
uses: rez0n/actions-github-release@main
id: latest_release
env:
token: ${{ secrets.GITHUB_TOKEN }}
repository: "SteamDeckHomebrew/decky-loader"
type: "nodraft"
- name: Prepare tag ⚙️
id: ready_tag
run: |
export VERSION=${{ steps.latest_release.outputs.release }}
echo "VERS: $VERSION"
OUT="notsemver"
if [[ "$VERSION" =~ "-pre" ]]; then
printf "is prerelease, bumping to release\n"
OUT=$(semver bump release "$VERSION")
printf "OUT: ${OUT}\n"\
printf "bumping by selected type.\n"
if [[ "${{github.event.inputs.bump}}" != "none" ]]; then
OUT=$(semver bump ${{github.event.inputs.bump}} "$OUT")
printf "OUT: ${OUT}\n"
else
printf "no type selected, not bumping for release.\n"
fi
elif [[ ! "$VERSION" =~ "-pre" ]]; then
printf "previous tag is a release, bumping by selected type.\n"
if [[ "${{github.event.inputs.bump}}" != "none" ]]; then
OUT=$(semver bump ${{github.event.inputs.bump}} "$VERSION")
printf "OUT: ${OUT}\n"
else
printf "previous tag is a release, but no bump selected. Defaulting to a patch bump.\n"
OUT=$(semver bump patch "$VERSION")
printf "OUT: ${OUT}\n"
fi
fi
echo "vOUT: v$OUT"
echo tag_name=v$OUT >> $GITHUB_OUTPUT
- name: Push tag 📤
uses: rickstaa/action-create-tag@v1.3.2
if: ${{ steps.ready_tag.outputs.tag_name && github.event_name == 'workflow_dispatch' && !env.ACT }}
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
tag: ${{ steps.ready_tag.outputs.tag_name }}
message: Pre-release ${{ steps.ready_tag.outputs.tag_name }}
- name: Release 📦
uses: softprops/action-gh-release@v1
if: ${{ github.event_name == 'workflow_dispatch' && !env.ACT }}
with:
name: Release ${{ steps.tag_version.outputs.new_tag }}
tag_name: ${{ steps.tag_version.outputs.new_tag }}
name: Release ${{ steps.ready_tag.outputs.tag_name }}
tag_name: ${{ steps.ready_tag.outputs.tag_name }}
files: ./dist/PluginLoader
prerelease: false
generate_release_notes: true
nightly:
name: Release the nightly version of the package
if: ${{ github.event_name == 'schedule' || (github.event_name == 'workflow_dispatch' && github.event.inputs.release == 'prerelease') }}
prerelease:
name: Release the pre-release version of the package
if: ${{ github.event_name == 'workflow_dispatch' && github.event.inputs.release == 'prerelease' }}
needs: build
runs-on: ubuntu-latest
@@ -99,26 +216,79 @@ jobs:
- name: Checkout 🧰
uses: actions/checkout@v3
- name: Install semver-tool asdf
uses: asdf-vm/actions/install@v1
with:
tool_versions: |
semver 3.3.0
- name: Fetch package artifact ⬇️
uses: actions/download-artifact@v3
if: ${{ !env.ACT }}
with:
name: PluginLoader
path: dist
- name: Bump version and push tag ⏫
id: tag_version
uses: mathieudutour/github-tag-action@v6.0
- name: Get latest release
uses: rez0n/actions-github-release@main
id: latest_release
env:
token: ${{ secrets.GITHUB_TOKEN }}
repository: "SteamDeckHomebrew/decky-loader"
type: "nodraft"
- name: Prepare tag ⚙️
id: ready_tag
run: |
export VERSION=${{ steps.latest_release.outputs.release }}
echo "VERS: $VERSION"
OUT=""
if [[ ! "$VERSION" =~ "-pre" ]]; then
printf "pre-release from release, bumping by selected type and prerel\n"
if [[ ! ${{ github.event.inputs.bump }} == "none" ]]; then
OUT=$(semver bump ${{github.event.inputs.bump}} "$VERSION")
printf "OUT: ${OUT}\n"
else
printf "type not selected, defaulting to patch\n"
OUT=$(semver bump patch "$VERSION")
printf "OUT: ${OUT}\n"
fi
OUT="$OUT-pre"
OUT=$(semver bump prerel "$OUT")
printf "OUT: ${OUT}\n"
elif [[ "$VERSION" =~ "-pre" ]]; then
printf "pre-release to pre-release, bumping by selected type and or prerel version\n"
if [[ ! ${{ github.event.inputs.bump }} == "none" ]]; then
OUT=$(semver bump ${{github.event.inputs.bump}} "$VERSION")
printf "OUT: ${OUT}\n"
OUT="$OUT-pre"
printf "OUT: ${OUT}\n"
printf "bumping prerel\n"
OUT=$(semver bump prerel "$OUT")
printf "OUT: ${OUT}\n"
else
printf "type not selected, defaulting to new pre-release only\n"
printf "bumping prerel\n"
OUT=$(semver bump prerel "$VERSION")
printf "OUT: ${OUT}\n"
fi
fi
printf "vOUT: v${OUT}\n"
echo tag_name=v$OUT >> $GITHUB_OUTPUT
- name: Push tag 📤
uses: rickstaa/action-create-tag@v1.3.2
if: ${{ steps.ready_tag.outputs.tag_name && github.event_name == 'workflow_dispatch' && !env.ACT }}
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
release_branches: ''
pre_release_branches: 'main'
append_to_pre_release_tag: '-pre'
tag: ${{ steps.ready_tag.outputs.tag_name }}
message: Pre-release ${{ steps.ready_tag.outputs.tag_name }}
- name: Release 📦
uses: softprops/action-gh-release@v1
if: ${{ github.event_name == 'workflow_dispatch' && !env.ACT }}
with:
name: Nightly ${{ steps.tag_version.outputs.new_tag }}
tag_name: ${{ steps.tag_version.outputs.new_tag }}
name: Prerelease ${{ steps.ready_tag.outputs.tag_name }}
tag_name: ${{ steps.ready_tag.outputs.tag_name }}
files: ./dist/PluginLoader
prerelease: true
generate_release_notes: true
+55
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@@ -0,0 +1,55 @@
name: Push Updated Plugin Stub to Template
on: push
jobs:
copy-stub:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@8230315d06ad95c617244d2f265d237a1682d445
with:
ref: ${{ github.sha }}
fetch-depth: 0
token: ${{ secrets.GITHUB_TOKEN }}
- name: Checkout
uses: actions/checkout@v2
- name: Get changed files
id: changed-files
uses: tj-actions/changed-files@v35.6.3
with:
separator: ","
files: |
plugin/*
- name: Is stub changed
id: changed-stub
run: |
STUB_CHANGED="false"
PATHS=(plugin plugin/decky_plugin.pyi)
SHA=${{ github.sha }}
SHA_PREV=HEAD^
FILES=$(git diff $SHA_PREV..$SHA --name-only -- ${PATHS[@]} | jq -Rsc 'split("\n")[:-1] | join (",")')
if [[ "$FILES" == *"plugin/decky_plugin.pyi"* ]]; then
$STUB_CHANGED="true"
echo "Stub has changed, pushing updated stub"
else
echo "Stub has not changed, exiting."
echo "has_changed=$STUB_CHANGED" >> $GITHUB_OUTPUT
exit 0
fi
echo "has_changed=$STUB_CHANGED" >> $GITHUB_OUTPUT
- name: Push updated stub
if: steps.changed-stub.outputs.has_changed == true
uses: dmnemec/copy_file_to_another_repo_action@bbebd3da22e4a37d04dca5f782edd5201cb97083
env:
API_TOKEN_GITHUB: ${{ secrets.GITHUB_TOKEN }}
with:
source_file: 'plugin/decky_plugin.pyi'
destination_repo: 'SteamDeckHomebrew/decky-plugin-template'
user_email: '11465594+TrainDoctor@users.noreply.github.com'
user_name: 'TrainDoctor'
commit_message: 'Updated template with latest plugin stub changes'
+17
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@@ -0,0 +1,17 @@
name: Lint
on:
push:
jobs:
lint:
name: Run linters
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2 # Check out the repository first.
- name: Run prettier (JavaScript & TypeScript)
run: |
pushd frontend
npm install
npm run lint
+3 -1
View File
@@ -159,4 +159,6 @@ backend/static
.vscode/settings.json
# plugins folder for local launches
plugins/*
plugins/*
act/.directory
act/artifacts/*
+1 -1
View File
@@ -4,4 +4,4 @@
"deckpass" : "ssap",
"deckkey" : "-i ${env:HOME}/.ssh/id_rsa",
"deckdir" : "/home/deck"
}
}
+61 -20
View File
@@ -14,7 +14,9 @@
"label": "localrun",
"type": "shell",
"group": "none",
"dependsOn" : ["buildall"],
"dependsOn": [
"buildall"
],
"detail": "Check for local runs, create a plugins folder",
"command": "mkdir -p plugins",
"problemMatcher": []
@@ -39,6 +41,14 @@
"command": "rsync -azp --rsh='ssh -p ${config:deckport} ${config:deckkey}' requirements.txt deck@${config:deckip}:${config:deckdir}/homebrew/dev/pluginloader/requirements.txt && ssh deck@${config:deckip} -p ${config:deckport} ${config:deckkey} 'python -m ensurepip && python -m pip install --upgrade pip && python -m pip install --upgrade setuptools && python -m pip install -r ${config:deckdir}/homebrew/dev/pluginloader/requirements.txt'",
"problemMatcher": []
},
{
"label": "extracttext",
"type": "shell",
"group": "none",
"detail": "Check for new strings in the frontend source code and extract it into the corresponding json language files",
"command": "cd frontend && ./node_modules/.bin/i18next --config ./i18next-parser.config.mjs",
"problemMatcher": []
},
// BUILD
{
"label": "pnpmsetup",
@@ -48,6 +58,16 @@
"command": "cd frontend && pnpm i",
"problemMatcher": []
},
{
"script": "watch",
"type": "npm",
"path": "frontend",
"group": "build",
"problemMatcher": [],
"label": "watchfrontend",
"detail": "rollup -c -w",
"isBackground": true
},
{
"label": "buildfrontend",
"type": "npm",
@@ -55,8 +75,7 @@
"detail": "rollup -c",
"script": "build",
"path": "frontend",
"problemMatcher": [],
"problemMatcher": []
},
{
"label": "buildall",
@@ -89,25 +108,16 @@
"command": "rsync -azp --delete --rsh='ssh -p ${config:deckport} ${config:deckkey}' --exclude='.git/' --exclude='.github/' --exclude='.vscode/' --exclude='frontend/' --exclude='dist/' --exclude='contrib/' --exclude='*.log' --exclude='requirements.txt' --exclude='backend/__pycache__/' --exclude='.gitignore' . deck@${config:deckip}:${config:deckdir}/homebrew/dev/pluginloader",
"problemMatcher": []
},
{
"label": "deployall",
"dependsOrder": "sequence",
"group": "none",
"dependsOn": [
"createfolders",
"dependencies",
"deploy"
],
"problemMatcher": []
},
// RUN
{
"label": "runpydeck",
"detail": "Run indev PluginLoader on Deck",
"type": "shell",
"group": "none",
"dependsOn" : ["checkforsettings"],
"command": "ssh deck@${config:deckip} -p ${config:deckport} ${config:deckkey} 'export PLUGIN_PATH=${config:deckdir}/homebrew/dev/plugins; export CHOWN_PLUGIN_PATH=0; echo '${config:deckpass}' | sudo -SE python3 ${config:deckdir}/homebrew/dev/pluginloader/backend/main.py'",
"dependsOn": [
"checkforsettings"
],
"command": "ssh deck@${config:deckip} -p ${config:deckport} ${config:deckkey} 'export PLUGIN_PATH=${config:deckdir}/homebrew/dev/plugins; export CHOWN_PLUGIN_PATH=0; export LOG_LEVEL=DEBUG; cd ${config:deckdir}/homebrew/services; echo '${config:deckpass}' | sudo -SE python3 ${config:deckdir}/homebrew/dev/pluginloader/backend/main.py'",
"problemMatcher": []
},
{
@@ -119,6 +129,20 @@
"problemMatcher": []
},
// ALL-IN-ONES
{
"label": "deployandrun",
"detail": "Deploy and run, skipping JS build. Useful when combined with npm:watch",
"dependsOrder": "sequence",
"group": {
"kind": "build",
"isDefault": true
},
"dependsOn": [
"deploy",
"runpydeck"
],
"problemMatcher": []
},
{
"label": "updateremote",
"detail": "Build and deploy",
@@ -126,24 +150,41 @@
"group": "none",
"dependsOn": [
"buildall",
"deployall",
"deploy"
],
"problemMatcher": []
},
{
"label": "allinone",
"label": "updateandrun",
"detail": "Build, deploy and run",
"dependsOrder": "sequence",
"group": {
"kind": "build",
"isDefault": true
},
"dependsOn": [
"buildfrontend",
"deploy",
"runpydeck"
],
"problemMatcher": []
},
{
"label": "allinone",
"detail": "Build, install dependencies, deploy and run",
"dependsOrder": "sequence",
"group": {
"kind": "build",
"isDefault": false
},
"dependsOn": [
"buildall",
"deployall",
"createfolders",
"dependencies",
"deploy",
"runpydeck"
],
"problemMatcher": []
}
]
}
}
+102 -42
View File
@@ -1,53 +1,113 @@
# Plugin Loader [![Chat](https://img.shields.io/badge/chat-on%20discord-7289da.svg)](https://discord.gg/ZU74G2NJzk)
<h1 align="center">
<a name="logo" href="https://deckbrew.xyz/"><img src="https://deckbrew.xyz/static/icon-45ca1f5aea376a9ad37e92db906f283e.png" alt="Deckbrew logo" width="200"></a>
<br>
Decky Loader
<br>
<a name="download button" href="https://github.com/SteamDeckHomebrew/decky-installer/releases/latest/download/decky_installer.desktop"><img src="./docs/images/download_button.svg" alt="Download decky" width="350px" style="padding-top: 15px;"></a>
</h1>
![steamuserimages-a akamaihd](https://user-images.githubusercontent.com/10835354/161068262-ca723dc5-6795-417a-80f6-d8c1f9d03e93.jpg)
<p align="center">
<a href="https://github.com/SteamDeckHomebrew/decky-loader/releases"><img src="https://img.shields.io/github/downloads/SteamDeckHomebrew/decky-loader/total" /></a>
<a href="https://github.com/SteamDeckHomebrew/decky-loader/stargazers"><img src="https://img.shields.io/github/stars/SteamDeckHomebrew/decky-loader" /></a>
<a href="https://github.com/SteamDeckHomebrew/decky-loader/commits/main"><img src="https://img.shields.io/github/last-commit/SteamDeckHomebrew/decky-loader.svg" /></a>
<a href="https://github.com/SteamDeckHomebrew/decky-loader/blob/main/LICENSE"><img src="https://img.shields.io/github/license/SteamDeckHomebrew/decky-loader" /></a>
<a href="https://deckbrew.xyz/discord"><img src="https://img.shields.io/discord/960281551428522045?color=%235865F2&label=discord" /></a>
<br>
<br>
<img src="https://media.discordapp.net/attachments/966017112244125756/1012466063893610506/main.jpg" alt="Decky screenshot" width="80%">
</p>
Keep an eye on the [Wiki](https://deckbrew.xyz) for more information about Plugin Loader, documentation + tools for plugin development and more.
## 📖 About
## Installation
1. Go into the Steam Deck Settings
2. Under System -> System Settings toggle `Enable Developer Mode`
3. Scroll the sidebar all the way down and click on `Developer`
4. Under Miscellaneous, enable `CEF Remote Debugging`
5. Click on the `STEAM` button and select `Power` -> `Switch to Desktop`
6. Make sure you have a password set with the "passwd" command in terminal to install it ([YouTube Guide](https://www.youtube.com/watch?v=1vOMYGj22rQ)).
7. Open a terminal and paste the following command into it:
- For users:
- `curl -L https://github.com/SteamDeckHomebrew/PluginLoader/raw/legacy/dist/install_release.sh | sh`
- For the latest pre-release,
- `curl -L https://github.com/SteamDeckHomebrew/PluginLoader/raw/main/dist/install_prerelease.sh | sh`
- For testers/plugin developers:
- `curl -L https://github.com/SteamDeckHomebrew/PluginLoader/raw/main/dist/install_prerelease.sh | sh`
- [Wiki Link](https://deckbrew.xyz/en/loader-dev/development)
7. Done! Reboot back into Gaming mode and enjoy your plugins!
Decky Loader is a homebrew plugin launcher for the Steam Deck. It can be used to [stylize your menus](https://github.com/suchmememanyskill/SDH-CssLoader), [change system sounds](https://github.com/EMERALD0874/SDH-AudioLoader), [adjust your screen saturation](https://github.com/libvibrant/vibrantDeck), [change additional system settings](https://github.com/NGnius/PowerTools), and [more](https://plugins.deckbrew.xyz/).
### Install/Uninstall Plugins
- Using the shopping bag button in the top right corner, you can go to the offical ["Plugin Store"](https://plugins.deckbrew.xyz/)
- Simply copy the plugin's folder into `~/homebrew/plugins`
- Use the settings menu to uninstall plugins, this will not remove any files made in different directories by plugins.
For more information about Decky Loader as well as documentation and development tools, please visit [our wiki](https://deckbrew.xyz).
### Uninstall
- Open a terminal and paste the following command into it:
- `curl -L https://github.com/SteamDeckHomebrew/PluginLoader/raw/main/dist/uninstall.sh | sh`
### 🎨 Features
## Features
- Clean injecting and loading of one or more plugins
- Persistent. It doesn't need to be reinstalled after every system update
- Allows 2-way communication between the plugins and the loader.
- Allows plugins to define python functions and run them from javascript.
- Allows plugins to make fetch calls, bypassing cors completely.
🧹 Clean injecting and loading of multiple plugins.
🔒 Stays installed between system updates and reboots.
🔗 Allows two-way communication between plugins and the loader.
🐍 Supports Python functions run from TypeScript React.
🌐 Allows plugins to make fetch calls that bypass CORS completely.
## Developing plugins
- There is no complete plugin development documentation yet. However a good starting point is the [Plugin Template](https://github.com/SteamDeckHomebrew/decky-plugin-template) repository.
### 🤔 Common Issues
## [Contribution](https://deckbrew.xyz/en/loader-dev/development)
- Please consult the [Wiki](https://deckbrew.xyz/en/loader-dev/development) for installing development versions of PluginLoader.
- This is also useful for Plugin Developers looking to target new but unreleased versions of PluginLoader.
- [Here's how to get the Steam Deck UI on your enviroment of choice.](https://youtu.be/1IAbZte8e7E?t=112)
- (The video shows Windows usage but unless you're using Arch WSL/cygwin this script is unsupported on Windows.)
- Syncthing may use port 8080 on Steam Deck, which Decky Loader needs to function. If you are using Syncthing as a service, please change its port to something else.
- If you are using any software that uses port 1337 or 8080, please change its port to something else or uninstall it.
- Sometimes Decky will disappear on SteamOS updates. This can easily be fixed by just re-running the installer and installing the stable branch again. If this doesn't work, try installing the prerelease instead. If that doesn't work, then [check the existing issues](https://github.com/SteamDeckHomebrew/decky-loader/issues) and if there isn't one then you can [file a new issue](https://github.com/SteamDeckHomebrew/decky-loader/issues/new?assignees=&labels=bug&template=bug_report.yml&title=%5BBUG%5D+%3Ctitle%3E).
Source control and deploying plugins are left to each respective contributor for the cloned repos in order to keep depedencies up to date.
## 💾 Installation
- This installation can be done without an admin/sudo password set.
1. Prepare a mouse and keyboard if possible.
- Keyboards and mice can be connected to the Steam Deck via USB-C or Bluetooth.
- Many Bluetooth keyboard and mouse apps are available for iOS and Android. (KDE connect is preinstalled on the steam deck)
- The Steam Link app is available on [Windows](https://media.steampowered.com/steamlink/windows/latest/SteamLink.zip), [macOS](https://apps.apple.com/us/app/steam-link/id1246969117), and [Linux](https://flathub.org/apps/details/com.valvesoftware.SteamLink). It works well as a remote desktop substitute.
- If you have no other options, use the right trackpad as a mouse and press <img src="./docs/images/light/steam.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/steam.svg#gh-light-mode-only" height=16>+<img src="./docs/images/light/x.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/x.svg#gh-light-mode-only" height=16> to open the on-screen keyboard as needed.
1. Press the <img src="./docs/images/light/steam.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/steam.svg#gh-light-mode-only" height=16> button and open the Power menu.
1. Select "Switch to Desktop".
1. Navigate to this Github page on a browser of your choice.
1. Download the [installer file](https://github.com/SteamDeckHomebrew/decky-installer/releases/latest/download/decky_installer.desktop).
1. Drag the file onto your desktop and double click it to run it.
1. Either type your admin password or allow Decky to temporarily set your admin password to `Decky!` (this password will be removed after the installer finishes)
1. Choose the version of Decky Loader you want to install.
- **Latest Release**
Intended for most users. This is the latest stable version of Decky Loader.
- **Latest Pre-Release**
Intended for plugin developers. Pre-releases are unlikely to be fully stable but contain the latest changes. For more information on plugin development, please consult [the wiki page](https://wiki.deckbrew.xyz/en/loader-dev/development).
1. Open the Return to Gaming Mode shortcut on your desktop.
## Credit
- There is also a fast install for those who can use Konsole. Run `curl -L https://github.com/SteamDeckHomebrew/decky-installer/releases/latest/download/install_release.sh | sh` and type your password when prompted.
The original idea for the concept is based on the work of [marios8543's steamdeck-ui-inject](https://github.com/marios8543/steamdeck-ui-inject) project.
### 👋 Uninstallation
We are sorry to see you go! If you are considering uninstalling because you are having issues, please consider [opening an issue](https://github.com/SteamDeckHomebrew/decky-loader/issues) or [joining our Discord](https://deckbrew.xyz/discord) so we can help you and other users.
1. Press the <img src="./docs/images/light/steam.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/steam.svg#gh-light-mode-only" height=16> button and open the Power menu.
1. Select "Switch to Desktop".
1. Run the installer file again, and select `uninstall decky loader`.
- There is also a fast uninstall for those who can use Konsole. Run `curl -L https://github.com/SteamDeckHomebrew/decky-installer/releases/latest/download/uninstall.sh | sh` and type your password when prompted.
## 🚀 Getting Started
Now that you have Decky Loader installed, you can start using plugins. Each plugin is maintained by a different developer and has its own uses, but most follow a general structure outlined below.
### 📦 Plugins
1. Press the <img src="./docs/images/light/qam.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/qam.svg#gh-light-mode-only" height=16> button and navigate to the <img src="./docs/images/light/plug.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/plug.svg#gh-light-mode-only" height=16> icon. This is the Decky menu used for interacting with plugins and the loader itself.
1. Select the <img src="./docs/images/light/store.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/store.svg#gh-light-mode-only" height=16> icon to open the Plugins Browser. This is where you can find and install plugins.
- You can also install from URL in the Settings menu. We do not recommend installing plugins from untrusted sources.
1. To install a plugin, select the "Install" button on the plugin you want. You can also select a version from a dropdown menu, but this is not recommended.
1. To update, uninstall, and reload plugins, navigate to the Decky menu and select the <img src="./docs/images/light/gear.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/gear.svg#gh-light-mode-only" height=16> icon.
- Keep in mind that uninstalling a plugin will only remove its plugin files, not any other files it may have created.
### 🛠️ Plugin Development
There is no complete plugin development documentation yet. However a good starting point is the [plugin template repository](https://github.com/SteamDeckHomebrew/decky-plugin-template). Consider [joining our Discord](https://deckbrew.xyz/discord) if you have any questions.
### 🤝 Contributing
Please consult [the wiki page regarding development](https://wiki.deckbrew.xyz/en/loader-dev/development) for more information on installing development versions of Decky Loader. You can also install the Steam Deck UI on a Windows or Linux computer for testing by following [this YouTube guide](https://youtu.be/1IAbZte8e7E?t=112).
1. Clone the repository using the latest commit to main before starting your PR.
1. In your clone of the repository, run these commands.
```bash
cd frontend
pnpm i
pnpm run build
```
1. If you are modifying the UI, these commands will need to be run before deploying the changes to your Steam Deck.
1. Use the VS Code tasks or `deck.sh` script to deploy your changes to your Steam Deck to test them.
1. You will be testing your changes with the Python script version. You will need to build, deploy, and reload each time.
⚠️ If you are recieving build errors due to an out of date library, you should run this command inside of your repository.
```bash
pnpm update decky-frontend-lib --latest
```
Source control and deploying plugins are left to each respective contributor for the cloned repos in order to keep dependencies up to date.
## 📜 Credits
The original idea for the plugin loader concept is based on the work of [marios8543's Steam Deck UI Inject project](https://github.com/marios8543/steamdeck-ui-inject).
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this directory contains artifacts generated by invocations of https://github.com/nektos/act in order to do local testing of binary builds
how to?
run:
./act/run-act.sh prerelease
or
./act/run-act.sh release
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@@ -0,0 +1,6 @@
{
"inputs": {
"release": "prerelease",
"bump": "none"
}
}
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@@ -0,0 +1,6 @@
{
"inputs": {
"release": "release",
"bump": "none"
}
}
Executable
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@@ -0,0 +1,45 @@
#!/bin/bash
type=$1
# bump=$2
oldartifactsdir="old"
parent_path=$( cd "$(dirname "${BASH_SOURCE[0]}")" ; pwd -P )
cd "$parent_path"
artifactfolders=$(find artifacts/ -maxdepth 1 -mindepth 1 -type d)
if [[ ${#artifactfolders[@]} > 0 ]]; then
for i in ${artifactfolders[@]}; do
foldername=$(dirname $i)
subfoldername=$(basename $i)
out=$foldername/$oldartifactsdir/$subfoldername-$(date +'%s')
if [[ ! "$subfoldername" =~ "$oldartifactsdir" ]]; then
mkdir -p $out
mv $i $out
printf "Moved "${foldername}"/"${subfoldername}" to "${out}" \n"
fi
done
fi
cd ..
if [[ "$type" == "release" ]]; then
printf "release!\n"
act workflow_dispatch -e act/release.json --artifact-server-path act/artifacts --container-architecture linux/amd64
elif [[ "$type" == "prerelease" ]]; then
printf "prerelease!\n"
act workflow_dispatch -e act/prerelease.json --artifact-server-path act/artifacts --container-architecture linux/amd64
else
printf "Release type unspecified/badly specified.\n"
printf "Options: 'release' or 'prerelease'\n"
fi
cd act/artifacts
if [[ -d "1" ]]; then
cd "1/artifact"
cp "PluginLoader.gz__" "PluginLoader.gz"
gzip -d "PluginLoader.gz"
chmod +x PluginLoader
fi
+182 -74
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@@ -1,19 +1,26 @@
from injector import get_tab
from logging import getLogger
from os import path, rename, listdir
from shutil import rmtree
from aiohttp import ClientSession, web
from io import BytesIO
from zipfile import ZipFile
from concurrent.futures import ProcessPoolExecutor
from asyncio import get_event_loop
from time import time
from hashlib import sha256
from subprocess import Popen
# Full imports
import json
# import pprint
# from pprint import pformat
import helpers
# Partial imports
from aiohttp import ClientSession, web
from asyncio import get_event_loop, sleep
from concurrent.futures import ProcessPoolExecutor
from hashlib import sha256
from io import BytesIO
from logging import getLogger
from os import R_OK, W_OK, path, rename, listdir, access, mkdir
from shutil import rmtree
from time import time
from zipfile import ZipFile
from localplatform import chown, chmod
# Local modules
from helpers import get_ssl_context, download_remote_binary_to_path
from injector import get_gamepadui_tab
logger = getLogger("Browser")
class PluginInstallContext:
def __init__(self, artifact, name, version, hash) -> None:
@@ -23,91 +30,192 @@ class PluginInstallContext:
self.hash = hash
class PluginBrowser:
def __init__(self, plugin_path, server_instance) -> None:
self.log = getLogger("browser")
def __init__(self, plugin_path, plugins, loader, settings) -> None:
self.plugin_path = plugin_path
self.plugins = plugins
self.loader = loader
self.settings = settings
self.install_requests = {}
server_instance.add_routes([
web.post("/browser/install_plugin", self.install_plugin),
web.post("/browser/uninstall_plugin", self.uninstall_plugin)
])
def _unzip_to_plugin_dir(self, zip, name, hash):
zip_hash = sha256(zip.getbuffer()).hexdigest()
if hash and (zip_hash != hash):
return False
zip_file = ZipFile(zip)
zip_file.extractall(self.plugin_path)
Popen(["chown", "-R", "deck:deck", self.plugin_path])
Popen(["chmod", "-R", "555", self.plugin_path])
return True
plugin_dir = path.join(self.plugin_path, self.find_plugin_folder(name))
if not chown(plugin_dir) or not chmod(plugin_dir, 555):
logger.error(f"chown/chmod exited with a non-zero exit code")
return False
return True
async def _download_remote_binaries_for_plugin_with_name(self, pluginBasePath):
rv = False
try:
packageJsonPath = path.join(pluginBasePath, 'package.json')
pluginBinPath = path.join(pluginBasePath, 'bin')
if access(packageJsonPath, R_OK):
with open(packageJsonPath, "r", encoding="utf-8") as f:
packageJson = json.load(f)
if "remote_binary" in packageJson and len(packageJson["remote_binary"]) > 0:
# create bin directory if needed.
chmod(pluginBasePath, 777)
if access(pluginBasePath, W_OK):
if not path.exists(pluginBinPath):
mkdir(pluginBinPath)
if not access(pluginBinPath, W_OK):
chmod(pluginBinPath, 777)
rv = True
for remoteBinary in packageJson["remote_binary"]:
# Required Fields. If any Remote Binary is missing these fail the install.
binName = remoteBinary["name"]
binURL = remoteBinary["url"]
binHash = remoteBinary["sha256hash"]
if not await download_remote_binary_to_path(binURL, binHash, path.join(pluginBinPath, binName)):
rv = False
raise Exception(f"Error Downloading Remote Binary {binName}@{binURL} with hash {binHash} to {path.join(pluginBinPath, binName)}")
chown(self.plugin_path)
chmod(pluginBasePath, 555)
else:
rv = True
logger.debug(f"No Remote Binaries to Download")
except Exception as e:
rv = False
logger.debug(str(e))
return rv
"""Return the filename (only) for the specified plugin"""
def find_plugin_folder(self, name):
for folder in listdir(self.plugin_path):
with open(path.join(self.plugin_path, folder, 'plugin.json'), 'r') as f:
plugin = json.load(f)
try:
with open(path.join(self.plugin_path, folder, 'plugin.json'), "r", encoding="utf-8") as f:
plugin = json.load(f)
if plugin['name'] == name:
return path.join(self.plugin_path, folder)
if plugin['name'] == name:
return folder
except:
logger.debug(f"skipping {folder}")
async def uninstall_plugin(self, name):
tab = await get_tab("SP")
await tab.open_websocket()
if self.loader.watcher:
self.loader.watcher.disabled = True
tab = await get_gamepadui_tab()
plugin_dir = path.join(self.plugin_path, self.find_plugin_folder(name))
try:
if type(name) != str:
data = await name.post()
name = data.get("name")
await tab.evaluate_js(f"DeckyPluginLoader.unloadPlugin('{name}')")
rmtree(self.find_plugin_folder(name))
logger.info("uninstalling " + name)
logger.info(" at dir " + plugin_dir)
logger.debug("calling frontend unload for %s" % str(name))
res = await tab.evaluate_js(f"DeckyPluginLoader.unloadPlugin('{name}')")
logger.debug("result of unload from UI: %s", res)
# plugins_snapshot = self.plugins.copy()
# snapshot_string = pformat(plugins_snapshot)
# logger.debug("current plugins: %s", snapshot_string)
if name in self.plugins:
logger.debug("Plugin %s was found", name)
self.plugins[name].stop()
logger.debug("Plugin %s was stopped", name)
del self.plugins[name]
logger.debug("Plugin %s was removed from the dictionary", name)
current_plugin_order = self.settings.getSetting("pluginOrder")
current_plugin_order.remove(name)
self.settings.setSetting("pluginOrder", current_plugin_order)
logger.debug("Plugin %s was removed from the pluginOrder setting", name)
logger.debug("removing files %s" % str(name))
rmtree(plugin_dir)
except FileNotFoundError:
self.log.warning(f"Plugin {name} not installed, skipping uninstallation")
return web.Response(text="Requested plugin uninstall")
logger.warning(f"Plugin {name} not installed, skipping uninstallation")
except Exception as e:
logger.error(f"Plugin {name} in {plugin_dir} was not uninstalled")
logger.error(f"Error at %s", exc_info=e)
if self.loader.watcher:
self.loader.watcher.disabled = False
async def _install(self, artifact, name, version, hash):
try:
await self.uninstall_plugin(name)
# Will be set later in code
res_zip = None
# Check if plugin is installed
isInstalled = False
if self.loader.watcher:
self.loader.watcher.disabled = True
try:
pluginFolderPath = self.find_plugin_folder(name)
if pluginFolderPath:
isInstalled = True
except:
self.log.error(f"Plugin {name} not installed, skipping uninstallation")
self.log.info(f"Installing {name} (Version: {version})")
async with ClientSession() as client:
self.log.debug(f"Fetching {artifact}")
res = await client.get(artifact, ssl=helpers.get_ssl_context())
if res.status == 200:
self.log.debug("Got 200. Reading...")
data = await res.read()
self.log.debug(f"Read {len(data)} bytes")
res_zip = BytesIO(data)
with ProcessPoolExecutor() as executor:
self.log.debug("Unzipping...")
ret = await get_event_loop().run_in_executor(
executor,
self._unzip_to_plugin_dir,
res_zip,
name,
hash
)
if ret:
self.log.info(f"Installed {name} (Version: {version})")
else:
self.log.fatal(f"SHA-256 Mismatch!!!! {name} (Version: {version})")
logger.error(f"Failed to determine if {name} is already installed, continuing anyway.")
# Check if the file is a local file or a URL
if artifact.startswith("file://"):
logger.info(f"Installing {name} from local ZIP file (Version: {version})")
res_zip = BytesIO(open(artifact[7:], "rb").read())
else:
logger.info(f"Installing {name} from URL (Version: {version})")
async with ClientSession() as client:
logger.debug(f"Fetching {artifact}")
res = await client.get(artifact, ssl=get_ssl_context())
if res.status == 200:
logger.debug("Got 200. Reading...")
data = await res.read()
logger.debug(f"Read {len(data)} bytes")
res_zip = BytesIO(data)
else:
logger.fatal(f"Could not fetch from URL. {await res.text()}")
# Check to make sure we got the file
if res_zip is None:
logger.fatal(f"Could not fetch {artifact}")
return
# If plugin is installed, uninstall it
if isInstalled:
try:
logger.debug("Uninstalling existing plugin...")
await self.uninstall_plugin(name)
except:
logger.error(f"Plugin {name} could not be uninstalled.")
# Install the plugin
logger.debug("Unzipping...")
ret = self._unzip_to_plugin_dir(res_zip, name, hash)
if ret:
plugin_folder = self.find_plugin_folder(name)
plugin_dir = path.join(self.plugin_path, plugin_folder)
ret = await self._download_remote_binaries_for_plugin_with_name(plugin_dir)
if ret:
logger.info(f"Installed {name} (Version: {version})")
if name in self.loader.plugins:
self.loader.plugins[name].stop()
self.loader.plugins.pop(name, None)
await sleep(1)
current_plugin_order = self.settings.getSetting("pluginOrder")
current_plugin_order.append(name)
self.settings.setSetting("pluginOrder", current_plugin_order)
logger.debug("Plugin %s was added to the pluginOrder setting", name)
self.loader.import_plugin(path.join(plugin_dir, "main.py"), plugin_folder)
else:
self.log.fatal(f"Could not fetch from URL. {await res.text()}")
logger.fatal(f"Failed Downloading Remote Binaries")
else:
self.log.fatal(f"SHA-256 Mismatch!!!! {name} (Version: {version})")
if self.loader.watcher:
self.loader.watcher.disabled = False
async def install_plugin(self, request):
data = await request.post()
get_event_loop().create_task(self.request_plugin_install(data.get("artifact", ""), data.get("name", "No name"), data.get("version", "dev"), data.get("hash", False)))
return web.Response(text="Requested plugin install")
async def request_plugin_install(self, artifact, name, version, hash):
async def request_plugin_install(self, artifact, name, version, hash, install_type):
request_id = str(time())
self.install_requests[request_id] = PluginInstallContext(artifact, name, version, hash)
tab = await get_tab("SP")
tab = await get_gamepadui_tab()
await tab.open_websocket()
await tab.evaluate_js(f"DeckyPluginLoader.addPluginInstallPrompt('{name}', '{version}', '{request_id}', '{hash}')")
await tab.evaluate_js(f"DeckyPluginLoader.addPluginInstallPrompt('{name}', '{version}', '{request_id}', '{hash}', {install_type})")
async def confirm_plugin_install(self, request_id):
request = self.install_requests.pop(request_id)
await self._install(request.artifact, request.name, request.version, request.hash)
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@@ -0,0 +1,6 @@
from enum import Enum
class UserType(Enum):
HOST_USER = 1
EFFECTIVE_USER = 2
ROOT = 3
+157 -2
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@@ -1,7 +1,162 @@
import re
import ssl
import certifi
import uuid
import os
import sys
import subprocess
from hashlib import sha256
from io import BytesIO
import certifi
from aiohttp.web import Response, middleware
from aiohttp import ClientSession
import localplatform
from customtypes import UserType
from logging import getLogger
REMOTE_DEBUGGER_UNIT = "steam-web-debug-portforward.service"
# global vars
csrf_token = str(uuid.uuid4())
ssl_ctx = ssl.create_default_context(cafile=certifi.where())
assets_regex = re.compile("^/plugins/.*/assets/.*")
frontend_regex = re.compile("^/frontend/.*")
logger = getLogger("Main")
def get_ssl_context():
return ssl_ctx
return ssl_ctx
def get_csrf_token():
return csrf_token
@middleware
async def csrf_middleware(request, handler):
if str(request.method) == "OPTIONS" or request.headers.get('Authentication') == csrf_token or str(request.rel_url) == "/auth/token" or str(request.rel_url).startswith("/plugins/load_main/") or str(request.rel_url).startswith("/static/") or str(request.rel_url).startswith("/legacy/") or str(request.rel_url).startswith("/steam_resource/") or str(request.rel_url).startswith("/frontend/") or assets_regex.match(str(request.rel_url)) or frontend_regex.match(str(request.rel_url)):
return await handler(request)
return Response(text='Forbidden', status='403')
# Get the default homebrew path unless a home_path is specified. home_path argument is deprecated
def get_homebrew_path(home_path = None) -> str:
return localplatform.get_unprivileged_path()
# Recursively create path and chown as user
def mkdir_as_user(path):
path = os.path.realpath(path)
os.makedirs(path, exist_ok=True)
localplatform.chown(path)
# Fetches the version of loader
def get_loader_version() -> str:
try:
with open(os.path.join(os.getcwd(), ".loader.version"), "r", encoding="utf-8") as version_file:
return version_file.readline().strip()
except Exception as e:
logger.warn(f"Failed to execute get_loader_version(): {str(e)}")
return "unknown"
# returns the appropriate system python paths
def get_system_pythonpaths() -> list[str]:
extra_args = {}
if localplatform.ON_LINUX:
# run as normal normal user to also include user python paths
extra_args["user"] = localplatform.localplatform._get_user_id()
extra_args["env"] = {}
try:
proc = subprocess.run(["python3" if localplatform.ON_LINUX else "python", "-c", "import sys; print('\\n'.join(x for x in sys.path if x))"],
capture_output=True, **extra_args)
return [x.strip() for x in proc.stdout.decode().strip().split("\n")]
except Exception as e:
logger.warn(f"Failed to execute get_system_pythonpaths(): {str(e)}")
return []
# Download Remote Binaries to local Plugin
async def download_remote_binary_to_path(url, binHash, path) -> bool:
rv = False
try:
if os.access(os.path.dirname(path), os.W_OK):
async with ClientSession() as client:
res = await client.get(url, ssl=get_ssl_context())
if res.status == 200:
data = BytesIO(await res.read())
remoteHash = sha256(data.getbuffer()).hexdigest()
if binHash == remoteHash:
data.seek(0)
with open(path, 'wb') as f:
f.write(data.getbuffer())
rv = True
else:
raise Exception(f"Fatal Error: Hash Mismatch for remote binary {path}@{url}")
else:
rv = False
except:
rv = False
return rv
# Deprecated
def set_user():
pass
# Deprecated
def set_user_group() -> str:
return get_user_group()
#########
# Below is legacy code, provided for backwards compatibility. This will break on windows
#########
# Get the user id hosting the plugin loader
def get_user_id() -> int:
return localplatform.localplatform._get_user_id()
# Get the user hosting the plugin loader
def get_user() -> str:
return localplatform.localplatform._get_user()
# Get the effective user id of the running process
def get_effective_user_id() -> int:
return localplatform.localplatform._get_effective_user_id()
# Get the effective user of the running process
def get_effective_user() -> str:
return localplatform.localplatform._get_effective_user()
# Get the effective user group id of the running process
def get_effective_user_group_id() -> int:
return localplatform.localplatform._get_effective_user_group_id()
# Get the effective user group of the running process
def get_effective_user_group() -> str:
return localplatform.localplatform._get_effective_user_group()
# Get the user owner of the given file path.
def get_user_owner(file_path) -> str:
return localplatform.localplatform._get_user_owner(file_path)
# Get the user group of the given file path.
def get_user_group(file_path) -> str:
return localplatform.localplatform._get_user_group(file_path)
# Get the group id of the user hosting the plugin loader
def get_user_group_id() -> int:
return localplatform.localplatform._get_user_group_id()
# Get the group of the user hosting the plugin loader
def get_user_group() -> str:
return localplatform.localplatform._get_user_group()
# Get the default home path unless a user is specified
def get_home_path(username = None) -> str:
return localplatform.get_home_path(UserType.ROOT if username == "root" else UserType.HOST_USER)
async def is_systemd_unit_active(unit_name: str) -> bool:
return await localplatform.service_active(unit_name)
async def stop_systemd_unit(unit_name: str) -> bool:
return await localplatform.service_stop(unit_name)
async def start_systemd_unit(unit_name: str) -> bool:
return await localplatform.service_start(unit_name)
+367 -57
View File
@@ -1,19 +1,27 @@
#Injector code from https://github.com/SteamDeckHomebrew/steamdeck-ui-inject. More info on how it works there.
# Injector code from https://github.com/SteamDeckHomebrew/steamdeck-ui-inject. More info on how it works there.
from asyncio import sleep
from logging import debug, getLogger
from logging import getLogger
from traceback import format_exc
from typing import List
from aiohttp import ClientSession
from aiohttp import ClientSession, WSMsgType
from aiohttp.client_exceptions import ClientConnectorError, ClientOSError
from asyncio.exceptions import TimeoutError
import uuid
BASE_ADDRESS = "http://localhost:8080"
logger = getLogger("Injector")
class Tab:
cmd_id = 0
def __init__(self, res) -> None:
self.title = res["title"]
self.id = res["id"]
self.url = res["url"]
self.ws_url = res["webSocketDebuggerUrl"]
self.websocket = None
@@ -23,31 +31,318 @@ class Tab:
self.client = ClientSession()
self.websocket = await self.client.ws_connect(self.ws_url)
async def close_websocket(self):
await self.websocket.close()
await self.client.close()
async def listen_for_message(self):
async for message in self.websocket:
yield message
data = message.json()
yield data
logger.warn(f"The Tab {self.title} socket has been disconnected while listening for messages.")
await self.close_websocket()
async def _send_devtools_cmd(self, dc, receive=True):
if self.websocket:
self.cmd_id += 1
dc["id"] = self.cmd_id
await self.websocket.send_json(dc)
return (await self.websocket.receive_json()) if receive else None
if receive:
async for msg in self.listen_for_message():
if "id" in msg and msg["id"] == dc["id"]:
return msg
return None
raise RuntimeError("Websocket not opened")
async def evaluate_js(self, js, run_async=False):
await self.open_websocket()
res = await self._send_devtools_cmd({
"id": 1,
"method": "Runtime.evaluate",
"params": {
"expression": js,
"userGesture": True,
"awaitPromise": run_async
}
})
async def evaluate_js(self, js, run_async=False, manage_socket=True, get_result=True):
try:
if manage_socket:
await self.open_websocket()
await self.client.close()
res = await self._send_devtools_cmd({
"method": "Runtime.evaluate",
"params": {
"expression": js,
"userGesture": True,
"awaitPromise": run_async
}
}, get_result)
finally:
if manage_socket:
await self.close_websocket()
return res
async def has_global_var(self, var_name, manage_socket=True):
res = await self.evaluate_js(f"window['{var_name}'] !== null && window['{var_name}'] !== undefined", False, manage_socket)
if not "result" in res or not "result" in res["result"] or not "value" in res["result"]["result"]:
return False
return res["result"]["result"]["value"]
async def close(self, manage_socket=True):
try:
if manage_socket:
await self.open_websocket()
res = await self._send_devtools_cmd({
"method": "Page.close",
}, False)
finally:
if manage_socket:
await self.close_websocket()
return res
async def enable(self):
"""
Enables page domain notifications.
"""
await self._send_devtools_cmd({
"method": "Page.enable",
}, False)
async def disable(self):
"""
Disables page domain notifications.
"""
await self._send_devtools_cmd({
"method": "Page.disable",
}, False)
async def refresh(self, manage_socket=True):
try:
if manage_socket:
await self.open_websocket()
await self._send_devtools_cmd({
"method": "Page.reload",
}, False)
finally:
if manage_socket:
await self.close_websocket()
return
async def reload_and_evaluate(self, js, manage_socket=True):
"""
Reloads the current tab, with JS to run on load via debugger
"""
try:
if manage_socket:
await self.open_websocket()
await self._send_devtools_cmd({
"method": "Debugger.enable"
}, True)
await self._send_devtools_cmd({
"method": "Runtime.evaluate",
"params": {
"expression": "location.reload();",
"userGesture": True,
"awaitPromise": False
}
}, False)
breakpoint_res = await self._send_devtools_cmd({
"method": "Debugger.setInstrumentationBreakpoint",
"params": {
"instrumentation": "beforeScriptExecution"
}
}, True)
logger.info(breakpoint_res)
# Page finishes loading when breakpoint hits
for x in range(20):
# this works around 1/5 of the time, so just send it 8 times.
# the js accounts for being injected multiple times allowing only one instance to run at a time anyway
await self._send_devtools_cmd({
"method": "Runtime.evaluate",
"params": {
"expression": js,
"userGesture": True,
"awaitPromise": False
}
}, False)
await self._send_devtools_cmd({
"method": "Debugger.removeBreakpoint",
"params": {
"breakpointId": breakpoint_res["result"]["breakpointId"]
}
}, False)
for x in range(4):
await self._send_devtools_cmd({
"method": "Debugger.resume"
}, False)
await self._send_devtools_cmd({
"method": "Debugger.disable"
}, True)
finally:
if manage_socket:
await self.close_websocket()
return
async def add_script_to_evaluate_on_new_document(self, js, add_dom_wrapper=True, manage_socket=True, get_result=True):
"""
How the underlying call functions is not particularly clear from the devtools docs, so stealing puppeteer's description:
Adds a function which would be invoked in one of the following scenarios:
* whenever the page is navigated
* whenever the child frame is attached or navigated. In this case, the
function is invoked in the context of the newly attached frame.
The function is invoked after the document was created but before any of
its scripts were run. This is useful to amend the JavaScript environment,
e.g. to seed `Math.random`.
Parameters
----------
js : str
The script to evaluate on new document
add_dom_wrapper : bool
True to wrap the script in a wait for the 'DOMContentLoaded' event.
DOM will usually not exist when this execution happens,
so it is necessary to delay til DOM is loaded if you are modifying it
manage_socket : bool
True to have this function handle opening/closing the websocket for this tab
get_result : bool
True to wait for the result of this call
Returns
-------
int or None
The identifier of the script added, used to remove it later.
(see remove_script_to_evaluate_on_new_document below)
None is returned if `get_result` is False
"""
try:
wrappedjs = """
function scriptFunc() {
{js}
}
if (document.readyState === 'loading') {
addEventListener('DOMContentLoaded', () => {
scriptFunc();
});
} else {
scriptFunc();
}
""".format(js=js) if add_dom_wrapper else js
if manage_socket:
await self.open_websocket()
res = await self._send_devtools_cmd({
"method": "Page.addScriptToEvaluateOnNewDocument",
"params": {
"source": wrappedjs
}
}, get_result)
finally:
if manage_socket:
await self.close_websocket()
return res
async def remove_script_to_evaluate_on_new_document(self, script_id, manage_socket=True):
"""
Removes a script from a page that was added with `add_script_to_evaluate_on_new_document`
Parameters
----------
script_id : int
The identifier of the script to remove (returned from `add_script_to_evaluate_on_new_document`)
"""
try:
if manage_socket:
await self.open_websocket()
res = await self._send_devtools_cmd({
"method": "Page.removeScriptToEvaluateOnNewDocument",
"params": {
"identifier": script_id
}
}, False)
finally:
if manage_socket:
await self.close_websocket()
async def has_element(self, element_name, manage_socket=True):
res = await self.evaluate_js(f"document.getElementById('{element_name}') != null", False, manage_socket)
if not "result" in res or not "result" in res["result"] or not "value" in res["result"]["result"]:
return False
return res["result"]["result"]["value"]
async def inject_css(self, style, manage_socket=True):
try:
css_id = str(uuid.uuid4())
result = await self.evaluate_js(
f"""
(function() {{
const style = document.createElement('style');
style.id = "{css_id}";
document.head.append(style);
style.textContent = `{style}`;
}})()
""", False, manage_socket)
if "exceptionDetails" in result["result"]:
return {
"success": False,
"result": result["result"]
}
return {
"success": True,
"result": css_id
}
except Exception as e:
return {
"success": False,
"result": e
}
async def remove_css(self, css_id, manage_socket=True):
try:
result = await self.evaluate_js(
f"""
(function() {{
let style = document.getElementById("{css_id}");
if (style.nodeName.toLowerCase() == 'style')
style.parentNode.removeChild(style);
}})()
""", False, manage_socket)
if "exceptionDetails" in result["result"]:
return {
"success": False,
"result": result
}
return {
"success": True
}
except Exception as e:
return {
"success": False,
"result": e
}
async def get_steam_resource(self, url):
res = await self.evaluate_js(f'(async function test() {{ return await (await fetch("{url}")).text() }})()', True)
return res["result"]["result"]["value"]
@@ -55,57 +350,72 @@ class Tab:
def __repr__(self):
return self.title
async def get_tabs():
async with ClientSession() as web:
res = {}
while True:
try:
res = await web.get(f"{BASE_ADDRESS}/json")
break
except:
async def get_tabs() -> List[Tab]:
res = {}
na = False
while True:
try:
async with ClientSession() as web:
res = await web.get(f"{BASE_ADDRESS}/json", timeout=3)
except ClientConnectorError:
if not na:
logger.debug("Steam isn't available yet. Wait for a moment...")
logger.debug(format_exc())
await sleep(5)
if res.status == 200:
r = await res.json()
return [Tab(i) for i in r]
na = True
await sleep(5)
except ClientOSError:
logger.warn(f"The request to {BASE_ADDRESS}/json was reset")
await sleep(1)
except TimeoutError:
logger.warn(f"The request to {BASE_ADDRESS}/json timed out")
await sleep(1)
else:
raise Exception(f"/json did not return 200. {await r.text()}")
break
async def get_tab(tab_name):
if res.status == 200:
r = await res.json()
return [Tab(i) for i in r]
else:
raise Exception(f"/json did not return 200. {await res.text()}")
async def get_tab(tab_name) -> Tab:
tabs = await get_tabs()
tab = next((i for i in tabs if i.title == tab_name), None)
if not tab:
raise ValueError(f"Tab {tab_name} not found")
return tab
async def get_tab_lambda(test) -> Tab:
tabs = await get_tabs()
tab = next((i for i in tabs if test(i)), None)
if not tab:
raise ValueError(f"Tab not found by lambda")
return tab
SHARED_CTX_NAMES = ["SharedJSContext", "Steam Shared Context presented by Valve™", "Steam", "SP"]
DO_NOT_CLOSE_URL = "Valve Steam Gamepad/default" # Steam Big Picture Mode tab
def tab_is_gamepadui(t: Tab) -> bool:
return "https://steamloopback.host/routes/" in t.url and t.title in SHARED_CTX_NAMES
async def get_gamepadui_tab() -> Tab:
tabs = await get_tabs()
tab = next((i for i in tabs if tab_is_gamepadui(i)), None)
if not tab:
raise ValueError(f"GamepadUI Tab not found")
return tab
async def inject_to_tab(tab_name, js, run_async=False):
tab = await get_tab(tab_name)
return await tab.evaluate_js(js, run_async)
async def tab_has_global_var(tab_name, var_name):
try:
tab = await get_tab(tab_name)
except ValueError:
return False
res = await tab.evaluate_js(f"window['{var_name}'] !== null && window['{var_name}'] !== undefined", False)
if not "result" in res or not "result" in res["result"] or not "value" in res["result"]["result"]:
return False
return res["result"]["result"]["value"]
async def tab_has_element(tab_name, element_name):
try:
tab = await get_tab(tab_name)
except ValueError:
return False
res = await tab.evaluate_js(f"document.getElementById('{element_name}') != null", False)
if not "result" in res or not "result" in res["result"] or not "value" in res["result"]["result"]:
return False
return res["result"]["result"]["value"]
async def close_old_tabs():
tabs = await get_tabs()
for t in tabs:
if not t.title or (t.title not in SHARED_CTX_NAMES and DO_NOT_CLOSE_URL not in t.url):
logger.debug("Closing tab: " + getattr(t, "title", "Untitled"))
await t.close()
await sleep(0.5)
+7 -1
View File
@@ -8,10 +8,13 @@ window.addEventListener("message", function(evt) {
}, false);
async function call_server_method(method_name, arg_object={}) {
const token = await fetch("http://127.0.0.1:1337/auth/token").then(r => r.text());
const response = await fetch(`http://127.0.0.1:1337/methods/${method_name}`, {
method: 'POST',
credentials: "include",
headers: {
'Content-Type': 'application/json',
Authentication: token
},
body: JSON.stringify(arg_object),
});
@@ -40,10 +43,13 @@ async function fetch_nocors(url, request={}) {
async function call_plugin_method(method_name, arg_object={}) {
if (plugin_name == undefined)
throw new Error("Plugin methods can only be called from inside plugins (duh)");
const token = await fetch("http://127.0.0.1:1337/auth/token").then(r => r.text());
const response = await fetch(`http://127.0.0.1:1337/plugins/${plugin_name}/methods/${method_name}`, {
method: 'POST',
credentials: "include",
headers: {
'Content-Type': 'application/json',
'Content-Type': 'application/json',
Authentication: token
},
body: JSON.stringify({
args: arg_object,
+49 -24
View File
@@ -1,4 +1,4 @@
from asyncio import Queue
from asyncio import Queue, sleep
from json.decoder import JSONDecodeError
from logging import getLogger
from os import listdir, path
@@ -6,27 +6,24 @@ from pathlib import Path
from traceback import print_exc
from aiohttp import web
from genericpath import exists
from os.path import exists
from watchdog.events import RegexMatchingEventHandler
from watchdog.utils import UnsupportedLibc
from watchdog.observers import Observer
try:
from watchdog.observers.inotify import InotifyObserver as Observer
except UnsupportedLibc:
from watchdog.observers.fsevents import FSEventsObserver as Observer
from injector import get_tab, inject_to_tab
from injector import get_tab, get_gamepadui_tab
from plugin import PluginWrapper
class FileChangeHandler(RegexMatchingEventHandler):
def __init__(self, queue, plugin_path) -> None:
super().__init__(regexes=[r'^.*?dist\/index\.js$', r'^.*?main\.py$'])
self.logger = getLogger("file-watcher")
self.plugin_path = plugin_path
self.queue = queue
self.disabled = True
def maybe_reload(self, src_path):
if self.disabled:
return
plugin_dir = Path(path.relpath(src_path, self.plugin_path)).parts[0]
if exists(path.join(self.plugin_path, plugin_dir, "plugin.json")):
self.queue.put_nowait((path.join(self.plugin_path, plugin_dir, "main.py"), plugin_dir, True))
@@ -66,19 +63,25 @@ class Loader:
self.plugin_path = plugin_path
self.logger.info(f"plugin_path: {self.plugin_path}")
self.plugins = {}
self.watcher = None
self.live_reload = live_reload
if live_reload:
self.reload_queue = Queue()
self.observer = Observer()
self.observer.schedule(FileChangeHandler(self.reload_queue, plugin_path), self.plugin_path, recursive=True)
self.watcher = FileChangeHandler(self.reload_queue, plugin_path)
self.observer.schedule(self.watcher, self.plugin_path, recursive=True)
self.observer.start()
self.loop.create_task(self.handle_reloads())
self.loop.create_task(self.enable_reload_wait())
server_instance.add_routes([
web.get("/frontend/{path:.*}", self.handle_frontend_assets),
web.get("/locales/{path:.*}", self.handle_frontend_locales),
web.get("/plugins", self.get_plugins),
web.get("/plugins/{plugin_name}/frontend_bundle", self.handle_frontend_bundle),
web.post("/plugins/{plugin_name}/methods/{method_name}", self.handle_plugin_method_call),
web.get("/plugins/{plugin_name}/assets/{path:.*}", self.handle_frontend_assets),
web.get("/plugins/{plugin_name}/assets/{path:.*}", self.handle_plugin_frontend_assets),
# The following is legacy plugin code.
web.get("/plugins/load_main/{name}", self.load_plugin_main_view),
@@ -86,23 +89,43 @@ class Loader:
web.get("/steam_resource/{path:.+}", self.get_steam_resource)
])
async def enable_reload_wait(self):
if self.live_reload:
await sleep(10)
self.logger.info("Hot reload enabled")
self.watcher.disabled = False
async def handle_frontend_assets(self, request):
file = path.join(path.dirname(__file__), "static", request.match_info["path"])
return web.FileResponse(file, headers={"Cache-Control": "no-cache"})
async def handle_frontend_locales(self, request):
req_lang = request.match_info["path"]
file = path.join(path.dirname(__file__), "locales", req_lang)
if exists(file):
return web.FileResponse(file, headers={"Cache-Control": "no-cache", "Content-Type": "application/json"})
else:
self.logger.info(f"Language {req_lang} not available, returning an empty dictionary")
return web.json_response(data={}, headers={"Cache-Control": "no-cache"})
async def get_plugins(self, request):
plugins = list(self.plugins.values())
return web.json_response([str(i) if not i.legacy else "$LEGACY_"+str(i) for i in plugins])
return web.json_response([{"name": str(i) if not i.legacy else "$LEGACY_"+str(i), "version": i.version} for i in plugins])
def handle_frontend_assets(self, request):
def handle_plugin_frontend_assets(self, request):
plugin = self.plugins[request.match_info["plugin_name"]]
file = path.join(self.plugin_path, plugin.plugin_directory, "dist/assets", request.match_info["path"])
return web.FileResponse(file)
return web.FileResponse(file, headers={"Cache-Control": "no-cache"})
def handle_frontend_bundle(self, request):
plugin = self.plugins[request.match_info["plugin_name"]]
with open(path.join(self.plugin_path, plugin.plugin_directory, "dist/index.js"), 'r') as bundle:
with open(path.join(self.plugin_path, plugin.plugin_directory, "dist/index.js"), "r", encoding="utf-8") as bundle:
return web.Response(text=bundle.read(), content_type="application/javascript")
def import_plugin(self, file, plugin_directory, refresh=False):
def import_plugin(self, file, plugin_directory, refresh=False, batch=False):
try:
plugin = PluginWrapper(file, plugin_directory, self.plugin_path)
if plugin.name in self.plugins:
@@ -116,13 +139,15 @@ class Loader:
self.logger.info(f"Plugin {plugin.name} is passive")
self.plugins[plugin.name] = plugin.start()
self.logger.info(f"Loaded {plugin.name}")
self.loop.create_task(self.dispatch_plugin(plugin.name if not plugin.legacy else "$LEGACY_" + plugin.name))
if not batch:
self.loop.create_task(self.dispatch_plugin(plugin.name if not plugin.legacy else "$LEGACY_" + plugin.name, plugin.version))
except Exception as e:
self.logger.error(f"Could not load {file}. {e}")
print_exc()
async def dispatch_plugin(self, name):
await inject_to_tab("SP", f"window.importDeckyPlugin('{name}')")
async def dispatch_plugin(self, name, version):
gpui_tab = await get_gamepadui_tab()
await gpui_tab.evaluate_js(f"window.importDeckyPlugin('{name}', '{version}')")
def import_plugins(self):
self.logger.info(f"import plugins from {self.plugin_path}")
@@ -130,7 +155,7 @@ class Loader:
directories = [i for i in listdir(self.plugin_path) if path.isdir(path.join(self.plugin_path, i)) and path.isfile(path.join(self.plugin_path, i, "plugin.json"))]
for directory in directories:
self.logger.info(f"found plugin: {directory}")
self.import_plugin(path.join(self.plugin_path, directory, "main.py"), directory)
self.import_plugin(path.join(self.plugin_path, directory, "main.py"), directory, False, True)
async def handle_reloads(self):
while True:
@@ -165,7 +190,7 @@ class Loader:
"""
async def load_plugin_main_view(self, request):
plugin = self.plugins[request.match_info["name"]]
with open(path.join(self.plugin_path, plugin.plugin_directory, plugin.main_view_html), 'r') as template:
with open(path.join(self.plugin_path, plugin.plugin_directory, plugin.main_view_html), "r", encoding="utf-8") as template:
template_data = template.read()
ret = f"""
<script src="/legacy/library.js"></script>
@@ -181,13 +206,13 @@ class Loader:
self.logger.info(path)
ret = ""
file_path = path.join(self.plugin_path, plugin.plugin_directory, route_path)
with open(file_path, 'r') as resource_data:
with open(file_path, "r", encoding="utf-8") as resource_data:
ret = resource_data.read()
return web.Response(text=ret)
async def get_steam_resource(self, request):
tab = await get_tab("QuickAccess")
tab = await get_tab("SP")
try:
return web.Response(text=await tab.get_steam_resource(f"https://steamloopback.host/{request.match_info['path']}"), content_type="text/html")
except Exception as e:
+183
View File
@@ -0,0 +1,183 @@
{
"BranchSelect": {
"update_channel": {
"label": "Update Channel",
"prerelease": "Prerelease",
"stable": "Stable",
"testing": "Testing"
}
},
"Developer": {
"5secreload": "Reloading in 5 seconds",
"disabling": "Disabling",
"enabling": "Enabling"
},
"FilePickerIndex": {
"folder": {
"select": "Use this folder"
}
},
"PluginCard": {
"plugin_full_access": "This plugin has full access to your Steam Deck.",
"plugin_install": "Install",
"plugin_no_desc": "No description provided.",
"plugin_version_label": "Plugin Version"
},
"PluginInstallModal": {
"install": {
"button_idle": "Install",
"button_processing": "Installing",
"desc": "Are you sure you want to install {{artifact}} {{version}}?",
"title": "Install {{artifact}}"
},
"no_hash": "This plugin does not have a hash, you are installing it at your own risk.",
"reinstall": {
"button_idle": "Reinstall",
"button_processing": "Reinstalling",
"desc": "Are you sure you want to reinstall {{artifact}} {{version}}?",
"title": "Reinstall {{artifact}}"
},
"update": {
"button_idle": "Update",
"button_processing": "Updating",
"desc": "Are you sure you want to update {{artifact}} {{version}}?",
"title": "Update {{artifact}}"
}
},
"PluginListIndex": {
"no_plugin": "No plugins installed!",
"plugin_actions": "Plugin Actions",
"reinstall": "Reinstall",
"reload": "Reload",
"uninstall": "Uninstall",
"update_to": "Update to {{name}}"
},
"PluginLoader": {
"decky_title": "Decky",
"decky_update_available": "Update to {{tag_name}} available!",
"error": "Error",
"plugin_error_uninstall": "Please go to {{-icon}} in the Decky menu if you need to uninstall this plugin.",
"plugin_load_error": {
"message": "Error loading plugin {{name}}",
"toast": "Error loading {{name}}"
},
"plugin_uninstall": {
"button": "Uninstall",
"desc": "Are you sure you want to uninstall {{name}}?",
"title": "Uninstall {{name}}"
},
"plugin_update_one": "Updates available for 1 plugin!",
"plugin_update_other": "Updates available for {{count}} plugins!"
},
"RemoteDebugging": {
"remote_cef": {
"desc": "Allow unauthenticated access to the CEF debugger to anyone in your network",
"label": "Allow Remote CEF Debugging"
}
},
"SettingsDeveloperIndex": {
"header_other": "Other",
"react_devtools": {
"desc": "Enables connection to a computer running React DevTools. Changing this setting will reload Steam. Set the IP address before enabling.",
"ip_label": "IP",
"label": "Enable React DevTools"
},
"third_party_plugins": {
"button_install": "Install",
"button_zip": "Browse",
"header": "Third-Party Plugins",
"label_desc": "URL",
"label_url": "Install Plugin from URL",
"label_zip": "Install Plugin from ZIP File"
},
"toast_zip": {
"body": "Installation failed! Only ZIP files are supported.",
"title": "Decky"
},
"valve_internal": {
"desc1": "Enables the Valve internal developer menu.",
"desc2": "Do not touch anything in this menu unless you know what it does.",
"label": "Enable Valve Internal"
}
},
"SettingsGeneralIndex": {
"about": {
"decky_version": "Decky Version",
"header": "About"
},
"beta": {
"header": "Beta participation"
},
"developer_mode": {
"desc": "Enables Decky's developer settings.",
"label": "Developer mode"
},
"other": {
"header": "Other"
},
"updates": {
"header": "Updates"
}
},
"SettingsIndex": {
"developer_title": "Developer",
"general_title": "General",
"navbar_settings": "Decky Settings",
"plugins_title": "Plugins"
},
"Store": {
"store_contrib": {
"desc": "If you would like to contribute to the Decky Plugin Store, check the SteamDeckHomebrew/decky-plugin-template repository on GitHub. Information on development and distribution is available in the README.",
"label": "Contributing"
},
"store_filter": {
"label": "Filter",
"label_def": "All"
},
"store_search": {
"label": "Search"
},
"store_sort": {
"label": "Sort",
"label_def": "Last Updated (Newest)"
},
"store_source": {
"desc": "All plugin source code is available on SteamDeckHomebrew/decky-plugin-database repository on GitHub.",
"label": "Source Code"
},
"store_tabs": {
"about": "About",
"alph_asce": "Alphabetical (Z to A)",
"alph_desc": "Alphabetical (A to Z)",
"title": "Browse"
},
"store_testing_cta": "Please consider testing new plugins to help the Decky Loader team!"
},
"StoreSelect": {
"custom_store": {
"label": "Custom Store",
"url_label": "URL"
},
"store_channel": {
"custom": "Custom",
"default": "Default",
"label": "Store Channel",
"testing": "Testing"
}
},
"Updater": {
"decky_updates": "Decky Updates",
"no_patch_notes_desc": "no patch notes for this version",
"patch_notes_desc": "Patch Notes",
"updates": {
"check_button": "Check For Updates",
"checking": "Checking",
"cur_version": "Current version: {{ver}}",
"install_button": "Install Update",
"label": "Updates",
"lat_version": "Up to date: running {{ver}}",
"reloading": "Reloading",
"updating": "Updating"
}
}
}
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{
"BranchSelect": {
"update_channel": {
"label": "Canale di aggiornamento",
"prerelease": "Prerilascio",
"stable": "Stabile",
"testing": "In prova"
}
},
"Developer": {
"5secreload": "Ricaricando in 5 secondi",
"disabling": "Disabilitando",
"enabling": "Abilitando"
},
"FilePickerIndex": {
"folder": {
"select": "Usa questa cartella"
}
},
"PluginCard": {
"plugin_full_access": "Questo plugin ha accesso completo al tuo Steam Deck.",
"plugin_install": "Installa",
"plugin_no_desc": "Nessuna descrizione fornita.",
"plugin_version_label": "Versione Plugin"
},
"PluginInstallModal": {
"install": {
"button_idle": "Installa",
"button_processing": "Installando",
"desc": "Sei sicuro di voler installare {{artifact}} {{version}}?",
"title": "Installa {{artifact}}"
},
"no_hash": "Questo plugin non ha un hash associato, lo stai installando a tuo rischio e pericolo.",
"reinstall": {
"button_idle": "Reinstalla",
"button_processing": "Reinstallando",
"desc": "Sei sicuro di voler reinstallare {{artifact}} {{version}}?",
"title": "Reinstalla {{artifact}}"
},
"update": {
"button_idle": "Aggiorna",
"button_processing": "Aggiornando",
"desc": "Sei sicuro di voler aggiornare {{artifact}} {{version}}?",
"title": "Aggiorna {{artifact}}"
}
},
"PluginListIndex": {
"no_plugin": "Nessun plugin installato!",
"plugin_actions": "Operazioni sui plugins",
"reinstall": "Reinstalla",
"reload": "Ricarica",
"uninstall": "Rimuovi",
"update_to": "Aggiorna a {{name}}"
},
"PluginLoader": {
"decky_title": "Decky",
"decky_update_available": "Disponibile aggiornamento a {{tag_name}}!",
"error": "Errore",
"plugin_error_uninstall": "Per rimuovere questo plugin vai su {{-icon}} nel menu di Decky.",
"plugin_load_error": {
"message": "Errore caricando il plugin {{name}}",
"toast": "Errore caricando {{name}}"
},
"plugin_uninstall": {
"button": "Rimuovi",
"desc": "Sei sicuro di voler rimuovere {{name}}?",
"title": "Rimuovi {{name}}"
},
"plugin_update_one": "Aggiornamento disponibile per un plugin!",
"plugin_update_many": "Aggiornamento disponibile per {{count}} plugins!",
"plugin_update_other": "Aggiornamento disponibile per {{count}} plugins!"
},
"RemoteDebugging": {
"remote_cef": {
"desc": "Permetti l'accesso non autenticato al debugger di CEF da tutti gli indirizzi sulla tua rete locale.",
"label": "Permetti il debug remoto di CEF"
}
},
"SettingsDeveloperIndex": {
"header_other": "Altro",
"react_devtools": {
"desc": "Abilita la connessione ad un computer che esegue i DevTools di React. Cambiando questa impostazione ricaricherà Steam. Imposta l'indirizzo IP prima di abilitarlo.",
"ip_label": "IP",
"label": "Abilita i DevTools di React"
},
"third_party_plugins": {
"button_install": "Installa",
"button_zip": "Seleziona",
"header": "Plugin di terze parti",
"label_desc": "URL",
"label_url": "Installa plugin da un'indirizzo web",
"label_zip": "Installa plugin da un file ZIP"
},
"toast_zip": {
"body": "Installazione non riuscita, solo i file ZIP sono supportati!",
"title": "Decky"
},
"valve_internal": {
"desc1": "Abilita il menu di sviluppo interno di Valve.",
"desc2": "Non toccare nulla in questo menu se non sai quello che fa.",
"label": "Abilita Menu Sviluppatore"
}
},
"SettingsGeneralIndex": {
"about": {
"decky_version": "Versione di Decky",
"header": "Riguardo a"
},
"beta": {
"header": "Partecipazione alla beta"
},
"developer_mode": {
"desc": "Abilità le impostazioni di sviluppo di Decky.",
"label": "Modalità sviluppatore"
},
"other": {
"header": "Altro"
},
"updates": {
"header": "Aggiornamenti"
}
},
"SettingsIndex": {
"developer_title": "Sviluppatore",
"general_title": "Generali",
"navbar_settings": "Impostazioni Decky",
"plugins_title": "Plugins"
},
"Store": {
"store_contrib": {
"desc": "Se desideri contribuire allo store di Decky, puoi trovare un template caricato su GitHub all'indirizzo SteamDeckHomebrew/decky-plugin-template. Informazioni riguardo sviluppo e distribuzione sono disponibili nel README.",
"label": "Contribuisci"
},
"store_filter": {
"label": "Filtra",
"label_def": "Tutto"
},
"store_search": {
"label": "Cerca"
},
"store_sort": {
"label": "Ordina",
"label_def": "Ultimo aggiornato (Più recente)"
},
"store_source": {
"desc": "Tutto il codice sorgente dei plugin è disponibile su GitHub all'indirizzo SteamDeckHomebrew/decky-plugin-database",
"label": "Codice Sorgente"
},
"store_tabs": {
"about": "Riguardo a",
"alph_asce": "Alfabetico (Z a A)",
"alph_desc": "Alfabetico (A a Z)",
"title": "Sfoglia"
},
"store_testing_cta": "Valuta la possibilità di testare nuovi plugin per aiutare il team di Decky Loader!"
},
"StoreSelect": {
"custom_store": {
"label": "Negozio custom",
"url_label": "URL"
},
"store_channel": {
"custom": "Personalizzato",
"default": "Default",
"label": "Canale del negozio",
"testing": "In prova"
}
},
"Updater": {
"decky_updates": "Aggiornamento di Decky",
"no_patch_notes_desc": "nessuna patch notes per questa versione",
"patch_notes_desc": "Cambiamenti",
"updates": {
"check_button": "Cerca aggiornamenti",
"checking": "Controllando",
"cur_version": "Versione attuale: {{ver}}",
"install_button": "Installa aggiornamento",
"label": "Aggiornamenti",
"lat_version": "Aggiornato. Eseguendo {{ver}}",
"reloading": "Ricaricando",
"updating": "Aggiornando"
}
}
}
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import platform, os
ON_WINDOWS = platform.system() == "Windows"
ON_LINUX = not ON_WINDOWS
if ON_WINDOWS:
from localplatformwin import *
import localplatformwin as localplatform
else:
from localplatformlinux import *
import localplatformlinux as localplatform
def get_privileged_path() -> str:
'''Get path accessible by elevated user. Holds plugins, decky loader and decky loader configs'''
return localplatform.get_privileged_path()
def get_unprivileged_path() -> str:
'''Get path accessible by non-elevated user. Holds plugin configuration, plugin data and plugin logs. Externally referred to as the 'Homebrew' directory'''
return localplatform.get_unprivileged_path()
def get_unprivileged_user() -> str:
'''Get user that should own files made in unprivileged path'''
return localplatform.get_unprivileged_user()
def get_chown_plugin_path() -> bool:
return os.getenv("CHOWN_PLUGIN_PATH", "1") == "1"
def get_server_host() -> str:
return os.getenv("SERVER_HOST", "127.0.0.1")
def get_server_port() -> int:
return int(os.getenv("SERVER_PORT", "1337"))
def get_live_reload() -> bool:
os.getenv("LIVE_RELOAD", "1") == "1"
def get_log_level() -> int:
return {"CRITICAL": 50, "ERROR": 40, "WARNING": 30, "INFO": 20, "DEBUG": 10}[
os.getenv("LOG_LEVEL", "INFO")
]
+194
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import os, pwd, grp, sys, logging
from subprocess import call, run, DEVNULL, PIPE, STDOUT
from customtypes import UserType
logger = logging.getLogger("localplatform")
# Get the user id hosting the plugin loader
def _get_user_id() -> int:
return pwd.getpwnam(_get_user()).pw_uid
# Get the user hosting the plugin loader
def _get_user() -> str:
return get_unprivileged_user()
# Get the effective user id of the running process
def _get_effective_user_id() -> int:
return os.geteuid()
# Get the effective user of the running process
def _get_effective_user() -> str:
return pwd.getpwuid(_get_effective_user_id()).pw_name
# Get the effective user group id of the running process
def _get_effective_user_group_id() -> int:
return os.getegid()
# Get the effective user group of the running process
def _get_effective_user_group() -> str:
return grp.getgrgid(_get_effective_user_group_id()).gr_name
# Get the user owner of the given file path.
def _get_user_owner(file_path) -> str:
return pwd.getpwuid(os.stat(file_path).st_uid).pw_name
# Get the user group of the given file path.
def _get_user_group(file_path) -> str:
return grp.getgrgid(os.stat(file_path).st_gid).gr_name
# Get the group id of the user hosting the plugin loader
def _get_user_group_id() -> int:
return pwd.getpwuid(_get_user_id()).pw_gid
# Get the group of the user hosting the plugin loader
def _get_user_group() -> str:
return grp.getgrgid(_get_user_group_id()).gr_name
def chown(path : str, user : UserType = UserType.HOST_USER, recursive : bool = True) -> bool:
user_str = ""
if user == UserType.HOST_USER:
user_str = _get_user()+":"+_get_user_group()
elif user == UserType.EFFECTIVE_USER:
user_str = _get_effective_user()+":"+_get_effective_user_group()
elif user == UserType.ROOT:
user_str = "root:root"
else:
raise Exception("Unknown User Type")
result = call(["chown", "-R", user_str, path] if recursive else ["chown", user_str, path])
return result == 0
def chmod(path : str, permissions : int, recursive : bool = True) -> bool:
result = call(["chmod", "-R", str(permissions), path] if recursive else ["chmod", str(permissions), path])
return result == 0
def folder_owner(path : str) -> UserType|None:
user_owner = _get_user_owner(path)
if (user_owner == _get_user()):
return UserType.HOST_USER
elif (user_owner == _get_effective_user()):
return UserType.EFFECTIVE_USER
else:
return None
def get_home_path(user : UserType = UserType.HOST_USER) -> str:
user_name = "root"
if user == UserType.HOST_USER:
user_name = _get_user()
elif user == UserType.EFFECTIVE_USER:
user_name = _get_effective_user()
elif user == UserType.ROOT:
pass
else:
raise Exception("Unknown User Type")
return pwd.getpwnam(user_name).pw_dir
def get_username() -> str:
return _get_user()
def setgid(user : UserType = UserType.HOST_USER):
user_id = 0
if user == UserType.HOST_USER:
user_id = _get_user_group_id()
elif user == UserType.ROOT:
pass
else:
raise Exception("Unknown user type")
os.setgid(user_id)
def setuid(user : UserType = UserType.HOST_USER):
user_id = 0
if user == UserType.HOST_USER:
user_id = _get_user_id()
elif user == UserType.ROOT:
pass
else:
raise Exception("Unknown user type")
os.setuid(user_id)
async def service_active(service_name : str) -> bool:
res = run(["systemctl", "is-active", service_name], stdout=DEVNULL, stderr=DEVNULL)
return res.returncode == 0
async def service_restart(service_name : str) -> bool:
call(["systemctl", "daemon-reload"])
cmd = ["systemctl", "restart", service_name]
res = run(cmd, stdout=PIPE, stderr=STDOUT)
return res.returncode == 0
async def service_stop(service_name : str) -> bool:
cmd = ["systemctl", "stop", service_name]
res = run(cmd, stdout=PIPE, stderr=STDOUT)
return res.returncode == 0
async def service_start(service_name : str) -> bool:
cmd = ["systemctl", "start", service_name]
res = run(cmd, stdout=PIPE, stderr=STDOUT)
return res.returncode == 0
def get_privileged_path() -> str:
path = os.getenv("PRIVILEGED_PATH")
if path == None:
path = get_unprivileged_path()
return path
def _parent_dir(path : str) -> str:
if path == None:
return None
if path.endswith('/'):
path = path[:-1]
return os.path.dirname(path)
def get_unprivileged_path() -> str:
path = os.getenv("UNPRIVILEGED_PATH")
if path == None:
path = _parent_dir(os.getenv("PLUGIN_PATH"))
if path == None:
logger.debug("Unprivileged path is not properly configured. Making something up!")
# Expected path of loader binary is /home/deck/homebrew/service/PluginLoader
path = _parent_dir(_parent_dir(os.path.realpath(sys.argv[0])))
if not os.path.exists(path):
path = None
if path == None:
logger.warn("Unprivileged path is not properly configured. Defaulting to /home/deck/homebrew")
path = "/home/deck/homebrew" # We give up
return path
def get_unprivileged_user() -> str:
user = os.getenv("UNPRIVILEGED_USER")
if user == None:
# Lets hope we can extract it from the unprivileged dir
dir = os.path.realpath(get_unprivileged_path())
pws = sorted(pwd.getpwall(), reverse=True, key=lambda pw: len(pw.pw_dir))
for pw in pws:
if dir.startswith(os.path.realpath(pw.pw_dir)):
user = pw.pw_name
break
if user == None:
logger.warn("Unprivileged user is not properly configured. Defaulting to 'deck'")
user = 'deck'
return user
+53
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from customtypes import UserType
import os, sys
def chown(path : str, user : UserType = UserType.HOST_USER, recursive : bool = True) -> bool:
return True # Stubbed
def chmod(path : str, permissions : int, recursive : bool = True) -> bool:
return True # Stubbed
def folder_owner(path : str) -> UserType|None:
return UserType.HOST_USER # Stubbed
def get_home_path(user : UserType = UserType.HOST_USER) -> str:
return os.path.expanduser("~") # Mostly stubbed
def setgid(user : UserType = UserType.HOST_USER):
pass # Stubbed
def setuid(user : UserType = UserType.HOST_USER):
pass # Stubbed
async def service_active(service_name : str) -> bool:
return True # Stubbed
async def service_stop(service_name : str) -> bool:
return True # Stubbed
async def service_start(service_name : str) -> bool:
return True # Stubbed
async def service_restart(service_name : str) -> bool:
if service_name == "plugin_loader":
sys.exit(42)
return True # Stubbed
def get_username() -> str:
return os.getlogin()
def get_privileged_path() -> str:
'''On windows, privileged_path is equal to unprivileged_path'''
return get_unprivileged_path()
def get_unprivileged_path() -> str:
path = os.getenv("UNPRIVILEGED_PATH")
if path == None:
path = os.getenv("PRIVILEGED_PATH", os.path.join(os.path.expanduser("~"), "homebrew"))
return path
def get_unprivileged_user() -> str:
return os.getenv("UNPRIVILEGED_USER", os.getlogin())
+132
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import asyncio, time, random
from localplatform import ON_WINDOWS
BUFFER_LIMIT = 2 ** 20 # 1 MiB
class UnixSocket:
def __init__(self, on_new_message):
'''
on_new_message takes 1 string argument.
It's return value gets used, if not None, to write data to the socket.
Method should be async
'''
self.socket_addr = f"/tmp/plugin_socket_{time.time()}"
self.on_new_message = on_new_message
self.socket = None
self.reader = None
self.writer = None
async def setup_server(self):
self.socket = await asyncio.start_unix_server(self._listen_for_method_call, path=self.socket_addr, limit=BUFFER_LIMIT)
async def _open_socket_if_not_exists(self):
if not self.reader:
retries = 0
while retries < 10:
try:
self.reader, self.writer = await asyncio.open_unix_connection(self.socket_addr, limit=BUFFER_LIMIT)
return True
except:
await asyncio.sleep(2)
retries += 1
return False
else:
return True
async def get_socket_connection(self):
if not await self._open_socket_if_not_exists():
return None, None
return self.reader, self.writer
async def close_socket_connection(self):
if self.writer != None:
self.writer.close()
self.reader = None
async def read_single_line(self) -> str|None:
reader, writer = await self.get_socket_connection()
if self.reader == None:
return None
return await self._read_single_line(reader)
async def write_single_line(self, message : str):
reader, writer = await self.get_socket_connection()
if self.writer == None:
return;
await self._write_single_line(writer, message)
async def _read_single_line(self, reader) -> str:
line = bytearray()
while True:
try:
line.extend(await reader.readuntil())
except asyncio.LimitOverrunError:
line.extend(await reader.read(reader._limit))
continue
except asyncio.IncompleteReadError as err:
line.extend(err.partial)
break
else:
break
return line.decode("utf-8")
async def _write_single_line(self, writer, message : str):
if not message.endswith("\n"):
message += "\n"
writer.write(message.encode("utf-8"))
await writer.drain()
async def _listen_for_method_call(self, reader, writer):
while True:
line = await self._read_single_line(reader)
try:
res = await self.on_new_message(line)
except Exception as e:
return
if res != None:
await self._write_single_line(writer, res)
class PortSocket (UnixSocket):
def __init__(self, on_new_message):
'''
on_new_message takes 1 string argument.
It's return value gets used, if not None, to write data to the socket.
Method should be async
'''
super().__init__(on_new_message)
self.host = "127.0.0.1"
self.port = random.sample(range(40000, 60000), 1)[0]
async def setup_server(self):
self.socket = await asyncio.start_server(self._listen_for_method_call, host=self.host, port=self.port, limit=BUFFER_LIMIT)
async def _open_socket_if_not_exists(self):
if not self.reader:
retries = 0
while retries < 10:
try:
self.reader, self.writer = await asyncio.open_connection(host=self.host, port=self.port, limit=BUFFER_LIMIT)
return True
except:
await asyncio.sleep(2)
retries += 1
return False
else:
return True
if ON_WINDOWS:
class LocalSocket (PortSocket):
pass
else:
class LocalSocket (UnixSocket):
pass
+147 -57
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@@ -1,62 +1,92 @@
from logging import DEBUG, INFO, basicConfig, getLogger
from os import getenv
from aiohttp import ClientSession
CONFIG = {
"plugin_path": getenv("PLUGIN_PATH", "/home/deck/homebrew/plugins"),
"chown_plugin_path": getenv("CHOWN_PLUGIN_PATH", "1") == "1",
"server_host": getenv("SERVER_HOST", "127.0.0.1"),
"server_port": int(getenv("SERVER_PORT", "1337")),
"live_reload": getenv("LIVE_RELOAD", "1") == "1",
"log_level": {"CRITICAL": 50, "ERROR": 40, "WARNING":30, "INFO": 20, "DEBUG": 10}[getenv("LOG_LEVEL", "INFO")]
}
basicConfig(level=CONFIG["log_level"], format="[%(module)s][%(levelname)s]: %(message)s")
from asyncio import get_event_loop, sleep
# Change PyInstaller files permissions
import sys
from localplatform import (chmod, chown, service_stop, service_start,
ON_WINDOWS, get_log_level, get_live_reload,
get_server_port, get_server_host, get_chown_plugin_path,
get_unprivileged_user, get_unprivileged_path,
get_privileged_path)
if hasattr(sys, '_MEIPASS'):
chmod(sys._MEIPASS, 755)
# Full imports
from asyncio import new_event_loop, set_event_loop, sleep
from json import dumps, loads
from os import path
from subprocess import call
from logging import DEBUG, INFO, basicConfig, getLogger
from os import getenv, path
from traceback import format_exc
import multiprocessing
import aiohttp_cors
from aiohttp.web import Application, run_app, static
# Partial imports
from aiohttp import client_exceptions, WSMsgType
from aiohttp.web import Application, Response, get, run_app, static
from aiohttp_jinja2 import setup as jinja_setup
# local modules
from browser import PluginBrowser
from injector import inject_to_tab, tab_has_global_var
from helpers import (REMOTE_DEBUGGER_UNIT, csrf_middleware, get_csrf_token,
mkdir_as_user, get_system_pythonpaths)
from injector import get_gamepadui_tab, Tab, get_tabs, close_old_tabs
from loader import Loader
from settings import SettingsManager
from updater import Updater
from utilities import Utilities
from customtypes import UserType
basicConfig(
level=get_log_level(),
format="[%(module)s][%(levelname)s]: %(message)s"
)
logger = getLogger("Main")
plugin_path = path.join(get_privileged_path(), "plugins")
async def chown_plugin_dir(_):
code_chown = call(["chown", "-R", "deck:deck", CONFIG["plugin_path"]])
code_chmod = call(["chmod", "-R", "555", CONFIG["plugin_path"]])
if code_chown != 0 or code_chmod != 0:
logger.error(f"chown/chmod exited with a non-zero exit code (chown: {code_chown}, chmod: {code_chmod})")
def chown_plugin_dir():
if not path.exists(plugin_path): # For safety, create the folder before attempting to do anything with it
mkdir_as_user(plugin_path)
if not chown(plugin_path, UserType.HOST_USER) or not chmod(plugin_path, 555):
logger.error(f"chown/chmod exited with a non-zero exit code")
if get_chown_plugin_path() == True:
chown_plugin_dir()
class PluginManager:
def __init__(self) -> None:
self.loop = get_event_loop()
def __init__(self, loop) -> None:
self.loop = loop
self.web_app = Application()
self.web_app.middlewares.append(csrf_middleware)
self.cors = aiohttp_cors.setup(self.web_app, defaults={
"https://steamloopback.host": aiohttp_cors.ResourceOptions(expose_headers="*",
allow_headers="*")
"https://steamloopback.host": aiohttp_cors.ResourceOptions(
expose_headers="*",
allow_headers="*",
allow_credentials=True
)
})
self.plugin_loader = Loader(self.web_app, CONFIG["plugin_path"], self.loop, CONFIG["live_reload"])
self.plugin_browser = PluginBrowser(CONFIG["plugin_path"], self.web_app)
self.plugin_loader = Loader(self.web_app, plugin_path, self.loop, get_live_reload())
self.settings = SettingsManager("loader", path.join(get_privileged_path(), "settings"))
self.plugin_browser = PluginBrowser(plugin_path, self.plugin_loader.plugins, self.plugin_loader, self.settings)
self.utilities = Utilities(self)
self.updater = Updater(self)
jinja_setup(self.web_app)
self.web_app.on_startup.append(self.inject_javascript)
if CONFIG["chown_plugin_path"] == True:
self.web_app.on_startup.append(chown_plugin_dir)
self.loop.create_task(self.loader_reinjector())
self.loop.create_task(self.load_plugins())
async def startup(_):
if self.settings.getSetting("cef_forward", False):
self.loop.create_task(service_start(REMOTE_DEBUGGER_UNIT))
else:
self.loop.create_task(service_stop(REMOTE_DEBUGGER_UNIT))
self.loop.create_task(self.loader_reinjector())
self.loop.create_task(self.load_plugins())
self.web_app.on_startup.append(startup)
self.loop.set_exception_handler(self.exception_handler)
self.web_app.add_routes([get("/auth/token", self.get_auth_token)])
for route in list(self.web_app.router.routes()):
self.cors.add(route)
self.cors.add(route)
self.web_app.add_routes([static("/static", path.join(path.dirname(__file__), 'static'))])
self.web_app.add_routes([static("/legacy", path.join(path.dirname(__file__), 'legacy'))])
@@ -65,36 +95,96 @@ class PluginManager:
return
loop.default_exception_handler(context)
async def wait_for_server(self):
async with ClientSession() as web:
while True:
try:
await web.get(f"http://{CONFIG['server_host']}:{CONFIG['server_port']}")
return
except Exception as e:
await sleep(0.1)
async def get_auth_token(self, request):
return Response(text=get_csrf_token())
async def load_plugins(self):
await self.wait_for_server()
# await self.wait_for_server()
logger.debug("Loading plugins")
self.plugin_loader.import_plugins()
#await inject_to_tab("SP", "window.syncDeckyPlugins();")
# await inject_to_tab("SP", "window.syncDeckyPlugins();")
if self.settings.getSetting("pluginOrder", None) == None:
self.settings.setSetting("pluginOrder", list(self.plugin_loader.plugins.keys()))
logger.debug("Did not find pluginOrder setting, set it to default")
async def loader_reinjector(self):
while True:
await sleep(1)
if not await tab_has_global_var("SP", "DeckyPluginLoader"):
logger.info("Plugin loader isn't present in Steam anymore, reinjecting...")
await self.inject_javascript()
tab = None
nf = False
dc = False
while not tab:
try:
tab = await get_gamepadui_tab()
except (client_exceptions.ClientConnectorError, client_exceptions.ServerDisconnectedError):
if not dc:
logger.debug("Couldn't connect to debugger, waiting...")
dc = True
pass
except ValueError:
if not nf:
logger.debug("Couldn't find GamepadUI tab, waiting...")
nf = True
pass
if not tab:
await sleep(5)
await tab.open_websocket()
await tab.enable()
await self.inject_javascript(tab, True)
try:
async for msg in tab.listen_for_message():
# this gets spammed a lot
if msg.get("method", None) != "Page.navigatedWithinDocument":
logger.debug("Page event: " + str(msg.get("method", None)))
if msg.get("method", None) == "Page.domContentEventFired":
if not await tab.has_global_var("deckyHasLoaded", False):
await self.inject_javascript(tab)
if msg.get("method", None) == "Inspector.detached":
logger.info("CEF has requested that we detach.")
await tab.close_websocket()
break
# If this is a forceful disconnect the loop will just stop without any failure message. In this case, injector.py will handle this for us so we don't need to close the socket.
# This is because of https://github.com/aio-libs/aiohttp/blob/3ee7091b40a1bc58a8d7846e7878a77640e96996/aiohttp/client_ws.py#L321
logger.info("CEF has disconnected...")
# At this point the loop starts again and we connect to the freshly started Steam client once it is ready.
except Exception as e:
logger.error("Exception while reading page events " + format_exc())
await tab.close_websocket()
pass
# while True:
# await sleep(5)
# if not await tab.has_global_var("deckyHasLoaded", False):
# logger.info("Plugin loader isn't present in Steam anymore, reinjecting...")
# await self.inject_javascript(tab)
async def inject_javascript(self, request=None):
async def inject_javascript(self, tab: Tab, first=False, request=None):
logger.info("Loading Decky frontend!")
try:
await inject_to_tab("SP", "try{" + open(path.join(path.dirname(__file__), "./static/plugin-loader.iife.js"), "r").read() + "}catch(e){console.error(e)}", True)
if first:
if await tab.has_global_var("deckyHasLoaded", False):
await close_old_tabs()
await tab.evaluate_js("try{if (window.deckyHasLoaded){setTimeout(() => location.reload(), 100)}else{window.deckyHasLoaded = true;(async()=>{try{while(!window.SP_REACT){await new Promise(r => setTimeout(r, 10))};await import('http://localhost:1337/frontend/index.js')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}", False, False, False)
except:
logger.info("Failed to inject JavaScript into tab")
logger.info("Failed to inject JavaScript into tab\n" + format_exc())
pass
def run(self):
return run_app(self.web_app, host=CONFIG["server_host"], port=CONFIG["server_port"], loop=self.loop, access_log=None)
return run_app(self.web_app, host=get_server_host(), port=get_server_port(), loop=self.loop, access_log=None)
if __name__ == "__main__":
PluginManager().run()
if ON_WINDOWS:
# Fix windows/flask not recognising that .js means 'application/javascript'
import mimetypes
mimetypes.add_type('application/javascript', '.js')
# Required for multiprocessing support in frozen files
multiprocessing.freeze_support()
# Append the loader's plugin path to the recognized python paths
sys.path.append(path.join(path.dirname(__file__), "plugin"))
# Append the system and user python paths
sys.path.extend(get_system_pythonpaths())
loop = new_event_loop()
set_event_loop(loop)
PluginManager(loop).run()
+106 -65
View File
@@ -1,27 +1,34 @@
import multiprocessing
from asyncio import (Lock, get_event_loop, new_event_loop,
open_unix_connection, set_event_loop, sleep,
start_unix_server)
set_event_loop, sleep)
from concurrent.futures import ProcessPoolExecutor
from importlib.util import module_from_spec, spec_from_file_location
from json import dumps, load, loads
from os import path, setuid
from logging import getLogger
from traceback import format_exc
from os import path, environ
from signal import SIGINT, signal
from sys import exit
from sys import exit, path as syspath
from time import time
multiprocessing.set_start_method("fork")
from localsocket import LocalSocket
from localplatform import setgid, setuid, get_username, get_home_path
from customtypes import UserType
import helpers
class PluginWrapper:
def __init__(self, file, plugin_directory, plugin_path) -> None:
self.file = file
self.plugin_path = plugin_path
self.plugin_directory = plugin_directory
self.reader = None
self.writer = None
self.socket_addr = f"/tmp/plugin_socket_{time()}"
self.method_call_lock = Lock()
self.socket = LocalSocket(self._on_new_message)
json = load(open(path.join(plugin_path, plugin_directory, "plugin.json"), "r"))
self.version = None
json = load(open(path.join(plugin_path, plugin_directory, "plugin.json"), "r", encoding="utf-8"))
if path.isfile(path.join(plugin_path, plugin_directory, "package.json")):
package_json = load(open(path.join(plugin_path, plugin_directory, "package.json"), "r", encoding="utf-8"))
self.version = package_json["version"]
self.legacy = False
self.main_view_html = json["main_view_html"] if "main_view_html" in json else ""
@@ -32,58 +39,90 @@ class PluginWrapper:
self.author = json["author"]
self.flags = json["flags"]
self.log = getLogger("plugin")
self.passive = not path.isfile(self.file)
def __str__(self) -> str:
return self.name
def _init(self):
signal(SIGINT, lambda s, f: exit(0))
try:
signal(SIGINT, lambda s, f: exit(0))
set_event_loop(new_event_loop())
if self.passive:
return
setuid(0 if "root" in self.flags else 1000)
spec = spec_from_file_location("_", self.file)
module = module_from_spec(spec)
spec.loader.exec_module(module)
self.Plugin = module.Plugin
if hasattr(self.Plugin, "_main"):
get_event_loop().create_task(self.Plugin._main(self.Plugin))
get_event_loop().create_task(self._setup_socket())
get_event_loop().run_forever()
async def _setup_socket(self):
self.socket = await start_unix_server(self._listen_for_method_call, path=self.socket_addr)
async def _listen_for_method_call(self, reader, writer):
while True:
data = loads((await reader.readline()).decode("utf-8"))
if "stop" in data:
get_event_loop().stop()
while get_event_loop().is_running():
await sleep(0)
get_event_loop().close()
set_event_loop(new_event_loop())
if self.passive:
return
d = {"res": None, "success": True}
try:
d["res"] = await getattr(self.Plugin, data["method"])(self.Plugin, **data["args"])
except Exception as e:
d["res"] = str(e)
d["success"] = False
finally:
writer.write((dumps(d)+"\n").encode("utf-8"))
await writer.drain()
setgid(UserType.ROOT if "root" in self.flags else UserType.HOST_USER)
setuid(UserType.ROOT if "root" in self.flags else UserType.HOST_USER)
# export a bunch of environment variables to help plugin developers
environ["HOME"] = get_home_path(UserType.ROOT if "root" in self.flags else UserType.HOST_USER)
environ["USER"] = "root" if "root" in self.flags else get_username()
environ["DECKY_VERSION"] = helpers.get_loader_version()
environ["DECKY_USER"] = get_username()
environ["DECKY_USER_HOME"] = helpers.get_home_path()
environ["DECKY_HOME"] = helpers.get_homebrew_path()
environ["DECKY_PLUGIN_SETTINGS_DIR"] = path.join(environ["DECKY_HOME"], "settings", self.plugin_directory)
helpers.mkdir_as_user(environ["DECKY_PLUGIN_SETTINGS_DIR"])
environ["DECKY_PLUGIN_RUNTIME_DIR"] = path.join(environ["DECKY_HOME"], "data", self.plugin_directory)
helpers.mkdir_as_user(environ["DECKY_PLUGIN_RUNTIME_DIR"])
environ["DECKY_PLUGIN_LOG_DIR"] = path.join(environ["DECKY_HOME"], "logs", self.plugin_directory)
helpers.mkdir_as_user(environ["DECKY_PLUGIN_LOG_DIR"])
environ["DECKY_PLUGIN_DIR"] = path.join(self.plugin_path, self.plugin_directory)
environ["DECKY_PLUGIN_NAME"] = self.name
environ["DECKY_PLUGIN_VERSION"] = self.version
environ["DECKY_PLUGIN_AUTHOR"] = self.author
async def _open_socket_if_not_exists(self):
if not self.reader:
while True:
try:
self.reader, self.writer = await open_unix_connection(self.socket_addr)
break
except:
await sleep(0)
# append the plugin's `py_modules` to the recognized python paths
syspath.append(path.join(environ["DECKY_PLUGIN_DIR"], "py_modules"))
spec = spec_from_file_location("_", self.file)
module = module_from_spec(spec)
spec.loader.exec_module(module)
self.Plugin = module.Plugin
if hasattr(self.Plugin, "_migration"):
get_event_loop().run_until_complete(self.Plugin._migration(self.Plugin))
if hasattr(self.Plugin, "_main"):
get_event_loop().create_task(self.Plugin._main(self.Plugin))
get_event_loop().create_task(self.socket.setup_server())
get_event_loop().run_forever()
except:
self.log.error("Failed to start " + self.name + "!\n" + format_exc())
exit(0)
async def _unload(self):
try:
self.log.info("Attempting to unload with plugin " + self.name + "'s \"_unload\" function.\n")
if hasattr(self.Plugin, "_unload"):
await self.Plugin._unload(self.Plugin)
self.log.info("Unloaded " + self.name + "\n")
else:
self.log.info("Could not find \"_unload\" in " + self.name + "'s main.py" + "\n")
except:
self.log.error("Failed to unload " + self.name + "!\n" + format_exc())
exit(0)
async def _on_new_message(self, message : str) -> str|None:
data = loads(message)
if "stop" in data:
self.log.info("Calling Loader unload function.")
await self._unload()
get_event_loop().stop()
while get_event_loop().is_running():
await sleep(0)
get_event_loop().close()
raise Exception("Closing message listener")
d = {"res": None, "success": True}
try:
d["res"] = await getattr(self.Plugin, data["method"])(self.Plugin, **data["args"])
except Exception as e:
d["res"] = str(e)
d["success"] = False
finally:
return dumps(d, ensure_ascii=False)
def start(self):
if self.passive:
@@ -94,22 +133,24 @@ class PluginWrapper:
def stop(self):
if self.passive:
return
async def _(self):
await self._open_socket_if_not_exists()
self.writer.write((dumps({"stop": True})+"\n").encode("utf-8"))
await self.writer.drain()
self.writer.close()
await self.socket.write_single_line(dumps({ "stop": True }, ensure_ascii=False))
await self.socket.close_socket_connection()
get_event_loop().create_task(_(self))
async def execute_method(self, method_name, kwargs):
if self.passive:
raise RuntimeError("This plugin is passive (aka does not implement main.py)")
async with self.method_call_lock:
await self._open_socket_if_not_exists()
self.writer.write(
(dumps({"method": method_name, "args": kwargs})+"\n").encode("utf-8"))
await self.writer.drain()
res = loads((await self.reader.readline()).decode("utf-8"))
if not res["success"]:
raise Exception(res["res"])
return res["res"]
reader, writer = await self.socket.get_socket_connection()
await self.socket.write_single_line(dumps({ "method": method_name, "args": kwargs }, ensure_ascii=False))
line = await self.socket.read_single_line()
if line != None:
res = loads(line)
if not res["success"]:
raise Exception(res["res"])
return res["res"]
+59
View File
@@ -0,0 +1,59 @@
from json import dump, load
from os import mkdir, path, listdir, rename
from localplatform import chown, folder_owner, get_chown_plugin_path
from customtypes import UserType
from helpers import get_homebrew_path
class SettingsManager:
def __init__(self, name, settings_directory = None) -> None:
wrong_dir = get_homebrew_path()
if settings_directory == None:
settings_directory = path.join(wrong_dir, "settings")
self.path = path.join(settings_directory, name + ".json")
#Create the folder with the correct permission
if not path.exists(settings_directory):
mkdir(settings_directory)
#Copy all old settings file in the root directory to the correct folder
for file in listdir(wrong_dir):
if file.endswith(".json"):
rename(path.join(wrong_dir,file),
path.join(settings_directory, file))
self.path = path.join(settings_directory, name + ".json")
#If the owner of the settings directory is not the user, then set it as the user:
expected_user = UserType.HOST_USER if get_chown_plugin_path() else UserType.ROOT
if folder_owner(settings_directory) != expected_user:
chown(settings_directory, expected_user, False)
self.settings = {}
try:
open(self.path, "x", encoding="utf-8")
except FileExistsError as e:
self.read()
pass
def read(self):
try:
with open(self.path, "r", encoding="utf-8") as file:
self.settings = load(file)
except Exception as e:
print(e)
pass
def commit(self):
with open(self.path, "w+", encoding="utf-8") as file:
dump(self.settings, file, indent=4, ensure_ascii=False)
def getSetting(self, key, default=None):
return self.settings.get(key, default)
def setSetting(self, key, value):
self.settings[key] = value
self.commit()
+216
View File
@@ -0,0 +1,216 @@
import os
import shutil
import uuid
from asyncio import sleep
from ensurepip import version
from json.decoder import JSONDecodeError
from logging import getLogger
from os import getcwd, path, remove
from localplatform import chmod, service_restart, ON_LINUX
from aiohttp import ClientSession, web
import helpers
from injector import get_gamepadui_tab, inject_to_tab
from settings import SettingsManager
logger = getLogger("Updater")
class Updater:
def __init__(self, context) -> None:
self.context = context
self.settings = self.context.settings
# Exposes updater methods to frontend
self.updater_methods = {
"get_branch": self._get_branch,
"get_version": self.get_version,
"do_update": self.do_update,
"do_restart": self.do_restart,
"check_for_updates": self.check_for_updates
}
self.remoteVer = None
self.allRemoteVers = None
self.localVer = helpers.get_loader_version()
try:
self.currentBranch = self.get_branch(self.context.settings)
except:
self.currentBranch = 0
logger.error("Current branch could not be determined, defaulting to \"Stable\"")
if context:
context.web_app.add_routes([
web.post("/updater/{method_name}", self._handle_server_method_call)
])
context.loop.create_task(self.version_reloader())
async def _handle_server_method_call(self, request):
method_name = request.match_info["method_name"]
try:
args = await request.json()
except JSONDecodeError:
args = {}
res = {}
try:
r = await self.updater_methods[method_name](**args)
res["result"] = r
res["success"] = True
except Exception as e:
res["result"] = str(e)
res["success"] = False
return web.json_response(res)
def get_branch(self, manager: SettingsManager):
ver = manager.getSetting("branch", -1)
logger.debug("current branch: %i" % ver)
if ver == -1:
logger.info("Current branch is not set, determining branch from version...")
if self.localVer.startswith("v") and "-pre" in self.localVer:
logger.info("Current version determined to be pre-release")
return 1
else:
logger.info("Current version determined to be stable")
return 0
return ver
async def _get_branch(self, manager: SettingsManager):
return self.get_branch(manager)
# retrieve relevant service file's url for each branch
def get_service_url(self):
logger.debug("Getting service URL")
branch = self.get_branch(self.context.settings)
match branch:
case 0:
url = "https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/dist/plugin_loader-release.service"
case 1 | 2:
url = "https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/dist/plugin_loader-prerelease.service"
case _:
logger.error("You have an invalid branch set... Defaulting to prerelease service, please send the logs to the devs!")
url = "https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/dist/plugin_loader-prerelease.service"
return str(url)
async def get_version(self):
return {
"current": self.localVer,
"remote": self.remoteVer,
"all": self.allRemoteVers,
"updatable": self.localVer != "unknown"
}
async def check_for_updates(self):
logger.debug("checking for updates")
selectedBranch = self.get_branch(self.context.settings)
async with ClientSession() as web:
async with web.request("GET", "https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases", ssl=helpers.get_ssl_context()) as res:
remoteVersions = await res.json()
if selectedBranch == 0:
logger.debug("release type: release")
remoteVersions = list(filter(lambda ver: ver["tag_name"].startswith("v") and not ver["prerelease"] and not ver["tag_name"].find("-pre") > 0 and ver["tag_name"], remoteVersions))
elif selectedBranch == 1:
logger.debug("release type: pre-release")
remoteVersions = list(filter(lambda ver:ver["tag_name"].startswith("v"), remoteVersions))
else:
logger.error("release type: NOT FOUND")
raise ValueError("no valid branch found")
self.allRemoteVers = remoteVersions
logger.debug("determining release type to find, branch is %i" % selectedBranch)
if selectedBranch == 0:
logger.debug("release type: release")
self.remoteVer = next(filter(lambda ver: ver["tag_name"].startswith("v") and not ver["prerelease"] and not ver["tag_name"].find("-pre") > 0 and ver["tag_name"], remoteVersions), None)
elif selectedBranch == 1:
logger.debug("release type: pre-release")
self.remoteVer = next(filter(lambda ver:ver["tag_name"].startswith("v"), remoteVersions), None)
else:
logger.error("release type: NOT FOUND")
raise ValueError("no valid branch found")
logger.info("Updated remote version information")
tab = await get_gamepadui_tab()
await tab.evaluate_js(f"window.DeckyPluginLoader.notifyUpdates()", False, True, False)
return await self.get_version()
async def version_reloader(self):
await sleep(30)
while True:
try:
await self.check_for_updates()
except:
pass
await sleep(60 * 60 * 6) # 6 hours
async def do_update(self):
logger.debug("Starting update.")
version = self.remoteVer["tag_name"]
download_url = None
download_filename = "PluginLoader" if ON_LINUX else "PluginLoader.exe"
download_temp_filename = download_filename + ".new"
for x in self.remoteVer["assets"]:
if x["name"] == download_filename:
download_url = x["browser_download_url"]
break
if download_url == None:
raise Exception("Download url not found")
service_url = self.get_service_url()
logger.debug("Retrieved service URL")
tab = await get_gamepadui_tab()
await tab.open_websocket()
async with ClientSession() as web:
if ON_LINUX:
logger.debug("Downloading systemd service")
# download the relevant systemd service depending upon branch
async with web.request("GET", service_url, ssl=helpers.get_ssl_context(), allow_redirects=True) as res:
logger.debug("Downloading service file")
data = await res.content.read()
logger.debug(str(data))
service_file_path = path.join(getcwd(), "plugin_loader.service")
try:
with open(path.join(getcwd(), "plugin_loader.service"), "wb") as out:
out.write(data)
except Exception as e:
logger.error(f"Error at %s", exc_info=e)
with open(path.join(getcwd(), "plugin_loader.service"), "r", encoding="utf-8") as service_file:
service_data = service_file.read()
service_data = service_data.replace("${HOMEBREW_FOLDER}", helpers.get_homebrew_path())
with open(path.join(getcwd(), "plugin_loader.service"), "w", encoding="utf-8") as service_file:
service_file.write(service_data)
logger.debug("Saved service file")
logger.debug("Copying service file over current file.")
shutil.copy(service_file_path, "/etc/systemd/system/plugin_loader.service")
if not os.path.exists(path.join(getcwd(), ".systemd")):
os.mkdir(path.join(getcwd(), ".systemd"))
shutil.move(service_file_path, path.join(getcwd(), ".systemd")+"/plugin_loader.service")
logger.debug("Downloading binary")
async with web.request("GET", download_url, ssl=helpers.get_ssl_context(), allow_redirects=True) as res:
total = int(res.headers.get('content-length', 0))
with open(path.join(getcwd(), download_temp_filename), "wb") as out:
progress = 0
raw = 0
async for c in res.content.iter_chunked(512):
out.write(c)
raw += len(c)
new_progress = round((raw / total) * 100)
if progress != new_progress:
self.context.loop.create_task(tab.evaluate_js(f"window.DeckyUpdater.updateProgress({new_progress})", False, False, False))
progress = new_progress
with open(path.join(getcwd(), ".loader.version"), "w", encoding="utf-8") as out:
out.write(version)
if ON_LINUX:
remove(path.join(getcwd(), download_filename))
shutil.move(path.join(getcwd(), download_temp_filename), path.join(getcwd(), download_filename))
chmod(path.join(getcwd(), download_filename), 777, False)
logger.info("Updated loader installation.")
await tab.evaluate_js("window.DeckyUpdater.finish()", False, False)
await self.do_restart()
await tab.close_websocket()
async def do_restart(self):
await service_restart("plugin_loader")
+160 -12
View File
@@ -1,10 +1,16 @@
import uuid
import os
from json.decoder import JSONDecodeError
from traceback import format_exc
from asyncio import sleep, start_server, gather, open_connection
from aiohttp import ClientSession, web
from injector import inject_to_tab
from logging import getLogger
from injector import inject_to_tab, get_gamepadui_tab, close_old_tabs
import helpers
import subprocess
from localplatform import service_stop, service_start
class Utilities:
def __init__(self, context) -> None:
@@ -12,13 +18,28 @@ class Utilities:
self.util_methods = {
"ping": self.ping,
"http_request": self.http_request,
"install_plugin": self.install_plugin,
"cancel_plugin_install": self.cancel_plugin_install,
"confirm_plugin_install": self.confirm_plugin_install,
"uninstall_plugin": self.uninstall_plugin,
"execute_in_tab": self.execute_in_tab,
"inject_css_into_tab": self.inject_css_into_tab,
"remove_css_from_tab": self.remove_css_from_tab
"remove_css_from_tab": self.remove_css_from_tab,
"allow_remote_debugging": self.allow_remote_debugging,
"disallow_remote_debugging": self.disallow_remote_debugging,
"set_setting": self.set_setting,
"get_setting": self.get_setting,
"filepicker_ls": self.filepicker_ls,
"disable_rdt": self.disable_rdt,
"enable_rdt": self.enable_rdt
}
self.logger = getLogger("Utilities")
self.rdt_proxy_server = None
self.rdt_script_id = None
self.rdt_proxy_task = None
if context:
context.web_app.add_routes([
web.post("/methods/{method_name}", self._handle_server_method_call)
@@ -40,20 +61,33 @@ class Utilities:
res["success"] = False
return web.json_response(res)
async def install_plugin(self, artifact="", name="No name", version="dev", hash=False, install_type=0):
return await self.context.plugin_browser.request_plugin_install(
artifact=artifact,
name=name,
version=version,
hash=hash,
install_type=install_type
)
async def confirm_plugin_install(self, request_id):
return await self.context.plugin_browser.confirm_plugin_install(request_id)
def cancel_plugin_install(self, request_id):
return self.context.plugin_browser.cancel_plugin_install(request_id)
async def uninstall_plugin(self, name):
return await self.context.plugin_browser.uninstall_plugin(name)
async def http_request(self, method="", url="", **kwargs):
async with ClientSession() as web:
async with web.request(method, url, ssl=helpers.get_ssl_context(), **kwargs) as res:
return {
"status": res.status,
"headers": dict(res.headers),
"body": await res.text()
}
res = await web.request(method, url, ssl=helpers.get_ssl_context(), **kwargs)
text = await res.text()
return {
"status": res.status,
"headers": dict(res.headers),
"body": text
}
async def ping(self, **kwargs):
return "pong"
@@ -69,12 +103,12 @@ class Utilities:
return {
"success": True,
"result" : result["result"]["result"].get("value")
"result": result["result"]["result"].get("value")
}
except Exception as e:
return {
"success": False,
"result": e
"success": False,
"result": e
}
async def inject_css_into_tab(self, tab, style):
@@ -99,7 +133,7 @@ class Utilities:
return {
"success": True,
"result" : css_id
"result": css_id
}
except Exception as e:
return {
@@ -133,3 +167,117 @@ class Utilities:
"success": False,
"result": e
}
async def get_setting(self, key, default):
return self.context.settings.getSetting(key, default)
async def set_setting(self, key, value):
return self.context.settings.setSetting(key, value)
async def allow_remote_debugging(self):
await service_start(helpers.REMOTE_DEBUGGER_UNIT)
return True
async def disallow_remote_debugging(self):
await service_stop(helpers.REMOTE_DEBUGGER_UNIT)
return True
async def filepicker_ls(self, path, include_files=True):
# def sorter(file): # Modification time
# if os.path.isdir(os.path.join(path, file)) or os.path.isfile(os.path.join(path, file)):
# return os.path.getmtime(os.path.join(path, file))
# return 0
# file_names = sorted(os.listdir(path), key=sorter, reverse=True) # TODO provide more sort options
file_names = sorted(os.listdir(path)) # Alphabetical
files = []
for file in file_names:
full_path = os.path.join(path, file)
is_dir = os.path.isdir(full_path)
if is_dir or include_files:
files.append({
"isdir": is_dir,
"name": file,
"realpath": os.path.realpath(full_path)
})
return {
"realpath": os.path.realpath(path),
"files": files
}
# Based on https://stackoverflow.com/a/46422554/13174603
def start_rdt_proxy(self, ip, port):
async def pipe(reader, writer):
try:
while not reader.at_eof():
writer.write(await reader.read(2048))
finally:
writer.close()
async def handle_client(local_reader, local_writer):
try:
remote_reader, remote_writer = await open_connection(
ip, port)
pipe1 = pipe(local_reader, remote_writer)
pipe2 = pipe(remote_reader, local_writer)
await gather(pipe1, pipe2)
finally:
local_writer.close()
self.rdt_proxy_server = start_server(handle_client, "127.0.0.1", port)
self.rdt_proxy_task = self.context.loop.create_task(self.rdt_proxy_server)
def stop_rdt_proxy(self):
if self.rdt_proxy_server:
self.rdt_proxy_server.close()
self.rdt_proxy_task.cancel()
async def _enable_rdt(self):
# TODO un-hardcode port
try:
self.stop_rdt_proxy()
ip = self.context.settings.getSetting("developer.rdt.ip", None)
if ip != None:
self.logger.info("Connecting to React DevTools at " + ip)
async with ClientSession() as web:
res = await web.request("GET", "http://" + ip + ":8097", ssl=helpers.get_ssl_context())
script = """
if (!window.deckyHasConnectedRDT) {
window.deckyHasConnectedRDT = true;
// This fixes the overlay when hovering over an element in RDT
Object.defineProperty(window, '__REACT_DEVTOOLS_TARGET_WINDOW__', {
enumerable: true,
configurable: true,
get: function() {
return (GamepadNavTree?.m_context?.m_controller || FocusNavController)?.m_ActiveContext?.ActiveWindow || window;
}
});
""" + await res.text() + "\n}"
if res.status != 200:
self.logger.error("Failed to connect to React DevTools at " + ip)
return False
self.start_rdt_proxy(ip, 8097)
self.logger.info("Connected to React DevTools, loading script")
tab = await get_gamepadui_tab()
# RDT needs to load before React itself to work.
await close_old_tabs()
result = await tab.reload_and_evaluate(script)
self.logger.info(result)
except Exception:
self.logger.error("Failed to connect to React DevTools")
self.logger.error(format_exc())
async def enable_rdt(self):
self.context.loop.create_task(self._enable_rdt())
async def disable_rdt(self):
self.logger.info("Disabling React DevTools")
tab = await get_gamepadui_tab()
self.rdt_script_id = None
await close_old_tabs()
await tab.evaluate_js("location.reload();", False, True, False)
self.logger.info("React DevTools disabled")
-50
View File
@@ -1,50 +0,0 @@
#!/bin/sh
[ "$UID" -eq 0 ] || exec sudo "$0" "$@"
echo "Installing Steam Deck Plugin Loader nightly..."
HOMEBREW_FOLDER=/home/deck/homebrew
# Create folder structure
rm -rf ${HOMEBREW_FOLDER}/services
sudo -u deck mkdir -p ${HOMEBREW_FOLDER}/services
sudo -u deck mkdir -p ${HOMEBREW_FOLDER}/plugins
# Download latest nightly build and install it
rm -rf /tmp/plugin_loader
mkdir -p /tmp/plugin_loader
curl -L https://nightly.link/SteamDeckHomebrew/PluginLoader/workflows/build/main/Plugin%20Loader.zip --output /tmp/plugin_loader/PluginLoader.zip
unzip /tmp/plugin_loader/PluginLoader.zip -d /tmp/plugin_loader
cp /tmp/plugin_loader/PluginLoader ${HOMEBREW_FOLDER}/services/PluginLoader
rm -rf /tmp/plugin_loader
chmod +x ${HOMEBREW_FOLDER}/services/PluginLoader
systemctl --user stop plugin_loader 2> /dev/null
systemctl --user disable plugin_loader 2> /dev/null
rm -f /home/deck/.config/systemd/user/plugin_loader.service
systemctl stop plugin_loader 2> /dev/null
systemctl disable plugin_loader 2> /dev/null
rm -f /etc/systemd/system/plugin_loader.service
cat > /etc/systemd/system/plugin_loader.service <<- EOM
[Unit]
Description=SteamDeck Plugin Loader
[Service]
Type=simple
User=root
Restart=always
ExecStart=/home/deck/homebrew/services/PluginLoader
WorkingDirectory=/home/deck/homebrew/services
Environment=PLUGIN_PATH=/home/deck/homebrew/plugins
[Install]
WantedBy=multi-user.target
EOM
systemctl daemon-reload
systemctl start plugin_loader
systemctl enable plugin_loader
Vendored Executable → Regular
+39 -12
View File
@@ -4,39 +4,66 @@
echo "Installing Steam Deck Plugin Loader pre-release..."
HOMEBREW_FOLDER=/home/deck/homebrew
USER_DIR="$(getent passwd $SUDO_USER | cut -d: -f6)"
HOMEBREW_FOLDER="${USER_DIR}/homebrew"
# # Create folder structure
rm -rf ${HOMEBREW_FOLDER}/services
sudo -u deck mkdir -p ${HOMEBREW_FOLDER}/services
sudo -u deck mkdir -p ${HOMEBREW_FOLDER}/plugins
# Create folder structure
rm -rf "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/plugins"
touch "${USER_DIR}/.steam/steam/.cef-enable-remote-debugging"
# Download latest release and install it
DOWNLOADURL="$(curl -s 'https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases' | jq -r "first(.[] | select(.prerelease == "true"))" | jq -r ".assets[].browser_download_url")"
# printf "DOWNLOADURL=$DOWNLOADURL\n"
RELEASE=$(curl -s 'https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases' | jq -r "first(.[] | select(.prerelease == "true"))")
VERSION=$(jq -r '.tag_name' <<< ${RELEASE} )
DOWNLOADURL=$(jq -r '.assets[].browser_download_url | select(endswith("PluginLoader"))' <<< ${RELEASE})
printf "Installing version %s...\n" "${VERSION}"
curl -L $DOWNLOADURL --output ${HOMEBREW_FOLDER}/services/PluginLoader
chmod +x ${HOMEBREW_FOLDER}/services/PluginLoader
echo $VERSION > ${HOMEBREW_FOLDER}/services/.loader.version
systemctl --user stop plugin_loader 2> /dev/null
systemctl --user disable plugin_loader 2> /dev/null
systemctl stop plugin_loader 2> /dev/null
systemctl disable plugin_loader 2> /dev/null
rm -f /etc/systemd/system/plugin_loader.service
cat > /etc/systemd/system/plugin_loader.service <<- EOM
curl -L https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/dist/plugin_loader-prerelease.service --output ${HOMEBREW_FOLDER}/services/plugin_loader-prerelease.service
cat > "${HOMEBREW_FOLDER}/services/plugin_loader-backup.service" <<- EOM
[Unit]
Description=SteamDeck Plugin Loader
After=network-online.target
Wants=network-online.target
[Service]
Type=simple
User=root
Restart=always
ExecStart=/home/deck/homebrew/services/PluginLoader
WorkingDirectory=/home/deck/homebrew/services
Environment=PLUGIN_PATH=/home/deck/homebrew/plugins
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
KillSignal=SIGKILL
Environment=PLUGIN_PATH=${HOMEBREW_FOLDER}/plugins
Environment=LOG_LEVEL=DEBUG
[Install]
WantedBy=multi-user.target
EOM
if [[ -f "${HOMEBREW_FOLDER}/services/plugin_loader-prerelease.service" ]]; then
printf "Grabbed latest prerelease service.\n"
sed -i -e "s|\${HOMEBREW_FOLDER}|${HOMEBREW_FOLDER}|" "${HOMEBREW_FOLDER}/services/plugin_loader-prerelease.service"
cp -f "${HOMEBREW_FOLDER}/services/plugin_loader-prerelease.service" "/etc/systemd/system/plugin_loader.service"
else
printf "Could not curl latest prerelease systemd service, using built-in service as a backup!\n"
rm -f "/etc/systemd/system/plugin_loader.service"
cp "${HOMEBREW_FOLDER}/services/plugin_loader-backup.service" "/etc/systemd/system/plugin_loader.service"
fi
mkdir -p ${HOMEBREW_FOLDER}/services/.systemd
cp ${HOMEBREW_FOLDER}/services/plugin_loader-prerelease.service ${HOMEBREW_FOLDER}/services/.systemd/plugin_loader-prerelease.service
cp ${HOMEBREW_FOLDER}/services/plugin_loader-backup.service ${HOMEBREW_FOLDER}/services/.systemd/plugin_loader-backup.service
rm ${HOMEBREW_FOLDER}/services/plugin_loader-backup.service ${HOMEBREW_FOLDER}/services/plugin_loader-prerelease.service
systemctl daemon-reload
systemctl start plugin_loader
systemctl enable plugin_loader
+40 -10
View File
@@ -4,36 +4,66 @@
echo "Installing Steam Deck Plugin Loader release..."
HOMEBREW_FOLDER=/home/deck/homebrew
USER_DIR="$(getent passwd $SUDO_USER | cut -d: -f6)"
HOMEBREW_FOLDER="${USER_DIR}/homebrew"
# Create folder structure
rm -rf ${HOMEBREW_FOLDER}/services
sudo -u deck mkdir -p ${HOMEBREW_FOLDER}/services
sudo -u deck mkdir -p ${HOMEBREW_FOLDER}/plugins
rm -rf "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/plugins"
touch "${USER_DIR}/.steam/steam/.cef-enable-remote-debugging"
# Download latest release and install it
curl -L https://github.com/SteamDeckHomebrew/PluginLoader/releases/latest/download/PluginLoader --output ${HOMEBREW_FOLDER}/services/PluginLoader
RELEASE=$(curl -s 'https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases' | jq -r "first(.[] | select(.prerelease == "false"))")
VERSION=$(jq -r '.tag_name' <<< ${RELEASE} )
DOWNLOADURL=$(jq -r '.assets[].browser_download_url | select(endswith("PluginLoader"))' <<< ${RELEASE})
printf "Installing version %s...\n" "${VERSION}"
curl -L $DOWNLOADURL --output ${HOMEBREW_FOLDER}/services/PluginLoader
chmod +x ${HOMEBREW_FOLDER}/services/PluginLoader
echo $VERSION > ${HOMEBREW_FOLDER}/services/.loader.version
systemctl --user stop plugin_loader 2> /dev/null
systemctl --user disable plugin_loader 2> /dev/null
systemctl stop plugin_loader 2> /dev/null
systemctl disable plugin_loader 2> /dev/null
rm -f /etc/systemd/system/plugin_loader.service
cat > /etc/systemd/system/plugin_loader.service <<- EOM
curl -L https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/dist/plugin_loader-release.service --output ${HOMEBREW_FOLDER}/services/plugin_loader-release.service
cat > "${HOMEBREW_FOLDER}/services/plugin_loader-backup.service" <<- EOM
[Unit]
Description=SteamDeck Plugin Loader
After=network-online.target
Wants=network-online.target
[Service]
Type=simple
User=root
Restart=always
ExecStart=/home/deck/homebrew/services/PluginLoader
WorkingDirectory=/home/deck/homebrew/services
Environment=PLUGIN_PATH=/home/deck/homebrew/plugins
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
KillSignal=SIGKILL
Environment=PLUGIN_PATH=${HOMEBREW_FOLDER}/plugins
Environment=LOG_LEVEL=INFO
[Install]
WantedBy=multi-user.target
EOM
if [[ -f "${HOMEBREW_FOLDER}/services/plugin_loader-release.service" ]]; then
printf "Grabbed latest release service.\n"
sed -i -e "s|\${HOMEBREW_FOLDER}|${HOMEBREW_FOLDER}|" "${HOMEBREW_FOLDER}/services/plugin_loader-release.service"
cp -f "${HOMEBREW_FOLDER}/services/plugin_loader-release.service" "/etc/systemd/system/plugin_loader.service"
else
printf "Could not curl latest release systemd service, using built-in service as a backup!\n"
rm -f "/etc/systemd/system/plugin_loader.service"
cp "${HOMEBREW_FOLDER}/services/plugin_loader-backup.service" "/etc/systemd/system/plugin_loader.service"
fi
mkdir -p ${HOMEBREW_FOLDER}/services/.systemd
cp ${HOMEBREW_FOLDER}/services/plugin_loader-release.service ${HOMEBREW_FOLDER}/services/.systemd/plugin_loader-release.service
cp ${HOMEBREW_FOLDER}/services/plugin_loader-backup.service ${HOMEBREW_FOLDER}/services/.systemd/plugin_loader-backup.service
rm ${HOMEBREW_FOLDER}/services/plugin_loader-backup.service ${HOMEBREW_FOLDER}/services/plugin_loader-release.service
systemctl daemon-reload
systemctl start plugin_loader
systemctl enable plugin_loader
+16
View File
@@ -0,0 +1,16 @@
[Unit]
Description=SteamDeck Plugin Loader
After=network-online.target
Wants=network-online.target
[Service]
Type=simple
User=root
Restart=always
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
KillSignal=SIGKILL
Environment=UNPRIVILEGED_PATH=${HOMEBREW_FOLDER}
Environment=PRIVILEGED_PATH=${HOMEBREW_FOLDER}
Environment=LOG_LEVEL=DEBUG
[Install]
WantedBy=multi-user.target
+16
View File
@@ -0,0 +1,16 @@
[Unit]
Description=SteamDeck Plugin Loader
After=network-online.target
Wants=network-online.target
[Service]
Type=simple
User=root
Restart=always
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
KillSignal=SIGKILL
Environment=UNPRIVILEGED_PATH=${HOMEBREW_FOLDER}
Environment=PRIVILEGED_PATH=${HOMEBREW_FOLDER}
Environment=LOG_LEVEL=INFO
[Install]
WantedBy=multi-user.target
+8 -5
View File
@@ -1,17 +1,20 @@
#!/bin/sh
[ "$UID" -eq 0 ] || exec sudo "$0" "$@"
echo "Uninstalling Steam Deck Plugin Loader..."
HOMEBREW_FOLDER=/home/deck/homebrew
USER_DIR="$(getent passwd $SUDO_USER | cut -d: -f6)"
HOMEBREW_FOLDER="${USER_DIR}/homebrew"
# Disable and remove services
sudo systemctl disable --now plugin_loader.service > /dev/null
sudo rm -f /home/deck/.config/systemd/user/plugin_loader.service
sudo rm -f /etc/systemd/system/plugin_loader.service
sudo rm -f "${USER_DIR}/.config/systemd/user/plugin_loader.service"
sudo rm -f "/etc/systemd/system/plugin_loader.service"
# Remove temporary folder if it exists from the install process
rm -rf /tmp/plugin_loader
rm -rf "/tmp/plugin_loader"
# Cleanup services folder
sudo rm ${HOMEBREW_FOLDER}/services/PluginLoader
sudo rm "${HOMEBREW_FOLDER}/services/PluginLoader"
+1
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@@ -0,0 +1 @@
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After

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+1
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@@ -0,0 +1 @@
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After

Width:  |  Height:  |  Size: 561 B

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<svg width="32" height="32" viewBox="0 0 32 32" fill="none" xmlns="http://www.w3.org/2000/svg">
<path fill-rule="evenodd" clip-rule="evenodd" d="M16 30C23.732 30 30 23.732 30 16C30 8.26801 23.732 2 16 2C8.26801 2 2 8.26801 2 16C2 23.732 8.26801 30 16 30ZM22.0775 9H18.5059L15.8368 13.3393L13.1677 9H9.69202L14.2814 15.5186L9.5 22.5H12.8796L15.8944 17.5821L19.0436 22.5H22.5L17.3538 15.4221L22.0775 9Z" fill="white"/>
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export default {
contextSeparator: '_',
// Key separator used in your translation keys
createOldCatalogs: false,
// Save the \_old files
defaultNamespace: 'translation',
// Default namespace used in your i18next config
defaultValue: '',
// Default value to give to keys with no value
// You may also specify a function accepting the locale, namespace, key, and value as arguments
indentation: 2,
// Indentation of the catalog files
keepRemoved: true,
// Keep keys from the catalog that are no longer in code
keySeparator: '.',
// Key separator used in your translation keys
// If you want to use plain english keys, separators such as `.` and `:` will conflict. You might want to set `keySeparator: false` and `namespaceSeparator: false`. That way, `t('Status: Loading...')` will not think that there are a namespace and three separator dots for instance.
// see below for more details
lexers: {
mjs: ['JavascriptLexer'],
js: ['JavascriptLexer'], // if you're writing jsx inside .js files, change this to JsxLexer
ts: ['JavascriptLexer'],
jsx: ['JsxLexer'],
tsx: ['JsxLexer'],
default: ['JavascriptLexer'],
},
lineEnding: 'auto',
// Control the line ending. See options at https://github.com/ryanve/eol
locales: ['en-US', 'it-IT'],
// An array of the locales in your applications
namespaceSeparator: false,
// Namespace separator used in your translation keys
// If you want to use plain english keys, separators such as `.` and `:` will conflict. You might want to set `keySeparator: false` and `namespaceSeparator: false`. That way, `t('Status: Loading...')` will not think that there are a namespace and three separator dots for instance.
output: '../backend/locales/$LOCALE.json',
// Supports $LOCALE and $NAMESPACE injection
// Supports JSON (.json) and YAML (.yml) file formats
// Where to write the locale files relative to process.cwd()
pluralSeparator: '_',
// Plural separator used in your translation keys
// If you want to use plain english keys, separators such as `_` might conflict. You might want to set `pluralSeparator` to a different string that does not occur in your keys.
input: './src/**/*.{ts,tsx}',
// An array of globs that describe where to look for source files
// relative to the location of the configuration file
sort: true,
// Whether or not to sort the catalog. Can also be a [compareFunction](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/sort#parameters)
verbose: false,
// Display info about the parsing including some stats
failOnWarnings: false,
// Exit with an exit code of 1 on warnings
failOnUpdate: false,
// Exit with an exit code of 1 when translations are updated (for CI purpose)
customValueTemplate: null,
// If you wish to customize the value output the value as an object, you can set your own format.
// ${defaultValue} is the default value you set in your translation function.
// Any other custom property will be automatically extracted.
//
// Example:
// {
// message: "${defaultValue}",
// description: "${maxLength}", // t('my-key', {maxLength: 150})
// }
resetDefaultValueLocale: null,
// The locale to compare with default values to determine whether a default value has been changed.
// If this is set and a default value differs from a translation in the specified locale, all entries
// for that key across locales are reset to the default value, and existing translations are moved to
// the `_old` file.
i18nextOptions: null,
// If you wish to customize options in internally used i18next instance, you can define an object with any
// configuration property supported by i18next (https://www.i18next.com/overview/configuration-options).
// { compatibilityJSON: 'v3' } can be used to generate v3 compatible plurals.
yamlOptions: null,
// If you wish to customize options for yaml output, you can define an object here.
// Configuration options are here (https://github.com/nodeca/js-yaml#dump-object---options-).
// Example:
// {
// lineWidth: -1,
// }
}
+2
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declare module '*.png';
declare module '*.jpg';
+23 -11
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@@ -1,6 +1,6 @@
{
"name": "decky_frontend",
"version": "0.0.1",
"version": "2.1.1",
"private": true,
"license": "GPLV2",
"scripts": {
@@ -12,23 +12,29 @@
},
"devDependencies": {
"@rollup/plugin-commonjs": "^21.1.0",
"@rollup/plugin-image": "^3.0.2",
"@rollup/plugin-json": "^4.1.0",
"@rollup/plugin-node-resolve": "^13.3.0",
"@rollup/plugin-replace": "^4.0.0",
"@rollup/plugin-typescript": "^8.3.3",
"@rollup/plugin-typescript": "^8.5.0",
"@types/react": "16.14.0",
"@types/react-file-icon": "^1.0.1",
"@types/react-router": "5.1.18",
"@types/webpack": "^5.28.0",
"husky": "^8.0.1",
"@types/webpack": "^5.28.1",
"husky": "^8.0.3",
"i18next-parser": "^7.7.0",
"import-sort-style-module": "^6.0.0",
"inquirer": "^8.2.4",
"prettier": "^2.7.1",
"inquirer": "^8.2.5",
"prettier": "^2.8.8",
"prettier-plugin-import-sort": "^0.0.7",
"react": "16.14.0",
"react-dom": "16.14.0",
"rollup": "^2.75.7",
"tslib": "^2.4.0",
"typescript": "^4.7.4"
"rollup": "^2.79.1",
"rollup-plugin-delete": "^2.0.0",
"rollup-plugin-external-globals": "^0.6.1",
"rollup-plugin-polyfill-node": "^0.10.2",
"tslib": "^2.5.0",
"typescript": "^4.9.5"
},
"importSort": {
".js, .jsx, .ts, .tsx": {
@@ -37,7 +43,13 @@
}
},
"dependencies": {
"decky-frontend-lib": "^1.0.2",
"react-icons": "^4.4.0"
"decky-frontend-lib": "3.20.7",
"i18next": "^22.4.15",
"i18next-http-backend": "^2.2.0",
"react-file-icon": "^1.3.0",
"react-i18next": "^12.2.2",
"react-icons": "^4.8.0",
"react-markdown": "^8.0.7",
"remark-gfm": "^3.0.1"
}
}
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+28 -8
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@@ -1,29 +1,49 @@
import commonjs from '@rollup/plugin-commonjs';
import image from '@rollup/plugin-image';
import json from '@rollup/plugin-json';
import { nodeResolve } from '@rollup/plugin-node-resolve';
import replace from '@rollup/plugin-replace';
import typescript from '@rollup/plugin-typescript';
import { defineConfig } from 'rollup';
import del from 'rollup-plugin-delete';
import externalGlobals from 'rollup-plugin-external-globals';
const hiddenWarnings = ['THIS_IS_UNDEFINED', 'EVAL'];
export default defineConfig({
input: 'src/index.tsx',
plugins: [
del({ targets: '../backend/static/*', force: true }),
commonjs(),
nodeResolve(),
nodeResolve({
browser: true
}),
externalGlobals({
react: 'SP_REACT',
'react-dom': 'SP_REACTDOM',
// hack to shut up react-markdown
process: '{cwd: () => {}}',
path: '{dirname: () => {}, join: () => {}, basename: () => {}, extname: () => {}}',
url: '{fileURLToPath: (f) => f}',
}),
typescript(),
json(),
replace({
preventAssignment: false,
'process.env.NODE_ENV': JSON.stringify('production'),
}),
image(),
],
external: ["react", "react-dom"],
preserveEntrySignatures: false,
output: {
file: '../backend/static/plugin-loader.iife.js',
globals: {
react: 'SP_REACT',
'react-dom': 'SP_REACTDOM',
dir: '../backend/static',
format: 'esm',
chunkFileNames: (chunkInfo) => {
return 'chunk-[hash].js';
},
format: 'iife',
},
});
onwarn: function (message, handleWarning) {
if (hiddenWarnings.some((warning) => message.code === warning)) return;
handleWarning(message);
},
});
@@ -0,0 +1,74 @@
import { FC, createContext, useContext, useEffect, useState } from 'react';
interface PublicDeckyGlobalComponentsState {
components: Map<string, FC>;
}
export class DeckyGlobalComponentsState {
// TODO a set would be better
private _components = new Map<string, FC>();
public eventBus = new EventTarget();
publicState(): PublicDeckyGlobalComponentsState {
return { components: this._components };
}
addComponent(path: string, component: FC) {
this._components.set(path, component);
this.notifyUpdate();
}
removeComponent(path: string) {
this._components.delete(path);
this.notifyUpdate();
}
private notifyUpdate() {
this.eventBus.dispatchEvent(new Event('update'));
}
}
interface DeckyGlobalComponentsContext extends PublicDeckyGlobalComponentsState {
addComponent(path: string, component: FC): void;
removeComponent(path: string): void;
}
const DeckyGlobalComponentsContext = createContext<DeckyGlobalComponentsContext>(null as any);
export const useDeckyGlobalComponentsState = () => useContext(DeckyGlobalComponentsContext);
interface Props {
deckyGlobalComponentsState: DeckyGlobalComponentsState;
}
export const DeckyGlobalComponentsStateContextProvider: FC<Props> = ({
children,
deckyGlobalComponentsState: deckyGlobalComponentsState,
}) => {
const [publicDeckyGlobalComponentsState, setPublicDeckyGlobalComponentsState] =
useState<PublicDeckyGlobalComponentsState>({
...deckyGlobalComponentsState.publicState(),
});
useEffect(() => {
function onUpdate() {
setPublicDeckyGlobalComponentsState({ ...deckyGlobalComponentsState.publicState() });
}
deckyGlobalComponentsState.eventBus.addEventListener('update', onUpdate);
return () => deckyGlobalComponentsState.eventBus.removeEventListener('update', onUpdate);
}, []);
const addComponent = deckyGlobalComponentsState.addComponent.bind(deckyGlobalComponentsState);
const removeComponent = deckyGlobalComponentsState.removeComponent.bind(deckyGlobalComponentsState);
return (
<DeckyGlobalComponentsContext.Provider
value={{ ...publicDeckyGlobalComponentsState, addComponent, removeComponent }}
>
{children}
</DeckyGlobalComponentsContext.Provider>
);
};
+37
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@@ -0,0 +1,37 @@
export default function DeckyIcon() {
return (
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 456" width="512" height="456">
<g>
<path
style={{ fill: 'none' }}
d="M154.33,72.51v49.79c11.78-0.17,23.48,2,34.42,6.39c10.93,4.39,20.89,10.91,29.28,19.18
c8.39,8.27,15.06,18.13,19.61,29c4.55,10.87,6.89,22.54,6.89,34.32c0,11.78-2.34,23.45-6.89,34.32
c-4.55,10.87-11.21,20.73-19.61,29c-8.39,8.27-18.35,14.79-29.28,19.18c-10.94,4.39-22.63,6.56-34.42,6.39v49.77
c36.78,0,72.05-14.61,98.05-40.62c26-26.01,40.61-61.28,40.61-98.05c0-36.78-14.61-72.05-40.61-98.05
C226.38,87.12,191.11,72.51,154.33,72.51z"
/>
<ellipse
transform="matrix(0.982 -0.1891 0.1891 0.982 -37.1795 32.9988)"
style={{ fill: 'none' }}
cx="154.33"
cy="211.33"
rx="69.33"
ry="69.33"
/>
<path style={{ fill: 'none' }} d="M430,97h-52v187h52c7.18,0,13-5.82,13-13V110C443,102.82,437.18,97,430,97z" />
<path
style={{ fill: 'currentColor' }}
d="M432,27h-54V0H0v361c0,52.47,42.53,95,95,95h188c52.47,0,95-42.53,95-95v-7h54c44.18,0,80-35.82,80-80V107
C512,62.82,476.18,27,432,27z M85,211.33c0-38.29,31.04-69.33,69.33-69.33c38.29,0,69.33,31.04,69.33,69.33
c0,38.29-31.04,69.33-69.33,69.33C116.04,280.67,85,249.62,85,211.33z M252.39,309.23c-26.01,26-61.28,40.62-98.05,40.62v-49.77
c11.78,0.17,23.48-2,34.42-6.39c10.93-4.39,20.89-10.91,29.28-19.18c8.39-8.27,15.06-18.13,19.61-29
c4.55-10.87,6.89-22.53,6.89-34.32c0-11.78-2.34-23.45-6.89-34.32c-4.55-10.87-11.21-20.73-19.61-29
c-8.39-8.27-18.35-14.79-29.28-19.18c-10.94-4.39-22.63-6.56-34.42-6.39V72.51c36.78,0,72.05,14.61,98.05,40.61
c26,26.01,40.61,61.28,40.61,98.05C293,247.96,278.39,283.23,252.39,309.23z M443,271c0,7.18-5.82,13-13,13h-52V97h52
c7.18,0,13,5.82,13,13V271z"
/>
</g>
</svg>
);
}
+34 -5
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@@ -6,17 +6,21 @@ export interface RouterEntry {
component: ComponentType;
}
export type RoutePatch = (route: RouteProps) => RouteProps;
interface PublicDeckyRouterState {
routes: Map<string, RouterEntry>;
routePatches: Map<string, Set<RoutePatch>>;
}
export class DeckyRouterState {
private _routes = new Map<string, RouterEntry>();
private _routePatches = new Map<string, Set<RoutePatch>>();
public eventBus = new EventTarget();
publicState(): PublicDeckyRouterState {
return { routes: this._routes };
return { routes: this._routes, routePatches: this._routePatches };
}
addRoute(path: string, component: RouterEntry['component'], props: RouterEntry['props'] = {}) {
@@ -24,6 +28,26 @@ export class DeckyRouterState {
this.notifyUpdate();
}
addPatch(path: string, patch: RoutePatch) {
let patchList = this._routePatches.get(path);
if (!patchList) {
patchList = new Set();
this._routePatches.set(path, patchList);
}
patchList.add(patch);
this.notifyUpdate();
return patch;
}
removePatch(path: string, patch: RoutePatch) {
const patchList = this._routePatches.get(path);
patchList?.delete(patch);
if (patchList?.size == 0) {
this._routePatches.delete(path);
}
this.notifyUpdate();
}
removeRoute(path: string) {
this._routes.delete(path);
this.notifyUpdate();
@@ -36,6 +60,8 @@ export class DeckyRouterState {
interface DeckyRouterStateContext extends PublicDeckyRouterState {
addRoute(path: string, component: RouterEntry['component'], props: RouterEntry['props']): void;
addPatch(path: string, patch: RoutePatch): RoutePatch;
removePatch(path: string, patch: RoutePatch): void;
removeRoute(path: string): void;
}
@@ -62,12 +88,15 @@ export const DeckyRouterStateContextProvider: FC<Props> = ({ children, deckyRout
return () => deckyRouterState.eventBus.removeEventListener('update', onUpdate);
}, []);
const addRoute = (path: string, component: RouterEntry['component'], props: RouterEntry['props'] = {}) =>
deckyRouterState.addRoute(path, component, props);
const removeRoute = (path: string) => deckyRouterState.removeRoute(path);
const addRoute = deckyRouterState.addRoute.bind(deckyRouterState);
const addPatch = deckyRouterState.addPatch.bind(deckyRouterState);
const removePatch = deckyRouterState.removePatch.bind(deckyRouterState);
const removeRoute = deckyRouterState.removeRoute.bind(deckyRouterState);
return (
<DeckyRouterStateContext.Provider value={{ ...publicDeckyRouterState, addRoute, removeRoute }}>
<DeckyRouterStateContext.Provider
value={{ ...publicDeckyRouterState, addRoute, addPatch, removePatch, removeRoute }}
>
{children}
</DeckyRouterStateContext.Provider>
);
+62 -2
View File
@@ -1,20 +1,45 @@
import { FC, createContext, useContext, useEffect, useState } from 'react';
import { Plugin } from '../plugin';
import { PluginUpdateMapping } from '../store';
import { VerInfo } from '../updater';
interface PublicDeckyState {
plugins: Plugin[];
pluginOrder: string[];
activePlugin: Plugin | null;
updates: PluginUpdateMapping | null;
hasLoaderUpdate?: boolean;
isLoaderUpdating: boolean;
versionInfo: VerInfo | null;
}
export class DeckyState {
private _plugins: Plugin[] = [];
private _pluginOrder: string[] = [];
private _activePlugin: Plugin | null = null;
private _updates: PluginUpdateMapping | null = null;
private _hasLoaderUpdate: boolean = false;
private _isLoaderUpdating: boolean = false;
private _versionInfo: VerInfo | null = null;
public eventBus = new EventTarget();
publicState(): PublicDeckyState {
return { plugins: this._plugins, activePlugin: this._activePlugin };
return {
plugins: this._plugins,
pluginOrder: this._pluginOrder,
activePlugin: this._activePlugin,
updates: this._updates,
hasLoaderUpdate: this._hasLoaderUpdate,
isLoaderUpdating: this._isLoaderUpdating,
versionInfo: this._versionInfo,
};
}
setVersionInfo(versionInfo: VerInfo) {
this._versionInfo = versionInfo;
this.notifyUpdate();
}
setPlugins(plugins: Plugin[]) {
@@ -22,6 +47,11 @@ export class DeckyState {
this.notifyUpdate();
}
setPluginOrder(pluginOrder: string[]) {
this._pluginOrder = pluginOrder;
this.notifyUpdate();
}
setActivePlugin(name: string) {
this._activePlugin = this._plugins.find((plugin) => plugin.name === name) ?? null;
this.notifyUpdate();
@@ -32,13 +62,31 @@ export class DeckyState {
this.notifyUpdate();
}
setUpdates(updates: PluginUpdateMapping) {
this._updates = updates;
this.notifyUpdate();
}
setHasLoaderUpdate(hasUpdate: boolean) {
this._hasLoaderUpdate = hasUpdate;
this.notifyUpdate();
}
setIsLoaderUpdating(isUpdating: boolean) {
this._isLoaderUpdating = isUpdating;
this.notifyUpdate();
}
private notifyUpdate() {
this.eventBus.dispatchEvent(new Event('update'));
}
}
interface DeckyStateContext extends PublicDeckyState {
setVersionInfo(versionInfo: VerInfo): void;
setIsLoaderUpdating(hasUpdate: boolean): void;
setActivePlugin(name: string): void;
setPluginOrder(pluginOrder: string[]): void;
closeActivePlugin(): void;
}
@@ -63,11 +111,23 @@ export const DeckyStateContextProvider: FC<Props> = ({ children, deckyState }) =
return () => deckyState.eventBus.removeEventListener('update', onUpdate);
}, []);
const setIsLoaderUpdating = (hasUpdate: boolean) => deckyState.setIsLoaderUpdating(hasUpdate);
const setVersionInfo = (versionInfo: VerInfo) => deckyState.setVersionInfo(versionInfo);
const setActivePlugin = (name: string) => deckyState.setActivePlugin(name);
const closeActivePlugin = () => deckyState.closeActivePlugin();
const setPluginOrder = (pluginOrder: string[]) => deckyState.setPluginOrder(pluginOrder);
return (
<DeckyStateContext.Provider value={{ ...publicDeckyState, setActivePlugin, closeActivePlugin }}>
<DeckyStateContext.Provider
value={{
...publicDeckyState,
setIsLoaderUpdating,
setVersionInfo,
setActivePlugin,
closeActivePlugin,
setPluginOrder,
}}
>
{children}
</DeckyStateContext.Provider>
);
+54
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@@ -0,0 +1,54 @@
import { ToastData, joinClassNames } from 'decky-frontend-lib';
import { FC, useEffect, useState } from 'react';
import { ReactElement } from 'react-markdown/lib/react-markdown';
import { useDeckyToasterState } from './DeckyToasterState';
import Toast, { toastClasses } from './Toast';
interface DeckyToasterProps {}
interface RenderedToast {
component: ReactElement;
data: ToastData;
}
const DeckyToaster: FC<DeckyToasterProps> = () => {
const { toasts, removeToast } = useDeckyToasterState();
const [renderedToast, setRenderedToast] = useState<RenderedToast | null>(null);
console.log(toasts);
if (toasts.size > 0) {
const [activeToast] = toasts;
if (!renderedToast || activeToast != renderedToast.data) {
// TODO play toast sound
console.log('rendering toast', activeToast);
setRenderedToast({ component: <Toast key={Math.random()} toast={activeToast} />, data: activeToast });
}
} else {
if (renderedToast) setRenderedToast(null);
}
useEffect(() => {
// not actually node but TS is shit
let interval: NodeJS.Timer | null;
if (renderedToast) {
interval = setTimeout(() => {
interval = null;
console.log('clear toast', renderedToast.data);
removeToast(renderedToast.data);
}, (renderedToast.data.duration || 5e3) + 1000);
console.log('set int', interval);
}
return () => {
if (interval) {
console.log('clearing int', interval);
clearTimeout(interval);
}
};
}, [renderedToast]);
return (
<div className={joinClassNames('deckyToaster', toastClasses.ToastPlaceholder)}>
{renderedToast && renderedToast.component}
</div>
);
};
export default DeckyToaster;
@@ -0,0 +1,69 @@
import { ToastData } from 'decky-frontend-lib';
import { FC, createContext, useContext, useEffect, useState } from 'react';
interface PublicDeckyToasterState {
toasts: Set<ToastData>;
}
export class DeckyToasterState {
// TODO a set would be better
private _toasts: Set<ToastData> = new Set();
public eventBus = new EventTarget();
publicState(): PublicDeckyToasterState {
return { toasts: this._toasts };
}
addToast(toast: ToastData) {
this._toasts.add(toast);
this.notifyUpdate();
}
removeToast(toast: ToastData) {
this._toasts.delete(toast);
this.notifyUpdate();
}
private notifyUpdate() {
this.eventBus.dispatchEvent(new Event('update'));
}
}
interface DeckyToasterContext extends PublicDeckyToasterState {
addToast(toast: ToastData): void;
removeToast(toast: ToastData): void;
}
const DeckyToasterContext = createContext<DeckyToasterContext>(null as any);
export const useDeckyToasterState = () => useContext(DeckyToasterContext);
interface Props {
deckyToasterState: DeckyToasterState;
}
export const DeckyToasterStateContextProvider: FC<Props> = ({ children, deckyToasterState }) => {
const [publicDeckyToasterState, setPublicDeckyToasterState] = useState<PublicDeckyToasterState>({
...deckyToasterState.publicState(),
});
useEffect(() => {
function onUpdate() {
setPublicDeckyToasterState({ ...deckyToasterState.publicState() });
}
deckyToasterState.eventBus.addEventListener('update', onUpdate);
return () => deckyToasterState.eventBus.removeEventListener('update', onUpdate);
}, []);
const addToast = deckyToasterState.addToast.bind(deckyToasterState);
const removeToast = deckyToasterState.removeToast.bind(deckyToasterState);
return (
<DeckyToasterContext.Provider value={{ ...publicDeckyToasterState, addToast, removeToast }}>
{children}
</DeckyToasterContext.Provider>
);
};
+42
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@@ -0,0 +1,42 @@
import { Focusable, Navigation } from 'decky-frontend-lib';
import { FunctionComponent, useRef } from 'react';
import ReactMarkdown, { Options as ReactMarkdownOptions } from 'react-markdown';
import remarkGfm from 'remark-gfm';
interface MarkdownProps extends ReactMarkdownOptions {
onDismiss?: () => void;
}
const Markdown: FunctionComponent<MarkdownProps> = (props) => {
return (
<Focusable>
<ReactMarkdown
remarkPlugins={[remarkGfm]}
components={{
div: (nodeProps) => <Focusable {...nodeProps.node.properties}>{nodeProps.children}</Focusable>,
a: (nodeProps) => {
const aRef = useRef<HTMLAnchorElement>(null);
return (
// TODO fix focus ring
<Focusable
onActivate={() => {}}
onOKButton={() => {
props.onDismiss?.();
Navigation.NavigateToExternalWeb(aRef.current!.href);
}}
style={{ display: 'inline' }}
>
<a ref={aRef} {...nodeProps.node.properties}>
{nodeProps.children}
</a>
</Focusable>
);
},
}}
{...props}
/>
</Focusable>
);
};
export default Markdown;
@@ -0,0 +1,25 @@
import { CSSProperties, FunctionComponent } from 'react';
interface NotificationBadgeProps {
show?: boolean;
style?: CSSProperties;
}
const NotificationBadge: FunctionComponent<NotificationBadgeProps> = ({ show, style }) => {
return show ? (
<div
style={{
position: 'absolute',
top: '8px',
right: '8px',
height: '10px',
width: '10px',
background: 'orange',
borderRadius: '50%',
...style,
}}
/>
) : null;
};
export default NotificationBadge;
+56 -19
View File
@@ -1,30 +1,67 @@
import { ButtonItem, PanelSection, PanelSectionRow } from 'decky-frontend-lib';
import { VFC } from 'react';
import {
ButtonItem,
Focusable,
PanelSection,
PanelSectionRow,
joinClassNames,
scrollClasses,
staticClasses,
} from 'decky-frontend-lib';
import { VFC, useEffect, useState } from 'react';
import { Plugin } from '../plugin';
import { useDeckyState } from './DeckyState';
import NotificationBadge from './NotificationBadge';
import { useQuickAccessVisible } from './QuickAccessVisibleState';
import TitleView from './TitleView';
const PluginView: VFC = () => {
const { plugins, activePlugin, setActivePlugin } = useDeckyState();
const { plugins, updates, activePlugin, pluginOrder, setActivePlugin, closeActivePlugin } = useDeckyState();
const visible = useQuickAccessVisible();
const [pluginList, setPluginList] = useState<Plugin[]>(
plugins.sort((a, b) => pluginOrder.indexOf(a.name) - pluginOrder.indexOf(b.name)),
);
useEffect(() => {
setPluginList(plugins.sort((a, b) => pluginOrder.indexOf(a.name) - pluginOrder.indexOf(b.name)));
console.log('updating PluginView after changes');
}, [plugins, pluginOrder]);
if (activePlugin) {
return <div style={{ height: '100%' }}>{activePlugin.content}</div>;
return (
<Focusable onCancelButton={closeActivePlugin}>
<TitleView />
<div
className={joinClassNames(staticClasses.TabGroupPanel, scrollClasses.ScrollPanel, scrollClasses.ScrollY)}
style={{ height: '100%' }}
>
{(visible || activePlugin.alwaysRender) && activePlugin.content}
</div>
</Focusable>
);
}
return (
<PanelSection>
{plugins
.filter((p) => p.content)
.map(({ name, icon }) => (
<PanelSectionRow key={name}>
<ButtonItem layout="below" onClick={() => setActivePlugin(name)}>
<div style={{ display: 'flex', justifyContent: 'space-between' }}>
<div>{icon}</div>
<div>{name}</div>
</div>
</ButtonItem>
</PanelSectionRow>
))}
</PanelSection>
<>
<TitleView />
<div className={joinClassNames(staticClasses.TabGroupPanel, scrollClasses.ScrollPanel, scrollClasses.ScrollY)}>
<PanelSection>
{pluginList
.filter((p) => p.content)
.map(({ name, icon }) => (
<PanelSectionRow key={name}>
<ButtonItem layout="below" onClick={() => setActivePlugin(name)}>
<div style={{ display: 'flex', alignItems: 'center', justifyContent: 'space-between' }}>
{icon}
<div>{name}</div>
<NotificationBadge show={updates?.has(name)} style={{ top: '-5px', right: '-5px' }} />
</div>
</ButtonItem>
</PanelSectionRow>
))}
</PanelSection>
</div>
</>
);
};
@@ -0,0 +1,17 @@
import { FC, createContext, useContext, useState } from 'react';
const QuickAccessVisibleState = createContext<boolean>(true);
export const useQuickAccessVisible = () => useContext(QuickAccessVisibleState);
export const QuickAccessVisibleStateProvider: FC<{ initial: boolean; tab: any }> = ({ children, initial, tab }) => {
const [visible, setVisible] = useState<boolean>(initial);
const [prev, setPrev] = useState<boolean>(initial);
// HACK but i can't think of a better way to do this
tab.qAMVisibilitySetter = setVisible;
if (initial != prev) {
setPrev(initial);
setVisible(initial);
}
return <QuickAccessVisibleState.Provider value={visible}>{children}</QuickAccessVisibleState.Provider>;
};
+8 -9
View File
@@ -1,15 +1,14 @@
import { DialogButton, Focusable, Router, staticClasses } from 'decky-frontend-lib';
import { CSSProperties, VFC } from 'react';
import { FaArrowLeft, FaCog, FaStore } from 'react-icons/fa';
import { BsGearFill } from 'react-icons/bs';
import { FaArrowLeft, FaStore } from 'react-icons/fa';
import { useDeckyState } from './DeckyState';
const titleStyles: CSSProperties = {
display: 'flex',
paddingTop: '3px',
paddingBottom: '14px',
paddingRight: '16px',
boxShadow: 'unset',
};
const TitleView: VFC = () => {
@@ -28,12 +27,6 @@ const TitleView: VFC = () => {
if (activePlugin === null) {
return (
<Focusable style={titleStyles} className={staticClasses.Title}>
<DialogButton
style={{ height: '28px', width: '40px', minWidth: 0, padding: '10px 12px' }}
onClick={onSettingsClick}
>
<FaCog style={{ marginTop: '-4px', display: 'block' }} />
</DialogButton>
<div style={{ marginRight: 'auto', flex: 0.9 }}>Decky</div>
<DialogButton
style={{ height: '28px', width: '40px', minWidth: 0, padding: '10px 12px' }}
@@ -41,6 +34,12 @@ const TitleView: VFC = () => {
>
<FaStore style={{ marginTop: '-4px', display: 'block' }} />
</DialogButton>
<DialogButton
style={{ height: '28px', width: '40px', minWidth: 0, padding: '10px 12px' }}
onClick={onSettingsClick}
>
<BsGearFill style={{ marginTop: '-4px', display: 'block' }} />
</DialogButton>
</Focusable>
);
}
+47
View File
@@ -0,0 +1,47 @@
import { ToastData, findModule, joinClassNames } from 'decky-frontend-lib';
import { FunctionComponent } from 'react';
interface ToastProps {
toast: ToastData;
}
export const toastClasses = findModule((mod) => {
if (typeof mod !== 'object') return false;
if (mod.ToastPlaceholder) {
return true;
}
return false;
});
const templateClasses = findModule((mod) => {
if (typeof mod !== 'object') return false;
if (mod.ShortTemplate) {
return true;
}
return false;
});
const Toast: FunctionComponent<ToastProps> = ({ toast }) => {
return (
<div
style={{ '--toast-duration': `${toast.duration}ms` } as React.CSSProperties}
onClick={toast.onClick}
className={joinClassNames(templateClasses.ShortTemplate, toast.className || '')}
>
{toast.logo && <div className={templateClasses.StandardLogoDimensions}>{toast.logo}</div>}
<div className={joinClassNames(templateClasses.Content, toast.contentClassName || '')}>
<div className={templateClasses.Header}>
{toast.icon && <div className={templateClasses.Icon}>{toast.icon}</div>}
<div className={templateClasses.Title}>{toast.title}</div>
</div>
<div className={templateClasses.Body}>{toast.body}</div>
</div>
</div>
);
};
export default Toast;
+38
View File
@@ -0,0 +1,38 @@
import { Focusable, SteamSpinner } from 'decky-frontend-lib';
import { FunctionComponent, ReactElement, ReactNode, Suspense } from 'react';
interface WithSuspenseProps {
children: ReactNode;
route?: boolean;
}
// Nice little wrapper around Suspense so we don't have to duplicate the styles and code for the loading spinner
const WithSuspense: FunctionComponent<WithSuspenseProps> = (props) => {
const propsCopy = { ...props };
delete propsCopy.children;
(props.children as ReactElement)?.props && Object.assign((props.children as ReactElement).props, propsCopy); // There is probably a better way to do this but valve does it this way so ¯\_(ツ)_/¯
return (
<Suspense
fallback={
<Focusable
// needed to enable focus ring so that the focus properly resets on load
onActivate={() => {}}
style={{
overflowY: 'scroll',
backgroundColor: 'transparent',
...(props.route && {
marginTop: '40px',
height: 'calc( 100% - 40px )',
}),
}}
>
<SteamSpinner />
</Focusable>
}
>
{props.children}
</Suspense>
);
};
export default WithSuspense;
@@ -0,0 +1,62 @@
import { ConfirmModal, Navigation, QuickAccessTab } from 'decky-frontend-lib';
import { FC, useState } from 'react';
import { useTranslation } from 'react-i18next';
import TPluginInstallModal, { TranslatedPart } from './TPluginInstallModal';
interface PluginInstallModalProps {
artifact: string;
version: string;
hash: string;
installType: number;
onOK(): void;
onCancel(): void;
closeModal?(): void;
}
const PluginInstallModal: FC<PluginInstallModalProps> = ({
artifact,
version,
hash,
installType,
onOK,
onCancel,
closeModal,
}) => {
const [loading, setLoading] = useState<boolean>(false);
const { t } = useTranslation();
return (
<ConfirmModal
bOKDisabled={loading}
closeModal={closeModal}
onOK={async () => {
setLoading(true);
await onOK();
setTimeout(() => Navigation.OpenQuickAccessMenu(QuickAccessTab.Decky), 250);
setTimeout(() => window.DeckyPluginLoader.checkPluginUpdates(), 1000);
}}
onCancel={async () => {
await onCancel();
}}
strTitle={<TPluginInstallModal trans_part={TranslatedPart.TITLE} trans_type={installType} artifact={artifact} />}
strOKButtonText={
loading ? (
<TPluginInstallModal trans_part={TranslatedPart.BUTTON_PROC} trans_type={installType} />
) : (
<TPluginInstallModal trans_part={TranslatedPart.BUTTON_IDLE} trans_type={installType} />
)
}
>
<TPluginInstallModal
trans_part={TranslatedPart.DESC}
trans_type={installType}
artifact={artifact}
version={version ? version : ''}
/>
{hash == 'False' && <span style={{ color: 'red' }}>{t('PluginInstallModal.no_hash')}</span>}
</ConfirmModal>
);
};
export default PluginInstallModal;
@@ -0,0 +1,95 @@
import { FC } from 'react';
import { Translation } from 'react-i18next';
import { InstallType } from '../../plugin';
export enum TranslatedPart {
TITLE,
DESC,
BUTTON_IDLE,
BUTTON_PROC,
}
interface TPluginInstallModalProps {
trans_part: TranslatedPart;
trans_type: number;
artifact?: string;
version?: string;
}
const TPluginInstallModal: FC<TPluginInstallModalProps> = ({ trans_part, trans_type, artifact, version }) => {
return (
<Translation>
{(t, {}) => {
switch (trans_part) {
case TranslatedPart.TITLE:
switch (trans_type) {
case InstallType.INSTALL:
return <div>{t('PluginInstallModal.install.title', { artifact: artifact })}</div>;
case InstallType.REINSTALL:
return <div>{t('PluginInstallModal.reinstall.title', { artifact: artifact })}</div>;
case InstallType.UPDATE:
return <div>{t('PluginInstallModal.update.title', { artifact: artifact })}</div>;
default:
return null;
}
case TranslatedPart.DESC:
switch (trans_type) {
case InstallType.INSTALL:
return (
<div>
{t('PluginInstallModal.install.desc', {
artifact: artifact,
version: version,
})}
</div>
);
case InstallType.REINSTALL:
return (
<div>
{t('PluginInstallModal.reinstall.desc', {
artifact: artifact,
version: version,
})}
</div>
);
case InstallType.UPDATE:
return (
<div>
{t('PluginInstallModal.update.desc', {
artifact: artifact,
version: version,
})}
</div>
);
default:
return null;
}
case TranslatedPart.BUTTON_IDLE:
switch (trans_type) {
case InstallType.INSTALL:
return <div>{t('PluginInstallModal.install.button_idle')}</div>;
case InstallType.REINSTALL:
return <div>{t('PluginInstallModal.reinstall.button_idle')}</div>;
case InstallType.UPDATE:
return <div>{t('PluginInstallModal.update.button_idle')}</div>;
default:
return null;
}
case TranslatedPart.BUTTON_PROC:
switch (trans_type) {
case InstallType.INSTALL:
return <div>{t('PluginInstallModal.install.button_processing')}</div>;
case InstallType.REINSTALL:
return <div>{t('PluginInstallModal.reinstall.button_processing')}</div>;
case InstallType.UPDATE:
return <div>{t('PluginInstallModal.update.button_processing')}</div>;
default:
return null;
}
}
}}
</Translation>
);
};
export default TPluginInstallModal;
@@ -0,0 +1,170 @@
// https://codesandbox.io/s/react-file-icon-colored-tmwut?file=/src/App.js
import { FileIconProps } from 'react-file-icon';
type T_FileExtList = string[];
const styleDef: [FileIconProps, T_FileExtList][] = [];
// video ////////////////////////////////////
const videoStyle = {
color: '#f00f0f',
};
const videoExtList = [
'avi',
'3g2',
'3gp',
'aep',
'asf',
'flv',
'm4v',
'mkv',
'mov',
'mp4',
'mpeg',
'mpg',
'ogv',
'pr',
'swfw',
'webm',
'wmv',
'swf',
'rm',
];
styleDef.push([videoStyle, videoExtList]);
// image ////////////////////////////////////
const imageStyle = {
color: '#d18f00',
};
const imageExtList = ['png', 'jpg', 'jpeg', 'gif', 'bmp', 'tif', 'tiff'];
styleDef.push([imageStyle, imageExtList]);
// zip ////////////////////////////////////
const zipStyle = {
color: '#f7b500',
labelTextColor: '#000',
// glyphColor: "#de9400"
};
const zipExtList = ['zip', 'zipx', '7zip', 'tar', 'sitx', 'gz', 'rar'];
styleDef.push([zipStyle, zipExtList]);
// audio ////////////////////////////////////
const audioStyle = {
color: '#f00f0f',
};
const audioExtList = ['aac', 'aif', 'aiff', 'flac', 'm4a', 'mid', 'mp3', 'ogg', 'wav'];
styleDef.push([audioStyle, audioExtList]);
// text ////////////////////////////////////
const textStyle = {
color: '#ffffff',
glyphColor: '#787878',
};
const textExtList = ['cue', 'odt', 'md', 'rtf', 'txt', 'tex', 'wpd', 'wps', 'xlr', 'fodt'];
styleDef.push([textStyle, textExtList]);
// system ////////////////////////////////////
const systemStyle = {
color: '#111',
};
const systemExtList = ['exe', 'ini', 'dll', 'plist', 'sys'];
styleDef.push([systemStyle, systemExtList]);
// srcCode ////////////////////////////////////
const srcCodeStyle = {
glyphColor: '#787878',
color: '#ffffff',
};
const srcCodeExtList = [
'asp',
'aspx',
'c',
'cpp',
'cs',
'css',
'scss',
'py',
'json',
'htm',
'html',
'java',
'yml',
'php',
'js',
'ts',
'rb',
'jsx',
'tsx',
];
styleDef.push([srcCodeStyle, srcCodeExtList]);
// vector ////////////////////////////////////
const vectorStyle = {
color: '#ffe600',
};
const vectorExtList = ['dwg', 'dxf', 'ps', 'svg', 'eps'];
styleDef.push([vectorStyle, vectorExtList]);
// font ////////////////////////////////////
const fontStyle = {
color: '#555',
};
const fontExtList = ['fnt', 'ttf', 'otf', 'fon', 'eot', 'woff'];
styleDef.push([fontStyle, fontExtList]);
// objectModel ////////////////////////////////////
const objectModelStyle = {
color: '#bf6a02',
glyphColor: '#bf6a02',
};
const objectModelExtList = ['3dm', '3ds', 'max', 'obj', 'pkg'];
styleDef.push([objectModelStyle, objectModelExtList]);
// sheet ////////////////////////////////////
const sheetStyle = {
color: '#2a6e00',
};
const sheetExtList = ['csv', 'fods', 'ods', 'xlr'];
styleDef.push([sheetStyle, sheetExtList]);
// const defaultStyle: Record<string, FileIconProps> = {
// pdf: {
// glyphColor: "white",
// color: "#D93831"
// }
// };
//////////////////////////////////////////////////
function createStyleObj(extList: T_FileExtList, styleObj: Partial<FileIconProps>) {
return Object.fromEntries(
extList.map((ext) => {
return [ext, { ...styleObj, glyphColor: 'white' }];
}),
);
}
export const styleDefObj = styleDef.reduce((acc, [fileStyle, fileExtList]) => {
return { ...acc, ...createStyleObj(fileExtList, fileStyle) };
});
@@ -0,0 +1,170 @@
import { DialogButton, Focusable, SteamSpinner, TextField } from 'decky-frontend-lib';
import { useEffect } from 'react';
import { FunctionComponent, useState } from 'react';
import { FileIcon, defaultStyles } from 'react-file-icon';
import { useTranslation } from 'react-i18next';
import { FaArrowUp, FaFolder } from 'react-icons/fa';
import Logger from '../../../logger';
import { styleDefObj } from './iconCustomizations';
const logger = new Logger('FilePicker');
export interface FilePickerProps {
startPath: string;
includeFiles?: boolean;
regex?: RegExp;
onSubmit: (val: { path: string; realpath: string }) => void;
closeModal?: () => void;
}
interface File {
isdir: boolean;
name: string;
realpath: string;
}
interface FileListing {
realpath: string;
files: File[];
}
function getList(
path: string,
includeFiles: boolean = true,
): Promise<{ result: FileListing | string; success: boolean }> {
return window.DeckyPluginLoader.callServerMethod('filepicker_ls', { path, include_files: includeFiles });
}
const iconStyles = {
paddingRight: '10px',
width: '1em',
};
const FilePicker: FunctionComponent<FilePickerProps> = ({
startPath,
includeFiles = true,
regex,
onSubmit,
closeModal,
}) => {
const { t } = useTranslation();
if (startPath.endsWith('/')) startPath = startPath.substring(0, startPath.length - 1); // remove trailing path
const [path, setPath] = useState<string>(startPath);
const [listing, setListing] = useState<FileListing>({ files: [], realpath: path });
const [error, setError] = useState<string | null>(null);
const [loading, setLoading] = useState<boolean>(true);
useEffect(() => {
(async () => {
if (error) setError(null);
setLoading(true);
const listing = await getList(path, includeFiles);
if (!listing.success) {
setListing({ files: [], realpath: path });
setLoading(false);
setError(listing.result as string);
logger.error(listing.result);
return;
}
setLoading(false);
setListing(listing.result as FileListing);
logger.log('reloaded', path, listing);
})();
}, [path]);
return (
<div className="deckyFilePicker">
<Focusable style={{ display: 'flex', flexDirection: 'row', paddingBottom: '10px' }}>
<DialogButton
style={{
minWidth: 'unset',
width: '40px',
flexGrow: '0',
borderRadius: 'unset',
margin: '0',
padding: '10px',
}}
onClick={() => {
const newPathArr = path.split('/');
newPathArr.pop();
let newPath = newPathArr.join('/');
if (newPath == '') newPath = '/';
setPath(newPath);
}}
>
<FaArrowUp />
</DialogButton>
<div style={{ flexGrow: '1', width: '100%' }}>
<TextField
value={path}
onChange={(e) => {
e.target.value && setPath(e.target.value);
}}
style={{ height: '100%' }}
/>
</div>
</Focusable>
<Focusable style={{ display: 'flex', flexDirection: 'column', height: '60vh', overflow: 'scroll' }}>
{loading && <SteamSpinner style={{ height: '100%' }} />}
{!loading &&
listing.files
.filter((file) => (includeFiles || file.isdir) && (!regex || regex.test(file.name)))
.map((file) => {
let extension = file.realpath.split('.').pop() as string;
return (
<DialogButton
style={{ borderRadius: 'unset', margin: '0', padding: '10px' }}
onClick={() => {
const fullPath = `${path}${path.endsWith('/') ? '' : '/'}${file.name}`;
if (file.isdir) setPath(fullPath);
else {
onSubmit({ path: fullPath, realpath: file.realpath });
closeModal?.();
}
}}
>
<div style={{ display: 'flex', flexDirection: 'row', alignItems: 'flex-start' }}>
{file.isdir ? (
<FaFolder style={iconStyles} />
) : (
<div style={iconStyles}>
{file.realpath.includes('.') ? (
<FileIcon {...defaultStyles[extension]} {...styleDefObj[extension]} extension={''} />
) : (
<FileIcon />
)}
</div>
)}
<span
style={{
textOverflow: 'ellipsis',
overflow: 'hidden',
textAlign: 'left',
}}
>
{file.name}
</span>
</div>
</DialogButton>
);
})}
{error}
</Focusable>
{!loading && !error && !includeFiles && (
<DialogButton
className="Primary"
style={{ marginTop: '10px', alignSelf: 'flex-end' }}
onClick={() => {
onSubmit({ path, realpath: listing.realpath });
closeModal?.();
}}
>
{t('FilePickerIndex.folder.select')}
</DialogButton>
)}
</div>
);
};
export default FilePicker;
@@ -0,0 +1 @@
This directory contains patches that replace Valve's broken file picker with ours.
@@ -0,0 +1,10 @@
import library from './library';
let patches: Function[] = [];
export function deinitFilepickerPatches() {
patches.forEach((unpatch) => unpatch());
}
export async function initFilepickerPatches() {
patches.push(await library());
}
@@ -0,0 +1,64 @@
import { Patch, findModuleChild, replacePatch, sleep } from 'decky-frontend-lib';
import Logger from '../../../../logger';
const logger = new Logger('LibraryPatch');
let patch: Patch;
function rePatch() {
// If you patch anything on SteamClient within the first few seconds of the client having loaded it will get redefined for some reason, so repatch any of these changes that occur with History.listen or an interval
patch = replacePatch(window.SteamClient.Apps, 'PromptToChangeShortcut', async ([appid]: number[]) => {
try {
const details = window.appDetailsStore.GetAppDetails(appid);
logger.debug('game details', details);
// strShortcutStartDir
const file = await window.DeckyPluginLoader.openFilePicker(
details?.strShortcutStartDir.replaceAll('"', '') || '/',
);
logger.debug('user selected', file);
window.SteamClient.Apps.SetShortcutExe(appid, JSON.stringify(file.path));
const pathArr = file.path.split('/');
pathArr.pop();
const folder = pathArr.join('/');
window.SteamClient.Apps.SetShortcutStartDir(appid, JSON.stringify(folder));
} catch (e) {
logger.error(e);
}
});
}
export default async function libraryPatch() {
try {
rePatch();
// TODO type and add to frontend-lib
let History: any;
while (!History) {
History = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.m_history) return m[prop].m_history;
}
});
if (!History) {
logger.debug('Waiting 5s for history to become available.');
await sleep(5000);
}
}
const unlisten = History.listen(() => {
if (window.SteamClient.Apps.PromptToChangeShortcut !== patch.patchedFunction) {
rePatch();
}
});
return () => {
unlisten();
patch.unpatch();
};
} catch (e) {
logger.error('Error patching library file picker', e);
}
return () => {};
}
@@ -0,0 +1,21 @@
import { Focusable, updaterFieldClasses } from 'decky-frontend-lib';
import { FunctionComponent, ReactNode } from 'react';
interface InlinePatchNotesProps {
date: ReactNode;
title: string;
children: ReactNode;
onClick?: () => void;
}
const InlinePatchNotes: FunctionComponent<InlinePatchNotesProps> = ({ date, title, children, onClick }) => {
return (
<Focusable className={updaterFieldClasses.PatchNotes} onActivate={onClick}>
<div className={updaterFieldClasses.PostedTime}>{date}</div>
<div className={updaterFieldClasses.EventDetailTitle}>{title}</div>
<div className={updaterFieldClasses.EventDetailsBody}>{children}</div>
</Focusable>
);
};
export default InlinePatchNotes;
+40 -20
View File
@@ -1,25 +1,45 @@
import { SidebarNavigation } from 'decky-frontend-lib';
import { lazy } from 'react';
import { useTranslation } from 'react-i18next';
import { FaCode, FaPlug } from 'react-icons/fa';
import GeneralSettings from './pages/GeneralSettings';
import PluginList from './pages/PluginList';
import { useSetting } from '../../utils/hooks/useSetting';
import DeckyIcon from '../DeckyIcon';
import WithSuspense from '../WithSuspense';
import GeneralSettings from './pages/general';
import PluginList from './pages/plugin_list';
const DeveloperSettings = lazy(() => import('./pages/developer'));
export default function SettingsPage() {
return (
<SidebarNavigation
title="Decky Settings"
showTitle
pages={[
{
title: 'General',
content: <GeneralSettings />,
route: '/decky/settings/general',
},
{
title: 'Plugins',
content: <PluginList />,
route: '/decky/settings/plugins',
},
]}
/>
);
const [isDeveloper, setIsDeveloper] = useSetting<boolean>('developer.enabled', false);
const { t } = useTranslation();
const pages = [
{
title: t('SettingsIndex.general_title'),
content: <GeneralSettings isDeveloper={isDeveloper} setIsDeveloper={setIsDeveloper} />,
route: '/decky/settings/general',
icon: <DeckyIcon />,
},
{
title: t('SettingsIndex.plugins_title'),
content: <PluginList />,
route: '/decky/settings/plugins',
icon: <FaPlug />,
},
{
title: t('SettingsIndex.developer_title'),
content: (
<WithSuspense>
<DeveloperSettings />
</WithSuspense>
),
route: '/decky/settings/developer',
icon: <FaCode />,
visible: isDeveloper,
},
];
return <SidebarNavigation pages={pages} />;
}
@@ -1,30 +0,0 @@
import { DialogButton, Field, TextField } from 'decky-frontend-lib';
import { useState } from 'react';
import { FaShapes } from 'react-icons/fa';
import { installFromURL } from '../../store/Store';
export default function GeneralSettings() {
const [pluginURL, setPluginURL] = useState('');
// const [checked, setChecked] = useState(false); // store these in some kind of State instead
return (
<div>
{/* <Field
label="A Toggle with an icon"
icon={<FaShapes style={{ display: 'block' }} />}
>
<Toggle
value={checked}
onChange={(e) => setChecked(e)}
/>
</Field> */}
<Field
label="Manual plugin install"
description={<TextField label={'URL'} value={pluginURL} onChange={(e) => setPluginURL(e?.target.value)} />}
icon={<FaShapes style={{ display: 'block' }} />}
>
<DialogButton onClick={() => installFromURL(pluginURL)}>Install</DialogButton>
</Field>
</div>
);
}
@@ -1,34 +0,0 @@
import { DialogButton, staticClasses } from 'decky-frontend-lib';
import { FaTrash } from 'react-icons/fa';
import { useDeckyState } from '../../DeckyState';
export default function PluginList() {
const { plugins } = useDeckyState();
if (plugins.length === 0) {
return (
<div>
<p>No plugins installed</p>
</div>
);
}
return (
<ul style={{ listStyleType: 'none' }}>
{plugins.map(({ name }) => (
<li style={{ display: 'flex', flexDirection: 'row', alignItems: 'center' }}>
<span>{name}</span>
<div className={staticClasses.Title} style={{ marginLeft: 'auto', boxShadow: 'none' }}>
<DialogButton
style={{ height: '40px', width: '40px', padding: '10px 12px' }}
onClick={() => window.DeckyPluginLoader.uninstall_plugin(name)}
>
<FaTrash />
</DialogButton>
</div>
</li>
))}
</ul>
);
}
@@ -0,0 +1,127 @@
import {
DialogBody,
DialogButton,
DialogControlsSection,
DialogControlsSectionHeader,
Field,
TextField,
Toggle,
} from 'decky-frontend-lib';
import { useRef, useState } from 'react';
import { useTranslation } from 'react-i18next';
import { FaFileArchive, FaLink, FaReact, FaSteamSymbol } from 'react-icons/fa';
import { setShouldConnectToReactDevTools, setShowValveInternal } from '../../../../developer';
import { installFromURL } from '../../../../store';
import { useSetting } from '../../../../utils/hooks/useSetting';
import RemoteDebuggingSettings from '../general/RemoteDebugging';
const installFromZip = () => {
window.DeckyPluginLoader.openFilePicker('/home/deck', true).then((val) => {
const url = `file://${val.path}`;
console.log(`Installing plugin locally from ${url}`);
if (url.endsWith('.zip')) {
installFromURL(url);
} else {
window.DeckyPluginLoader.toaster.toast({
//title: t('SettingsDeveloperIndex.toast_zip.title'),
title: 'Decky',
//body: t('SettingsDeveloperIndex.toast_zip.body'),
body: 'Installation failed! Only ZIP files are supported.',
onClick: installFromZip,
});
}
});
};
export default function DeveloperSettings() {
const [enableValveInternal, setEnableValveInternal] = useSetting<boolean>('developer.valve_internal', false);
const [reactDevtoolsEnabled, setReactDevtoolsEnabled] = useSetting<boolean>('developer.rdt.enabled', false);
const [reactDevtoolsIP, setReactDevtoolsIP] = useSetting<string>('developer.rdt.ip', '');
const [pluginURL, setPluginURL] = useState('');
const textRef = useRef<HTMLDivElement>(null);
const { t } = useTranslation();
return (
<DialogBody>
<DialogControlsSection>
<DialogControlsSectionHeader>
{t('SettingsDeveloperIndex.third_party_plugins.header')}
</DialogControlsSectionHeader>
<Field
label={t('SettingsDeveloperIndex.third_party_plugins.label_zip')}
icon={<FaFileArchive style={{ display: 'block' }} />}
>
<DialogButton onClick={installFromZip}>
{t('SettingsDeveloperIndex.third_party_plugins.button_zip')}
</DialogButton>
</Field>
<Field
label={t('SettingsDeveloperIndex.third_party_plugins.label_url')}
description={
<TextField
label={t('SettingsDeveloperIndex.third_party_plugins.label_desc')}
value={pluginURL}
onChange={(e) => setPluginURL(e?.target.value)}
/>
}
icon={<FaLink style={{ display: 'block' }} />}
>
<DialogButton disabled={pluginURL.length == 0} onClick={() => installFromURL(pluginURL)}>
{t('SettingsDeveloperIndex.third_party_plugins.button_install')}
</DialogButton>
</Field>
</DialogControlsSection>
<DialogControlsSection>
<DialogControlsSectionHeader>{t('SettingsDeveloperIndex.header_other')}</DialogControlsSectionHeader>
<RemoteDebuggingSettings />
<Field
label={t('SettingsDeveloperIndex.valve_internal.label')}
description={
<span style={{ whiteSpace: 'pre-line' }}>
{t('SettingsDeveloperIndex.valve_internal.desc1')}{' '}
<span style={{ color: 'red' }}>{t('SettingsDeveloperIndex.valve_internal.desc2')}</span>
</span>
}
icon={<FaSteamSymbol style={{ display: 'block' }} />}
>
<Toggle
value={enableValveInternal}
onChange={(toggleValue) => {
setEnableValveInternal(toggleValue);
setShowValveInternal(toggleValue);
}}
/>
</Field>
<Field
label={t('SettingsDeveloperIndex.react_devtools.label')}
description={
<>
<span style={{ whiteSpace: 'pre-line' }}>{t('SettingsDeveloperIndex.react_devtools.desc')}</span>
<br />
<br />
<div ref={textRef}>
<TextField
label={t('SettingsDeveloperIndex.react_devtools.ip_label')}
value={reactDevtoolsIP}
onChange={(e) => setReactDevtoolsIP(e?.target.value)}
/>
</div>
</>
}
icon={<FaReact style={{ display: 'block' }} />}
>
<Toggle
value={reactDevtoolsEnabled}
// disabled={reactDevtoolsIP == ''}
onChange={(toggleValue) => {
setReactDevtoolsEnabled(toggleValue);
setShouldConnectToReactDevTools(toggleValue);
}}
/>
</Field>
</DialogControlsSection>
</DialogBody>
);
}
@@ -0,0 +1,48 @@
import { Dropdown, Field } from 'decky-frontend-lib';
import { FunctionComponent } from 'react';
import { useTranslation } from 'react-i18next';
import Logger from '../../../../logger';
import { callUpdaterMethod } from '../../../../updater';
import { useSetting } from '../../../../utils/hooks/useSetting';
const logger = new Logger('BranchSelect');
enum UpdateBranch {
Stable,
Prerelease,
// Testing,
}
const BranchSelect: FunctionComponent<{}> = () => {
const { t } = useTranslation();
const tBranches = [
t('BranchSelect.update_channel.stable'),
t('BranchSelect.update_channel.prerelease'),
t('BranchSelect.update_channel.testing'),
];
const [selectedBranch, setSelectedBranch] = useSetting<UpdateBranch>('branch', UpdateBranch.Prerelease);
return (
// Returns numerical values from 0 to 2 (with current branch setup as of 8/28/22)
// 0 being stable, 1 being pre-release and 2 being nightly
<Field label={t('BranchSelect.update_channel.label')} childrenContainerWidth={'fixed'}>
<Dropdown
rgOptions={Object.values(UpdateBranch)
.filter((branch) => typeof branch == 'string')
.map((branch) => ({
label: tBranches[UpdateBranch[branch]],
data: UpdateBranch[branch],
}))}
selectedOption={selectedBranch}
onChange={async (newVal) => {
await setSelectedBranch(newVal.data);
callUpdaterMethod('check_for_updates');
logger.log('switching branches!');
}}
/>
</Field>
);
};
export default BranchSelect;
@@ -0,0 +1,27 @@
import { Field, Toggle } from 'decky-frontend-lib';
import { useTranslation } from 'react-i18next';
import { FaChrome } from 'react-icons/fa';
import { useSetting } from '../../../../utils/hooks/useSetting';
export default function RemoteDebuggingSettings() {
const [allowRemoteDebugging, setAllowRemoteDebugging] = useSetting<boolean>('cef_forward', false);
const { t } = useTranslation();
return (
<Field
label={t('RemoteDebugging.remote_cef.label')}
description={<span style={{ whiteSpace: 'pre-line' }}>{t('RemoteDebugging.remote_cef.desc')}</span>}
icon={<FaChrome style={{ display: 'block' }} />}
>
<Toggle
value={allowRemoteDebugging || false}
onChange={(toggleValue) => {
setAllowRemoteDebugging(toggleValue);
if (toggleValue) window.DeckyPluginLoader.callServerMethod('allow_remote_debugging');
else window.DeckyPluginLoader.callServerMethod('disallow_remote_debugging');
}}
/>
</Field>
);
}
@@ -0,0 +1,59 @@
import { Dropdown, Field, TextField } from 'decky-frontend-lib';
import { FunctionComponent } from 'react';
import { useTranslation } from 'react-i18next';
import { FaShapes } from 'react-icons/fa';
import Logger from '../../../../logger';
import { Store } from '../../../../store';
import { useSetting } from '../../../../utils/hooks/useSetting';
const logger = new Logger('StoreSelect');
const StoreSelect: FunctionComponent<{}> = () => {
const [selectedStore, setSelectedStore] = useSetting<Store>('store', Store.Default);
const [selectedStoreURL, setSelectedStoreURL] = useSetting<string | null>('store-url', null);
const { t } = useTranslation();
const tStores = [
t('StoreSelect.store_channel.default'),
t('StoreSelect.store_channel.testing'),
t('StoreSelect.store_channel.custom'),
];
// Returns numerical values from 0 to 2 (with current branch setup as of 8/28/22)
// 0 being Default, 1 being Testing and 2 being Custom
return (
<>
<Field label={t('StoreSelect.store_channel.label')} childrenContainerWidth={'fixed'}>
<Dropdown
rgOptions={Object.values(Store)
.filter((store) => typeof store == 'string')
.map((store) => ({
label: tStores[Store[store]],
data: Store[store],
}))}
selectedOption={selectedStore}
onChange={async (newVal) => {
await setSelectedStore(newVal.data);
logger.log('switching stores!');
}}
/>
</Field>
{selectedStore == Store.Custom && (
<Field
label={t('StoreSelect.custom_store.label')}
indentLevel={1}
description={
<TextField
label={t('StoreSelect.custom_store.url_label')}
value={selectedStoreURL || undefined}
onChange={(e) => setSelectedStoreURL(e?.target.value || null)}
/>
}
icon={<FaShapes style={{ display: 'block' }} />}
></Field>
)}
</>
);
};
export default StoreSelect;
@@ -0,0 +1,169 @@
import {
Carousel,
DialogButton,
Field,
FocusRing,
Focusable,
ProgressBarWithInfo,
Spinner,
findSP,
showModal,
} from 'decky-frontend-lib';
import { useCallback } from 'react';
import { Suspense, lazy } from 'react';
import { useEffect, useState } from 'react';
import { useTranslation } from 'react-i18next';
import { FaExclamation } from 'react-icons/fa';
import { VerInfo, callUpdaterMethod, finishUpdate } from '../../../../updater';
import { useDeckyState } from '../../../DeckyState';
import InlinePatchNotes from '../../../patchnotes/InlinePatchNotes';
import WithSuspense from '../../../WithSuspense';
const MarkdownRenderer = lazy(() => import('../../../Markdown'));
function PatchNotesModal({ versionInfo, closeModal }: { versionInfo: VerInfo | null; closeModal?: () => {} }) {
const SP = findSP();
const { t } = useTranslation();
return (
<Focusable onCancelButton={closeModal}>
<FocusRing>
<Carousel
fnItemRenderer={(id: number) => (
<Focusable
style={{
marginTop: '40px',
height: 'calc( 100% - 40px )',
overflowY: 'scroll',
display: 'flex',
justifyContent: 'center',
margin: '40px',
}}
>
<div>
<h1>{versionInfo?.all?.[id]?.name || 'Invalid Update Name'}</h1>
{versionInfo?.all?.[id]?.body ? (
<WithSuspense>
<MarkdownRenderer onDismiss={closeModal}>{versionInfo.all[id].body}</MarkdownRenderer>
</WithSuspense>
) : (
t('Updater.no_patch_notes_desc')
)}
</div>
</Focusable>
)}
fnGetId={(id) => id}
nNumItems={versionInfo?.all?.length}
nHeight={SP.innerHeight - 40}
nItemHeight={SP.innerHeight - 40}
nItemMarginX={0}
initialColumn={0}
autoFocus={true}
fnGetColumnWidth={() => SP.innerWidth}
name={t('Updater.decky_updates') as string}
/>
</FocusRing>
</Focusable>
);
}
export default function UpdaterSettings() {
const { isLoaderUpdating, setIsLoaderUpdating, versionInfo, setVersionInfo } = useDeckyState();
const [checkingForUpdates, setCheckingForUpdates] = useState<boolean>(false);
const [updateProgress, setUpdateProgress] = useState<number>(-1);
const [reloading, setReloading] = useState<boolean>(false);
const { t } = useTranslation();
useEffect(() => {
window.DeckyUpdater = {
updateProgress: (i) => {
setUpdateProgress(i);
setIsLoaderUpdating(true);
},
finish: async () => {
setUpdateProgress(0);
setReloading(true);
await finishUpdate();
},
};
}, []);
const showPatchNotes = useCallback(() => {
showModal(<PatchNotesModal versionInfo={versionInfo} />);
}, [versionInfo]);
return (
<>
<Field
onOptionsActionDescription={versionInfo?.all ? t('Updater.patch_notes_desc') : undefined}
onOptionsButton={versionInfo?.all ? showPatchNotes : undefined}
label={t('Updater.updates.label')}
description={
checkingForUpdates || versionInfo?.remote?.tag_name != versionInfo?.current || !versionInfo?.remote ? (
''
) : (
<span>{t('Updater.updates.lat_version', { ver: versionInfo?.current })} </span>
)
}
icon={
versionInfo?.remote &&
versionInfo?.remote?.tag_name != versionInfo?.current && (
<FaExclamation color="var(--gpColor-Yellow)" style={{ display: 'block' }} />
)
}
childrenContainerWidth={'fixed'}
>
{updateProgress == -1 && !isLoaderUpdating ? (
<DialogButton
disabled={!versionInfo?.updatable || checkingForUpdates}
onClick={
!versionInfo?.remote || versionInfo?.remote?.tag_name == versionInfo?.current
? async () => {
setCheckingForUpdates(true);
const res = (await callUpdaterMethod('check_for_updates')) as { result: VerInfo };
setVersionInfo(res.result);
setCheckingForUpdates(false);
}
: async () => {
setUpdateProgress(0);
callUpdaterMethod('do_update');
}
}
>
{checkingForUpdates
? t('Updater.updates.checking')
: !versionInfo?.remote || versionInfo?.remote?.tag_name == versionInfo?.current
? t('Updater.updates.check_button')
: t('Updater.updates.install_button')}
</DialogButton>
) : (
<ProgressBarWithInfo
layout="inline"
bottomSeparator="none"
nProgress={updateProgress}
indeterminate={reloading}
sOperationText={reloading ? t('Updater.updates.reloading') : t('Updater.updates.updating')}
/>
)}
</Field>
{versionInfo?.remote && versionInfo?.remote?.tag_name != versionInfo?.current && (
<InlinePatchNotes
title={versionInfo?.remote.name}
date={new Intl.RelativeTimeFormat('en-US', {
numeric: 'auto',
}).format(
Math.ceil((new Date(versionInfo.remote.published_at).getTime() - new Date().getTime()) / 86400000),
'day',
)}
onClick={showPatchNotes}
>
<Suspense fallback={<Spinner style={{ width: '24', height: '24' }} />}>
<MarkdownRenderer>{versionInfo?.remote.body}</MarkdownRenderer>
</Suspense>
</InlinePatchNotes>
)}
</>
);
}
@@ -0,0 +1,49 @@
import { DialogBody, DialogControlsSection, DialogControlsSectionHeader, Field, Toggle } from 'decky-frontend-lib';
import { useTranslation } from 'react-i18next';
import { useDeckyState } from '../../../DeckyState';
import BranchSelect from './BranchSelect';
import StoreSelect from './StoreSelect';
import UpdaterSettings from './Updater';
export default function GeneralSettings({
isDeveloper,
setIsDeveloper,
}: {
isDeveloper: boolean;
setIsDeveloper: (val: boolean) => void;
}) {
const { versionInfo } = useDeckyState();
const { t } = useTranslation();
return (
<DialogBody>
<DialogControlsSection>
<DialogControlsSectionHeader>{t('SettingsGeneralIndex.updates.header')}</DialogControlsSectionHeader>
<UpdaterSettings />
</DialogControlsSection>
<DialogControlsSection>
<DialogControlsSectionHeader>{t('SettingsGeneralIndex.beta.header')}</DialogControlsSectionHeader>
<BranchSelect />
<StoreSelect />
</DialogControlsSection>
<DialogControlsSection>
<DialogControlsSectionHeader>{t('SettingsGeneralIndex.other.header')}</DialogControlsSectionHeader>
<Field label={t('SettingsGeneralIndex.developer_mode.label')}>
<Toggle
value={isDeveloper}
onChange={(toggleValue) => {
setIsDeveloper(toggleValue);
}}
/>
</Field>
</DialogControlsSection>
<DialogControlsSection>
<DialogControlsSectionHeader>{t('SettingsGeneralIndex.about.header')}</DialogControlsSectionHeader>
<Field label={t('SettingsGeneralIndex.about.decky_version')} focusable={true}>
<div style={{ color: 'var(--gpSystemLighterGrey)' }}>{versionInfo?.current}</div>
</Field>
</DialogControlsSection>
</DialogBody>
);
}
@@ -0,0 +1,154 @@
import {
DialogBody,
DialogButton,
DialogControlsSection,
GamepadEvent,
Menu,
MenuItem,
ReorderableEntry,
ReorderableList,
showContextMenu,
} from 'decky-frontend-lib';
import { useEffect, useState } from 'react';
import { useTranslation } from 'react-i18next';
import { FaDownload, FaEllipsisH, FaRecycle } from 'react-icons/fa';
import { InstallType } from '../../../../plugin';
import { StorePluginVersion, getPluginList, requestPluginInstall } from '../../../../store';
import { useSetting } from '../../../../utils/hooks/useSetting';
import { useDeckyState } from '../../../DeckyState';
function labelToName(pluginLabel: string, pluginVersion?: string): string {
return pluginVersion ? pluginLabel.substring(0, pluginLabel.indexOf(` - ${pluginVersion}`)) : pluginLabel;
}
async function reinstallPlugin(pluginName: string, currentVersion?: string) {
const serverData = await getPluginList();
const remotePlugin = serverData?.find((x) => x.name == pluginName);
if (remotePlugin && remotePlugin.versions?.length > 0) {
const currentVersionData = remotePlugin.versions.find((version) => version.name == currentVersion);
if (currentVersionData) requestPluginInstall(pluginName, currentVersionData, InstallType.REINSTALL);
}
}
function PluginInteractables(props: { entry: ReorderableEntry<PluginData> }) {
const data = props.entry.data;
const { t } = useTranslation();
let pluginName = labelToName(props.entry.label, data?.version);
const showCtxMenu = (e: MouseEvent | GamepadEvent) => {
showContextMenu(
<Menu label={t('PluginListIndex.plugin_actions')}>
<MenuItem onSelected={() => window.DeckyPluginLoader.importPlugin(pluginName, data?.version)}>
{t('PluginListIndex.reload')}
</MenuItem>
<MenuItem
onSelected={() =>
window.DeckyPluginLoader.uninstallPlugin(
pluginName,
t('PluginLoader.plugin_uninstall.title', { name: pluginName }),
t('PluginLoader.plugin_uninstall.button'),
t('PluginLoader.plugin_uninstall.desc', { name: pluginName }),
)
}
>
{t('PluginListIndex.uninstall')}
</MenuItem>
</Menu>,
e.currentTarget ?? window,
);
};
return (
<>
{data?.update ? (
<DialogButton
style={{ height: '40px', minWidth: '60px', marginRight: '10px' }}
onClick={() => requestPluginInstall(pluginName, data?.update as StorePluginVersion, InstallType.UPDATE)}
onOKButton={() => requestPluginInstall(pluginName, data?.update as StorePluginVersion, InstallType.UPDATE)}
>
<div style={{ display: 'flex', flexDirection: 'row' }}>
{t('PluginListIndex.update_to', { name: data?.update?.name })}
<FaDownload style={{ paddingLeft: '2rem' }} />
</div>
</DialogButton>
) : (
<DialogButton
style={{ height: '40px', minWidth: '60px', marginRight: '10px' }}
onClick={() => reinstallPlugin(pluginName, data?.version)}
onOKButton={() => reinstallPlugin(pluginName, data?.version)}
>
<div style={{ display: 'flex', flexDirection: 'row' }}>
{t('PluginListIndex.reinstall')}
<FaRecycle style={{ paddingLeft: '5.3rem' }} />
</div>
</DialogButton>
)}
<DialogButton
style={{ height: '40px', width: '40px', padding: '10px 12px', minWidth: '40px' }}
onClick={showCtxMenu}
onOKButton={showCtxMenu}
>
<FaEllipsisH />
</DialogButton>
</>
);
}
type PluginData = {
update?: StorePluginVersion;
version?: string;
};
export default function PluginList() {
const { plugins, updates, pluginOrder, setPluginOrder } = useDeckyState();
const [_, setPluginOrderSetting] = useSetting<string[]>(
'pluginOrder',
plugins.map((plugin) => plugin.name),
);
const { t } = useTranslation();
useEffect(() => {
window.DeckyPluginLoader.checkPluginUpdates();
}, []);
const [pluginEntries, setPluginEntries] = useState<ReorderableEntry<PluginData>[]>([]);
useEffect(() => {
setPluginEntries(
plugins.map((plugin) => {
return {
label: plugin.version ? `${plugin.name} - ${plugin.version}` : plugin.name,
data: {
update: updates?.get(plugin.name),
version: plugin.version,
},
position: pluginOrder.indexOf(plugin.name),
};
}),
);
}, [plugins, updates]);
if (plugins.length === 0) {
return (
<div>
<p>{t('PluginListIndex.no_plugin')}</p>
</div>
);
}
function onSave(entries: ReorderableEntry<PluginData>[]) {
const newOrder = entries.map((entry) => labelToName(entry.label, entry?.data?.version));
console.log(newOrder);
setPluginOrder(newOrder);
setPluginOrderSetting(newOrder);
}
return (
<DialogBody>
<DialogControlsSection>
<ReorderableList<PluginData> entries={pluginEntries} onSave={onSave} interactables={PluginInteractables} />
</DialogControlsSection>
</DialogBody>
);
}
+146 -171
View File
@@ -1,208 +1,183 @@
import {
DialogButton,
ButtonItem,
Dropdown,
Focusable,
QuickAccessTab,
Router,
PanelSectionRow,
SingleDropdownOption,
SuspensefulImage,
staticClasses,
} from 'decky-frontend-lib';
import { FC, useRef, useState } from 'react';
import { FC, useState } from 'react';
import { useTranslation } from 'react-i18next';
import {
LegacyStorePlugin,
StorePlugin,
StorePluginVersion,
requestLegacyPluginInstall,
requestPluginInstall,
} from './Store';
import { InstallType } from '../../plugin';
import { StorePlugin, StorePluginVersion, requestPluginInstall } from '../../store';
interface PluginCardProps {
plugin: StorePlugin | LegacyStorePlugin;
}
const classNames = (...classes: string[]) => {
return classes.join(' ');
};
function isLegacyPlugin(plugin: LegacyStorePlugin | StorePlugin): plugin is LegacyStorePlugin {
return 'artifact' in plugin;
plugin: StorePlugin;
}
const PluginCard: FC<PluginCardProps> = ({ plugin }) => {
const [selectedOption, setSelectedOption] = useState<number>(0);
const buttonRef = useRef<HTMLDivElement>(null);
const containerRef = useRef<HTMLDivElement>(null);
const root: boolean = plugin.tags.some((tag) => tag === 'root');
const { t } = useTranslation();
return (
<div
className="deckyStoreCard"
style={{
padding: '30px',
paddingTop: '10px',
paddingBottom: '10px',
marginLeft: '20px',
marginRight: '20px',
marginBottom: '20px',
display: 'flex',
alignItems: 'center',
}}
>
{/* TODO: abstract this messy focus hackiness into a custom component in lib */}
<Focusable
// className="Panel Focusable"
ref={containerRef}
onActivate={(_: CustomEvent) => {
buttonRef.current!.focus();
}}
onCancel={(_: CustomEvent) => {
if (containerRef.current!.querySelectorAll('* :focus').length === 0) {
Router.NavigateBackOrOpenMenu();
setTimeout(() => Router.OpenQuickAccessMenu(QuickAccessTab.Decky), 1000);
} else {
containerRef.current!.focus();
}
}}
<div
className="deckyStoreCardImageContainer"
style={{
display: 'flex',
flexDirection: 'column',
background: '#ACB2C924',
height: 'unset',
marginBottom: 'unset',
// boxShadow: var(--gpShadow-Medium);
scrollSnapAlign: 'start',
boxSizing: 'border-box',
width: '320px',
height: '200px',
position: 'relative',
}}
>
<div style={{ display: 'flex', alignItems: 'center' }}>
<a
style={{ fontSize: '18pt', padding: '10px' }}
className={classNames(staticClasses.Text)}
// onClick={() => Router.NavigateToExternalWeb('https://github.com/' + plugin.artifact)}
>
{isLegacyPlugin(plugin) ? (
<div>
<span style={{ color: 'grey' }}>{plugin.artifact.split('/')[0]}/</span>
{plugin.artifact.split('/')[1]}
</div>
) : (
plugin.name
)}
</a>
</div>
<div
<SuspensefulImage
className="deckyStoreCardImage"
suspenseHeight="200px"
suspenseWidth="320px"
style={{
display: 'flex',
flexDirection: 'row',
width: '320px',
height: '200px',
objectFit: 'cover',
}}
src={plugin.image_url}
/>
</div>
<div
className="deckyStoreCardInfo"
style={{
width: 'calc(100% - 320px)', // The calc is here so that the info section doesn't expand into the image
display: 'flex',
flexDirection: 'column',
height: '100%',
marginLeft: '1em',
justifyContent: 'center',
}}
>
<span
className="deckyStoreCardTitle"
style={{
fontSize: '1.25em',
fontWeight: 'bold',
whiteSpace: 'nowrap',
overflow: 'hidden',
textOverflow: 'ellipsis',
width: '90%',
}}
>
<SuspensefulImage
suspenseWidth="256px"
{plugin.name}
</span>
<span
className="deckyStoreCardAuthor"
style={{
marginRight: 'auto',
fontSize: '1em',
}}
>
{plugin.author}
</span>
<span
className="deckyStoreCardDescription"
style={{
fontSize: '13px',
color: '#969696',
WebkitLineClamp: root ? '2' : '3',
WebkitBoxOrient: 'vertical',
overflow: 'hidden',
display: '-webkit-box',
}}
>
{plugin.description ? (
plugin.description
) : (
<span>
<i style={{ color: '#666' }}>{t('PluginCard.plugin_no_desc')}</i>
</span>
)}
</span>
{root && (
<span
className="deckyStoreCardDescription deckyStoreCardDescriptionRoot"
style={{
width: 'auto',
height: '160px',
}}
src={
isLegacyPlugin(plugin)
? `https://cdn.tzatzikiweeb.moe/file/steam-deck-homebrew/artifact_images/${plugin.artifact.replace(
'/',
'_',
)}.png`
: `https://cdn.tzatzikiweeb.moe/file/steam-deck-homebrew/artifact_images/${plugin.name.replace(
'/',
'_',
)}.png`
}
/>
<div
style={{
display: 'flex',
flexDirection: 'column',
fontSize: '13px',
color: '#fee75c',
}}
>
<p className={classNames(staticClasses.PanelSectionRow)}>
<span>Author: {plugin.author}</span>
</p>
<p className={classNames(staticClasses.PanelSectionRow)}>
<span>Tags:</span>
{plugin.tags.map((tag: string) => (
<span
style={{
padding: '5px',
marginRight: '10px',
borderRadius: '5px',
background: tag == 'root' ? '#842029' : '#ACB2C947',
}}
>
{tag == 'root' ? 'Requires root' : tag}
</span>
))}
{isLegacyPlugin(plugin) && (
<span
style={{
color: '#232120',
padding: '5px',
marginRight: '10px',
borderRadius: '5px',
background: '#EDE841',
}}
>
legacy
</span>
)}
</p>
</div>
</div>
<i>{t('PluginCard.plugin_full_access')}</i>{' '}
<a
className="deckyStoreCardDescriptionRootLink"
href="https://deckbrew.xyz/root"
target="_blank"
style={{
color: '#fee75c',
textDecoration: 'none',
}}
>
deckbrew.xyz/root
</a>
</span>
)}
<div
className="deckyStoreCardButtonRow"
style={{
marginTop: '1em',
width: '100%',
alignSelf: 'flex-end',
display: 'flex',
flexDirection: 'row',
overflow: 'hidden',
}}
>
<Focusable
style={{
display: 'flex',
flexDirection: 'row',
width: '100%',
}}
>
<div
style={{
flex: '1',
}}
>
<DialogButton
ref={buttonRef}
onClick={() =>
isLegacyPlugin(plugin)
? requestLegacyPluginInstall(plugin, Object.keys(plugin.versions)[selectedOption])
: requestPluginInstall(plugin, plugin.versions[selectedOption])
}
<PanelSectionRow>
<Focusable style={{ display: 'flex', maxWidth: '100%' }}>
<div
className="deckyStoreCardInstallContainer"
style={{
paddingTop: '0px',
paddingBottom: '0px',
width: '40%',
}}
>
Install
</DialogButton>
</div>
<div
style={{
flex: '0.2',
}}
>
<Dropdown
rgOptions={
(isLegacyPlugin(plugin)
? Object.keys(plugin.versions).map((v, k) => ({
data: k,
label: v,
}))
: plugin.versions.map((version: StorePluginVersion, index) => ({
data: index,
label: version.name,
}))) as SingleDropdownOption[]
}
strDefaultLabel={'Select a version'}
selectedOption={selectedOption}
onChange={({ data }) => setSelectedOption(data)}
/>
</div>
</Focusable>
<ButtonItem
bottomSeparator="none"
layout="below"
onClick={() =>
requestPluginInstall(plugin.name, plugin.versions[selectedOption], InstallType.INSTALL)
}
>
<span className="deckyStoreCardInstallText">{t('PluginCard.plugin_install')}</span>
</ButtonItem>
</div>
<div
className="deckyStoreCardVersionContainer"
style={{
marginLeft: '5%',
width: '30%',
}}
>
<Dropdown
rgOptions={
plugin.versions.map((version: StorePluginVersion, index) => ({
data: index,
label: version.name,
})) as SingleDropdownOption[]
}
menuLabel={t('PluginCard.plugin_version_label') as string}
selectedOption={selectedOption}
onChange={({ data }) => setSelectedOption(data)}
/>
</div>
</Focusable>
</PanelSectionRow>
</div>
</Focusable>
</div>
</div>
);
};
+220 -90
View File
@@ -1,98 +1,48 @@
import { SteamSpinner } from 'decky-frontend-lib';
import { FC, useEffect, useState } from 'react';
import {
Dropdown,
DropdownOption,
Focusable,
PanelSectionRow,
SteamSpinner,
Tabs,
TextField,
findModule,
} from 'decky-frontend-lib';
import { FC, useEffect, useMemo, useState } from 'react';
import { useTranslation } from 'react-i18next';
import logo from '../../../assets/plugin_store.png';
import Logger from '../../logger';
import { StorePlugin, getPluginList } from '../../store';
import PluginCard from './PluginCard';
export interface StorePluginVersion {
name: string;
hash: string;
}
export interface StorePlugin {
id: number;
name: string;
versions: StorePluginVersion[];
author: string;
description: string;
tags: string[];
}
export interface LegacyStorePlugin {
artifact: string;
versions: {
[version: string]: string;
};
author: string;
description: string;
tags: string[];
}
export async function installFromURL(url: string) {
const formData = new FormData();
const splitURL = url.split('/');
formData.append('name', splitURL[splitURL.length - 1].replace('.zip', ''));
formData.append('artifact', url);
await fetch('http://localhost:1337/browser/install_plugin', {
method: 'POST',
body: formData,
});
}
export async function requestLegacyPluginInstall(plugin: LegacyStorePlugin, selectedVer: string) {
const formData = new FormData();
formData.append('name', plugin.artifact);
formData.append('artifact', `https://github.com/${plugin.artifact}/archive/refs/tags/${selectedVer}.zip`);
formData.append('version', selectedVer);
formData.append('hash', plugin.versions[selectedVer]);
await fetch('http://localhost:1337/browser/install_plugin', {
method: 'POST',
body: formData,
});
}
export async function requestPluginInstall(plugin: StorePlugin, selectedVer: StorePluginVersion) {
const formData = new FormData();
formData.append('name', plugin.name);
formData.append('artifact', `https://cdn.tzatzikiweeb.moe/file/steam-deck-homebrew/versions/${selectedVer.hash}.zip`);
formData.append('version', selectedVer.name);
formData.append('hash', selectedVer.hash);
await fetch('http://localhost:1337/browser/install_plugin', {
method: 'POST',
body: formData,
});
}
const logger = new Logger('Store');
const StorePage: FC<{}> = () => {
const [currentTabRoute, setCurrentTabRoute] = useState<string>('browse');
const [data, setData] = useState<StorePlugin[] | null>(null);
const [legacyData, setLegacyData] = useState<LegacyStorePlugin[] | null>(null);
const { TabCount } = findModule((m) => {
if (m?.TabCount && m?.TabTitle) return true;
return false;
});
const { t } = useTranslation();
useEffect(() => {
(async () => {
const res = await fetch('https://beta.deckbrew.xyz/plugins', { method: 'GET' }).then((r) => r.json());
console.log(res);
setData(res.filter((x: StorePlugin) => x.name !== 'Example Plugin'));
})();
(async () => {
const res = await fetch('https://plugins.deckbrew.xyz/get_plugins', { method: 'GET' }).then((r) => r.json());
console.log(res);
setLegacyData(res);
const res = await getPluginList();
logger.log('got data!', res);
setData(res);
})();
}, []);
return (
<div
style={{
marginTop: '40px',
height: 'calc( 100% - 40px )',
overflowY: 'scroll',
}}
>
<>
<div
style={{
display: 'flex',
flexWrap: 'nowrap',
flexDirection: 'column',
height: '100%',
marginTop: '40px',
height: 'calc( 100% - 40px )',
background: '#0005',
}}
>
{!data ? (
@@ -100,18 +50,198 @@ const StorePage: FC<{}> = () => {
<SteamSpinner />
</div>
) : (
<div>
{data.map((plugin: StorePlugin) => (
<PluginCard plugin={plugin} />
))}
{!legacyData ? (
<SteamSpinner />
) : (
legacyData.map((plugin: LegacyStorePlugin) => <PluginCard plugin={plugin} />)
)}
</div>
<Tabs
activeTab={currentTabRoute}
onShowTab={(tabId: string) => {
setCurrentTabRoute(tabId);
}}
tabs={[
{
title: t('Store.store_tabs.title'),
content: <BrowseTab children={{ data: data }} />,
id: 'browse',
renderTabAddon: () => <span className={TabCount}>{data.length}</span>,
},
{
title: t('Store.store_tabs.about'),
content: <AboutTab />,
id: 'about',
},
]}
/>
)}
</div>
</>
);
};
const BrowseTab: FC<{ children: { data: StorePlugin[] } }> = (data) => {
const { t } = useTranslation();
const sortOptions = useMemo(
(): DropdownOption[] => [
{ data: 1, label: t('Store.store_tabs.alph_desc') },
{ data: 2, label: t('Store.store_tabs.alph_asce') },
],
[],
);
// const filterOptions = useMemo((): DropdownOption[] => [{ data: 1, label: 'All' }], []);
const [selectedSort, setSort] = useState<number>(sortOptions[0].data);
// const [selectedFilter, setFilter] = useState<number>(filterOptions[0].data);
const [searchFieldValue, setSearchValue] = useState<string>('');
return (
<>
<style>{`
.deckyStoreCardInstallContainer > .Panel {
padding: 0;
}
`}</style>
{/* This should be used once filtering is added
<PanelSectionRow>
<Focusable style={{ display: 'flex', maxWidth: '100%' }}>
<div
style={{
display: 'flex',
flexDirection: 'column',
width: '47.5%',
}}
>
<span className="DialogLabel">{t("Store.store_sort.label")}</span>
<Dropdown
menuLabel={t("Store.store_sort.label") as string}
rgOptions={sortOptions}
strDefaultLabel={t("Store.store_sort.label_def") as string}
selectedOption={selectedSort}
onChange={(e) => setSort(e.data)}
/>
</div>
<div
style={{
display: 'flex',
flexDirection: 'column',
width: '47.5%',
marginLeft: 'auto',
}}
>
<span className="DialogLabel">{t("Store.store_filter.label")}</span>
<Dropdown
menuLabel={t("Store.store_filter.label")}
rgOptions={filterOptions}
strDefaultLabel={t("Store.store_filter.label_def")}
selectedOption={selectedFilter}
onChange={(e) => setFilter(e.data)}
/>
</div>
</Focusable>
</PanelSectionRow>
<div style={{ justifyContent: 'center', display: 'flex' }}>
<Focusable style={{ display: 'flex', alignItems: 'center', width: '96%' }}>
<div style={{ width: '100%' }}>
<TextField label={t("Store.store_search.label")} value={searchFieldValue} onChange={(e) => setSearchValue(e.target.value)} />
</div>
</Focusable>
</div>
*/}
<PanelSectionRow>
<Focusable style={{ display: 'flex', maxWidth: '100%' }}>
<div
style={{
display: 'flex',
flexDirection: 'column',
minWidth: '100%',
maxWidth: '100%',
}}
>
<span className="DialogLabel">{t('Store.store_sort.label')}</span>
<Dropdown
menuLabel={t('Store.store_sort.label') as string}
rgOptions={sortOptions}
strDefaultLabel={t('Store.store_sort.label_def') as string}
selectedOption={selectedSort}
onChange={(e) => setSort(e.data)}
/>
</div>
</Focusable>
</PanelSectionRow>
<div style={{ justifyContent: 'center', display: 'flex' }}>
<Focusable style={{ display: 'flex', alignItems: 'center', width: '96%' }}>
<div style={{ width: '100%' }}>
<TextField
label={t('Store.store_search.label')}
value={searchFieldValue}
onChange={(e) => setSearchValue(e.target.value)}
/>
</div>
</Focusable>
</div>
<div>
{data.children.data
.filter((plugin: StorePlugin) => {
return (
plugin.name.toLowerCase().includes(searchFieldValue.toLowerCase()) ||
plugin.description.toLowerCase().includes(searchFieldValue.toLowerCase()) ||
plugin.author.toLowerCase().includes(searchFieldValue.toLowerCase()) ||
plugin.tags.some((tag: string) => tag.toLowerCase().includes(searchFieldValue.toLowerCase()))
);
})
.sort((a, b) => {
if (selectedSort % 2 === 1) return a.name.localeCompare(b.name);
else return b.name.localeCompare(a.name);
})
.map((plugin: StorePlugin) => (
<PluginCard plugin={plugin} />
))}
</div>
</>
);
};
const AboutTab: FC<{}> = () => {
const { t } = useTranslation();
return (
<div
style={{
display: 'flex',
flexDirection: 'column',
}}
>
<style>{`
.deckyStoreAboutHeader {
font-size: 24px;
font-weight: 600;
margin-top: 20px;
}
`}</style>
<img
src={logo}
style={{
width: '256px',
height: 'auto',
alignSelf: 'center',
}}
/>
<span className="deckyStoreAboutHeader">Testing</span>
<span>
{t('Store.store_testing_cta')}{' '}
<a
href="https://deckbrew.xyz/testing"
target="_blank"
style={{
textDecoration: 'none',
}}
>
deckbrew.xyz/testing
</a>
</span>
<span className="deckyStoreAboutHeader">{t('Store.store_contrib.label')}</span>
<span>{t('Store.store_contrib.desc')}</span>
<span className="deckyStoreAboutHeader">{t('Store.store_source.label')}</span>
<span>{t('Store.store_source.desc')}</span>
</div>
);
};
+108
View File
@@ -0,0 +1,108 @@
import {
Navigation,
ReactRouter,
Router,
fakeRenderComponent,
findInReactTree,
findInTree,
findModule,
findModuleChild,
gamepadDialogClasses,
gamepadSliderClasses,
playSectionClasses,
quickAccessControlsClasses,
quickAccessMenuClasses,
scrollClasses,
scrollPanelClasses,
sleep,
staticClasses,
updaterFieldClasses,
} from 'decky-frontend-lib';
import { useTranslation } from 'react-i18next';
import { FaReact } from 'react-icons/fa';
import Logger from './logger';
import { getSetting } from './utils/settings';
const logger = new Logger('DeveloperMode');
let removeSettingsObserver: () => void = () => {};
export async function setShowValveInternal(show: boolean) {
let settingsMod: any;
while (!settingsMod) {
settingsMod = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (typeof m[prop]?.settings?.bIsValveEmail !== 'undefined') return m[prop];
}
});
if (!settingsMod) {
logger.debug('[ValveInternal] waiting for settingsMod');
await sleep(1000);
}
}
if (show) {
removeSettingsObserver = settingsMod[
Object.getOwnPropertySymbols(settingsMod).find((x) => x.toString() == 'Symbol(mobx administration)') as any
].observe((e: any) => {
e.newValue.bIsValveEmail = true;
});
settingsMod.m_Settings.bIsValveEmail = true;
logger.log('Enabled Valve Internal menu');
} else {
removeSettingsObserver();
settingsMod.m_Settings.bIsValveEmail = false;
logger.log('Disabled Valve Internal menu');
}
}
export async function setShouldConnectToReactDevTools(enable: boolean) {
const { t } = useTranslation();
window.DeckyPluginLoader.toaster.toast({
title: (enable ? t('Developer.enabling') : t('Developer.disabling')) + ' React DevTools',
body: t('Developer.5secreload'),
icon: <FaReact />,
});
await sleep(5000);
return enable
? window.DeckyPluginLoader.callServerMethod('enable_rdt')
: window.DeckyPluginLoader.callServerMethod('disable_rdt');
}
export async function startup() {
const isValveInternalEnabled = await getSetting('developer.valve_internal', false);
const isRDTEnabled = await getSetting('developer.rdt.enabled', false);
if (isValveInternalEnabled) setShowValveInternal(isValveInternalEnabled);
if ((isRDTEnabled && !window.deckyHasConnectedRDT) || (!isRDTEnabled && window.deckyHasConnectedRDT))
setShouldConnectToReactDevTools(isRDTEnabled);
logger.log('Exposing decky-frontend-lib APIs as DFL');
window.DFL = {
findModuleChild,
findModule,
Navigation,
Router,
ReactRouter,
ReactUtils: {
fakeRenderComponent,
findInReactTree,
findInTree,
},
classes: {
scrollClasses,
staticClasses,
playSectionClasses,
scrollPanelClasses,
updaterFieldClasses,
gamepadDialogClasses,
gamepadSliderClasses,
quickAccessMenuClasses,
quickAccessControlsClasses,
},
};
}
+83 -14
View File
@@ -1,26 +1,95 @@
import { Navigation, Router, sleep } from 'decky-frontend-lib';
import i18n from 'i18next';
import Backend from 'i18next-http-backend';
import { initReactI18next } from 'react-i18next';
import PluginLoader from './plugin-loader';
import { DeckyUpdater } from './updater';
declare global {
interface Window {
DeckyPluginLoader: PluginLoader;
DeckyUpdater?: DeckyUpdater;
importDeckyPlugin: Function;
syncDeckyPlugins: Function;
deckyHasLoaded: boolean;
deckyHasConnectedRDT?: boolean;
deckyAuthToken: string;
DFL?: any;
}
}
window.DeckyPluginLoader?.dismountAll();
window.DeckyPluginLoader?.deinit();
window.DeckyPluginLoader = new PluginLoader();
window.importDeckyPlugin = function (name: string) {
window.DeckyPluginLoader?.importPlugin(name);
};
window.syncDeckyPlugins = async function () {
const plugins = await (await fetch('http://127.0.0.1:1337/plugins')).json();
for (const plugin of plugins) {
window.DeckyPluginLoader?.importPlugin(plugin);
(async () => {
try {
if (!Router.NavigateToAppProperties || !Router.NavigateToLibraryTab || !Router.NavigateToInvites) {
while (!Navigation.NavigateToAppProperties) await sleep(100);
const shims = {
NavigateToAppProperties: Navigation.NavigateToAppProperties,
NavigateToInvites: Navigation.NavigateToInvites,
NavigateToLibraryTab: Navigation.NavigateToLibraryTab,
};
(Router as unknown as any).deckyShim = true;
Object.assign(Router, shims);
}
} catch (e) {
console.error('[DECKY]: Error initializing Navigation interface shims', e);
}
};
})();
setTimeout(() => window.syncDeckyPlugins(), 5000);
(async () => {
window.deckyAuthToken = await fetch('http://127.0.0.1:1337/auth/token').then((r) => r.text());
i18n
.use(Backend)
.use(initReactI18next)
.init({
load: 'currentOnly',
detection: {
order: ['querystring', 'navigator'],
lookupQuerystring: 'lng',
},
//debug: true,
lng: navigator.language,
fallbackLng: 'en-US',
interpolation: {
escapeValue: true,
},
returnEmptyString: false,
backend: {
loadPath: 'http://127.0.0.1:1337/locales/{{lng}}.json',
customHeaders: {
Authentication: window.deckyAuthToken,
},
requestOptions: {
credentials: 'include',
},
},
});
window.DeckyPluginLoader?.dismountAll();
window.DeckyPluginLoader?.deinit();
window.DeckyPluginLoader = new PluginLoader();
window.DeckyPluginLoader.init();
window.importDeckyPlugin = function (name: string, version: string) {
window.DeckyPluginLoader?.importPlugin(name, version);
};
window.syncDeckyPlugins = async function () {
const plugins = await (
await fetch('http://127.0.0.1:1337/plugins', {
credentials: 'include',
headers: { Authentication: window.deckyAuthToken },
})
).json();
for (const plugin of plugins) {
if (!window.DeckyPluginLoader.hasPlugin(plugin.name))
window.DeckyPluginLoader?.importPlugin(plugin.name, plugin.version);
}
window.DeckyPluginLoader.checkPluginUpdates();
};
setTimeout(() => window.syncDeckyPlugins(), 5000);
})();
export default i18n;
+16 -2
View File
@@ -8,8 +8,18 @@ export const log = (name: string, ...args: any[]) => {
);
};
export const debug = (name: string, ...args: any[]) => {
console.debug(
`%c Decky %c ${name} %c`,
'background: #16a085; color: black;',
'background: #1abc9c; color: black;',
'color: blue;',
...args,
);
};
export const error = (name: string, ...args: any[]) => {
console.log(
console.error(
`%c Decky %c ${name} %c`,
'background: #16a085; color: black;',
'background: #FF0000;',
@@ -28,7 +38,11 @@ class Logger {
}
debug(...args: any[]) {
log(this.name, ...args);
debug(this.name, ...args);
}
error(...args: any[]) {
error(this.name, ...args);
}
}
+225 -56
View File
@@ -1,102 +1,174 @@
import { ModalRoot, QuickAccessTab, Router, showModal, sleep, staticClasses } from 'decky-frontend-lib';
import { FaPlug } from 'react-icons/fa';
import { ConfirmModal, ModalRoot, Patch, QuickAccessTab, Router, showModal, sleep } from 'decky-frontend-lib';
import { FC, lazy } from 'react';
import { FaCog, FaExclamationCircle, FaPlug } from 'react-icons/fa';
import { DeckyState, DeckyStateContextProvider } from './components/DeckyState';
import { DeckyState, DeckyStateContextProvider, useDeckyState } from './components/DeckyState';
import LegacyPlugin from './components/LegacyPlugin';
import { deinitFilepickerPatches, initFilepickerPatches } from './components/modals/filepicker/patches';
import PluginInstallModal from './components/modals/PluginInstallModal';
import NotificationBadge from './components/NotificationBadge';
import PluginView from './components/PluginView';
import SettingsPage from './components/settings';
import StorePage from './components/store/Store';
import TitleView from './components/TitleView';
import WithSuspense from './components/WithSuspense';
import Logger from './logger';
import { Plugin } from './plugin';
import RouterHook from './router-hook';
import { deinitSteamFixes, initSteamFixes } from './steamfixes';
import { checkForUpdates } from './store';
import TabsHook from './tabs-hook';
import OldTabsHook from './tabs-hook.old';
import Toaster from './toaster';
import { VerInfo, callUpdaterMethod } from './updater';
import { getSetting } from './utils/settings';
declare global {
interface Window {}
}
const StorePage = lazy(() => import('./components/store/Store'));
const SettingsPage = lazy(() => import('./components/settings'));
const FilePicker = lazy(() => import('./components/modals/filepicker'));
class PluginLoader extends Logger {
private plugins: Plugin[] = [];
private tabsHook: TabsHook = new TabsHook();
private tabsHook: TabsHook | OldTabsHook = document.title == 'SP' ? new OldTabsHook() : new TabsHook();
// private windowHook: WindowHook = new WindowHook();
private routerHook: RouterHook = new RouterHook();
public toaster: Toaster = new Toaster();
private deckyState: DeckyState = new DeckyState();
private reloadLock: boolean = false;
// stores a list of plugin names which requested to be reloaded
private pluginReloadQueue: string[] = [];
private pluginReloadQueue: { name: string; version?: string }[] = [];
private focusWorkaroundPatch?: Patch;
constructor() {
super(PluginLoader.name);
this.tabsHook.init();
this.log('Initialized');
const TabBadge = () => {
const { updates, hasLoaderUpdate } = useDeckyState();
return <NotificationBadge show={(updates && updates.size > 0) || hasLoaderUpdate} />;
};
this.tabsHook.add({
id: QuickAccessTab.Decky,
title: null,
content: (
<DeckyStateContextProvider deckyState={this.deckyState}>
<TitleView />
<PluginView />
</DeckyStateContextProvider>
),
icon: <FaPlug />,
icon: (
<DeckyStateContextProvider deckyState={this.deckyState}>
<FaPlug />
<TabBadge />
</DeckyStateContextProvider>
),
});
this.routerHook.addRoute('/decky/store', () => <StorePage />);
this.routerHook.addRoute('/decky/store', () => (
<WithSuspense route={true}>
<StorePage />
</WithSuspense>
));
this.routerHook.addRoute('/decky/settings', () => {
return (
<DeckyStateContextProvider deckyState={this.deckyState}>
<SettingsPage />
<WithSuspense route={true}>
<SettingsPage />
</WithSuspense>
</DeckyStateContextProvider>
);
});
initSteamFixes();
initFilepickerPatches();
this.updateVersion();
}
public addPluginInstallPrompt(artifact: string, version: string, request_id: string, hash: string) {
public async updateVersion() {
const versionInfo = (await callUpdaterMethod('get_version')).result as VerInfo;
this.deckyState.setVersionInfo(versionInfo);
return versionInfo;
}
public async notifyUpdates() {
const versionInfo = await this.updateVersion();
if (versionInfo?.remote && versionInfo?.remote?.tag_name != versionInfo?.current) {
this.toaster.toast({
//title: t('PluginLoader.decky_title'),
title: 'Decky',
//body: t('PluginLoader.decky_update_available', { tag_name: versionInfo?.remote?.tag_name }),
body: `Update to ${versionInfo?.remote?.tag_name} available!`,
onClick: () => Router.Navigate('/decky/settings'),
});
this.deckyState.setHasLoaderUpdate(true);
}
await sleep(7000);
await this.notifyPluginUpdates();
}
public async checkPluginUpdates() {
const updates = await checkForUpdates(this.plugins);
this.deckyState.setUpdates(updates);
return updates;
}
public async notifyPluginUpdates() {
const updates = await this.checkPluginUpdates();
if (updates?.size > 0) {
this.toaster.toast({
//title: t('PluginLoader.decky_title'),
title: 'Decky',
//body: t('PluginLoader.plugin_update', { count: updates.size }),
body: `Updates available for ${updates.size} plugin${updates.size > 1 ? 's' : ''}!`,
onClick: () => Router.Navigate('/decky/settings/plugins'),
});
}
}
public addPluginInstallPrompt(
artifact: string,
version: string,
request_id: string,
hash: string,
install_type: number,
) {
showModal(
<ModalRoot
onOK={async () => {
await this.callServerMethod('confirm_plugin_install', { request_id });
Router.NavigateBackOrOpenMenu();
await sleep(250);
setTimeout(() => Router.OpenQuickAccessMenu(QuickAccessTab.Decky), 1000);
}}
onCancel={() => {
this.callServerMethod('cancel_plugin_install', { request_id });
}}
>
<div className={staticClasses.Title} style={{ flexDirection: 'column' }}>
{hash == 'False' ? <h3 style={{ color: 'red' }}>!!!!NO HASH PROVIDED!!!!</h3> : null}
Install {artifact}
{version ? ' version ' + version : null}?
</div>
</ModalRoot>,
<PluginInstallModal
artifact={artifact}
version={version}
hash={hash}
installType={install_type}
onOK={() => this.callServerMethod('confirm_plugin_install', { request_id })}
onCancel={() => this.callServerMethod('cancel_plugin_install', { request_id })}
/>,
);
}
public uninstall_plugin(name: string) {
public uninstallPlugin(name: string, title: string, button_text: string, description: string) {
showModal(
<ModalRoot
<ConfirmModal
onOK={async () => {
const formData = new FormData();
formData.append('name', name);
await fetch('http://localhost:1337/browser/uninstall_plugin', {
method: 'POST',
body: formData,
});
await this.callServerMethod('uninstall_plugin', { name });
}}
onCancel={() => {
// do nothing
}}
strTitle={title}
strOKButtonText={button_text}
>
<div className={staticClasses.Title} style={{ flexDirection: 'column' }}>
Uninstall {name}?
</div>
</ModalRoot>,
{description}
</ConfirmModal>,
);
}
public hasPlugin(name: string) {
return Boolean(this.plugins.find((plugin) => plugin.name == name));
}
public dismountAll() {
for (const plugin of this.plugins) {
this.log(`Dismounting ${plugin.name}`);
@@ -104,22 +176,38 @@ class PluginLoader extends Logger {
}
}
public init() {
getSetting('developer.enabled', false).then((val) => {
if (val) import('./developer').then((developer) => developer.startup());
});
//* Grab and set plugin order
getSetting<string[]>('pluginOrder', []).then((pluginOrder) => {
console.log(pluginOrder);
this.deckyState.setPluginOrder(pluginOrder);
});
}
public deinit() {
this.routerHook.removeRoute('/decky/store');
this.routerHook.removeRoute('/decky/settings');
deinitSteamFixes();
deinitFilepickerPatches();
this.focusWorkaroundPatch?.unpatch();
}
public unloadPlugin(name: string) {
console.log('Plugin List: ', this.plugins);
const plugin = this.plugins.find((plugin) => plugin.name === name || plugin.name === name.replace('$LEGACY_', ''));
plugin?.onDismount?.();
this.plugins = this.plugins.filter((p) => p !== plugin);
this.deckyState.setPlugins(this.plugins);
}
public async importPlugin(name: string) {
public async importPlugin(name: string, version?: string | undefined) {
if (this.reloadLock) {
this.log('Reload currently in progress, adding to queue', name);
this.pluginReloadQueue.push(name);
this.pluginReloadQueue.push({ name, version: version });
return;
}
@@ -132,7 +220,7 @@ class PluginLoader extends Logger {
if (name.startsWith('$LEGACY_')) {
await this.importLegacyPlugin(name.replace('$LEGACY_', ''));
} else {
await this.importReactPlugin(name);
await this.importReactPlugin(name, version);
}
this.deckyState.setPlugins(this.plugins);
@@ -143,19 +231,64 @@ class PluginLoader extends Logger {
this.reloadLock = false;
const nextPlugin = this.pluginReloadQueue.shift();
if (nextPlugin) {
this.importPlugin(nextPlugin);
this.importPlugin(nextPlugin.name, nextPlugin.version);
}
}
}
private async importReactPlugin(name: string) {
let res = await fetch(`http://127.0.0.1:1337/plugins/${name}/frontend_bundle`);
private async importReactPlugin(name: string, version?: string) {
let res = await fetch(`http://127.0.0.1:1337/plugins/${name}/frontend_bundle`, {
credentials: 'include',
headers: {
Authentication: window.deckyAuthToken,
},
});
if (res.ok) {
let plugin = await eval(await res.text())(this.createPluginAPI(name));
this.plugins.push({
...plugin,
name: name,
});
try {
let plugin_export = await eval(await res.text());
let plugin = plugin_export(this.createPluginAPI(name));
this.plugins.push({
...plugin,
name: name,
version: version,
});
} catch (e) {
//this.error(t('PluginLoader.plugin_load_error.message', { name: name }), e);
this.error('Error loading plugin ' + name, e);
/*const TheError: FC<{}> = () => (
<>
{t('PluginLoader.error')}:{' '}
<pre>
<code>{e instanceof Error ? e.stack : JSON.stringify(e)}</code>
</pre>
<>{t('PluginLoader.plugin_error_uninstall', { icon: "<FaCog style={{ display: 'inline' }} />" })}</>
</>
);*/
const TheError: FC<{}> = () => (
<>
Error:{' '}
<pre>
<code>{e instanceof Error ? e.stack : JSON.stringify(e)}</code>
</pre>
<>
Please go to <FaCog style={{ display: 'inline' }} /> in the Decky menu if you need to uninstall this
plugin.
</>
</>
);
this.plugins.push({
name: name,
version: version,
content: <TheError />,
icon: <FaExclamationCircle />,
});
this.toaster.toast({
//title: t('PluginLoader.plugin_load_error.toast', { name: name }),
title: 'Error loading ' + name,
body: '' + e,
icon: <FaExclamationCircle />,
});
}
} else throw new Error(`${name} frontend_bundle not OK`);
}
@@ -171,8 +304,10 @@ class PluginLoader extends Logger {
async callServerMethod(methodName: string, args = {}) {
const response = await fetch(`http://127.0.0.1:1337/methods/${methodName}`, {
method: 'POST',
credentials: 'include',
headers: {
'Content-Type': 'application/json',
Authentication: window.deckyAuthToken,
},
body: JSON.stringify(args),
});
@@ -180,15 +315,48 @@ class PluginLoader extends Logger {
return response.json();
}
openFilePicker(
startPath: string,
includeFiles?: boolean,
regex?: RegExp,
): Promise<{ path: string; realpath: string }> {
return new Promise((resolve, reject) => {
const Content = ({ closeModal }: { closeModal?: () => void }) => (
// Purposely outside of the FilePicker component as lazy-loaded ModalRoots don't focus correctly
<ModalRoot
onCancel={() => {
reject('User canceled');
closeModal?.();
}}
>
<WithSuspense>
<FilePicker
startPath={startPath}
includeFiles={includeFiles}
regex={regex}
onSubmit={resolve}
closeModal={closeModal}
/>
</WithSuspense>
</ModalRoot>
);
showModal(<Content />);
});
}
createPluginAPI(pluginName: string) {
return {
routerHook: this.routerHook,
toaster: this.toaster,
callServerMethod: this.callServerMethod,
openFilePicker: this.openFilePicker,
async callPluginMethod(methodName: string, args = {}) {
const response = await fetch(`http://127.0.0.1:1337/plugins/${pluginName}/methods/${methodName}`, {
method: 'POST',
credentials: 'include',
headers: {
'Content-Type': 'application/json',
Authentication: window.deckyAuthToken,
},
body: JSON.stringify({
args,
@@ -200,6 +368,7 @@ class PluginLoader extends Logger {
fetchNoCors(url: string, request: any = {}) {
let args = { method: 'POST', headers: {} };
const req = { ...args, ...request, url, data: request.body };
req?.body && delete req.body;
return this.callServerMethod('http_request', req);
},
executeInTab(tab: string, runAsync: boolean, code: string) {
+8
View File
@@ -1,6 +1,14 @@
export interface Plugin {
name: string;
version?: string;
icon: JSX.Element;
content?: JSX.Element;
onDismount?(): void;
alwaysRender?: boolean;
}
export enum InstallType {
INSTALL,
REINSTALL,
UPDATE,
}
+112 -31
View File
@@ -1,10 +1,16 @@
import { afterPatch, findModuleChild, unpatch } from 'decky-frontend-lib';
import { ReactElement, createElement, memo } from 'react';
import { Patch, afterPatch, findModuleChild } from 'decky-frontend-lib';
import { FC, ReactElement, ReactNode, cloneElement, createElement, memo } from 'react';
import type { Route } from 'react-router';
import {
DeckyGlobalComponentsState,
DeckyGlobalComponentsStateContextProvider,
useDeckyGlobalComponentsState,
} from './components/DeckyGlobalComponentsState';
import {
DeckyRouterState,
DeckyRouterStateContextProvider,
RoutePatch,
RouterEntry,
useDeckyRouterState,
} from './components/DeckyRouterState';
@@ -21,6 +27,10 @@ class RouterHook extends Logger {
private memoizedRouter: any;
private gamepadWrapper: any;
private routerState: DeckyRouterState = new DeckyRouterState();
private globalComponentsState: DeckyGlobalComponentsState = new DeckyGlobalComponentsState();
private wrapperPatch: Patch;
private routerPatch?: Patch;
public routes?: any[];
constructor() {
super('RouterHook');
@@ -38,37 +48,87 @@ class RouterHook extends Logger {
});
let Route: new () => Route;
const DeckyWrapper = ({ children }: { children: ReactElement }) => {
const { routes } = useDeckyRouterState();
const routerIndex = children.props.children[0].props.children.length - 1;
if (
!children.props.children[0].props.children[routerIndex].length ||
children.props.children[0].props.children !== routes.size
) {
const newRouterArray: ReactElement[] = [];
routes.forEach(({ component, props }, path) => {
newRouterArray.push(
<Route path={path} {...props}>
{createElement(component)}
</Route>,
);
});
children.props.children[0].props.children[routerIndex] = newRouterArray;
// Used to store the new replicated routes we create to allow routes to be unpatched.
const processList = (
routeList: any[],
routes: Map<string, RouterEntry> | null,
routePatches: Map<string, Set<RoutePatch>>,
save: boolean,
) => {
this.debug('Route list: ', routeList);
if (save) this.routes = routeList;
let routerIndex = routeList.length;
if (routes) {
if (!routeList[routerIndex - 1]?.length || routeList[routerIndex - 1]?.length !== routes.size) {
if (routeList[routerIndex - 1]?.length && routeList[routerIndex - 1].length !== routes.size) routerIndex--;
const newRouterArray: ReactElement[] = [];
routes.forEach(({ component, props }, path) => {
newRouterArray.push(
<Route path={path} {...props}>
{createElement(component)}
</Route>,
);
});
routeList[routerIndex] = newRouterArray;
}
}
routeList.forEach((route: Route, index: number) => {
const replaced = toReplace.get(route?.props?.path as string);
if (replaced) {
routeList[index].props.children = replaced;
toReplace.delete(route?.props?.path as string);
}
if (route?.props?.path && routePatches.has(route.props.path as string)) {
toReplace.set(
route?.props?.path as string,
// @ts-ignore
routeList[index].props.children,
);
routePatches.get(route.props.path as string)?.forEach((patch) => {
const oType = routeList[index].props.children.type;
routeList[index].props.children = patch({
...routeList[index].props,
children: {
...cloneElement(routeList[index].props.children),
type: (props) => createElement(oType, props),
},
}).children;
});
}
});
};
let toReplace = new Map<string, ReactNode>();
const DeckyWrapper = ({ children }: { children: ReactElement }) => {
const { routes, routePatches } = useDeckyRouterState();
const mainRouteList = children.props.children[0].props.children;
const ingameRouteList = children.props.children[1].props.children; // /appoverlay and /apprunning
processList(mainRouteList, routes, routePatches, true);
processList(ingameRouteList, null, routePatches, false);
this.debug('Rerendered routes list');
return children;
};
afterPatch(this.gamepadWrapper, 'render', (_: any, ret: any) => {
if (ret?.props?.children?.props?.children?.length == 5) {
if (
ret.props.children.props.children[2]?.props?.children?.[0]?.type?.type
?.toString()
?.includes('GamepadUI.Settings.Root()')
) {
let renderedComponents: ReactElement[] = [];
const DeckyGlobalComponentsWrapper = () => {
const { components } = useDeckyGlobalComponentsState();
if (renderedComponents.length != components.size) {
this.debug('Rerendering global components');
renderedComponents = Array.from(components.values()).map((GComponent) => <GComponent />);
}
return <>{renderedComponents}</>;
};
this.wrapperPatch = afterPatch(this.gamepadWrapper, 'render', (_: any, ret: any) => {
if (ret?.props?.children?.props?.children?.length == 5 || ret?.props?.children?.props?.children?.length == 4) {
const idx = ret?.props?.children?.props?.children?.length == 4 ? 1 : 2;
const potentialSettingsRootString =
ret.props.children.props.children[idx]?.props?.children?.[0]?.type?.type?.toString() || '';
if (potentialSettingsRootString?.includes('Settings.Root()')) {
if (!this.router) {
this.router = ret.props.children.props.children[2]?.props?.children?.[0]?.type;
afterPatch(this.router, 'type', (_: any, ret: any) => {
this.router = ret.props.children.props.children[idx]?.props?.children?.[0]?.type;
this.routerPatch = afterPatch(this.router, 'type', (_: any, ret: any) => {
if (!Route)
Route = ret.props.children[0].props.children.find((x: any) => x.props.path == '/createaccount').type;
const returnVal = (
@@ -81,7 +141,12 @@ class RouterHook extends Logger {
this.memoizedRouter = memo(this.router.type);
this.memoizedRouter.isDeckyRouter = true;
}
ret.props.children.props.children[2].props.children[0].type = this.memoizedRouter;
ret.props.children.props.children.push(
<DeckyGlobalComponentsStateContextProvider deckyGlobalComponentsState={this.globalComponentsState}>
<DeckyGlobalComponentsWrapper />
</DeckyGlobalComponentsStateContextProvider>,
);
ret.props.children.props.children[idx].props.children[0].type = this.memoizedRouter;
}
}
return ret;
@@ -92,13 +157,29 @@ class RouterHook extends Logger {
this.routerState.addRoute(path, component, props);
}
addPatch(path: string, patch: RoutePatch) {
return this.routerState.addPatch(path, patch);
}
addGlobalComponent(name: string, component: FC) {
this.globalComponentsState.addComponent(name, component);
}
removeGlobalComponent(name: string) {
this.globalComponentsState.removeComponent(name);
}
removePatch(path: string, patch: RoutePatch) {
this.routerState.removePatch(path, patch);
}
removeRoute(path: string) {
this.routerState.removeRoute(path);
}
deinit() {
unpatch(this.gamepadWrapper, 'render');
this.router && unpatch(this.router, 'type');
this.wrapperPatch.unpatch();
this.routerPatch?.unpatch();
}
}
+13
View File
@@ -0,0 +1,13 @@
## What's this?
`steamfixes` contains various fixes and workaround for things Valve has broken that cause Decky issues.
## Current fixes:
- StartRestart() -> StartShutdown(false) override:
StartRestart() breaks CEF debugging, StartShutdown(false) doesn't. We can safely replace StartRestart() with StartShutdown(false) as gamescope-session will automatically restart the steam client anyway if it shuts down, bypassing the broken restart codepath. Added 12/29/2022
- ExecuteSteamURL UI reload fix:
Starting sometime in November 2022, Valve broke reloading the Steam UI pages via location.reload, as it won't properly start the UI. We can manually trigger UI startup if we detect no active input contexts by calling `SteamClient.URL.ExecuteSteamURL("steam://open/settings/")` Added 12/29/2022
+12
View File
@@ -0,0 +1,12 @@
import reloadFix from './reload';
import restartFix from './restart';
let fixes: Function[] = [];
export function deinitSteamFixes() {
fixes.forEach((deinit) => deinit());
}
export async function initSteamFixes() {
fixes.push(await reloadFix());
fixes.push(await restartFix());
}
+21
View File
@@ -0,0 +1,21 @@
import { getFocusNavController, sleep } from 'decky-frontend-lib';
import Logger from '../logger';
const logger = new Logger('ReloadSteamFix');
declare global {
var GamepadNavTree: any;
}
export default async function reloadFix() {
// Hack to unbreak the ui when reloading it
await sleep(4000);
if (getFocusNavController()?.m_rgAllContexts?.length == 0) {
SteamClient.URL.ExecuteSteamURL('steam://open/settings');
logger.log('Applied UI reload fix.');
}
// This steamfix does not need to deinit.
return () => {};
}
+53
View File
@@ -0,0 +1,53 @@
import { Patch, findModuleChild, replacePatch, sleep } from 'decky-frontend-lib';
import Logger from '../logger';
const logger = new Logger('RestartSteamFix');
let patch: Patch;
function rePatch() {
// If you patch anything on SteamClient within the first few seconds of the client having loaded it will get redefined for some reason, so repatch any of these changes that occur with History.listen or an interval
patch = replacePatch(window.SteamClient.User, 'StartRestart', () => SteamClient.User.StartShutdown(false));
}
export default async function restartFix() {
try {
rePatch();
// TODO type and add to frontend-lib
let History: any;
while (!History) {
History = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.m_history) return m[prop].m_history;
}
});
if (!History) {
logger.debug('Waiting 5s for history to become available.');
await sleep(5000);
}
}
function repatchIfNeeded() {
if (window.SteamClient.User.StartRestart !== patch.patchedFunction) {
rePatch();
}
}
const unlisten = History.listen(repatchIfNeeded);
// Just in case
setTimeout(repatchIfNeeded, 5000);
setTimeout(repatchIfNeeded, 10000);
return () => {
unlisten();
patch.unpatch();
};
} catch (e) {
logger.error('Error patching StartRestart', e);
}
return () => {};
}
+98
View File
@@ -0,0 +1,98 @@
import { InstallType, Plugin } from './plugin';
import { getSetting, setSetting } from './utils/settings';
export enum Store {
Default,
Testing,
Custom,
}
export interface StorePluginVersion {
name: string;
hash: string;
artifact: string | undefined | null;
}
export interface StorePlugin {
id: number;
name: string;
versions: StorePluginVersion[];
author: string;
description: string;
tags: string[];
image_url: string;
}
// name: version
export type PluginUpdateMapping = Map<string, StorePluginVersion>;
export async function getPluginList(): Promise<StorePlugin[]> {
let version = await window.DeckyPluginLoader.updateVersion();
let store = await getSetting<Store>('store', Store.Default);
let customURL = await getSetting<string>('store-url', 'https://plugins.deckbrew.xyz/plugins');
let storeURL;
if (!store) {
console.log('Could not get a default store, using Default.');
await setSetting('store-url', Store.Default);
return fetch('https://plugins.deckbrew.xyz/plugins', {
method: 'GET',
headers: {
'X-Decky-Version': version.current,
},
}).then((r) => r.json());
} else {
switch (+store) {
case Store.Default:
storeURL = 'https://plugins.deckbrew.xyz/plugins';
break;
case Store.Testing:
storeURL = 'https://testing.deckbrew.xyz/plugins';
break;
case Store.Custom:
storeURL = customURL;
break;
default:
console.error('Somehow you ended up without a standard URL, using the default URL.');
storeURL = 'https://plugins.deckbrew.xyz/plugins';
break;
}
return fetch(storeURL, {
method: 'GET',
headers: {
'X-Decky-Version': version.current,
},
}).then((r) => r.json());
}
}
export async function installFromURL(url: string) {
const splitURL = url.split('/');
await window.DeckyPluginLoader.callServerMethod('install_plugin', {
name: splitURL[splitURL.length - 1].replace('.zip', ''),
artifact: url,
});
}
export async function requestPluginInstall(plugin: string, selectedVer: StorePluginVersion, installType: InstallType) {
const artifactUrl =
selectedVer.artifact ?? `https://cdn.tzatzikiweeb.moe/file/steam-deck-homebrew/versions/${selectedVer.hash}.zip`;
await window.DeckyPluginLoader.callServerMethod('install_plugin', {
name: plugin,
artifact: artifactUrl,
version: selectedVer.name,
hash: selectedVer.hash,
install_type: installType,
});
}
export async function checkForUpdates(plugins: Plugin[]): Promise<PluginUpdateMapping> {
const serverData = await getPluginList();
const updateMap = new Map<string, StorePluginVersion>();
for (let plugin of plugins) {
const remotePlugin = serverData?.find((x) => x.name == plugin.name);
if (remotePlugin && remotePlugin.versions?.length > 0 && plugin.version != remotePlugin?.versions?.[0]?.name) {
updateMap.set(plugin.name, remotePlugin.versions[0]);
}
}
return updateMap;
}

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