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235 Commits

Author SHA1 Message Date
Sky Leite f1db083749 Merge branch 'main' into python-lint-format-test 2023-02-04 00:42:38 -03:00
Sky Leite 0b718daa47 Add lint job to build workflow (#363)
* Add lint job to build workflow

* Add prettier-plugin-import-sort

* Install prettier plugins before linting

* Use lint script from package.json

* Move linters to separate workflow

* Remove Python and Shell linters

* Remove popd

* Test that prettier properly fails the lint job
2023-02-03 19:40:29 -08:00
Sky Leite 897e1773a5 Disable SyntaxError lint rule due to ruff not supporting pattern matching 2023-02-04 00:31:42 -03:00
Sky Leite 4e92d4bfc5 Fix unescaped curly braces in javascript formatting
This would previously throw an error due to `format` interpreting the
curly braces as placeholders
2023-02-04 00:29:34 -03:00
Sky Leite 1edcc09020 Fix F821 lint rule 2023-02-04 00:22:17 -03:00
Sky Leite e3e1cf2df7 Fix F811 linter rule
get_user_group was defined twice, so I merged both definitions
2023-02-04 00:21:31 -03:00
Sky Leite 93587fe33b Fix E722 linter rule 2023-02-04 00:12:00 -03:00
Sky Leite 8fab487153 Add python linting actions 2023-02-04 00:06:53 -03:00
Sky Leite b6fce46081 Fix most formatting and linting errors 2023-02-03 23:59:43 -03:00
Sky Leite e20fd5042c Revert "Test that prettier properly fails the lint job"
This reverts commit 1f596e5a10.
2023-02-03 10:36:05 -03:00
Sky Leite 1f596e5a10 Test that prettier properly fails the lint job 2023-02-03 10:34:50 -03:00
Sky Leite 6edc3bb658 Remove popd 2023-02-03 10:31:07 -03:00
Sky Leite b33d44c53d Remove Python and Shell linters 2023-02-03 10:29:40 -03:00
Sky Leite 1379a40a89 Move linters to separate workflow 2023-02-03 10:07:16 -03:00
Sky Leite d48fc885a3 Use lint script from package.json 2023-02-03 09:51:28 -03:00
Sky Leite 7675775527 Install prettier plugins before linting 2023-02-02 18:59:23 -03:00
Sky Leite 1320b13507 Add prettier-plugin-import-sort 2023-02-02 18:50:33 -03:00
Sky Leite 52777bc2a4 Add lint job to build workflow 2023-02-02 18:46:57 -03:00
EMERALD 0929b9c5cb Specify linux/amd64 Docker architecture (#356) 2023-02-01 17:17:24 -08:00
EMERALD 43b2269ea7 Fix UI inconsistencies, various improvements (#357)
* Make version gray in plugin list

* Settings/store icons together & plugin list fix

* Navigation name/icon improvements

* Decky settings overhaul and other fixes

- Revert the tab icon to a plug
- Rename DeckyFlat function to DeckyIcon
- Add DialogBody to settings pages to improve scrolling
- Add remote debugging settings to the developer settings
- Fix React devtools interactions to work more easily
- Add spacing to React devtools description
- Specify Decky vs. plugin store
- Compact version information by update button
- Add current version to bottom of settings
- Remove unnecessary settings icons
- Change CEF debugger icon to Chrome (bug icon too generic, is Chromium)
- Make buttons/dropdowns in settings have fixed width
- Make download icon act/appear similar to Valve's for Deck

* Final UI adjustments

* Switch plugin settings icon to plug
2023-02-01 17:16:42 -08:00
Party Wumpus 0c4e27cd34 [readme] add installer issue to common issues (#359) 2023-02-01 12:31:44 -08:00
TrainDoctor 36cf85b08a Comment out un-needed pprint usage 2023-01-29 15:27:52 -08:00
TrainDoctor 994da868af Add python logging to browser and plugin 2023-01-29 15:16:16 -08:00
TrainDoctor 2e53fb217a Add better handling for unloading of plugins 2023-01-29 13:59:02 -08:00
Philipp Richter c2b76d9099 Expose useful env vars to plugin processes (#349)
* recommended paths for storing data
* improve helper functions
2023-01-22 16:54:05 -08:00
TrainDoctor c05e8f9ae0 Update build.yml 2023-01-22 16:33:06 -08:00
TrainDoctor 2dce0646bd Update README.md 2023-01-22 16:29:27 -08:00
Beebles 6569f1b268 Fix http_request not allowing bodys (#352) 2023-01-22 14:33:26 -08:00
EMERALD 3ebaac6752 Store and plugin installation visual improvements (#343)
* Redesign store, add comments for filtering

* Improve installation/uninstallation modals

* Fix store comment to be easier to fix

* Add source code info to about page
2023-01-19 18:00:42 -08:00
dependabot[bot] cbbd564860 Bump certifi from 2022.6.15 to 2022.12.7 (#345)
Bumps [certifi](https://github.com/certifi/python-certifi) from 2022.6.15 to 2022.12.7.
- [Release notes](https://github.com/certifi/python-certifi/releases)
- [Commits](https://github.com/certifi/python-certifi/compare/2022.06.15...2022.12.07)

---
updated-dependencies:
- dependency-name: certifi
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-01-19 17:54:50 -08:00
TrainDoctor 635edf7f5b fix releases being called prereleases 2023-01-17 15:37:43 -08:00
Nox 1b6e18bcb3 Updated store CSS (#305)
* PluginCard Store CSS Update

* Fixing CSS

* Updated

* Removed padding
2023-01-16 14:43:16 -08:00
AAGaming 0ad0016c62 move the chown 2023-01-16 14:44:16 -05:00
AAGaming a2716449f9 fix missing await on chown_plugin_dir 2023-01-16 14:17:27 -05:00
AAGaming 649eed89c9 bump dfl 2023-01-16 09:13:30 -05:00
AAGaming 83680fffa2 indicate to DFL that the router has shim applied 2023-01-16 09:12:52 -05:00
AAGaming d695b90baf fix React DevTools again 2023-01-15 21:22:54 -05:00
TrainDoctor 5fdcc56409 Aa/bump dfl navigation fix jan2023 (#341)
* fix React DevTools

* bump DFL to fix Navigation

* Bump DFL and add shims

* fix shims not applying due to timing issue

Co-authored-by: AAGaming <aa@mail.catvibers.me>
2023-01-15 17:40:47 -08:00
Party Wumpus 915997d149 [readme] change terminal commands to point at decky-installer (#342)
* update readme to point at decky-installer for konsole scripts

* test change to make dark/light theme work properly

* Update README.md

* Update README.md

* revert <picture> changes as they didn't actually work
2023-01-14 07:49:23 -08:00
Party Wumpus e8b4c4a307 Fix the download button (#330)
* Remove .desktop file from build.yml

* Make download button link to decky-installer repo

* Point download button to the .desktop file not the .sh file 

woops

* Delete decky_installer.desktop

* Delete user_install_script.sh
2023-01-09 10:16:20 -08:00
Party Wumpus e92b66068a Use the new installer in the readme instructions (#324) 2023-01-08 13:16:44 -08:00
AAGaming b72b327610 Fix reloading UI on updates and restarting steam (#303) 2023-01-07 17:33:28 -08:00
Party Wumpus b8fdff8093 Add feature requests as an issue template (#318)
* Create feature_request.yml

* Update feature_request.yml
2023-01-06 09:23:05 -08:00
AAGaming 880b4c2f8f maybe working fix for jan 05 beta (#316) 2023-01-05 20:00:48 -08:00
TrainDoctor 34af340009 Update config.yml 2023-01-05 18:50:10 -08:00
Party Wumpus 80b6115f6f User Friendlier Installer (#297)
* Add files via upload

* Rename EasierInstallScript.sh to user_install_script.sh

* Add files via upload

* change so it works on deck instead of my desktop

* Update decky_installer.desktop

* make auto password setter work without the password

* Update user_install_script.sh

* make installer exit properly if user does not accept temp password

* Update user_install_script.sh

* add uninstall option

* Update user_install_script.sh

* Update user_install_script.sh

* Update user_install_script.sh

* "optimisation"

* Update user_install_script.sh

* Add sizing to all zenity prompts

* "optimization" part 2

* "Program now runs 50% faster"

:)

* Update user_install_script.sh

* Update user_install_script.sh

* Update user_install_script.sh

* Change text in branch selection in installer

'Select Branch' if choosing between release and prerelease
'Select Option' if choosing between release, prerelease and uninstall

* .desktop file points at where script is going to be

* add comments

* Change "installing" to "uninstalling"

* change it to ask for "sudo/admin" password

* Add secondary loading bar for download progress

Shamelessly stolen (with permission) from emudeck, who stole it from a random blog
No I don't know how that line works, and I don't think I want to.

* Make uninstaller tell user they can exit

* add default text to the download bar just in case

* silence script download

* silence password check
2023-01-02 08:52:11 -08:00
Party Wumpus 3bed83697e Add cef debugging to the installer scripts (#310)
* Update install_prerelease.sh

* Update install_release.sh
2023-01-02 08:46:46 -08:00
Party Wumpus 0ffef6e4bf Better bug report format (#312)
* Add files via upload

* Delete bug_report.md

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml

* Update bug_report.yml
2023-01-02 08:45:42 -08:00
AAGaming 8810a014f3 somehow accidentally left this in 2022-12-29 13:11:11 -05:00
AAGaming 385552451b shut down steam instead of restarting it to avoid broken CEF debugger (gamescope will restart stean for us instead) 2022-12-28 12:24:28 -05:00
AAGaming c2c9d11c66 fix broken valveInternal when on a multi-user deck 2022-12-28 12:23:42 -05:00
Nik 0474095a40 Potentially fix locale issues (#284) 2022-12-16 06:23:04 -08:00
AAGaming 346f80beb3 bump DFL to fix modals, Router -> Navigation in some places 2022-12-15 21:16:22 -05:00
TrainDoctor 2a6bf75f02 Move back to python 3.10.2 in CI 2022-12-10 15:26:51 -08:00
jurassicplayer f73918c902 feat(MoreCustomizableToasts): Allow plugin developers to customize some toast properties (#268)
* Use settingsStore directly

* Change toast etype, add showToast/playSound

* Update DFL and rebase
2022-12-10 15:09:21 -08:00
TrainDoctor ea35af2050 Update build.yml 2022-12-08 15:18:44 -08:00
NGnius (Graham) 6232e3da58 Add custom CDN support for custom stores (#269)
* Add custom CDN support for custom stores

* Update Python for CI
2022-12-07 16:27:32 -08:00
TrainDoctor 35e46f9ccb Update build.yml 2022-12-07 14:31:09 -08:00
TrainDoctor 2b9a80c151 Update install_prerelease.sh 2022-12-04 19:05:29 -08:00
TrainDoctor a90ed38c89 Update install_release.sh 2022-12-04 19:05:16 -08:00
TrainDoctor 3653cf5640 Update plugin_loader-release.service 2022-12-04 19:05:01 -08:00
TrainDoctor 0db45ca71e Update plugin_loader-prerelease.service 2022-12-04 19:04:46 -08:00
AAGaming 16681fabb5 fix http requests 2022-11-19 22:33:51 -05:00
AAGaming c210523a22 fix handleWarning in rollup config 2022-11-19 20:07:08 -05:00
Marco Rodolfi 5d8601347a Fix for wrong path for settings json files (#258)
Co-authored-by: AAGaming <aa@mail.catvibers.me>
2022-11-19 19:34:38 -05:00
AAGaming 1e02fcf394 fix broken trycatch causing occasional injection failures 2022-11-19 19:22:30 -05:00
TrainDoctor f923306a7f Update issue templates 2022-11-19 14:19:33 -08:00
TrainDoctor 478fe32527 Revert "Fix for setting json files ending up in ~/homebrew"
This reverts commit aec7063139.
2022-11-15 15:01:26 -08:00
AAGaming 50764600c8 Refactoring in preparation for WebSockets (#254)
* Fix injector race conditions

* add some more tasks

* hide useless rollup warnings

* goodbye to clientsession errors

* completely fix desktop mode switch race condition

* fix typos and TS warning in plugin error handler

* fix chown error

* start debugger if needed and not already started

* fix get_steam_resource for the like 2 legacy plugins still using it lol

* add ClientOSError to get_tabs error handling
2022-11-15 13:44:24 -08:00
TrainDoctor aec7063139 Fix for setting json files ending up in ~/homebrew 2022-11-13 17:48:46 -08:00
TrainDoctor c9ee98e0c0 Fix desktop mode loop (#253)
* fix desktop mode making injector get stuck

* Fix imports and variable references

* Get data for all messages

Co-authored-by: AAGaming <aa@mail.catvibers.me>
2022-11-13 17:36:00 -08:00
TrainDoctor 093b064a4e Inline icon propely 2022-11-13 16:44:15 -08:00
TrainDoctor 2955681975 Show plugin as error and give guidance for uninstall 2022-11-13 16:31:05 -08:00
TrainDoctor de42639726 Add errored plugins to plugin array for uninstalls 2022-11-13 16:01:06 -08:00
TrainDoctor 17742e947a Fix import revert 2022-11-08 17:05:10 -08:00
TrainDoctor 898271b33d Revert "Disable store selection until PRs actually deploy to testing"
This reverts commit d389b403b5.
2022-11-06 15:37:02 -08:00
AAGaming b44896524f Fix on steam client beta, restart steam instead of reloading tab since that is broken 2022-11-04 21:49:05 -04:00
TrainDoctor db7bb236d8 facepalm 2022-10-30 18:45:18 -07:00
TrainDoctor 5e3de747d3 Systemd service updating (#240)
* Add services and updated installer files

* Loader updates service file during update!

* Testing update branch doesn't exist lol

* Update to dfl 3.7.12

* Fix services and add working service updater

* Revert services but replace their aliases

* Fix install scripts as well

* Move leftover service files to .systemd dir

* No wonder it's not trimming the file...

* fix whitespace

* Remove unused imports

* Remove another un-used import

Co-authored-by: AAGaming <aa@mail.catvibers.me>
2022-10-30 16:37:19 -07:00
TrainDoctor d389b403b5 Disable store selection until PRs actually deploy to testing 2022-10-30 10:38:49 -07:00
TrainDoctor bace5143d2 Merge Tabs and Injection Fixes, bring back native Valve toaster (#238)
* Bring back component patch-based tabshook

* better injection point

* finally fix dumb loading error

* fix QAM injection breaking after lock

* shut up typescript

* fix lock screen focusing issues

* Bring back the Valve toaster!

* Add support for stable steamos

* fix focus bug on lock screen but actually

* oops: remove extra console log

* shut up typescript again

* better fix for lockscreen bug

* better probably

* actually fix focus issues (WTF)

Co-authored-by: AAGaming <aa@mail.catvibers.me>
2022-10-30 10:32:05 -07:00
suchmememanyskill f5fc205384 Add timeout to get tabs request, wait for network online target before booting decky (#239)
* Add timeout to tabs get request

* Wait for network interfaces to be ready before booting decky
2022-10-29 15:13:19 -07:00
TrainDoctor 4d30339c34 Add StoreSelect component 2022-10-29 15:03:21 -07:00
TrainDoctor 5996a3f88b Remove unused nightly and tweak prerelease 2022-10-29 12:43:38 -07:00
AAGaming 1b635c74b1 chore(readme): link change for store, port clarification 2022-10-29 00:55:19 -04:00
AAGaming a9bd5079de remove ver suffix 2022-10-24 21:08:35 -04:00
AAGaming c1fabe5b35 pin pyinstaller to 5.5-py3 2022-10-24 21:07:49 -04:00
AAGaming ed82f51bb7 use same python ver as deck 2022-10-24 20:55:38 -04:00
AAGaming df1524e15f nevermind dont 2022-10-24 20:51:56 -04:00
AAGaming 2edd910df3 ci: upgrade python to 3.11 2022-10-24 20:48:58 -04:00
AAGaming 1cd69097ad import uuid in injector, update DFL 2022-10-24 20:41:27 -04:00
AAGaming 84c3b039c3 preview 10/21/2022 fixes (#234)
* initial fixes: everything working except toasts and patch notes

* tabshook changes, disable toaster for now

* prettier

* oops

* implement custom toaster because I am tired of Valve's shit

also fix QAM not injecting sometimes

* remove extra logging

* add findSP, fix patch notes, fix vscode screwup

* fix patch notes

* show error when plugin frontends fail to load

* add get_tab_lambda

* add css and has_element helpers to Tab

* small modals fixup

* Don't forceUpdate QuickAccess on stable

* add routes prop used to get tabs component

* add more dev utils to DFL global
2022-10-24 16:14:56 -07:00
TrainDoctor 2e6b3834da Properly utilize image_url from Store 2022-10-23 14:00:29 -07:00
TrainDoctor 6749c78ed7 During update, download updates first before removing old plugin files (#223)
* Remove old nightly support and unused logging

* Removed legacy code + added logic to account for offline update attempts

* Update backend/browser.py

Co-authored-by: AAGaming <aa@mail.catvibers.me>

* Update backend/browser.py

Co-authored-by: AAGaming <aa@mail.catvibers.me>

* Update frontend/src/toaster.tsx

Co-authored-by: AAGaming <aa@mail.catvibers.me>

* Use str instead of String (I was tired okay...)

* Remove false logic

* look for plugins not having remote_binary in pkg

Co-authored-by: AAGaming <aa@mail.catvibers.me>
2022-10-23 13:41:12 -07:00
TrainDoctor 4ad15568cd Merge drop-legacy to main. 2022-10-23 13:04:00 -07:00
TrainDoctor 58849b3002 Reduce amount of actions taken when using updateandrun 2022-10-22 19:11:00 -07:00
TrainDoctor 6346da6fe5 Actually utilize the unload function 2022-10-22 18:44:44 -07:00
TrainDoctor af51a29055 Added unload hook for plugins. 2022-10-22 18:36:49 -07:00
TrainDoctor c546a818f1 Send version when asking for plugin list 2022-10-22 16:52:48 -07:00
TrainDoctor 0226bd2bf8 Update build.yml 2022-10-22 13:02:23 -07:00
TrainDoctor 7b16b623c8 Fix toaster initialization 2022-10-16 15:52:21 -07:00
AAGaming 6e3c05072c Developer menu (#211)
* add settings utils to use settings outside of components

* initial implementation of developer menu

*  Add support for addScriptToEvaluateOnNewDocument

* React DevTools support

* increase chance of RDT successfully injecting

* Rewrite toaster hook to not re-create the window

* remove friends focus workaround because it's fixed

* Expose various DFL utilities as DFL in dev mode

* try to fix text field focuss

* move focusable to outside field

* add onTouchEnd and onClick to focusable

* Update pnpm-lock.yaml

Co-authored-by: FinalDoom <7464170-FinalDoom@users.noreply.gitlab.com>
Co-authored-by: TrainDoctor <traindoctor@protonmail.com>
2022-10-15 20:46:42 -07:00
TrainDoctor 9b405e4bdc Fix default pre-release bump 2022-10-15 11:31:53 -07:00
AAGaming 8007dd4dac bump decky-frontend-lib 2022-10-14 23:48:56 -04:00
AAGaming 91d4e5dfc3 fix the fix 2022-10-14 23:47:57 -04:00
AAGaming c885ee600d replace deprecated set-output in CI 2022-10-14 23:46:46 -04:00
AAGaming 739b57e100 add alwaysRender 2022-10-14 23:43:45 -04:00
AAGaming 87a7361dc7 Allow B button to close active plugin and return to menu. (#218) 2022-10-14 23:33:16 -04:00
AAGaming acdea6da44 pnpm uses frozen instead of ci 2022-10-14 23:29:32 -04:00
AAGaming f23ea5b841 IDIOT 2022-10-14 23:28:37 -04:00
AAGaming d51cd4605c wtf 2022-10-14 23:27:59 -04:00
AAGaming 7d73c7aa79 setup-pnpm action is bad, do it ourself 2022-10-14 23:26:42 -04:00
AAGaming fd187a6710 forgot with 2022-10-14 23:25:13 -04:00
AAGaming 43ef9e65ea this arg format is terrible 2022-10-14 23:24:39 -04:00
AAGaming 9233ee58c6 fix ci 2022-10-14 23:22:01 -04:00
AAGaming fd59456f8b more CI cleanup 2022-10-14 23:13:36 -04:00
AAGaming 9b241101dd Upgrade NodeJS to 18 in CI 2022-10-14 23:08:27 -04:00
AAGaming bebe9428a6 fix old toast patch to not re-create window 2022-10-14 22:52:46 -04:00
AAGaming 7445f066ed Revert "Rewrite toaster hook to not re-create the window (#217)"
This reverts commit 3ac0abc82b.
2022-10-14 22:41:46 -04:00
AAGaming 6e48aefce8 fix os.path 2022-10-14 20:44:59 -04:00
AAGaming 0bc0a0dadb remove friends focus workaround 2022-10-14 20:22:26 -04:00
AAGaming 3ac0abc82b Rewrite toaster hook to not re-create the window (#217) 2022-10-14 17:09:11 -07:00
EMERALD 618abec97a README rewrite (#214)
* Improved header

* Fix header screenshot distance, improve about

* Installation section improvements

* Add mouse and keyboard steps

* Formatting all README sections

* README SVG overhaul

* Move uninstallation to installation section

* Various clarifications

* Clarification on password creation

* Add common issues section

* Add port 1337 warning
2022-10-12 15:09:09 -07:00
TrainDoctor 2518d1a0b3 Update README.md 2022-10-08 18:10:03 -07:00
TrainDoctor 010e6a22ab don't test on live folks -_- 2022-10-08 17:25:34 -07:00
TrainDoctor 134b896e01 Append "-pre" before bumping pre-release version 2022-10-08 17:17:40 -07:00
TrainDoctor 047813b965 Merge branch 'update-ci' w/ needed updates 2022-10-08 17:08:36 -07:00
AAGaming dbcb549ae2 use hasattr instead of in 2022-10-08 19:04:09 -04:00
AAGaming d689614c78 possibly fix zip permissions 2022-10-08 17:57:51 -04:00
Devon Schneider ec907627b8 Use a conditional while loop for when the scroll root is not found. (#212)
* Changed back to a while loop for grabbing the scroll root\nAs recursive function exits before it hits 30 iterations in testing.

* Changed so if recursive limit is hit, it returns null instead of attempting to continue.

* Added log messages regarding recursion limits, as well as fixed recursion tracking.

* Removed errant return remaining from scroll root check.
2022-10-08 06:35:21 -07:00
AAGaming a3809222f9 disable file watcher until after 10 seconds 2022-10-07 22:38:20 -04:00
Party Wumpus 86dc706892 README: password typing clarification (#208)
While the video does *show* the password not appearing, he doesn't mention it.
This should reduce the occasional user confusion of passwords not appearing.
2022-10-07 09:35:59 -07:00
Eddie Dover 0e409a9f96 Add plugin description to Store PluginCard (#196)
* Add plugin description to Store PluginCard

The description for plugins is available on the web but not in the store, this attempts to fix the issue.

Unfortunately, my current env is completely Windows based so I cannot test this change locally, and setting up an Arch env in WSL2 is proving to be more time consuming than such a simple PR deserves.

* Removed prefix from description

* Apply suggestions from code review

Co-authored-by: Party Wumpus <48649272+PartyWumpus@users.noreply.github.com>

* Inline style fix.

Co-authored-by: Party Wumpus <48649272+PartyWumpus@users.noreply.github.com>

* Prettier formatting fix

* Apply suggestions from code review

Co-authored-by: Party Wumpus <48649272+PartyWumpus@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Party Wumpus <48649272+PartyWumpus@users.noreply.github.com>

Co-authored-by: Party Wumpus <48649272+PartyWumpus@users.noreply.github.com>
2022-10-05 14:24:02 -07:00
Devon Schneider d58001c323 Fixed an issue regarding the scroll root path (#201)
* Changed so searching for the scroll root node will look through siblings of children nodes.

* Added a missing await

Seem to have missed an await from when I was converting my proof-of-concept to an async function.

* Minor stylistic change

* Changed where program retries to find the scroll root.
2022-10-04 11:54:54 -07:00
TrainDoctor d727ba72f3 Fix outdated line about manual install 2022-10-02 10:56:06 -07:00
TrainDoctor fa028fa525 Update build.yml 2022-10-02 08:19:41 -07:00
TrainDoctor c947548064 Update build.yml 2022-10-02 08:11:00 -07:00
AAGaming 19d5527bdf ACTUALLY FIX the friends focus workaround 2022-10-02 10:29:33 -04:00
AAGaming ef51b96f08 fix styling on links in markdown 2022-10-02 10:14:51 -04:00
AAGaming 617916e8e5 actually fix focus issue on startup 2022-10-01 23:10:25 -04:00
TrainDoctor 6c4a4d0a44 Update install_release.sh 2022-10-01 19:04:05 -07:00
TrainDoctor bedcb0fb71 Update README.md 2022-10-01 18:58:59 -07:00
AAGaming 2461f52ca7 change console.log to styled log 2022-10-01 21:24:10 -04:00
AAGaming 3c00eb8cf4 fix friends menu focusing itself 2022-10-01 21:22:30 -04:00
TrainDoctor 21e1d8504a Update README.md 2022-10-01 16:17:40 -07:00
Party Wumpus ba93c4add2 Change 'PluginLoader' to 'Decky Loader' in readme (#190)
* (readme) Make store link go to beta.deckbrew + Change wording for clarification

* further change

* change line 26 to say plugin menu

* Change all 'PluginLoader' to 'Decky Loader' in readme

Seems like a reasonable change as Decky was rebranded a while ago
2022-10-01 14:41:09 -07:00
TrainDoctor 61fea41c8a Update package.json 2022-09-30 21:40:51 -07:00
TrainDoctor e40d3e4db5 Removal of legacy link 2022-09-30 21:31:19 -07:00
Lukas Senionis bbad6bf2be fix(pluginview): align icon and plugin name (#185) 2022-09-26 21:51:39 -07:00
Party Wumpus 4e04455163 (readme) Make store link go to beta.deckbrew + Change wording (#184)
* (readme) Make store link go to beta.deckbrew + Change wording for clarification

* further change

* change line 26 to say plugin menu
2022-09-25 10:04:50 -07:00
Dan Burkhardt 314292b042 updated installation steps to reflect confirmation and system reboot step (#180)
Co-authored-by: TrainDoctor <traindoctor@protonmail.com>
2022-09-21 15:05:18 -07:00
Aamir Tahir a264f36966 Add note about opening terminal to README (#176)
Quick note about how to open the terminal using the pre-installed Konsole app for users that are either new to linux or Steam Deck.
2022-09-21 14:56:45 -07:00
AAGaming 60c8c5db42 check for plugin updates after installing a plugin 2022-09-19 21:13:06 -04:00
Trent Callan 852c52c59a Grab Plugin path from find_plugin_folder plugin name is not always folder anme (#178) 2022-09-18 22:13:45 -07:00
Trent Callan 3136ad72ed Download Remote Binaries during Store Install (#177)
* Download Remote Binaries during store install.
Fix Manual Install Modal Type

* Use Unix Line endings. (Thanks WSL)

* Fix Merge Commit with main branch.
2022-09-18 17:20:19 -07:00
AAGaming 3700dd7437 fix plugin updating 2022-09-18 15:44:16 -04:00
AAGaming c6d48389c9 bump lib 2022-09-18 15:44:01 -04:00
AAGaming 490fc18008 enable debug logs in dev 2022-09-18 15:43:26 -04:00
AAGaming 797c7ea3b0 hopefully actually fix toaster 2022-09-18 15:03:59 -04:00
AAGaming 0f06bc1ef0 Updater UI tweaks, Markdown tweaks, bump lib 2022-09-18 14:53:36 -04:00
AAGaming c774451ff4 don't crash when plugin backends do 2022-09-18 14:51:17 -04:00
AAGaming 62a5bdbbb0 add more URLs to bypass authentication 2022-09-18 14:49:56 -04:00
AAGaming 7716c73014 fix plugin loading after install, move updater reloads to loader 2022-09-18 14:49:32 -04:00
AAGaming 8829adc5b6 update tasks 2022-09-18 14:48:08 -04:00
AAGaming 62bd3e76bd small changes making breakpoint debugging easier 2022-09-18 11:07:30 -04:00
AAGaming 9867d7bea0 Possibly actually fix the toasts issue 2022-09-18 10:17:39 -04:00
AAGaming c4d6731401 fix updater for new installs, fix file picker patch, fix scrolling on patch notes, fix tasks dir 2022-09-17 23:23:51 -04:00
AAGaming fded2fa8bf fix plugin install modal 2022-09-17 16:02:03 -04:00
TrainDoctor 90c523ec45 Update updater.py 2022-09-17 09:26:24 -07:00
AAGaming c5ccb4dfb8 fix TS errors in Toast 2022-09-17 11:36:53 -04:00
AAGaming 8b1925bc53 fix spacing [skip ci] 2022-09-17 11:35:31 -04:00
AAGaming a8c7c2f18f fix asyncio error on get_branch 2022-09-17 11:35:05 -04:00
AAGaming 463258febb wait for toaster ready, hopefully fix file browser patch 2022-09-16 18:49:35 -04:00
TrainDoctor 304fc0f94c Update build.yml 2022-09-11 15:40:19 -07:00
AAGaming b5b041fdee add file picker, add library file picker patch, bump lib, logger tweaks 2022-09-09 16:25:52 -04:00
AAGaming 9d980618a7 spice up js-side logs from store and branch select 2022-09-08 20:19:54 -04:00
Nik 6dad3f81e8 Updated screenshot 2022-09-08 23:22:47 +02:00
TrainDoctor adc1a792fb Whoopsie 2022-09-05 20:13:08 -07:00
TrainDoctor 6347ad0856 Added handling for release to pre-release, pre-rel to rel and rel to rel 2022-09-05 20:03:09 -07:00
TrainDoctor 1377d83023 Better handling for release to new pre-release 2022-09-05 19:37:33 -07:00
TrainDoctor 43d36d2b35 temp 2022-09-05 19:32:27 -07:00
AAGaming 591c58330c fix(toaster): fix toasts rendering multiple times 2022-09-05 14:28:52 -04:00
AAGaming 501145a210 fix(toasts): handle toasts ingame properly without useComposition hack 2022-09-05 11:24:04 -04:00
TrainDoctor a3659ba425 Oops I need that 2022-09-04 21:14:38 -07:00
TrainDoctor d1887870f5 return default value for out to "" 2022-09-04 21:03:45 -07:00
TrainDoctor 1892403044 better equivalency checking 2022-09-04 20:56:38 -07:00
TrainDoctor f5a1837227 OUT 2022-09-04 20:51:16 -07:00
TrainDoctor 97f95705f8 Fix pre-release, none 2022-09-04 20:39:57 -07:00
TrainDoctor 7c99af9a9a Add more logging and change release bump logic 2022-09-04 20:25:44 -07:00
TrainDoctor b35bd056d5 Work on bump logic 2022-09-04 20:11:06 -07:00
TrainDoctor d2da85460d Update CI to accommodate custom version bumps 2022-09-04 20:04:11 -07:00
AAGaming 843e03b42c fix(toaster): allow toasts to show ingame 2022-09-04 22:14:35 -04:00
TrainDoctor 5f469bfb16 Merge ci-for-auto-update to main 2022-09-04 18:18:51 -07:00
AAGaming acaf6c72e4 Update decky-frontend-lib and refactor patches 2022-09-04 13:33:42 -04:00
TrainDoctor eb439574be Addition of proper branch slection (#168)
* This is a bit better, but branch selection still isn't working -_-

* I'm the king of oversight

* Selecting different branch checks for updates

* Stable doesn't detect old versions, which indicates it doesn't work

* Start adding deckyState for plugin updating

* Few tweaks

* Disable nightly selection

* Update decky-frontend-lib and move useSetting set setting to async
2022-09-01 13:46:49 -07:00
TrainDoctor 16a6e9b6a9 Give SettingsManager a default directory 2022-08-31 12:20:31 -07:00
Philipp Richter 6f84cf94b5 Fix LimitOverrunError when a lot of data is passed to the backend (fixes #158) (#161)
* Fix LimitOverrunError when a lot of data is passed to the backend

* Raise socket's buffer limit to something more sensible
2022-08-31 10:46:40 -07:00
TrainDoctor 7c06db5ece Moved traceback to higher log level for cleaner logs 2022-08-29 15:18:18 -07:00
TrainDoctor aeb2decfc1 Fix plugin uninstalling 2022-08-29 14:41:10 -07:00
botato b7d7ca04e1 Refractor plugin backend (#111)
* refractor uninstall plugin backend

* refractor plugin installation method

* Change formatting in browser.py

* Manually format main.py

* Manually format utilities.py

* remove inconsistency

* remove unnecessary linebreaks

* lol what

* last minute pythoning

* Fix async missing

* lint

* more refractor

* await forgotten

* fix: menu not disappearing after first click

* lint

* bug: fix double click on uninstall

* depricate request installs

* basic patch notes viewer, lazy-load settings and store, build frontend as esmodule, add lazy-loaded react-markdown, backend changes to accomodate ESModule frontend

* refractor uninstall plugin backend

* Change formatting in browser.py

* Manually format main.py

* Manually format utilities.py

* remove unnecessary linebreaks

* lol what

* last minute pythoning

* Fix async missing

* rebase onto main

* fix error, fix React crash if patch notes are opened before remote version info is loaded

Co-authored-by: TrainDoctor <traindoctor@protonmail.com>
Co-authored-by: AAGaming <aa@mail.catvibers.me>
2022-08-26 21:01:23 -07:00
AAGaming d4d1c2bbab basic patch notes viewer, lazy-load settings and store, build frontend as esmodule, add lazy-loaded react-markdown, backend changes to accomodate ESModule frontend 2022-08-26 01:18:28 -04:00
TrainDoctor effc4ab0f5 Hide branch select until it's working 2022-08-24 21:18:38 -07:00
AAGaming 79db0c779d Settings API for loader, preview branch select 2022-08-24 23:51:20 -04:00
AAGaming fe2b6b0283 fix plugins menu scrolling, shut up typecript 2022-08-24 20:49:39 -04:00
Chris Simons b9a87cd785 set gid along with uid (#152) 2022-08-24 17:22:07 -07:00
AAGaming 98e9ce881f move DeckyUpdater to effect 2022-08-24 20:03:29 -04:00
TrainDoctor e49bdd9c05 Move conditional check to correct location 2022-08-24 16:56:20 -07:00
TrainDoctor d0fd2ac674 Move to using deckyState 2022-08-24 13:47:21 -07:00
TrainDoctor de1c89af21 Fix updater being corrupted by multiple attempts to download 2022-08-23 15:23:23 -07:00
AAGaming 8b3f569a09 Add plugin updater, notification badge, fixes 2022-08-21 16:41:25 -04:00
Collin Diekvoss 1930400032 Better wrapping of plugin tags (#150) 2022-08-20 21:40:57 -04:00
Sefa Eyeoglu 43dee863cd Add CEF Remote Debugging toggle (#129)
* feat: add CEF Remote Debugging toggle

* feat: disable remote debugger on startup

* refactor: stop debugger instead of disable

* feat: add option to allow remote debugging by default

Co-authored-by: TrainDoctor <traindoctor@protonmail.com>
2022-08-18 14:50:59 -07:00
TrainDoctor 55a7682663 fix ButtonItem shim applying when not needed 2022-08-17 17:32:50 -07:00
TrainDoctor d05e8d36b4 Update to latest decky-frontend-lib 2022-08-17 17:28:30 -07:00
AAGaming 0018b8e957 bump lib and add temporary shims for webpack v5 2022-08-17 20:03:45 -04:00
TrainDoctor 59038f65ac Fix log spam from injection related errors 2022-08-17 12:57:58 -07:00
AAGaming 5960c11d60 add class names to PluginCard for theming 2022-08-17 15:27:22 -04:00
Sefa Eyeoglu 8d065eab1f Add Plugin Reload Button to Settings (#128)
* feat: add reload button to plugin list

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>

* refactor: move plugin actions into context menu

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-16 16:51:39 -07:00
AAGaming 3b1b6d28d6 add some classes for nicer scrolling, update lib 2022-08-15 13:22:38 -04:00
AAGaming 0a735886c9 fix toasts breaking sometimes 2022-08-14 21:59:55 -04:00
AAGaming c9430f5be4 less stupid method 2022-08-14 13:17:39 -04:00
AAGaming a4e2237fc0 fix loader not re-injecting on restart 2022-08-14 12:51:07 -04:00
AAGaming 85d0398e62 shut typescript up 2022-08-14 00:02:01 -04:00
AAGaming 30a538e85e FINALLY fix the multiple injections bug 2022-08-13 23:58:57 -04:00
AAGaming 84a19203c5 fix injecting twice 2022-08-13 11:57:52 -04:00
AAGaming 99cda2907d fix TS errors 2022-08-12 21:02:11 -04:00
AAGaming a38582d158 Fix toaster deinit error 2022-08-12 16:49:28 -04:00
TrainDoctor 9556994e14 fix empty settings and store screens after reboot 2022-08-12 11:45:29 -07:00
OMGDuke dee2cfa47b remove console.log that was causing lots of log spam (#138) 2022-08-12 09:54:57 -04:00
TrainDoctor 463403be23 Update build.yml 2022-08-11 20:37:46 -07:00
TrainDoctor b68eaca55d Updater should now find all version tags 2022-08-11 20:12:17 -07:00
AAGaming 114c54c9b0 Fix route unpatching 2022-08-11 20:34:55 -04:00
TrainDoctor 47e0661773 Add releases back to the mix 2022-08-11 17:10:37 -07:00
TrainDoctor 6c48dfe7f6 Actually send the proper variable out 2022-08-11 16:54:13 -07:00
TrainDoctor ed0ae7c9e2 Removed un-needed trimming 2022-08-11 16:48:50 -07:00
94 changed files with 6023 additions and 1310 deletions
+73
View File
@@ -0,0 +1,73 @@
name: Bug report
description: File a bug/issue
title: "[BUG] <title>"
labels: [bug]
body:
- type: checkboxes
id: low-effort-checks
attributes:
label: Please confirm
description: Issues without all checks may be ignored/closed.
options:
- label: I have searched existing issues
- label: This issue is not a duplicate of an existing one
- label: I have checked the [common issues section in the readme file](https://github.com/SteamDeckHomebrew/decky-loader#-common-issues)
- type: textarea
attributes:
label: Bug Report Description
description: A clear and concise description of what the bug is and if possible, the steps you used to get to the bug. If appropriate, include screenshots or videos.
placeholder: |
When I try to use ...
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
validations:
required: true
- type: textarea
attributes:
label: Expected Behaviour
description: A brief description of the expected behavior.
placeholder: It should be ...
validations:
required: true
- type: input
attributes:
label: SteamOS version
# description: Can be found with `uname -a`
# placeholder: "Linux steamdeck 5.13.0-valve36-1-neptune #1 SMP PREEMPT Mon, 19 Dec 2022 23:39:41 +0000 x86_64 GNU/Linux"
placeholder: "SteamOS 3.4.3 Stable"
validations:
required: true
- type: dropdown
attributes:
label: Selected Update Channel
description: Which branch of Decky are you on?
multiple: false
options:
- Stable
- Prerelease
validations:
required: true
- type: input
attributes:
label: Have you modified the read-only filesystem at any point?
description: Describe how here, if you haven't done anything you can leave this blank
placeholder: Yes, I've installed neofetch via pacman.
validations:
required: false
- type: textarea
attributes:
label: Logs
description: Please reboot your deck (if possible) when attempting to recreate the issue, then run ``cd ~ && journalctl -b0 -u plugin_loader.service > deckylog.txt``. This will save the log file to ``~`` aka ``/home/deck``. Please upload the file here
placeholder: deckylog.txt
validations:
required: false
+5
View File
@@ -0,0 +1,5 @@
blank_issues_enabled: false
contact_links:
- name: Steam Deck Homebrew Discord Server
url: https://discord.gg/ZU74G2NJzk
about: Please ask and answer questions here.
@@ -0,0 +1,35 @@
name: Feature request
description: Request a new feature (NOT A PLUGIN)
title: "[Request] <title>"
labels: [feature request]
body:
- type: checkboxes
id: low-effort-checks
attributes:
label: Please confirm
description: Issues without all checks may be ignored/closed.
options:
- label: I have searched existing issues
- label: This issue is not a duplicate of an existing one
- label: This is not a request for a plugin
- type: textarea
attributes:
label: Feature Request Description
description: A clear and concise description of what the new feature.
placeholder: |
Decky plugins should be sortable in the quick access menu
validations:
required: true
- type: textarea
attributes:
label: Further Description
description: A further explanation of the feature. If appropriate, include screenshots or videos.
placeholder: |
This would help make the UI clearer and easier to use as there is less clutter in the QAM.
It would also make it faster to access plugins that are used more.
This could be implemented by adding ...
validations:
required: false
+155 -118
View File
@@ -15,6 +15,15 @@ on:
- none
- prerelease
- release
bump:
type: choice
description: Semver to bump
default: 'none'
options:
- none
- patch
- minor
- major
permissions:
contents: write
@@ -22,45 +31,61 @@ permissions:
jobs:
build:
name: Build PluginLoader
runs-on: ubuntu-latest
runs-on: ubuntu-20.04
steps:
- name: Print input
run : |
echo "release: ${{ github.event.inputs.release }}\n"
echo "bump: ${{ github.event.inputs.bump }}\n"
- name: Checkout 🧰
uses: actions/checkout@v3
- name: Set up NodeJS 17 💎
- name: Set up NodeJS 18 💎
uses: actions/setup-node@v3
with:
node-version: 17
node-version: 18
- name: Set up Python 3.10 🐍
uses: actions/setup-python@v3
- name: Set up Python 3.10.2 🐍
uses: actions/setup-python@v4
with:
python-version: "3.10"
python-version: "3.10.2"
- name: Install Python dependencies ⬇️
run: |
python -m pip install --upgrade pip
pip install pyinstaller
pip install pyinstaller==5.5
[ -f requirements.txt ] && pip install -r requirements.txt
- name: Install NodeJS dependencies ⬇️
- name: Install JS dependencies ⬇️
working-directory: ./frontend
run: |
cd frontend
npm i
npm run build
npm i -g pnpm
pnpm i --frozen-lockfile
- name: Build 🛠️
- name: Build JS Frontend 🛠️
working-directory: ./frontend
run: pnpm run build
- name: Build Python Backend 🛠️
run: pyinstaller --noconfirm --onefile --name "PluginLoader" --add-data ./backend/static:/static --add-data ./backend/legacy:/legacy ./backend/*.py
- name: Upload package artifact ⬆️
if: ${{ !env.ACT }}
uses: actions/upload-artifact@v3
with:
name: PluginLoader
path: ./dist/PluginLoader
- name: Download package artifact locally
if: ${{ env.ACT }}
uses: actions/upload-artifact@v3
with:
path: ./dist/PluginLoader
release:
name: Release the package
name: Release stable version of the package
if: ${{ github.event_name == 'workflow_dispatch' && github.event.inputs.release == 'release' }}
needs: build
runs-on: ubuntu-latest
@@ -69,20 +94,75 @@ jobs:
- name: Checkout 🧰
uses: actions/checkout@v3
- name: Install semver-tool asdf
uses: asdf-vm/actions/install@v1
with:
tool_versions: |
semver 3.3.0
- name: Fetch package artifact ⬇️
uses: actions/download-artifact@v3
if: ${{ !env.ACT }}
with:
name: PluginLoader
path: dist
- name: Get latest release
uses: rez0n/actions-github-release@main
id: latest_release
env:
token: ${{ secrets.GITHUB_TOKEN }}
repository: "SteamDeckHomebrew/decky-loader"
type: "nodraft"
- name: Prepare tag ⚙️
id: ready_tag
run: |
export VERSION=${{ steps.latest_release.outputs.release }}
echo "VERS: $VERSION"
OUT="notsemver"
if [[ "$VERSION" =~ "-pre" ]]; then
printf "is prerelease, bumping to release\n"
OUT=$(semver bump release "$VERSION")
printf "OUT: ${OUT}\n"\
printf "bumping by selected type.\n"
if [[ "${{github.event.inputs.bump}}" != "none" ]]; then
OUT=$(semver bump ${{github.event.inputs.bump}} "$OUT")
printf "OUT: ${OUT}\n"
else
printf "no type selected, not bumping for release.\n"
fi
elif [[ ! "$VERSION" =~ "-pre" ]]; then
printf "previous tag is a release, bumping by selected type.\n"
if [[ "${{github.event.inputs.bump}}" != "none" ]]; then
OUT=$(semver bump ${{github.event.inputs.bump}} "$VERSION")
printf "OUT: ${OUT}\n"
else
printf "previous tag is a release, but no bump selected. Defaulting to a patch bump.\n"
OUT=$(semver bump patch "$VERSION")
printf "OUT: ${OUT}\n"
fi
fi
echo "vOUT: v$OUT"
echo tag_name=v$OUT >> $GITHUB_OUTPUT
- name: Push tag 📤
uses: rickstaa/action-create-tag@v1.3.2
if: ${{ steps.ready_tag.outputs.tag_name && github.event_name == 'workflow_dispatch' && !env.ACT }}
with:
tag: ${{ steps.ready_tag.outputs.tag_name }}
message: Pre-release ${{ steps.ready_tag.outputs.tag_name }}
- name: Release 📦
uses: softprops/action-gh-release@v1
if: ${{ github.event_name == 'workflow_dispatch' && !env.ACT }}
with:
name: Release ${{ steps.tag_version.outputs.new_tag }}
tag_name: ${{ steps.tag_version.outputs.new_tag }}
name: Release ${{ steps.ready_tag.outputs.tag_name }}
tag_name: ${{ steps.ready_tag.outputs.tag_name }}
files: ./dist/PluginLoader
prerelease: false
generate_release_notes: true
prerelease:
name: Release the pre-release version of the package
if: ${{ github.event_name == 'workflow_dispatch' && github.event.inputs.release == 'prerelease' }}
@@ -93,122 +173,79 @@ jobs:
- name: Checkout 🧰
uses: actions/checkout@v3
- name: Fetch package artifact ⬇️
uses: actions/download-artifact@v3
with:
name: PluginLoader
path: dist
- name: Install semver-tool asdf
uses: asdf-vm/actions/install@v1
with:
tool_versions: |
semver 3.3.0
- name: Get tag 🏷
id: old_tag
uses: rafarlopes/get-latest-pre-release-tag-action@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Fetch package artifact ⬇
uses: actions/download-artifact@v3
if: ${{ !env.ACT }}
with:
repository: 'decky-loader'
name: PluginLoader
path: dist
- name: Get latest release
uses: rez0n/actions-github-release@main
id: latest_release
env:
token: ${{ secrets.GITHUB_TOKEN }}
repository: "SteamDeckHomebrew/decky-loader"
type: "nodraft"
- name: Prepare tag ⚙️
id: ready_tag
run: |
export VERSION=${{ steps.old_tag.outputs.tag }}
export SEMVER=$(sed -r 's/(-.*)?-pre$//' <<< $VERSION)
export VERSION=${{ steps.latest_release.outputs.release }}
echo "VERS: $VERSION"
echo "TO SEMVER: $SEMVER"
OUT=$(semver bump prerel "$SEMVER")-pre
echo "OUT: $OUT"
echo ::set-output name=tag_name::$(sed -r 's/(-.*)?-pre$//' <<< $VERSION)-pre
OUT=""
if [[ ! "$VERSION" =~ "-pre" ]]; then
printf "pre-release from release, bumping by selected type and prerel\n"
if [[ ! ${{ github.event.inputs.bump }} == "none" ]]; then
OUT=$(semver bump ${{github.event.inputs.bump}} "$VERSION")
printf "OUT: ${OUT}\n"
else
printf "type not selected, defaulting to patch\n"
OUT=$(semver bump patch "$VERSION")
printf "OUT: ${OUT}\n"
fi
OUT="$OUT-pre"
OUT=$(semver bump prerel "$OUT")
printf "OUT: ${OUT}\n"
elif [[ "$VERSION" =~ "-pre" ]]; then
printf "pre-release to pre-release, bumping by selected type and or prerel version\n"
if [[ ! ${{ github.event.inputs.bump }} == "none" ]]; then
OUT=$(semver bump ${{github.event.inputs.bump}} "$VERSION")
printf "OUT: ${OUT}\n"
OUT="$OUT-pre"
printf "OUT: ${OUT}\n"
printf "bumping prerel\n"
OUT=$(semver bump prerel "$OUT")
printf "OUT: ${OUT}\n"
else
printf "type not selected, defaulting to new pre-release only\n"
printf "bumping prerel\n"
OUT=$(semver bump prerel "$VERSION")
printf "OUT: ${OUT}\n"
fi
fi
printf "vOUT: v${OUT}\n"
echo tag_name=v$OUT >> $GITHUB_OUTPUT
- name: Push tag 📤
uses: rickstaa/action-create-tag@v1.3.2
if: ${{ steps.ready_tag.outputs.tag_name && github.event_name == 'workflow_dispatch' }}
if: ${{ steps.ready_tag.outputs.tag_name && github.event_name == 'workflow_dispatch' && !env.ACT }}
with:
tag: ${{ steps.ready_tag.outputs.tag_name }}
message: Nightly ${{ steps.ready_tag.outputs.tag_name }}
message: Pre-release ${{ steps.ready_tag.outputs.tag_name }}
# - name: Release 📦
# uses: softprops/action-gh-release@v1
# if: ${{ github.event_name == 'workflow_dispatch' }}
# with:
# name: Prerelease ${{ steps.ready_tag.outputs.tag_name }}
# tag_name: ${{ steps.ready_tag.outputs.tag_name }}
# files: ./dist/PluginLoader
# prerelease: true
# generate_release_notes: true
# nightly:
# name: Release the nightly version of the package
# if: ${{ github.event_name == 'schedule' }}
# needs: build
# runs-on: ubuntu-latest
# steps:
# - name: Checkout 🧰
# uses: actions/checkout@v3
# - name: Fetch package artifact ⬇️
# uses: actions/download-artifact@v3
# with:
# name: PluginLoader
# path: dist
# - name: Get tag 🏷️
# id: old_tag
# uses: rafarlopes/get-latest-pre-release-tag-action@v1
# env:
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# with:
# repository: 'decky-loader'
# - name: Prepare tag ⚙️
# id: ready_tag
# run: |
# export VERSION=${{ steps.old_tag.outputs.tag }}
# export COMMIT=$(git log -1 --pretty=format:%h)
# echo ::set-output name=tag_name::$(sed -r 's/(-.*)?-pre$//' <<< $VERSION)-$COMMIT-nightly
# - name: Push tag 📤
# uses: rickstaa/action-create-tag@v1.3.2
# if: ${{ steps.ready_tag.outputs.tag_name && github.event_name == 'workflow_dispatch' }}
# with:
# tag: ${{ steps.ready_tag.outputs.tag_name }}
# message: Nightly ${{ steps.ready_tag.outputs.tag_name }}
# - name: Release 📦
# uses: softprops/action-gh-release@v1
# if: ${{ github.event_name == 'workflow_dispatch' }}
# with:
# name: Prerelease ${{ steps.ready_tag.outputs.tag_name }}
# tag_name: ${{ steps.ready_tag.outputs.tag_name }}
# files: ./dist/PluginLoader
# prerelease: true
# generate_release_notes: true
# - name: Bump prerelease ⏫
# id: bump
# if: ${{ github.event_name == 'schedule' }}
# run: |
# git_hash=$(git rev-parse --short "$GITHUB_SHA")
# echo ::set-output new_tag="nightly-$git_hash"
# - name: Push tag 📤
# uses: rickstaa/action-create-tag@v1.3.2
# if: ${{ github.event_name == 'schedule' }}
# with:
# tag: ${{ steps.bump.outputs.new_tag }}
# message: Nightly ${{ steps.bump.outputs.new_tag }}
# - name: Release 📦
# uses: softprops/action-gh-release@v1
# if: ${{ github.event_name == 'schedule' }}
# with:
# name: Nightly ${{ steps.bump.outputs.new_tag }}
# tag_name: ${{ steps.bump.outputs.new_tag }}
# files: ./dist/PluginLoader
# prerelease: true
# generate_release_notes: true
- name: Release 📦
uses: softprops/action-gh-release@v1
if: ${{ github.event_name == 'workflow_dispatch' && !env.ACT }}
with:
name: Prerelease ${{ steps.ready_tag.outputs.tag_name }}
tag_name: ${{ steps.ready_tag.outputs.tag_name }}
files: ./dist/PluginLoader
prerelease: true
generate_release_notes: true
+27
View File
@@ -0,0 +1,27 @@
name: Lint
on:
push:
jobs:
lint:
name: Run linters
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2 # Check out the repository first.
- name: Run prettier (JavaScript & TypeScript)
run: |
pushd frontend
npm install
npm run lint
- name: Run black (Python formatting)
uses: lgeiger/black-action@v1.0.1
with:
args: "./backend --experimental-string-processing --config ./backend/pyproject.toml"
- name: Run ruff (Python linting)
uses: jpetrucciani/ruff-check@main
with:
path: "./backend"
+3 -1
View File
@@ -159,4 +159,6 @@ backend/static
.vscode/settings.json
# plugins folder for local launches
plugins/*
plugins/*
act/.directory
act/artifacts/*
+53 -20
View File
@@ -14,7 +14,9 @@
"label": "localrun",
"type": "shell",
"group": "none",
"dependsOn" : ["buildall"],
"dependsOn": [
"buildall"
],
"detail": "Check for local runs, create a plugins folder",
"command": "mkdir -p plugins",
"problemMatcher": []
@@ -48,6 +50,16 @@
"command": "cd frontend && pnpm i",
"problemMatcher": []
},
{
"script": "watch",
"type": "npm",
"path": "frontend",
"group": "build",
"problemMatcher": [],
"label": "watchfrontend",
"detail": "rollup -c -w",
"isBackground": true
},
{
"label": "buildfrontend",
"type": "npm",
@@ -55,8 +67,7 @@
"detail": "rollup -c",
"script": "build",
"path": "frontend",
"problemMatcher": [],
"problemMatcher": []
},
{
"label": "buildall",
@@ -89,25 +100,16 @@
"command": "rsync -azp --delete --rsh='ssh -p ${config:deckport} ${config:deckkey}' --exclude='.git/' --exclude='.github/' --exclude='.vscode/' --exclude='frontend/' --exclude='dist/' --exclude='contrib/' --exclude='*.log' --exclude='requirements.txt' --exclude='backend/__pycache__/' --exclude='.gitignore' . deck@${config:deckip}:${config:deckdir}/homebrew/dev/pluginloader",
"problemMatcher": []
},
{
"label": "deployall",
"dependsOrder": "sequence",
"group": "none",
"dependsOn": [
"createfolders",
"dependencies",
"deploy"
],
"problemMatcher": []
},
// RUN
{
"label": "runpydeck",
"detail": "Run indev PluginLoader on Deck",
"type": "shell",
"group": "none",
"dependsOn" : ["checkforsettings"],
"command": "ssh deck@${config:deckip} -p ${config:deckport} ${config:deckkey} 'export PLUGIN_PATH=${config:deckdir}/homebrew/dev/plugins; export CHOWN_PLUGIN_PATH=0; echo '${config:deckpass}' | sudo -SE python3 ${config:deckdir}/homebrew/dev/pluginloader/backend/main.py'",
"dependsOn": [
"checkforsettings"
],
"command": "ssh deck@${config:deckip} -p ${config:deckport} ${config:deckkey} 'export PLUGIN_PATH=${config:deckdir}/homebrew/dev/plugins; export CHOWN_PLUGIN_PATH=0; export LOG_LEVEL=DEBUG; cd ${config:deckdir}/homebrew/services; echo '${config:deckpass}' | sudo -SE python3 ${config:deckdir}/homebrew/dev/pluginloader/backend/main.py'",
"problemMatcher": []
},
{
@@ -119,6 +121,20 @@
"problemMatcher": []
},
// ALL-IN-ONES
{
"label": "deployandrun",
"detail": "Deploy and run, skipping JS build. Useful when combined with npm:watch",
"dependsOrder": "sequence",
"group": {
"kind": "build",
"isDefault": true
},
"dependsOn": [
"deploy",
"runpydeck"
],
"problemMatcher": []
},
{
"label": "updateremote",
"detail": "Build and deploy",
@@ -126,24 +142,41 @@
"group": "none",
"dependsOn": [
"buildall",
"deployall",
"deploy"
],
"problemMatcher": []
},
{
"label": "allinone",
"label": "updateandrun",
"detail": "Build, deploy and run",
"dependsOrder": "sequence",
"group": {
"kind": "build",
"isDefault": true
},
"dependsOn": [
"buildfrontend",
"deploy",
"runpydeck"
],
"problemMatcher": []
},
{
"label": "allinone",
"detail": "Build, install dependencies, deploy and run",
"dependsOrder": "sequence",
"group": {
"kind": "build",
"isDefault": false
},
"dependsOn": [
"buildall",
"deployall",
"createfolders",
"dependencies",
"deploy",
"runpydeck"
],
"problemMatcher": []
}
]
}
}
+94 -50
View File
@@ -1,69 +1,113 @@
# Plugin Loader [![Chat](https://img.shields.io/badge/chat-on%20discord-7289da.svg)](https://discord.gg/ZU74G2NJzk)
<h1 align="center">
<a name="logo" href="https://deckbrew.xyz/"><img src="https://deckbrew.xyz/static/icon-45ca1f5aea376a9ad37e92db906f283e.png" alt="Deckbrew logo" width="200"></a>
<br>
Decky Loader
<br>
<a name="logo" href="https://github.com/SteamDeckHomebrew/decky-installer/releases/latest/download/decky_installer.desktop"><img src="./docs/images/download_button.png" alt="Download decky" width="350"></a>
</h1>
![steamuserimages-a akamaihd](https://user-images.githubusercontent.com/10835354/161068262-ca723dc5-6795-417a-80f6-d8c1f9d03e93.jpg)
<p align="center">
<a href="https://github.com/SteamDeckHomebrew/decky-loader/releases"><img src="https://img.shields.io/github/downloads/SteamDeckHomebrew/decky-loader/total" /></a>
<a href="https://github.com/SteamDeckHomebrew/decky-loader/stargazers"><img src="https://img.shields.io/github/stars/SteamDeckHomebrew/decky-loader" /></a>
<a href="https://github.com/SteamDeckHomebrew/decky-loader/commits/main"><img src="https://img.shields.io/github/last-commit/SteamDeckHomebrew/decky-loader.svg" /></a>
<a href="https://github.com/SteamDeckHomebrew/decky-loader/blob/main/LICENSE"><img src="https://img.shields.io/github/license/SteamDeckHomebrew/decky-loader" /></a>
<a href="https://discord.gg/ZU74G2NJzk"><img src="https://img.shields.io/discord/960281551428522045?color=%235865F2&label=discord" /></a>
<br>
<br>
<img src="https://media.discordapp.net/attachments/966017112244125756/1012466063893610506/main.jpg" alt="Decky screenshot" width="80%">
</p>
Keep an eye on the [Wiki](https://deckbrew.xyz) for more information about Plugin Loader, documentation + tools for plugin development and more.
## 📖 About
## Installation
1. Go into the Steam Deck Settings
2. Under System -> System Settings toggle `Enable Developer Mode`
3. Scroll the sidebar all the way down and click on `Developer`
4. Under Miscellaneous, enable `CEF Remote Debugging`
5. Click on the `STEAM` button and select `Power` -> `Switch to Desktop`
6. Make sure you have a password set with the "passwd" command in terminal to install it ([YouTube Guide](https://www.youtube.com/watch?v=1vOMYGj22rQ)).
7. Open a terminal and paste the following command into it:
- For the latest pre-release:
- `curl -L https://github.com/SteamDeckHomebrew/decky-loader/raw/main/dist/install_prerelease.sh | sh`
- For testers/plugin developers:
- `curl -L https://github.com/SteamDeckHomebrew/decky-loader/raw/main/dist/install_prerelease.sh | sh`
- [Wiki Link](https://deckbrew.xyz/en/loader-dev/development)
- For the legacy version (unsupported):
- `curl -L https://github.com/SteamDeckHomebrew/decky-loader/raw/legacy/dist/install_release.sh | sh`
7. Done! Reboot back into Gaming mode and enjoy your plugins!
Decky Loader is a homebrew plugin launcher for the Steam Deck. It can be used to [stylize your menus](https://github.com/suchmememanyskill/SDH-CssLoader), [change system sounds](https://github.com/EMERALD0874/SDH-AudioLoader), [adjust your screen saturation](https://github.com/libvibrant/vibrantDeck), [change additional system settings](https://github.com/NGnius/PowerTools), and [more](https://plugins.deckbrew.xyz/).
### Install/Uninstall Plugins
- Using the shopping bag button in the top right corner, you can go to the offical ["Plugin Store"](https://plugins.deckbrew.xyz/)
- Simply copy the plugin's folder into `~/homebrew/plugins`
- Use the settings menu to uninstall plugins, this will not remove any files made in different directories by plugins.
For more information about Decky Loader as well as documentation and development tools, please visit [our wiki](https://deckbrew.xyz).
### Uninstall
- Open a terminal and paste the following command into it:
- `curl -L https://github.com/SteamDeckHomebrew/decky-loader/raw/main/dist/uninstall.sh | sh`
### 🎨 Features
## Features
- Clean injecting and loading of one or more plugins
- Persistent. It doesn't need to be reinstalled after every system update
- Allows 2-way communication between the plugins and the loader.
- Allows plugins to define python functions and run them from javascript.
- Allows plugins to make fetch calls, bypassing cors completely.
🧹 Clean injecting and loading of multiple plugins.
🔒 Stays installed between system updates and reboots.
🔗 Allows two-way communication between plugins and the loader.
🐍 Supports Python functions run from TypeScript React.
🌐 Allows plugins to make fetch calls that bypass CORS completely.
## Developing plugins
- There is no complete plugin development documentation yet. However a good starting point is the [Plugin Template](https://github.com/SteamDeckHomebrew/decky-plugin-template) repository.
### 🤔 Common Issues
## [Contribution](https://deckbrew.xyz/en/loader-dev/development)
- Please consult the [Wiki](https://deckbrew.xyz/en/loader-dev/development) for installing development versions of PluginLoader.
- This is also useful for Plugin Developers looking to target new but unreleased versions of PluginLoader.
- [Here's how to get the Steam Deck UI on your enviroment of choice.](https://youtu.be/1IAbZte8e7E?t=112)
- (The video shows Windows usage but unless you're using Arch WSL/cygwin this script is unsupported on Windows.)
- Crankshaft is incompatible with Decky Loader. If you are using Crankshaft, please uninstall it before installing Decky Loader.
- Syncthing may use port 8080 on Steam Deck, which Decky Loader needs to function. If you are using Syncthing as a service, please change its port to something else.
- If you are using any software that uses port 1337 or 8080, please change its port to something else or uninstall it.
- If you run the installer and it just opens a file in a text editor: click the (...) button in the top right of dolphin (the file manager) then 'configure' and 'configure dolphin'. Click on the 'confirmations' tab and set 'when opening an executable file' to 'run script'.
### Getting Started
## 💾 Installation
- This installation can be done without an admin/sudo password set.
1. Prepare a mouse and keyboard if possible.
- Keyboards and mice can be connected to the Steam Deck via USB-C or Bluetooth.
- Many Bluetooth keyboard and mouse apps are available for iOS and Android.
- The Steam Link app is available on [Windows](https://media.steampowered.com/steamlink/windows/latest/SteamLink.zip), [macOS](https://apps.apple.com/us/app/steam-link/id1246969117), and [Linux](https://flathub.org/apps/details/com.valvesoftware.SteamLink). It works well as a remote desktop substitute.
- If you have no other options, use the right trackpad as a mouse and press <img src="./docs/images/light/steam.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/steam.svg#gh-light-mode-only" height=16>+<img src="./docs/images/light/x.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/x.svg#gh-light-mode-only" height=16> to open the on-screen keyboard as needed.
1. Press the <img src="./docs/images/light/steam.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/steam.svg#gh-light-mode-only" height=16> button and open the Power menu.
1. Select "Switch to Desktop".
1. Navigate to this Github page on a browser of your choice.
1. Press the 'Download' button at the top of the page.
1. Run the downloaded file by clicking on it in Dolphin (the file manager).
1. Either type your admin password or allow Decky to temporarily set your password to `Decky!`
1. Choose the version of Decky Loader you want to install.
- **Latest Release**
Intended for most users. This is the latest stable version of Decky Loader.
- **Latest Pre-Release**
Intended for plugin developers. Pre-releases are unlikely to be fully stable but contain the latest changes. For more information on plugin development, please consult [the wiki page](https://deckbrew.xyz/en/loader-dev/development).
1. Open the Return to Gaming Mode shortcut on your desktop.
- There is also a fast install for those who can use Konsole. Run `curl -L https://github.com/SteamDeckHomebrew/decky-installer/releases/latest/download/install_release.sh | sh` and type your password when prompted.
### 👋 Uninstallation
We are sorry to see you go! If you are considering uninstalling because you are having issues, please consider [opening an issue](https://github.com/SteamDeckHomebrew/decky-loader/issues) or [joining our Discord](https://discord.gg/ZU74G2NJzk) so we can help you and other users.
1. Press the <img src="./docs/images/light/steam.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/steam.svg#gh-light-mode-only" height=16> button and open the Power menu.
1. Select "Switch to Desktop".
1. Run the installer file again, and select `uninstall decky loader`
- There is also a fast uninstall for those who can use Konsole. Run `curl -L https://github.com/SteamDeckHomebrew/decky-installer/releases/latest/download/uninstall.sh | sh` and type your password when prompted.
## 🚀 Getting Started
Now that you have Decky Loader installed, you can start using plugins. Each plugin is maintained by a different developer and has its own uses, but most follow a general structure outlined below.
### 📦 Plugins
1. Press the <img src="./docs/images/light/qam.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/qam.svg#gh-light-mode-only" height=16> button and navigate to the <img src="./docs/images/light/plug.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/plug.svg#gh-light-mode-only" height=16> icon. This is the Decky menu used for interacting with plugins and the loader itself.
1. Select the <img src="./docs/images/light/store.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/store.svg#gh-light-mode-only" height=16> icon to open the Plugins Browser. This is where you can find and install plugins.
- You can also install from URL in the Settings menu. We do not recommend installing plugins from untrusted sources.
1. To install a plugin, select the "Install" button on the plugin you want. You can also select a version from a dropdown menu, but this is not recommended.
1. To update, uninstall, and reload plugins, navigate to the Decky menu and select the <img src="./docs/images/light/gear.svg#gh-dark-mode-only" height=16><img src="./docs/images/dark/gear.svg#gh-light-mode-only" height=16> icon.
- Keep in mind that uninstalling a plugin will only remove its plugin files, not any other files it may have created.
### 🛠️ Plugin Development
There is no complete plugin development documentation yet. However a good starting point is the [plugin template repository](https://github.com/SteamDeckHomebrew/decky-plugin-template). Consider [joining our Discord](https://discord.gg/ZU74G2NJzk) if you have any questions.
### 🤝 Contributing
Please consult [the wiki page regarding development](https://deckbrew.xyz/en/loader-dev/development) for more information on installing development versions of Decky Loader. You can also install the Steam Deck UI on a Windows or Linux computer for testing by following [this YouTube guide](https://youtu.be/1IAbZte8e7E?t=112).
1. Clone the repository using the latest commit to main before starting your PR.
2. In your clone of the repository run these commands:
1. ``pnpm i``
2. ``pnpm run build``
3. If you are modifying the UI, these will need to be run before deploying the changes to your Deck.
4. Use the vscode tasks or ``deck.sh`` script to deploy your changes to your Deck to test them.
5. You will be testing your changes with the python script version, so you will need to build, deploy and reload each time.
1. In your clone of the repository, run these commands.
```bash
pnpm i
pnpm run build
```
1. If you are modifying the UI, these commands will need to be run before deploying the changes to your Steam Deck.
1. Use the VS Code tasks or `deck.sh` script to deploy your changes to your Steam Deck to test them.
1. You will be testing your changes with the Python script version. You will need to build, deploy, and reload each time.
Note: If you are recieveing build errors due to an out of date library, you should run this command inside of your repository:
⚠️ If you are recieving build errors due to an out of date library, you should run this command inside of your repository.
```bash
pnpm update decky-frontend-lib --latest
```
Source control and deploying plugins are left to each respective contributor for the cloned repos in order to keep depedencies up to date.
Source control and deploying plugins are left to each respective contributor for the cloned repos in order to keep dependencies up to date.
## Credit
## 📜 Credits
The original idea for the concept is based on the work of [marios8543's steamdeck-ui-inject](https://github.com/marios8543/steamdeck-ui-inject) project.
The original idea for the plugin loader concept is based on the work of [marios8543's Steam Deck UI Inject project](https://github.com/marios8543/steamdeck-ui-inject).
+10
View File
@@ -0,0 +1,10 @@
this directory contains artifacts generated by invocations of https://github.com/nektos/act in order to do local testing of binary builds
how to?
run:
./act/run-act.sh prerelease
or
./act/run-act.sh release
+6
View File
@@ -0,0 +1,6 @@
{
"inputs": {
"release": "prerelease",
"bump": "none"
}
}
+6
View File
@@ -0,0 +1,6 @@
{
"inputs": {
"release": "release",
"bump": "none"
}
}
Executable
+45
View File
@@ -0,0 +1,45 @@
#!/bin/bash
type=$1
# bump=$2
oldartifactsdir="old"
parent_path=$( cd "$(dirname "${BASH_SOURCE[0]}")" ; pwd -P )
cd "$parent_path"
artifactfolders=$(find artifacts/ -maxdepth 1 -mindepth 1 -type d)
if [[ ${#artifactfolders[@]} > 0 ]]; then
for i in ${artifactfolders[@]}; do
foldername=$(dirname $i)
subfoldername=$(basename $i)
out=$foldername/$oldartifactsdir/$subfoldername-$(date +'%s')
if [[ ! "$subfoldername" =~ "$oldartifactsdir" ]]; then
mkdir -p $out
mv $i $out
printf "Moved "${foldername}"/"${subfoldername}" to "${out}" \n"
fi
done
fi
cd ..
if [[ "$type" == "release" ]]; then
printf "release!\n"
act workflow_dispatch -e act/release.json --artifact-server-path act/artifacts --container-architecture linux/amd64
elif [[ "$type" == "prerelease" ]]; then
printf "prerelease!\n"
act workflow_dispatch -e act/prerelease.json --artifact-server-path act/artifacts --container-architecture linux/amd64
else
printf "Release type unspecified/badly specified.\n"
printf "Options: 'release' or 'prerelease'\n"
fi
cd act/artifacts
if [[ -d "1" ]]; then
cd "1/artifact"
cp "PluginLoader.gz__" "PluginLoader.gz"
gzip -d "PluginLoader.gz"
chmod +x PluginLoader
fi
+162 -47
View File
@@ -1,25 +1,33 @@
# Full imports
import json
# import pprint
# from pprint import pformat
# Partial imports
from aiohttp import ClientSession, web
from asyncio import get_event_loop
from concurrent.futures import ProcessPoolExecutor
from aiohttp import ClientSession
from asyncio import sleep
from hashlib import sha256
from io import BytesIO
from logging import getLogger
from os import path, rename, listdir
from os import R_OK, W_OK, path, listdir, access, mkdir
from shutil import rmtree
from subprocess import call
from time import time
from zipfile import ZipFile
# Local modules
from helpers import get_ssl_context, get_user, get_user_group
from injector import get_tab, inject_to_tab
from helpers import (
get_ssl_context,
get_user,
get_user_group,
download_remote_binary_to_path,
)
from injector import get_gamepadui_tab
logger = getLogger("Browser")
class PluginInstallContext:
def __init__(self, artifact, name, version, hash) -> None:
self.artifact = artifact
@@ -27,65 +35,150 @@ class PluginInstallContext:
self.version = version
self.hash = hash
class PluginBrowser:
def __init__(self, plugin_path, server_instance, plugins) -> None:
def __init__(self, plugin_path, plugins, loader) -> None:
self.plugin_path = plugin_path
self.plugins = plugins
self.loader = loader
self.install_requests = {}
server_instance.add_routes([
web.post("/browser/install_plugin", self.install_plugin),
web.post("/browser/uninstall_plugin", self.uninstall_plugin)
])
def _unzip_to_plugin_dir(self, zip, name, hash):
zip_hash = sha256(zip.getbuffer()).hexdigest()
if hash and (zip_hash != hash):
return False
zip_file = ZipFile(zip)
zip_file.extractall(self.plugin_path)
code_chown = call(["chown", "-R", get_user()+":"+get_user_group(), self.plugin_path])
code_chmod = call(["chmod", "-R", "555", self.plugin_path])
plugin_dir = self.find_plugin_folder(name)
code_chown = call(
["chown", "-R", get_user() + ":" + get_user_group(), plugin_dir]
)
code_chmod = call(["chmod", "-R", "555", plugin_dir])
if code_chown != 0 or code_chmod != 0:
logger.error(f"chown/chmod exited with a non-zero exit code (chown: {code_chown}, chmod: {code_chmod})")
logger.error(
f"chown/chmod exited with a non-zero exit code (chown: {code_chown},"
f" chmod: {code_chmod})"
)
return False
return True
async def _download_remote_binaries_for_plugin_with_name(self, pluginBasePath):
rv = False
try:
packageJsonPath = path.join(pluginBasePath, "package.json")
pluginBinPath = path.join(pluginBasePath, "bin")
if access(packageJsonPath, R_OK):
with open(packageJsonPath, "r", encoding="utf-8") as f:
packageJson = json.load(f)
if (
"remote_binary" in packageJson
and len(packageJson["remote_binary"]) > 0
):
# create bin directory if needed.
call(["chmod", "-R", "777", pluginBasePath])
if access(pluginBasePath, W_OK):
if not path.exists(pluginBinPath):
mkdir(pluginBinPath)
if not access(pluginBinPath, W_OK):
call(["chmod", "-R", "777", pluginBinPath])
rv = True
for remoteBinary in packageJson["remote_binary"]:
# Required Fields. If any Remote Binary is missing these fail the install.
binName = remoteBinary["name"]
binURL = remoteBinary["url"]
binHash = remoteBinary["sha256hash"]
if not await download_remote_binary_to_path(
binURL, binHash, path.join(pluginBinPath, binName)
):
rv = False
raise Exception(
"Error Downloading Remote Binary"
f" {binName}@{binURL} with hash {binHash} to"
f" {path.join(pluginBinPath, binName)}"
)
call(
[
"chown",
"-R",
get_user() + ":" + get_user_group(),
self.plugin_path,
]
)
call(["chmod", "-R", "555", pluginBasePath])
else:
rv = True
logger.debug("No Remote Binaries to Download")
except Exception as e:
rv = False
logger.debug(str(e))
return rv
def find_plugin_folder(self, name):
for folder in listdir(self.plugin_path):
try:
with open(path.join(self.plugin_path, folder, 'plugin.json'), 'r') as f:
with open(
path.join(self.plugin_path, folder, "plugin.json"),
"r",
encoding="utf-8",
) as f:
plugin = json.load(f)
if plugin['name'] == name:
return path.join(self.plugin_path, folder)
except:
if plugin["name"] == name:
return str(path.join(self.plugin_path, folder))
except Exception:
logger.debug(f"skipping {folder}")
async def uninstall_plugin(self, name):
tab = await get_tab("SP")
if self.loader.watcher:
self.loader.watcher.disabled = True
tab = await get_gamepadui_tab()
try:
if type(name) != str:
data = await name.post()
name = data.get("name", "undefined")
logger.info("uninstalling " + name)
logger.info(" at dir " + self.find_plugin_folder(name))
await tab.evaluate_js(f"DeckyPluginLoader.unloadPlugin('{name}')")
logger.debug("calling frontend unload for %s" % str(name))
res = await tab.evaluate_js(f"DeckyPluginLoader.unloadPlugin('{name}')")
logger.debug("result of unload from UI: %s", res)
# plugins_snapshot = self.plugins.copy()
# snapshot_string = pformat(plugins_snapshot)
# logger.debug("current plugins: %s", snapshot_string)
if self.plugins[name]:
logger.debug("Plugin %s was found", name)
self.plugins[name].stop()
self.plugins.pop(name, None)
logger.debug("Plugin %s was stopped", name)
del self.plugins[name]
logger.debug("Plugin %s was removed from the dictionary", name)
logger.debug("removing files %s" % str(name))
rmtree(self.find_plugin_folder(name))
except FileNotFoundError:
logger.warning(f"Plugin {name} not installed, skipping uninstallation")
return web.Response(text="Requested plugin uninstall")
except Exception as e:
logger.error(
f"Plugin {name} in {self.find_plugin_folder(name)} was not uninstalled"
)
logger.error("Error at %s", exc_info=e)
if self.loader.watcher:
self.loader.watcher.disabled = False
async def _install(self, artifact, name, version, hash):
try:
await self.uninstall_plugin(name)
except:
logger.error(f"Plugin {name} not installed, skipping uninstallation")
isInstalled = False
if self.loader.watcher:
self.loader.watcher.disabled = True
try:
pluginFolderPath = self.find_plugin_folder(name)
if pluginFolderPath:
isInstalled = True
except Exception:
logger.error(
f"Failed to determine if {name} is already installed, continuing"
" anyway."
)
logger.info(f"Installing {name} (Version: {version})")
async with ClientSession() as client:
logger.debug(f"Fetching {artifact}")
@@ -95,32 +188,54 @@ class PluginBrowser:
data = await res.read()
logger.debug(f"Read {len(data)} bytes")
res_zip = BytesIO(data)
with ProcessPoolExecutor() as executor:
logger.debug("Unzipping...")
ret = self._unzip_to_plugin_dir(res_zip, name, hash)
if isInstalled:
try:
logger.debug("Uninstalling existing plugin...")
await self.uninstall_plugin(name)
except Exception:
logger.error(f"Plugin {name} could not be uninstalled.")
logger.debug("Unzipping...")
ret = self._unzip_to_plugin_dir(res_zip, name, hash)
if ret:
plugin_dir = self.find_plugin_folder(name)
ret = await self._download_remote_binaries_for_plugin_with_name(
plugin_dir
)
if ret:
logger.info(f"Installed {name} (Version: {version})")
await inject_to_tab("SP", "window.syncDeckyPlugins()")
if name in self.loader.plugins:
self.loader.plugins[name].stop()
self.loader.plugins.pop(name, None)
await sleep(1)
self.loader.import_plugin(
path.join(plugin_dir, "main.py"), plugin_dir
)
else:
logger.fatal(f"SHA-256 Mismatch!!!! {name} (Version: {version})")
logger.fatal("Failed Downloading Remote Binaries")
else:
self.log.fatal(f"SHA-256 Mismatch!!!! {name} (Version: {version})")
if self.loader.watcher:
self.loader.watcher.disabled = False
else:
logger.fatal(f"Could not fetch from URL. {await res.text()}")
async def install_plugin(self, request):
data = await request.post()
get_event_loop().create_task(self.request_plugin_install(data.get("artifact", ""), data.get("name", "No name"), data.get("version", "dev"), data.get("hash", False)))
return web.Response(text="Requested plugin install")
async def request_plugin_install(self, artifact, name, version, hash):
request_id = str(time())
self.install_requests[request_id] = PluginInstallContext(artifact, name, version, hash)
tab = await get_tab("SP")
self.install_requests[request_id] = PluginInstallContext(
artifact, name, version, hash
)
tab = await get_gamepadui_tab()
await tab.open_websocket()
await tab.evaluate_js(f"DeckyPluginLoader.addPluginInstallPrompt('{name}', '{version}', '{request_id}', '{hash}')")
await tab.evaluate_js(
f"DeckyPluginLoader.addPluginInstallPrompt('{name}', '{version}',"
f" '{request_id}', '{hash}')"
)
async def confirm_plugin_install(self, request_id):
request = self.install_requests.pop(request_id)
await self._install(request.artifact, request.name, request.version, request.hash)
await self._install(
request.artifact, request.name, request.version, request.hash
)
def cancel_plugin_install(self, request_id):
self.install_requests.pop(request_id)
+175 -38
View File
@@ -1,62 +1,199 @@
import certifi
import grp
import pwd
import re
import ssl
import subprocess
import uuid
import os
import sys
from hashlib import sha256
from io import BytesIO
from aiohttp.web import middleware, Response
from subprocess import check_output
from time import sleep
import certifi
from aiohttp.web import Response, middleware
from aiohttp import ClientSession
REMOTE_DEBUGGER_UNIT = "steam-web-debug-portforward.service"
# global vars
csrf_token = str(uuid.uuid4())
ssl_ctx = ssl.create_default_context(cafile=certifi.where())
user = None
group = None
assets_regex = re.compile("^/plugins/.*/assets/.*")
frontend_regex = re.compile("^/frontend/.*")
def get_ssl_context():
return ssl_ctx
def get_csrf_token():
return csrf_token
@middleware
async def csrf_middleware(request, handler):
if str(request.method) == "OPTIONS" or request.headers.get('Authentication') == csrf_token or str(request.rel_url) == "/auth/token" or str(request.rel_url).startswith("/plugins/load_main/") or str(request.rel_url).startswith("/static/") or str(request.rel_url).startswith("/legacy/") or str(request.rel_url).startswith("/steam_resource/"):
if (
str(request.method) == "OPTIONS"
or request.headers.get("Authentication") == csrf_token
or str(request.rel_url) == "/auth/token"
or str(request.rel_url).startswith("/plugins/load_main/")
or str(request.rel_url).startswith("/static/")
or str(request.rel_url).startswith("/legacy/")
or str(request.rel_url).startswith("/steam_resource/")
or str(request.rel_url).startswith("/frontend/")
or assets_regex.match(str(request.rel_url))
or frontend_regex.match(str(request.rel_url))
):
return await handler(request)
return Response(text='Forbidden', status='403')
return Response(text="Forbidden", status="403")
# Get the user by checking for the first logged in user. As this is run
# by systemd at startup the process is likely to start before the user
# logs in, so we will wait here until they are available. Note that
# other methods such as getenv wont work as there was no $SUDO_USER to
# start the systemd service.
# Deprecated
def set_user():
global user
cmd = "who | awk '{print $1}' | sort | head -1"
while user == None:
name = check_output(cmd, shell=True).decode().strip()
if name not in [None, '']:
user = name
sleep(0.1)
pass
# Get the global user. get_user must be called first.
# Get the user id hosting the plugin loader
def get_user_id() -> int:
proc_path = os.path.realpath(sys.argv[0])
pws = sorted(pwd.getpwall(), reverse=True, key=lambda pw: len(pw.pw_dir))
for pw in pws:
if proc_path.startswith(os.path.realpath(pw.pw_dir)):
return pw.pw_uid
raise PermissionError(
"The plugin loader does not seem to be hosted by any known user."
)
# Get the user hosting the plugin loader
def get_user() -> str:
global user
if user == None:
raise ValueError("helpers.get_user method called before user variable was set. Run helpers.set_user first.")
return user
return pwd.getpwuid(get_user_id()).pw_name
# Set the global user group. get_user must be called first
# Get the effective user id of the running process
def get_effective_user_id() -> int:
return os.geteuid()
# Get the effective user of the running process
def get_effective_user() -> str:
return pwd.getpwuid(get_effective_user_id()).pw_name
# Get the effective user group id of the running process
def get_effective_user_group_id() -> int:
return os.getegid()
# Get the effective user group of the running process
def get_effective_user_group() -> str:
return grp.getgrgid(get_effective_user_group_id()).gr_name
# Get the user owner of the given file path.
def get_user_owner(file_path) -> str:
return pwd.getpwuid(os.stat(file_path).st_uid).pw_name
# Deprecated
def set_user_group() -> str:
global group
global user
if user == None:
raise ValueError("helpers.set_user_dir method called before user variable was set. Run helpers.set_user first.")
if group == None:
group = check_output(["id", "-g", "-n", user]).decode().strip()
return get_user_group()
# Get the group of the global user. set_user_group must be called first.
def get_user_group() -> str:
global group
if group == None:
raise ValueError("helpers.get_user_group method called before group variable was set. Run helpers.set_user_group first.")
return group
# Get the group id of the user hosting the plugin loader
def get_user_group_id() -> int:
return pwd.getpwuid(get_user_id()).pw_gid
# Get the group of the user hosting the plugin loader
def get_user_group(file_path) -> str:
if file_path:
return grp.getgrgid(os.stat(file_path).st_gid).gr_name
else:
return grp.getgrgid(get_user_group_id()).gr_name
# Get the default home path unless a user is specified
def get_home_path(username=None) -> str:
if username is None:
username = get_user()
return pwd.getpwnam(username).pw_dir
# Get the default homebrew path unless a home_path is specified
def get_homebrew_path(home_path=None) -> str:
if home_path is None:
home_path = get_home_path()
return os.path.join(home_path, "homebrew")
# Recursively create path and chown as user
def mkdir_as_user(path):
path = os.path.realpath(path)
os.makedirs(path, exist_ok=True)
chown_path = get_home_path()
parts = os.path.relpath(path, chown_path).split(os.sep)
uid = get_user_id()
gid = get_user_group_id()
for p in parts:
chown_path = os.path.join(chown_path, p)
os.chown(chown_path, uid, gid)
# Fetches the version of loader
def get_loader_version() -> str:
with open(
os.path.join(os.path.dirname(sys.argv[0]), ".loader.version"),
"r",
encoding="utf-8",
) as version_file:
return version_file.readline().replace("\n", "")
# Download Remote Binaries to local Plugin
async def download_remote_binary_to_path(url, binHash, path) -> bool:
rv = False
try:
if os.access(os.path.dirname(path), os.W_OK):
async with ClientSession() as client:
res = await client.get(url, ssl=get_ssl_context())
if res.status == 200:
data = BytesIO(await res.read())
remoteHash = sha256(data.getbuffer()).hexdigest()
if binHash == remoteHash:
data.seek(0)
with open(path, "wb") as f:
f.write(data.getbuffer())
rv = True
else:
raise Exception(
f"Fatal Error: Hash Mismatch for remote binary {path}@{url}"
)
else:
rv = False
except Exception:
rv = False
return rv
async def is_systemd_unit_active(unit_name: str) -> bool:
res = subprocess.run(
["systemctl", "is-active", unit_name],
stdout=subprocess.DEVNULL,
stderr=subprocess.DEVNULL,
)
return res.returncode == 0
async def stop_systemd_unit(unit_name: str) -> subprocess.CompletedProcess:
cmd = ["systemctl", "stop", unit_name]
return subprocess.run(cmd, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
async def start_systemd_unit(unit_name: str) -> subprocess.CompletedProcess:
cmd = ["systemctl", "start", unit_name]
return subprocess.run(cmd, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
+418 -58
View File
@@ -1,19 +1,26 @@
#Injector code from https://github.com/SteamDeckHomebrew/steamdeck-ui-inject. More info on how it works there.
# Injector code from https://github.com/SteamDeckHomebrew/steamdeck-ui-inject. More info on how it works there.
from asyncio import sleep
from logging import debug, getLogger
from traceback import format_exc
from logging import getLogger
from typing import List
from aiohttp import ClientSession
from aiohttp.client_exceptions import ClientConnectorError, ClientOSError
from asyncio.exceptions import TimeoutError
import uuid
BASE_ADDRESS = "http://localhost:8080"
logger = getLogger("Injector")
class Tab:
cmd_id = 0
def __init__(self, res) -> None:
self.title = res["title"]
self.id = res["id"]
self.url = res["url"]
self.ws_url = res["webSocketDebuggerUrl"]
self.websocket = None
@@ -23,92 +30,445 @@ class Tab:
self.client = ClientSession()
self.websocket = await self.client.ws_connect(self.ws_url)
async def close_websocket(self):
await self.websocket.close()
await self.client.close()
async def listen_for_message(self):
async for message in self.websocket:
yield message
data = message.json()
yield data
logger.warn(
f"The Tab {self.title} socket has been disconnected while listening for"
" messages."
)
await self.close_websocket()
async def _send_devtools_cmd(self, dc, receive=True):
if self.websocket:
self.cmd_id += 1
dc["id"] = self.cmd_id
await self.websocket.send_json(dc)
return (await self.websocket.receive_json()) if receive else None
if receive:
async for msg in self.listen_for_message():
if "id" in msg and msg["id"] == dc["id"]:
return msg
return None
raise RuntimeError("Websocket not opened")
async def evaluate_js(self, js, run_async=False, manage_socket=True, get_result=True):
if manage_socket:
await self.open_websocket()
async def evaluate_js(
self, js, run_async=False, manage_socket=True, get_result=True
):
try:
if manage_socket:
await self.open_websocket()
res = await self._send_devtools_cmd({
"id": 1,
"method": "Runtime.evaluate",
"params": {
"expression": js,
"userGesture": True,
"awaitPromise": run_async
}
}, get_result)
res = await self._send_devtools_cmd(
{
"method": "Runtime.evaluate",
"params": {
"expression": js,
"userGesture": True,
"awaitPromise": run_async,
},
},
get_result,
)
if manage_socket:
await self.client.close()
finally:
if manage_socket:
await self.close_websocket()
return res
async def has_global_var(self, var_name, manage_socket=True):
res = await self.evaluate_js(
f"window['{var_name}'] !== null && window['{var_name}'] !== undefined",
False,
manage_socket,
)
if (
"result" not in res
or "result" not in res["result"]
or "value" not in res["result"]["result"]
):
return False
return res["result"]["result"]["value"]
async def close(self, manage_socket=True):
try:
if manage_socket:
await self.open_websocket()
res = await self._send_devtools_cmd(
{
"method": "Page.close",
},
False,
)
finally:
if manage_socket:
await self.close_websocket()
return res
async def enable(self):
"""
Enables page domain notifications.
"""
await self._send_devtools_cmd(
{
"method": "Page.enable",
},
False,
)
async def disable(self):
"""
Disables page domain notifications.
"""
await self._send_devtools_cmd(
{
"method": "Page.disable",
},
False,
)
async def refresh(self, manage_socket=False):
try:
if manage_socket:
await self.open_websocket()
await self._send_devtools_cmd(
{
"method": "Page.reload",
},
False,
)
finally:
if manage_socket:
await self.close_websocket()
return
async def reload_and_evaluate(self, js, manage_socket=True):
"""
Reloads the current tab, with JS to run on load via debugger
"""
try:
if manage_socket:
await self.open_websocket()
await self._send_devtools_cmd({"method": "Debugger.enable"}, True)
await self._send_devtools_cmd(
{
"method": "Runtime.evaluate",
"params": {
"expression": "location.reload();",
"userGesture": True,
"awaitPromise": False,
},
},
False,
)
breakpoint_res = await self._send_devtools_cmd(
{
"method": "Debugger.setInstrumentationBreakpoint",
"params": {"instrumentation": "beforeScriptExecution"},
},
True,
)
logger.info(breakpoint_res)
# Page finishes loading when breakpoint hits
for x in range(20):
# this works around 1/5 of the time, so just send it 8 times.
# the js accounts for being injected multiple times allowing only one instance to run at a time anyway
await self._send_devtools_cmd(
{
"method": "Runtime.evaluate",
"params": {
"expression": js,
"userGesture": True,
"awaitPromise": False,
},
},
False,
)
await self._send_devtools_cmd(
{
"method": "Debugger.removeBreakpoint",
"params": {
"breakpointId": breakpoint_res["result"]["breakpointId"]
},
},
False,
)
for x in range(4):
await self._send_devtools_cmd({"method": "Debugger.resume"}, False)
await self._send_devtools_cmd({"method": "Debugger.disable"}, True)
finally:
if manage_socket:
await self.close_websocket()
return
async def add_script_to_evaluate_on_new_document(
self, js, add_dom_wrapper=True, manage_socket=True, get_result=True
):
"""
How the underlying call functions is not particularly clear from the devtools docs, so stealing puppeteer's description:
Adds a function which would be invoked in one of the following scenarios:
* whenever the page is navigated
* whenever the child frame is attached or navigated. In this case, the
function is invoked in the context of the newly attached frame.
The function is invoked after the document was created but before any of
its scripts were run. This is useful to amend the JavaScript environment,
e.g. to seed `Math.random`.
Parameters
----------
js : str
The script to evaluate on new document
add_dom_wrapper : bool
True to wrap the script in a wait for the 'DOMContentLoaded' event.
DOM will usually not exist when this execution happens,
so it is necessary to delay til DOM is loaded if you are modifying it
manage_socket : bool
True to have this function handle opening/closing the websocket for this tab
get_result : bool
True to wait for the result of this call
Returns
-------
int or None
The identifier of the script added, used to remove it later.
(see remove_script_to_evaluate_on_new_document below)
None is returned if `get_result` is False
"""
try:
wrappedjs = (
"""
function scriptFunc() {{
{js}
}}
if (document.readyState === 'loading') {{
addEventListener('DOMContentLoaded', () => {{
scriptFunc();
}});
}} else {{
scriptFunc();
}}
""".format(
js=js
)
if add_dom_wrapper
else js
)
if manage_socket:
await self.open_websocket()
res = await self._send_devtools_cmd(
{
"method": "Page.addScriptToEvaluateOnNewDocument",
"params": {"source": wrappedjs},
},
get_result,
)
finally:
if manage_socket:
await self.close_websocket()
return res
async def remove_script_to_evaluate_on_new_document(
self, script_id, manage_socket=True
):
"""
Removes a script from a page that was added with `add_script_to_evaluate_on_new_document`
Parameters
----------
script_id : int
The identifier of the script to remove (returned from `add_script_to_evaluate_on_new_document`)
"""
try:
if manage_socket:
await self.open_websocket()
await self._send_devtools_cmd(
{
"method": "Page.removeScriptToEvaluateOnNewDocument",
"params": {"identifier": script_id},
},
False,
)
finally:
if manage_socket:
await self.close_websocket()
async def has_element(self, element_name, manage_socket=True):
res = await self.evaluate_js(
f"document.getElementById('{element_name}') != null", False, manage_socket
)
if (
"result" not in res
or "result" not in res["result"]
or "value" not in res["result"]["result"]
):
return False
return res["result"]["result"]["value"]
async def inject_css(self, style, manage_socket=True):
try:
css_id = str(uuid.uuid4())
result = await self.evaluate_js(
f"""
(function() {{
const style = document.createElement('style');
style.id = "{css_id}";
document.head.append(style);
style.textContent = `{style}`;
}})()
""",
False,
manage_socket,
)
if "exceptionDetails" in result["result"]:
return {"success": False, "result": result["result"]}
return {"success": True, "result": css_id}
except Exception as e:
return {"success": False, "result": e}
async def remove_css(self, css_id, manage_socket=True):
try:
result = await self.evaluate_js(
f"""
(function() {{
let style = document.getElementById("{css_id}");
if (style.nodeName.toLowerCase() == 'style')
style.parentNode.removeChild(style);
}})()
""",
False,
manage_socket,
)
if "exceptionDetails" in result["result"]:
return {"success": False, "result": result}
return {"success": True}
except Exception as e:
return {"success": False, "result": e}
async def get_steam_resource(self, url):
res = await self.evaluate_js(f'(async function test() {{ return await (await fetch("{url}")).text() }})()', True)
res = await self.evaluate_js(
f'(async function test() {{ return await (await fetch("{url}")).text()'
" })()",
True,
)
return res["result"]["result"]["value"]
def __repr__(self):
return self.title
async def get_tabs():
async with ClientSession() as web:
res = {}
while True:
try:
res = await web.get(f"{BASE_ADDRESS}/json")
break
except:
async def get_tabs() -> List[Tab]:
res = {}
na = False
while True:
try:
async with ClientSession() as web:
res = await web.get(f"{BASE_ADDRESS}/json", timeout=3)
except ClientConnectorError:
if not na:
logger.debug("Steam isn't available yet. Wait for a moment...")
logger.debug(format_exc())
await sleep(5)
if res.status == 200:
r = await res.json()
return [Tab(i) for i in r]
na = True
await sleep(5)
except ClientOSError:
logger.warn(f"The request to {BASE_ADDRESS}/json was reset")
await sleep(1)
except TimeoutError:
logger.warn(f"The request to {BASE_ADDRESS}/json timed out")
await sleep(1)
else:
raise Exception(f"/json did not return 200. {await res.text()}")
break
async def get_tab(tab_name):
if res.status == 200:
r = await res.json()
return [Tab(i) for i in r]
else:
raise Exception(f"/json did not return 200. {await res.text()}")
async def get_tab(tab_name) -> Tab:
tabs = await get_tabs()
tab = next((i for i in tabs if i.title == tab_name), None)
if not tab:
raise ValueError(f"Tab {tab_name} not found")
return tab
async def get_tab_lambda(test) -> Tab:
tabs = await get_tabs()
tab = next((i for i in tabs if test(i)), None)
if not tab:
raise ValueError("Tab not found by lambda")
return tab
def tab_is_gamepadui(t: Tab) -> bool:
return "https://steamloopback.host/routes/" in t.url and (
t.title == "Steam Shared Context presented by Valve™"
or t.title == "Steam"
or t.title == "SP"
)
async def get_gamepadui_tab() -> Tab:
tabs = await get_tabs()
tab = next((i for i in tabs if tab_is_gamepadui(i)), None)
if not tab:
raise ValueError("GamepadUI Tab not found")
return tab
async def inject_to_tab(tab_name, js, run_async=False):
tab = await get_tab(tab_name)
return await tab.evaluate_js(js, run_async)
async def tab_has_global_var(tab_name, var_name):
try:
tab = await get_tab(tab_name)
except ValueError:
return False
res = await tab.evaluate_js(f"window['{var_name}'] !== null && window['{var_name}'] !== undefined", False)
if not "result" in res or not "result" in res["result"] or not "value" in res["result"]["result"]:
return False
return res["result"]["result"]["value"]
async def tab_has_element(tab_name, element_name):
try:
tab = await get_tab(tab_name)
except ValueError:
return False
res = await tab.evaluate_js(f"document.getElementById('{element_name}') != null", False)
if not "result" in res or not "result" in res["result"] or not "value" in res["result"]["result"]:
return False
return res["result"]["result"]["value"]
async def close_old_tabs():
tabs = await get_tabs()
for t in tabs:
if not t.title or (
t.title != "Steam Shared Context presented by Valve™"
and t.title != "Steam"
and t.title != "SP"
):
logger.debug("Closing tab: " + getattr(t, "title", "Untitled"))
await t.close()
await sleep(0.5)
+124 -41
View File
@@ -1,4 +1,4 @@
from asyncio import Queue
from asyncio import Queue, sleep
from json.decoder import JSONDecodeError
from logging import getLogger
from os import listdir, path
@@ -15,21 +15,26 @@ try:
except UnsupportedLibc:
from watchdog.observers.fsevents import FSEventsObserver as Observer
from injector import get_tab, inject_to_tab
from injector import get_tab, get_gamepadui_tab
from plugin import PluginWrapper
class FileChangeHandler(RegexMatchingEventHandler):
def __init__(self, queue, plugin_path) -> None:
super().__init__(regexes=[r'^.*?dist\/index\.js$', r'^.*?main\.py$'])
super().__init__(regexes=[r"^.*?dist\/index\.js$", r"^.*?main\.py$"])
self.logger = getLogger("file-watcher")
self.plugin_path = plugin_path
self.queue = queue
self.disabled = True
def maybe_reload(self, src_path):
if self.disabled:
return
plugin_dir = Path(path.relpath(src_path, self.plugin_path)).parts[0]
if exists(path.join(self.plugin_path, plugin_dir, "plugin.json")):
self.queue.put_nowait((path.join(self.plugin_path, plugin_dir, "main.py"), plugin_dir, True))
self.queue.put_nowait(
(path.join(self.plugin_path, plugin_dir, "main.py"), plugin_dir, True)
)
def on_created(self, event):
src_path = event.src_path
@@ -59,6 +64,7 @@ class FileChangeHandler(RegexMatchingEventHandler):
self.logger.debug(f"file modified: {src_path}")
self.maybe_reload(src_path)
class Loader:
def __init__(self, server_instance, plugin_path, loop, live_reload=False) -> None:
self.loop = loop
@@ -66,71 +72,138 @@ class Loader:
self.plugin_path = plugin_path
self.logger.info(f"plugin_path: {self.plugin_path}")
self.plugins = {}
self.watcher = None
self.live_reload = live_reload
if live_reload:
self.reload_queue = Queue()
self.observer = Observer()
self.observer.schedule(FileChangeHandler(self.reload_queue, plugin_path), self.plugin_path, recursive=True)
self.watcher = FileChangeHandler(self.reload_queue, plugin_path)
self.observer.schedule(self.watcher, self.plugin_path, recursive=True)
self.observer.start()
self.loop.create_task(self.handle_reloads())
self.loop.create_task(self.enable_reload_wait())
server_instance.add_routes([
web.get("/plugins", self.get_plugins),
web.get("/plugins/{plugin_name}/frontend_bundle", self.handle_frontend_bundle),
web.post("/plugins/{plugin_name}/methods/{method_name}", self.handle_plugin_method_call),
web.get("/plugins/{plugin_name}/assets/{path:.*}", self.handle_frontend_assets),
server_instance.add_routes(
[
web.get("/frontend/{path:.*}", self.handle_frontend_assets),
web.get("/plugins", self.get_plugins),
web.get(
"/plugins/{plugin_name}/frontend_bundle",
self.handle_frontend_bundle,
),
web.post(
"/plugins/{plugin_name}/methods/{method_name}",
self.handle_plugin_method_call,
),
web.get(
"/plugins/{plugin_name}/assets/{path:.*}",
self.handle_plugin_frontend_assets,
),
# The following is legacy plugin code.
web.get("/plugins/load_main/{name}", self.load_plugin_main_view),
web.get(
"/plugins/plugin_resource/{name}/{path:.+}", self.handle_sub_route
),
web.get("/steam_resource/{path:.+}", self.get_steam_resource),
]
)
# The following is legacy plugin code.
web.get("/plugins/load_main/{name}", self.load_plugin_main_view),
web.get("/plugins/plugin_resource/{name}/{path:.+}", self.handle_sub_route),
web.get("/steam_resource/{path:.+}", self.get_steam_resource)
])
async def enable_reload_wait(self):
if self.live_reload:
await sleep(10)
self.logger.info("Hot reload enabled")
self.watcher.disabled = False
async def handle_frontend_assets(self, request):
file = path.join(path.dirname(__file__), "static", request.match_info["path"])
return web.FileResponse(file, headers={"Cache-Control": "no-cache"})
async def get_plugins(self, request):
plugins = list(self.plugins.values())
return web.json_response([str(i) if not i.legacy else "$LEGACY_"+str(i) for i in plugins])
return web.json_response(
[
{
"name": str(i) if not i.legacy else "$LEGACY_" + str(i),
"version": i.version,
}
for i in plugins
]
)
def handle_frontend_assets(self, request):
def handle_plugin_frontend_assets(self, request):
plugin = self.plugins[request.match_info["plugin_name"]]
file = path.join(self.plugin_path, plugin.plugin_directory, "dist/assets", request.match_info["path"])
file = path.join(
self.plugin_path,
plugin.plugin_directory,
"dist/assets",
request.match_info["path"],
)
return web.FileResponse(file)
return web.FileResponse(file, headers={"Cache-Control": "no-cache"})
def handle_frontend_bundle(self, request):
plugin = self.plugins[request.match_info["plugin_name"]]
with open(path.join(self.plugin_path, plugin.plugin_directory, "dist/index.js"), 'r') as bundle:
return web.Response(text=bundle.read(), content_type="application/javascript")
with open(
path.join(self.plugin_path, plugin.plugin_directory, "dist/index.js"),
"r",
encoding="utf-8",
) as bundle:
return web.Response(
text=bundle.read(), content_type="application/javascript"
)
def import_plugin(self, file, plugin_directory, refresh=False):
def import_plugin(self, file, plugin_directory, refresh=False, batch=False):
try:
plugin = PluginWrapper(file, plugin_directory, self.plugin_path)
if plugin.name in self.plugins:
if not "debug" in plugin.flags and refresh:
self.logger.info(f"Plugin {plugin.name} is already loaded and has requested to not be re-loaded")
return
else:
self.plugins[plugin.name].stop()
self.plugins.pop(plugin.name, None)
if "debug" not in plugin.flags and refresh:
self.logger.info(
f"Plugin {plugin.name} is already loaded and has requested to"
" not be re-loaded"
)
return
else:
self.plugins[plugin.name].stop()
self.plugins.pop(plugin.name, None)
if plugin.passive:
self.logger.info(f"Plugin {plugin.name} is passive")
self.plugins[plugin.name] = plugin.start()
self.logger.info(f"Loaded {plugin.name}")
self.loop.create_task(self.dispatch_plugin(plugin.name if not plugin.legacy else "$LEGACY_" + plugin.name))
if not batch:
self.loop.create_task(
self.dispatch_plugin(
plugin.name if not plugin.legacy else "$LEGACY_" + plugin.name,
plugin.version,
)
)
except Exception as e:
self.logger.error(f"Could not load {file}. {e}")
print_exc()
async def dispatch_plugin(self, name):
await inject_to_tab("SP", f"window.importDeckyPlugin('{name}')")
async def dispatch_plugin(self, name, version):
gpui_tab = await get_gamepadui_tab()
await gpui_tab.evaluate_js(f"window.importDeckyPlugin('{name}', '{version}')")
def import_plugins(self):
self.logger.info(f"import plugins from {self.plugin_path}")
directories = [i for i in listdir(self.plugin_path) if path.isdir(path.join(self.plugin_path, i)) and path.isfile(path.join(self.plugin_path, i, "plugin.json"))]
directories = [
i
for i in listdir(self.plugin_path)
if path.isdir(path.join(self.plugin_path, i))
and path.isfile(path.join(self.plugin_path, i, "plugin.json"))
]
for directory in directories:
self.logger.info(f"found plugin: {directory}")
self.import_plugin(path.join(self.plugin_path, directory, "main.py"), directory)
self.import_plugin(
path.join(self.plugin_path, directory, "main.py"),
directory,
False,
True,
)
async def handle_reloads(self):
while True:
@@ -147,10 +220,10 @@ class Loader:
except JSONDecodeError:
args = {}
try:
if method_name.startswith("_"):
raise RuntimeError("Tried to call private method")
res["result"] = await plugin.execute_method(method_name, args)
res["success"] = True
if method_name.startswith("_"):
raise RuntimeError("Tried to call private method")
res["result"] = await plugin.execute_method(method_name, args)
res["success"] = True
except Exception as e:
res["result"] = str(e)
res["success"] = False
@@ -163,9 +236,14 @@ class Loader:
can introduce it more smoothly and give people the chance to sample the new features even
without plugin support. They will be removed once legacy plugins are no longer relevant.
"""
async def load_plugin_main_view(self, request):
plugin = self.plugins[request.match_info["name"]]
with open(path.join(self.plugin_path, plugin.plugin_directory, plugin.main_view_html), 'r') as template:
with open(
path.join(self.plugin_path, plugin.plugin_directory, plugin.main_view_html),
"r",
encoding="utf-8",
) as template:
template_data = template.read()
ret = f"""
<script src="/legacy/library.js"></script>
@@ -181,14 +259,19 @@ class Loader:
self.logger.info(path)
ret = ""
file_path = path.join(self.plugin_path, plugin.plugin_directory, route_path)
with open(file_path, 'r') as resource_data:
with open(file_path, "r", encoding="utf-8") as resource_data:
ret = resource_data.read()
return web.Response(text=ret)
async def get_steam_resource(self, request):
tab = await get_tab("QuickAccess")
tab = await get_tab("SP")
try:
return web.Response(text=await tab.get_steam_resource(f"https://steamloopback.host/{request.match_info['path']}"), content_type="text/html")
return web.Response(
text=await tab.get_steam_resource(
f"https://steamloopback.host/{request.match_info['path']}"
),
content_type="text/html",
)
except Exception as e:
return web.Response(text=str(e), status=400)
+160 -59
View File
@@ -1,79 +1,121 @@
# Change PyInstaller files permissions
import sys
from subprocess import call
if hasattr(sys, "_MEIPASS"):
call(["chmod", "-R", "755", sys._MEIPASS])
# Full imports
from asyncio import new_event_loop, set_event_loop, sleep
from logging import basicConfig, getLogger
from os import getenv, path
from traceback import format_exc
import aiohttp_cors
# Partial imports
from aiohttp import ClientSession
from aiohttp.web import Application, run_app, static, get, Response
from aiohttp import client_exceptions
from aiohttp.web import Application, Response, get, run_app, static
from aiohttp_jinja2 import setup as jinja_setup
from asyncio import get_event_loop, sleep
from json import dumps, loads
from logging import DEBUG, INFO, basicConfig, getLogger
from os import getenv, path
from subprocess import call
# local modules
from browser import PluginBrowser
from helpers import csrf_middleware, get_csrf_token, get_user, get_user_group, set_user, set_user_group
from injector import inject_to_tab, tab_has_global_var
from helpers import (
REMOTE_DEBUGGER_UNIT,
csrf_middleware,
get_csrf_token,
get_homebrew_path,
get_user,
get_user_group,
stop_systemd_unit,
start_systemd_unit,
)
from injector import get_gamepadui_tab, Tab, close_old_tabs
from loader import Loader
from settings import SettingsManager
from updater import Updater
from utilities import Utilities
# Ensure USER and GROUP vars are set first.
# TODO: This isn't the best way to do this but supports the current
# implementation. All the config load and environment setting eventually be
# moved into init or a config/loader method.
set_user()
set_user_group()
USER = get_user()
GROUP = get_user_group()
HOME_PATH = "/home/"+USER
HOMEBREW_PATH = get_homebrew_path()
CONFIG = {
"plugin_path": getenv("PLUGIN_PATH", HOME_PATH+"/homebrew/plugins"),
"plugin_path": getenv("PLUGIN_PATH", path.join(HOMEBREW_PATH, "plugins")),
"chown_plugin_path": getenv("CHOWN_PLUGIN_PATH", "1") == "1",
"server_host": getenv("SERVER_HOST", "127.0.0.1"),
"server_port": int(getenv("SERVER_PORT", "1337")),
"live_reload": getenv("LIVE_RELOAD", "1") == "1",
"log_level": {"CRITICAL": 50, "ERROR": 40, "WARNING":30, "INFO": 20, "DEBUG": 10}[getenv("LOG_LEVEL", "INFO")]
"log_level": {"CRITICAL": 50, "ERROR": 40, "WARNING": 30, "INFO": 20, "DEBUG": 10}[
getenv("LOG_LEVEL", "INFO")
],
}
basicConfig(level=CONFIG["log_level"], format="[%(module)s][%(levelname)s]: %(message)s")
basicConfig(
level=CONFIG["log_level"], format="[%(module)s][%(levelname)s]: %(message)s"
)
logger = getLogger("Main")
async def chown_plugin_dir(_):
code_chown = call(["chown", "-R", USER+":"+GROUP, CONFIG["plugin_path"]])
def chown_plugin_dir():
code_chown = call(["chown", "-R", USER + ":" + GROUP, CONFIG["plugin_path"]])
code_chmod = call(["chmod", "-R", "555", CONFIG["plugin_path"]])
if code_chown != 0 or code_chmod != 0:
logger.error(f"chown/chmod exited with a non-zero exit code (chown: {code_chown}, chmod: {code_chmod})")
logger.error(
f"chown/chmod exited with a non-zero exit code (chown: {code_chown}, chmod:"
f" {code_chmod})"
)
if CONFIG["chown_plugin_path"] is True:
chown_plugin_dir()
class PluginManager:
def __init__(self) -> None:
self.loop = get_event_loop()
def __init__(self, loop) -> None:
self.loop = loop
self.web_app = Application()
self.web_app.middlewares.append(csrf_middleware)
self.cors = aiohttp_cors.setup(self.web_app, defaults={
"https://steamloopback.host": aiohttp_cors.ResourceOptions(expose_headers="*",
allow_headers="*", allow_credentials=True)
})
self.plugin_loader = Loader(self.web_app, CONFIG["plugin_path"], self.loop, CONFIG["live_reload"])
self.plugin_browser = PluginBrowser(CONFIG["plugin_path"], self.web_app, self.plugin_loader.plugins)
self.cors = aiohttp_cors.setup(
self.web_app,
defaults={
"https://steamloopback.host": aiohttp_cors.ResourceOptions(
expose_headers="*", allow_headers="*", allow_credentials=True
)
},
)
self.plugin_loader = Loader(
self.web_app, CONFIG["plugin_path"], self.loop, CONFIG["live_reload"]
)
self.plugin_browser = PluginBrowser(
CONFIG["plugin_path"], self.plugin_loader.plugins, self.plugin_loader
)
self.settings = SettingsManager("loader", path.join(HOMEBREW_PATH, "settings"))
self.utilities = Utilities(self)
self.updater = Updater(self)
jinja_setup(self.web_app)
self.web_app.on_startup.append(self.inject_javascript)
if CONFIG["chown_plugin_path"] == True:
self.web_app.on_startup.append(chown_plugin_dir)
self.loop.create_task(self.loader_reinjector())
self.loop.create_task(self.load_plugins())
async def startup(_):
if self.settings.getSetting("cef_forward", False):
self.loop.create_task(start_systemd_unit(REMOTE_DEBUGGER_UNIT))
else:
self.loop.create_task(stop_systemd_unit(REMOTE_DEBUGGER_UNIT))
self.loop.create_task(self.loader_reinjector())
self.loop.create_task(self.load_plugins())
self.web_app.on_startup.append(startup)
self.loop.set_exception_handler(self.exception_handler)
self.web_app.add_routes([get("/auth/token", self.get_auth_token)])
for route in list(self.web_app.router.routes()):
self.cors.add(route)
self.web_app.add_routes([static("/static", path.join(path.dirname(__file__), 'static'))])
self.web_app.add_routes([static("/legacy", path.join(path.dirname(__file__), 'legacy'))])
self.cors.add(route)
self.web_app.add_routes(
[static("/static", path.join(path.dirname(__file__), "static"))]
)
self.web_app.add_routes(
[static("/legacy", path.join(path.dirname(__file__), "legacy"))]
)
def exception_handler(self, loop, context):
if context["message"] == "Unclosed connection":
@@ -83,36 +125,95 @@ class PluginManager:
async def get_auth_token(self, request):
return Response(text=get_csrf_token())
async def wait_for_server(self):
async with ClientSession() as web:
while True:
try:
await web.get(f"http://{CONFIG['server_host']}:{CONFIG['server_port']}")
return
except Exception as e:
await sleep(0.1)
async def load_plugins(self):
await self.wait_for_server()
# await self.wait_for_server()
logger.debug("Loading plugins")
self.plugin_loader.import_plugins()
#await inject_to_tab("SP", "window.syncDeckyPlugins();")
# await inject_to_tab("SP", "window.syncDeckyPlugins();")
async def loader_reinjector(self):
while True:
await sleep(5)
if not await tab_has_global_var("SP", "deckyHasLoaded"):
logger.info("Plugin loader isn't present in Steam anymore, reinjecting...")
await self.inject_javascript()
tab = None
nf = False
dc = False
while not tab:
try:
tab = await get_gamepadui_tab()
except (
client_exceptions.ClientConnectorError,
client_exceptions.ServerDisconnectedError,
):
if not dc:
logger.debug("Couldn't connect to debugger, waiting...")
dc = True
pass
except ValueError:
if not nf:
logger.debug("Couldn't find GamepadUI tab, waiting...")
nf = True
pass
if not tab:
await sleep(5)
await tab.open_websocket()
await tab.enable()
await self.inject_javascript(tab, True)
try:
async for msg in tab.listen_for_message():
# this gets spammed a lot
if msg.get("method", None) != "Page.navigatedWithinDocument":
logger.debug("Page event: " + str(msg.get("method", None)))
if msg.get("method", None) == "Page.domContentEventFired":
if not await tab.has_global_var("deckyHasLoaded", False):
await self.inject_javascript(tab)
if msg.get("method", None) == "Inspector.detached":
logger.info("CEF has requested that we detach.")
await tab.close_websocket()
break
# If this is a forceful disconnect the loop will just stop without any failure message. In this case, injector.py will handle this for us so we don't need to close the socket.
# This is because of https://github.com/aio-libs/aiohttp/blob/3ee7091b40a1bc58a8d7846e7878a77640e96996/aiohttp/client_ws.py#L321
logger.info("CEF has disconnected...")
# At this point the loop starts again and we connect to the freshly started Steam client once it is ready.
except Exception:
logger.error("Exception while reading page events " + format_exc())
await tab.close_websocket()
pass
# while True:
# await sleep(5)
# if not await tab.has_global_var("deckyHasLoaded", False):
# logger.info("Plugin loader isn't present in Steam anymore, reinjecting...")
# await self.inject_javascript(tab)
async def inject_javascript(self, request=None):
async def inject_javascript(self, tab: Tab, first=False, request=None):
logger.info("Loading Decky frontend!")
try:
await inject_to_tab("SP", "try{" + open(path.join(path.dirname(__file__), "./static/plugin-loader.iife.js"), "r").read() + "}catch(e){console.error(e)}", True)
except:
logger.info("Failed to inject JavaScript into tab")
if first:
if await tab.has_global_var("deckyHasLoaded", False):
await close_old_tabs()
await tab.evaluate_js(
"try{if (window.deckyHasLoaded){setTimeout(() => location.reload(),"
" 100)}else{window.deckyHasLoaded ="
" true;(async()=>{try{while(!window.SP_REACT){await new Promise(r =>"
" setTimeout(r, 10))};await"
" import('http://localhost:1337/frontend/index.js')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}",
False,
False,
False,
)
except Exception:
logger.info("Failed to inject JavaScript into tab\n" + format_exc())
pass
def run(self):
return run_app(self.web_app, host=CONFIG["server_host"], port=CONFIG["server_port"], loop=self.loop, access_log=None)
return run_app(
self.web_app,
host=CONFIG["server_host"],
port=CONFIG["server_port"],
loop=self.loop,
access_log=None,
)
if __name__ == "__main__":
PluginManager().run()
loop = new_event_loop()
set_event_loop(loop)
PluginManager(loop).run()
+155 -29
View File
@@ -1,27 +1,58 @@
import multiprocessing
from asyncio import (Lock, get_event_loop, new_event_loop,
open_unix_connection, set_event_loop, sleep,
start_unix_server)
from concurrent.futures import ProcessPoolExecutor
from asyncio import (
Lock,
get_event_loop,
new_event_loop,
open_unix_connection,
set_event_loop,
sleep,
start_unix_server,
IncompleteReadError,
LimitOverrunError,
)
from importlib.util import module_from_spec, spec_from_file_location
from json import dumps, load, loads
from os import path, setuid
from logging import getLogger
from traceback import format_exc
from os import path, setgid, setuid, environ
from signal import SIGINT, signal
from sys import exit
from time import time
import helpers
multiprocessing.set_start_method("fork")
BUFFER_LIMIT = 2**20 # 1 MiB
class PluginWrapper:
def __init__(self, file, plugin_directory, plugin_path) -> None:
self.file = file
self.plugin_path = plugin_path
self.plugin_directory = plugin_directory
self.reader = None
self.writer = None
self.socket_addr = f"/tmp/plugin_socket_{time()}"
self.method_call_lock = Lock()
json = load(open(path.join(plugin_path, plugin_directory, "plugin.json"), "r"))
self.version = None
json = load(
open(
path.join(plugin_path, plugin_directory, "plugin.json"),
"r",
encoding="utf-8",
)
)
if path.isfile(path.join(plugin_path, plugin_directory, "package.json")):
package_json = load(
open(
path.join(plugin_path, plugin_directory, "package.json"),
"r",
encoding="utf-8",
)
)
self.version = package_json["version"]
self.legacy = False
self.main_view_html = json["main_view_html"] if "main_view_html" in json else ""
@@ -32,35 +63,102 @@ class PluginWrapper:
self.author = json["author"]
self.flags = json["flags"]
self.log = getLogger("plugin")
self.passive = not path.isfile(self.file)
def __str__(self) -> str:
return self.name
def _init(self):
signal(SIGINT, lambda s, f: exit(0))
try:
signal(SIGINT, lambda s, f: exit(0))
set_event_loop(new_event_loop())
if self.passive:
return
setuid(0 if "root" in self.flags else 1000)
spec = spec_from_file_location("_", self.file)
module = module_from_spec(spec)
spec.loader.exec_module(module)
self.Plugin = module.Plugin
set_event_loop(new_event_loop())
if self.passive:
return
setgid(0 if "root" in self.flags else helpers.get_user_group_id())
setuid(0 if "root" in self.flags else helpers.get_user_id())
# export a bunch of environment variables to help plugin developers
environ["HOME"] = helpers.get_home_path(
"root" if "root" in self.flags else helpers.get_user()
)
environ["USER"] = "root" if "root" in self.flags else helpers.get_user()
environ["DECKY_VERSION"] = helpers.get_loader_version()
environ["DECKY_USER"] = helpers.get_user()
environ["DECKY_HOME"] = helpers.get_homebrew_path()
environ["DECKY_PLUGIN_SETTINGS_DIR"] = path.join(
environ["DECKY_HOME"], "settings", self.plugin_directory
)
helpers.mkdir_as_user(environ["DECKY_PLUGIN_SETTINGS_DIR"])
environ["DECKY_PLUGIN_RUNTIME_DIR"] = path.join(
environ["DECKY_HOME"], "data", self.plugin_directory
)
helpers.mkdir_as_user(environ["DECKY_PLUGIN_RUNTIME_DIR"])
environ["DECKY_PLUGIN_LOG_DIR"] = path.join(
environ["DECKY_HOME"], "logs", self.plugin_directory
)
helpers.mkdir_as_user(environ["DECKY_PLUGIN_LOG_DIR"])
environ["DECKY_PLUGIN_DIR"] = path.join(
self.plugin_path, self.plugin_directory
)
environ["DECKY_PLUGIN_NAME"] = self.name
environ["DECKY_PLUGIN_VERSION"] = self.version
environ["DECKY_PLUGIN_AUTHOR"] = self.author
spec = spec_from_file_location("_", self.file)
module = module_from_spec(spec)
spec.loader.exec_module(module)
self.Plugin = module.Plugin
if hasattr(self.Plugin, "_main"):
get_event_loop().create_task(self.Plugin._main(self.Plugin))
get_event_loop().create_task(self._setup_socket())
get_event_loop().run_forever()
if hasattr(self.Plugin, "_main"):
get_event_loop().create_task(self.Plugin._main(self.Plugin))
get_event_loop().create_task(self._setup_socket())
get_event_loop().run_forever()
except Exception:
self.log.error("Failed to start " + self.name + "!\n" + format_exc())
exit(0)
async def _unload(self):
try:
self.log.info(
"Attempting to unload with plugin "
+ self.name
+ '\'s "_unload" function.\n'
)
if hasattr(self.Plugin, "_unload"):
await self.Plugin._unload(self.Plugin)
self.log.info("Unloaded " + self.name + "\n")
else:
self.log.info(
'Could not find "_unload" in ' + self.name + "'s main.py" + "\n"
)
except Exception:
self.log.error("Failed to unload " + self.name + "!\n" + format_exc())
exit(0)
async def _setup_socket(self):
self.socket = await start_unix_server(self._listen_for_method_call, path=self.socket_addr)
self.socket = await start_unix_server(
self._listen_for_method_call, path=self.socket_addr, limit=BUFFER_LIMIT
)
async def _listen_for_method_call(self, reader, writer):
while True:
data = loads((await reader.readline()).decode("utf-8"))
line = bytearray()
while True:
try:
line.extend(await reader.readuntil())
except LimitOverrunError:
line.extend(await reader.read(reader._limit))
continue
except IncompleteReadError as err:
line.extend(err.partial)
break
else:
break
data = loads(line.decode("utf-8"))
if "stop" in data:
self.log.info("Calling Loader unload function.")
await self._unload()
get_event_loop().stop()
while get_event_loop().is_running():
await sleep(0)
@@ -68,12 +166,14 @@ class PluginWrapper:
return
d = {"res": None, "success": True}
try:
d["res"] = await getattr(self.Plugin, data["method"])(self.Plugin, **data["args"])
d["res"] = await getattr(self.Plugin, data["method"])(
self.Plugin, **data["args"]
)
except Exception as e:
d["res"] = str(e)
d["success"] = False
finally:
writer.write((dumps(d)+"\n").encode("utf-8"))
writer.write((dumps(d, ensure_ascii=False) + "\n").encode("utf-8"))
await writer.drain()
async def _open_socket_if_not_exists(self):
@@ -81,9 +181,11 @@ class PluginWrapper:
retries = 0
while retries < 10:
try:
self.reader, self.writer = await open_unix_connection(self.socket_addr)
self.reader, self.writer = await open_unix_connection(
self.socket_addr, limit=BUFFER_LIMIT
)
return True
except:
except Exception:
await sleep(2)
retries += 1
return False
@@ -99,22 +201,46 @@ class PluginWrapper:
def stop(self):
if self.passive:
return
async def _(self):
if await self._open_socket_if_not_exists():
self.writer.write((dumps({"stop": True})+"\n").encode("utf-8"))
self.writer.write(
(dumps({"stop": True}, ensure_ascii=False) + "\n").encode("utf-8")
)
await self.writer.drain()
self.writer.close()
get_event_loop().create_task(_(self))
async def execute_method(self, method_name, kwargs):
if self.passive:
raise RuntimeError("This plugin is passive (aka does not implement main.py)")
raise RuntimeError(
"This plugin is passive (aka does not implement main.py)"
)
async with self.method_call_lock:
if await self._open_socket_if_not_exists():
self.writer.write(
(dumps({"method": method_name, "args": kwargs})+"\n").encode("utf-8"))
(
dumps(
{"method": method_name, "args": kwargs}, ensure_ascii=False
)
+ "\n"
).encode("utf-8")
)
await self.writer.drain()
res = loads((await self.reader.readline()).decode("utf-8"))
line = bytearray()
while True:
try:
line.extend(await self.reader.readuntil())
except LimitOverrunError:
line.extend(await self.reader.read(self.reader._limit))
continue
except IncompleteReadError as err:
line.extend(err.partial)
break
else:
break
res = loads(line.decode("utf-8"))
if not res["success"]:
raise Exception(res["res"])
return res["res"]
+15
View File
@@ -0,0 +1,15 @@
[flake8]
max-line-length = 88
[tool.ruff]
ignore = [
# Ignore line length check and let Black handle it
"E501",
# Ignore SyntaxError due to ruff not supporting pattern matching
# https://github.com/charliermarsh/ruff/issues/282
"E999",
]
# Assume Python 3.10.
target-version = "py310"
+63
View File
@@ -0,0 +1,63 @@
from json import dump, load
from os import mkdir, path, listdir, rename
from shutil import chown
from helpers import (
get_homebrew_path,
get_user,
get_user_group,
get_user_owner,
)
class SettingsManager:
def __init__(self, name, settings_directory=None) -> None:
USER = get_user()
GROUP = get_user_group()
wrong_dir = get_homebrew_path()
if settings_directory is None:
settings_directory = path.join(wrong_dir, "settings")
self.path = path.join(settings_directory, name + ".json")
# Create the folder with the correct permission
if not path.exists(settings_directory):
mkdir(settings_directory)
chown(settings_directory, USER, GROUP)
# Copy all old settings file in the root directory to the correct folder
for file in listdir(wrong_dir):
if file.endswith(".json"):
rename(path.join(wrong_dir, file), path.join(settings_directory, file))
self.path = path.join(settings_directory, name + ".json")
# If the owner of the settings directory is not the user, then set it as the user:
if get_user_owner(settings_directory) != USER:
chown(settings_directory, USER, GROUP)
self.settings = {}
try:
open(self.path, "x", encoding="utf-8")
except FileExistsError:
self.read()
pass
def read(self):
try:
with open(self.path, "r", encoding="utf-8") as file:
self.settings = load(file)
except Exception as e:
print(e)
pass
def commit(self):
with open(self.path, "w+", encoding="utf-8") as file:
dump(self.settings, file, indent=4, ensure_ascii=False)
def getSetting(self, key, default):
return self.settings.get(key, default)
def setSetting(self, key, value):
self.settings[key] = value
self.commit()
+171 -35
View File
@@ -1,41 +1,53 @@
import os
import shutil
import uuid
from logging import getLogger
from json.decoder import JSONDecodeError
from asyncio import sleep
from ensurepip import version
from json.decoder import JSONDecodeError
from logging import getLogger
from os import getcwd, path, remove
from subprocess import call
from aiohttp import ClientSession, web
from injector import inject_to_tab, get_tab
from os import getcwd, path, remove
from subprocess import call
import helpers
from injector import get_gamepadui_tab, inject_to_tab
from settings import SettingsManager
logger = getLogger("Updater")
class Updater:
def __init__(self, context) -> None:
self.context = context
self.settings = self.context.settings
# Exposes updater methods to frontend
self.updater_methods = {
"get_branch": self._get_branch,
"get_version": self.get_version,
"do_update": self.do_update,
"do_restart": self.do_restart,
"check_for_updates": self.check_for_updates
"check_for_updates": self.check_for_updates,
}
self.remoteVer = None
self.allRemoteVers = None
try:
with open(path.join(getcwd(), ".loader.version"), 'r') as version_file:
self.localVer = version_file.readline().replace("\n", "")
self.localVer = helpers.get_loader_version()
except:
self.localVer = False
try:
self.currentBranch = self.get_branch(self.context.settings)
except:
self.currentBranch = 0
logger.error(
'Current branch could not be determined, defaulting to "Stable"'
)
if context:
context.web_app.add_routes([
web.post("/updater/{method_name}", self._handle_server_method_call)
])
context.web_app.add_routes(
[web.post("/updater/{method_name}", self._handle_server_method_call)]
)
context.loop.create_task(self.version_reloader())
async def _handle_server_method_call(self, request):
@@ -54,24 +66,97 @@ class Updater:
res["success"] = False
return web.json_response(res)
def get_branch(self, manager: SettingsManager):
ver = manager.getSetting("branch", -1)
logger.debug("current branch: %i" % ver)
if ver == -1:
logger.info("Current branch is not set, determining branch from version...")
if self.localVer.startswith("v") and self.localVer.find("-pre"):
logger.info("Current version determined to be pre-release")
return 1
else:
logger.info("Current version determined to be stable")
return 0
return ver
async def _get_branch(self, manager: SettingsManager):
return self.get_branch(manager)
# retrieve relevant service file's url for each branch
def get_service_url(self):
logger.debug("Getting service URL")
branch = self.get_branch(self.context.settings)
match branch:
case 0:
url = "https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/dist/plugin_loader-release.service"
case 1 | 2:
url = "https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/dist/plugin_loader-prerelease.service"
case _:
logger.error(
"You have an invalid branch set... Defaulting to prerelease"
" service, please send the logs to the devs!"
)
url = "https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/dist/plugin_loader-prerelease.service"
return str(url)
async def get_version(self):
if self.localVer:
return {
"current": self.localVer,
"remote": self.remoteVer,
"updatable": self.localVer != None
"all": self.allRemoteVers,
"updatable": self.localVer != None,
}
else:
return {"current": "unknown", "remote": self.remoteVer, "updatable": False}
return {
"current": "unknown",
"remote": self.remoteVer,
"all": self.allRemoteVers,
"updatable": False,
}
async def check_for_updates(self):
logger.debug("checking for updates")
selectedBranch = self.get_branch(self.context.settings)
async with ClientSession() as web:
async with web.request("GET", "https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases", ssl=helpers.get_ssl_context()) as res:
async with web.request(
"GET",
"https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases",
ssl=helpers.get_ssl_context(),
) as res:
remoteVersions = await res.json()
self.remoteVer = next(filter(lambda ver: ver["prerelease"] and ver["tag_name"].startswith("v") and ver["tag_name"].endswith("-pre"), remoteVersions), None)
logger.info("Updated remote version information")
tab = await get_tab("SP")
await tab.evaluate_js(f"window.DeckyPluginLoader.notifyUpdates()", False, True, False)
self.allRemoteVers = remoteVersions
logger.debug("determining release type to find, branch is %i" % selectedBranch)
if selectedBranch == 0:
logger.debug("release type: release")
self.remoteVer = next(
filter(
lambda ver: ver["tag_name"].startswith("v")
and not ver["prerelease"]
and ver["tag_name"],
remoteVersions,
),
None,
)
elif selectedBranch == 1:
logger.debug("release type: pre-release")
self.remoteVer = next(
filter(
lambda ver: ver["prerelease"]
and ver["tag_name"].startswith("v")
and ver["tag_name"].find("-pre"),
remoteVersions,
),
None,
)
else:
logger.error("release type: NOT FOUND")
raise ValueError("no valid branch found")
logger.info("Updated remote version information")
tab = await get_gamepadui_tab()
await tab.evaluate_js(
f"window.DeckyPluginLoader.notifyUpdates()", False, True, False
)
return await self.get_version()
async def version_reloader(self):
@@ -81,18 +166,60 @@ class Updater:
await self.check_for_updates()
except:
pass
await sleep(60 * 60 * 6) # 6 hours
await sleep(60 * 60 * 6) # 6 hours
async def do_update(self):
logger.debug("Starting update.")
version = self.remoteVer["tag_name"]
#TODO don't hardcode this
download_url = self.remoteVer["assets"][0]["browser_download_url"]
service_url = self.get_service_url()
logger.debug("Retrieved service URL")
tab = await get_tab("SP")
tab = await get_gamepadui_tab()
await tab.open_websocket()
async with ClientSession() as web:
async with web.request("GET", download_url, ssl=helpers.get_ssl_context(), allow_redirects=True) as res:
total = int(res.headers.get('content-length', 0))
logger.debug("Downloading systemd service")
# download the relevant systemd service depending upon branch
async with web.request(
"GET", service_url, ssl=helpers.get_ssl_context(), allow_redirects=True
) as res:
logger.debug("Downloading service file")
data = await res.content.read()
logger.debug(str(data))
service_file_path = path.join(getcwd(), "plugin_loader.service")
try:
with open(path.join(getcwd(), "plugin_loader.service"), "wb") as out:
out.write(data)
except Exception as e:
logger.error(f"Error at %s", exc_info=e)
with open(
path.join(getcwd(), "plugin_loader.service"), "r", encoding="utf-8"
) as service_file:
service_data = service_file.read()
service_data = service_data.replace(
"${HOMEBREW_FOLDER}", helpers.get_homebrew_path()
)
with open(
path.join(getcwd(), "plugin_loader.service"), "w", encoding="utf-8"
) as service_file:
service_file.write(service_data)
logger.debug("Saved service file")
logger.debug("Copying service file over current file.")
shutil.copy(service_file_path, "/etc/systemd/system/plugin_loader.service")
if not os.path.exists(path.join(getcwd(), ".systemd")):
os.mkdir(path.join(getcwd(), ".systemd"))
shutil.move(
service_file_path,
path.join(getcwd(), ".systemd") + "/plugin_loader.service",
)
logger.debug("Downloading binary")
async with web.request(
"GET", download_url, ssl=helpers.get_ssl_context(), allow_redirects=True
) as res:
total = int(res.headers.get("content-length", 0))
# we need to not delete the binary until we have downloaded the new binary!
try:
remove(path.join(getcwd(), "PluginLoader"))
except:
@@ -105,17 +232,26 @@ class Updater:
raw += len(c)
new_progress = round((raw / total) * 100)
if progress != new_progress:
self.context.loop.create_task(tab.evaluate_js(f"window.DeckyUpdater.updateProgress({new_progress})", False, False, False))
self.context.loop.create_task(
tab.evaluate_js(
f"window.DeckyUpdater.updateProgress({new_progress})",
False,
False,
False,
)
)
progress = new_progress
with open(path.join(getcwd(), ".loader.version"), "w") as out:
out.write(version)
with open(
path.join(getcwd(), ".loader.version"), "w", encoding="utf-8"
) as out:
out.write(version)
call(['chmod', '+x', path.join(getcwd(), "PluginLoader")])
logger.info("Updated loader installation.")
await tab.evaluate_js("window.DeckyUpdater.finish()", False, False)
await tab.client.close()
call(["chmod", "+x", path.join(getcwd(), "PluginLoader")])
logger.info("Updated loader installation.")
await tab.evaluate_js("window.DeckyUpdater.finish()", False, False)
await self.do_restart()
await tab.close_websocket()
async def do_restart(self):
call(["systemctl", "daemon-reload"])
+178 -50
View File
@@ -1,28 +1,48 @@
import uuid
import os
from json.decoder import JSONDecodeError
from traceback import format_exc
from asyncio import start_server, gather, open_connection
from aiohttp import ClientSession, web
from injector import inject_to_tab
from logging import getLogger
from injector import inject_to_tab, get_gamepadui_tab, close_old_tabs
import helpers
class Utilities:
def __init__(self, context) -> None:
self.context = context
self.util_methods = {
"ping": self.ping,
"http_request": self.http_request,
"install_plugin": self.install_plugin,
"cancel_plugin_install": self.cancel_plugin_install,
"confirm_plugin_install": self.confirm_plugin_install,
"uninstall_plugin": self.uninstall_plugin,
"execute_in_tab": self.execute_in_tab,
"inject_css_into_tab": self.inject_css_into_tab,
"remove_css_from_tab": self.remove_css_from_tab
"remove_css_from_tab": self.remove_css_from_tab,
"allow_remote_debugging": self.allow_remote_debugging,
"disallow_remote_debugging": self.disallow_remote_debugging,
"set_setting": self.set_setting,
"get_setting": self.get_setting,
"filepicker_ls": self.filepicker_ls,
"disable_rdt": self.disable_rdt,
"enable_rdt": self.enable_rdt,
}
self.logger = getLogger("Utilities")
self.rdt_proxy_server = None
self.rdt_script_id = None
self.rdt_proxy_task = None
if context:
context.web_app.add_routes([
web.post("/methods/{method_name}", self._handle_server_method_call)
])
context.web_app.add_routes(
[web.post("/methods/{method_name}", self._handle_server_method_call)]
)
async def _handle_server_method_call(self, request):
method_name = request.match_info["method_name"]
@@ -40,20 +60,29 @@ class Utilities:
res["success"] = False
return web.json_response(res)
async def install_plugin(
self, artifact="", name="No name", version="dev", hash=False
):
return await self.context.plugin_browser.request_plugin_install(
artifact=artifact, name=name, version=version, hash=hash
)
async def confirm_plugin_install(self, request_id):
return await self.context.plugin_browser.confirm_plugin_install(request_id)
def cancel_plugin_install(self, request_id):
return self.context.plugin_browser.cancel_plugin_install(request_id)
async def uninstall_plugin(self, name):
return await self.context.plugin_browser.uninstall_plugin(name)
async def http_request(self, method="", url="", **kwargs):
async with ClientSession() as web:
async with web.request(method, url, ssl=helpers.get_ssl_context(), **kwargs) as res:
return {
"status": res.status,
"headers": dict(res.headers),
"body": await res.text()
}
res = await web.request(
method, url, ssl=helpers.get_ssl_context(), **kwargs
)
text = await res.text()
return {"status": res.status, "headers": dict(res.headers), "body": text}
async def ping(self, **kwargs):
return "pong"
@@ -62,26 +91,18 @@ class Utilities:
try:
result = await inject_to_tab(tab, code, run_async)
if "exceptionDetails" in result["result"]:
return {
"success": False,
"result": result["result"]
}
return {"success": False, "result": result["result"]}
return {
"success": True,
"result" : result["result"]["result"].get("value")
}
return {"success": True, "result": result["result"]["result"].get("value")}
except Exception as e:
return {
"success": False,
"result": e
}
return {"success": False, "result": e}
async def inject_css_into_tab(self, tab, style):
try:
css_id = str(uuid.uuid4())
result = await inject_to_tab(tab,
result = await inject_to_tab(
tab,
f"""
(function() {{
const style = document.createElement('style');
@@ -89,27 +110,21 @@ class Utilities:
document.head.append(style);
style.textContent = `{style}`;
}})()
""", False)
""",
False,
)
if "exceptionDetails" in result["result"]:
return {
"success": False,
"result": result["result"]
}
return {"success": False, "result": result["result"]}
return {
"success": True,
"result" : css_id
}
return {"success": True, "result": css_id}
except Exception as e:
return {
"success": False,
"result": e
}
return {"success": False, "result": e}
async def remove_css_from_tab(self, tab, css_id):
try:
result = await inject_to_tab(tab,
result = await inject_to_tab(
tab,
f"""
(function() {{
let style = document.getElementById("{css_id}");
@@ -117,19 +132,132 @@ class Utilities:
if (style.nodeName.toLowerCase() == 'style')
style.parentNode.removeChild(style);
}})()
""", False)
""",
False,
)
if "exceptionDetails" in result["result"]:
return {
"success": False,
"result": result
}
return {"success": False, "result": result}
return {
"success": True
}
return {"success": True}
except Exception as e:
return {
"success": False,
"result": e
}
return {"success": False, "result": e}
async def get_setting(self, key, default):
return self.context.settings.getSetting(key, default)
async def set_setting(self, key, value):
return self.context.settings.setSetting(key, value)
async def allow_remote_debugging(self):
await helpers.start_systemd_unit(helpers.REMOTE_DEBUGGER_UNIT)
return True
async def disallow_remote_debugging(self):
await helpers.stop_systemd_unit(helpers.REMOTE_DEBUGGER_UNIT)
return True
async def filepicker_ls(self, path, include_files=True):
# def sorter(file): # Modification time
# if os.path.isdir(os.path.join(path, file)) or os.path.isfile(os.path.join(path, file)):
# return os.path.getmtime(os.path.join(path, file))
# return 0
# file_names = sorted(os.listdir(path), key=sorter, reverse=True) # TODO provide more sort options
file_names = sorted(os.listdir(path)) # Alphabetical
files = []
for file in file_names:
full_path = os.path.join(path, file)
is_dir = os.path.isdir(full_path)
if is_dir or include_files:
files.append(
{
"isdir": is_dir,
"name": file,
"realpath": os.path.realpath(full_path),
}
)
return {"realpath": os.path.realpath(path), "files": files}
# Based on https://stackoverflow.com/a/46422554/13174603
def start_rdt_proxy(self, ip, port):
async def pipe(reader, writer):
try:
while not reader.at_eof():
writer.write(await reader.read(2048))
finally:
writer.close()
async def handle_client(local_reader, local_writer):
try:
remote_reader, remote_writer = await open_connection(ip, port)
pipe1 = pipe(local_reader, remote_writer)
pipe2 = pipe(remote_reader, local_writer)
await gather(pipe1, pipe2)
finally:
local_writer.close()
self.rdt_proxy_server = start_server(handle_client, "127.0.0.1", port)
self.rdt_proxy_task = self.context.loop.create_task(self.rdt_proxy_server)
def stop_rdt_proxy(self):
if self.rdt_proxy_server:
self.rdt_proxy_server.close()
self.rdt_proxy_task.cancel()
async def _enable_rdt(self):
# TODO un-hardcode port
try:
self.stop_rdt_proxy()
ip = self.context.settings.getSetting("developer.rdt.ip", None)
if ip is not None:
self.logger.info("Connecting to React DevTools at " + ip)
async with ClientSession() as web:
res = await web.request(
"GET", "http://" + ip + ":8097", ssl=helpers.get_ssl_context()
)
script = (
"""
if (!window.deckyHasConnectedRDT) {
window.deckyHasConnectedRDT = true;
// This fixes the overlay when hovering over an element in RDT
Object.defineProperty(window, '__REACT_DEVTOOLS_TARGET_WINDOW__', {
enumerable: true,
configurable: true,
get: function() {
return FocusNavController?.m_ActiveContext?.ActiveWindow || window;
}
});
"""
+ await res.text()
+ "\n}"
)
if res.status != 200:
self.logger.error("Failed to connect to React DevTools at " + ip)
return False
self.start_rdt_proxy(ip, 8097)
self.logger.info("Connected to React DevTools, loading script")
tab = await get_gamepadui_tab()
# RDT needs to load before React itself to work.
await close_old_tabs()
result = await tab.reload_and_evaluate(script)
self.logger.info(result)
except Exception:
self.logger.error("Failed to connect to React DevTools")
self.logger.error(format_exc())
async def enable_rdt(self):
self.context.loop.create_task(self._enable_rdt())
async def disable_rdt(self):
self.logger.info("Disabling React DevTools")
tab = await get_gamepadui_tab()
self.rdt_script_id = None
await close_old_tabs()
await tab.evaluate_js("location.reload();", False, True, False)
self.logger.info("React DevTools disabled")
-50
View File
@@ -1,50 +0,0 @@
#!/bin/sh
[ "$UID" -eq 0 ] || exec sudo "$0" "$@"
echo "Installing Steam Deck Plugin Loader nightly..."
USER_DIR="$(getent passwd $SUDO_USER | cut -d: -f6)"
HOMEBREW_FOLDER="${USER_DIR}/homebrew"
# Create folder structure
rm -rf ${HOMEBREW_FOLDER}/services
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/plugins"
# Download latest nightly build and install it
rm -rf /tmp/plugin_loader
mkdir -p /tmp/plugin_loader
curl -L https://nightly.link/SteamDeckHomebrew/PluginLoader/workflows/build/main/Plugin%20Loader.zip --output /tmp/plugin_loader/PluginLoader.zip
unzip /tmp/plugin_loader/PluginLoader.zip -d /tmp/plugin_loader
cp /tmp/plugin_loader/PluginLoader ${HOMEBREW_FOLDER}/services/PluginLoader
rm -rf /tmp/plugin_loader
chmod +x ${HOMEBREW_FOLDER}/services/PluginLoader
systemctl --user stop plugin_loader 2> /dev/null
systemctl --user disable plugin_loader 2> /dev/null
rm -f ${USER_DIR}/.config/systemd/user/plugin_loader.service
systemctl stop plugin_loader 2> /dev/null
systemctl disable plugin_loader 2> /dev/null
rm -f /etc/systemd/system/plugin_loader.service
cat > /etc/systemd/system/plugin_loader.service <<- EOM
[Unit]
Description=SteamDeck Plugin Loader
[Service]
Type=simple
User=root
Restart=always
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
Environment=PLUGIN_PATH=${HOMEBREW_FOLDER}/plugins
[Install]
WantedBy=multi-user.target
EOM
systemctl daemon-reload
systemctl start plugin_loader
systemctl enable plugin_loader
+28 -5
View File
@@ -7,14 +7,16 @@ echo "Installing Steam Deck Plugin Loader pre-release..."
USER_DIR="$(getent passwd $SUDO_USER | cut -d: -f6)"
HOMEBREW_FOLDER="${USER_DIR}/homebrew"
# # Create folder structure
rm -rf ${HOMEBREW_FOLDER}/services
# Create folder structure
rm -rf "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/plugins"
touch "${USER_DIR}/.steam/steam/.cef-enable-remote-debugging"
# Download latest release and install it
RELEASE=$(curl -s 'https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases' | jq -r "first(.[] | select(.prerelease == "true"))")
read VERSION DOWNLOADURL < <(echo $(jq -r '.tag_name, .assets[].browser_download_url' <<< ${RELEASE}))
VERSION=$(jq -r '.tag_name' <<< ${RELEASE} )
DOWNLOADURL=$(jq -r '.assets[].browser_download_url | select(endswith("PluginLoader"))' <<< ${RELEASE})
printf "Installing version %s...\n" "${VERSION}"
curl -L $DOWNLOADURL --output ${HOMEBREW_FOLDER}/services/PluginLoader
@@ -26,21 +28,42 @@ systemctl --user disable plugin_loader 2> /dev/null
systemctl stop plugin_loader 2> /dev/null
systemctl disable plugin_loader 2> /dev/null
rm -f /etc/systemd/system/plugin_loader.service
cat > /etc/systemd/system/plugin_loader.service <<- EOM
curl -L https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/dist/plugin_loader-prerelease.service --output ${HOMEBREW_FOLDER}/services/plugin_loader-prerelease.service
cat > "${HOMEBREW_FOLDER}/services/plugin_loader-backup.service" <<- EOM
[Unit]
Description=SteamDeck Plugin Loader
After=network-online.target
Wants=network-online.target
[Service]
Type=simple
User=root
Restart=always
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
KillSignal=SIGKILL
Environment=PLUGIN_PATH=${HOMEBREW_FOLDER}/plugins
Environment=LOG_LEVEL=DEBUG
[Install]
WantedBy=multi-user.target
EOM
if [[ -f "${HOMEBREW_FOLDER}/services/plugin_loader-prerelease.service" ]]; then
printf "Grabbed latest prerelease service.\n"
sed -i -e "s|\${HOMEBREW_FOLDER}|${HOMEBREW_FOLDER}|" "${HOMEBREW_FOLDER}/services/plugin_loader-prerelease.service"
cp -f "${HOMEBREW_FOLDER}/services/plugin_loader-prerelease.service" "/etc/systemd/system/plugin_loader.service"
else
printf "Could not curl latest prerelease systemd service, using built-in service as a backup!\n"
rm -f "/etc/systemd/system/plugin_loader.service"
cp "${HOMEBREW_FOLDER}/services/plugin_loader-backup.service" "/etc/systemd/system/plugin_loader.service"
fi
mkdir -p ${HOMEBREW_FOLDER}/services/.systemd
cp ${HOMEBREW_FOLDER}/services/plugin_loader-prerelease.service ${HOMEBREW_FOLDER}/services/.systemd/plugin_loader-prerelease.service
cp ${HOMEBREW_FOLDER}/services/plugin_loader-backup.service ${HOMEBREW_FOLDER}/services/.systemd/plugin_loader-backup.service
rm ${HOMEBREW_FOLDER}/services/plugin_loader-backup.service ${HOMEBREW_FOLDER}/services/plugin_loader-prerelease.service
systemctl daemon-reload
systemctl start plugin_loader
systemctl enable plugin_loader
+33 -4
View File
@@ -11,30 +11,59 @@ HOMEBREW_FOLDER="${USER_DIR}/homebrew"
rm -rf "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/services"
sudo -u $SUDO_USER mkdir -p "${HOMEBREW_FOLDER}/plugins"
touch "${USER_DIR}/.steam/steam/.cef-enable-remote-debugging"
# Download latest release and install it
curl -L https://github.com/SteamDeckHomebrew/PluginLoader/releases/latest/download/PluginLoader --output "${HOMEBREW_FOLDER}/services/PluginLoader"
chmod +x "${HOMEBREW_FOLDER}/services/PluginLoader"
RELEASE=$(curl -s 'https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases' | jq -r "first(.[] | select(.prerelease == "false"))")
VERSION=$(jq -r '.tag_name' <<< ${RELEASE} )
DOWNLOADURL=$(jq -r '.assets[].browser_download_url | select(endswith("PluginLoader"))' <<< ${RELEASE})
printf "Installing version %s...\n" "${VERSION}"
curl -L $DOWNLOADURL --output ${HOMEBREW_FOLDER}/services/PluginLoader
chmod +x ${HOMEBREW_FOLDER}/services/PluginLoader
echo $VERSION > ${HOMEBREW_FOLDER}/services/.loader.version
systemctl --user stop plugin_loader 2> /dev/null
systemctl --user disable plugin_loader 2> /dev/null
systemctl stop plugin_loader 2> /dev/null
systemctl disable plugin_loader 2> /dev/null
rm -f "/etc/systemd/system/plugin_loader.service"
cat > "/etc/systemd/system/plugin_loader.service" <<- EOM
curl -L https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/dist/plugin_loader-release.service --output ${HOMEBREW_FOLDER}/services/plugin_loader-release.service
cat > "${HOMEBREW_FOLDER}/services/plugin_loader-backup.service" <<- EOM
[Unit]
Description=SteamDeck Plugin Loader
After=network-online.target
Wants=network-online.target
[Service]
Type=simple
User=root
Restart=always
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
KillSignal=SIGKILL
Environment=PLUGIN_PATH=${HOMEBREW_FOLDER}/plugins
Environment=LOG_LEVEL=INFO
[Install]
WantedBy=multi-user.target
EOM
if [[ -f "${HOMEBREW_FOLDER}/services/plugin_loader-release.service" ]]; then
printf "Grabbed latest release service.\n"
sed -i -e "s|\${HOMEBREW_FOLDER}|${HOMEBREW_FOLDER}|" "${HOMEBREW_FOLDER}/services/plugin_loader-release.service"
cp -f "${HOMEBREW_FOLDER}/services/plugin_loader-release.service" "/etc/systemd/system/plugin_loader.service"
else
printf "Could not curl latest release systemd service, using built-in service as a backup!\n"
rm -f "/etc/systemd/system/plugin_loader.service"
cp "${HOMEBREW_FOLDER}/services/plugin_loader-backup.service" "/etc/systemd/system/plugin_loader.service"
fi
mkdir -p ${HOMEBREW_FOLDER}/services/.systemd
cp ${HOMEBREW_FOLDER}/services/plugin_loader-release.service ${HOMEBREW_FOLDER}/services/.systemd/plugin_loader-release.service
cp ${HOMEBREW_FOLDER}/services/plugin_loader-backup.service ${HOMEBREW_FOLDER}/services/.systemd/plugin_loader-backup.service
rm ${HOMEBREW_FOLDER}/services/plugin_loader-backup.service ${HOMEBREW_FOLDER}/services/plugin_loader-release.service
systemctl daemon-reload
systemctl start plugin_loader
systemctl enable plugin_loader
+15
View File
@@ -0,0 +1,15 @@
[Unit]
Description=SteamDeck Plugin Loader
After=network-online.target
Wants=network-online.target
[Service]
Type=simple
User=root
Restart=always
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
KillSignal=SIGKILL
Environment=PLUGIN_PATH=${HOMEBREW_FOLDER}/plugins
Environment=LOG_LEVEL=DEBUG
[Install]
WantedBy=multi-user.target
+15
View File
@@ -0,0 +1,15 @@
[Unit]
Description=SteamDeck Plugin Loader
After=network-online.target
Wants=network-online.target
[Service]
Type=simple
User=root
Restart=always
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
KillSignal=SIGKILL
Environment=PLUGIN_PATH=${HOMEBREW_FOLDER}/plugins
Environment=LOG_LEVEL=INFO
[Install]
WantedBy=multi-user.target
+1
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@@ -0,0 +1 @@
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<ellipse cx="8.88886" cy="16" rx="1.77778" ry="1.75" fill="#fff"/>
<ellipse cx="15.9999" cy="16" rx="1.77778" ry="1.75" fill="#fff"/>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><!--! Font Awesome Pro 6.2.0 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license (Commercial License) Copyright 2022 Fonticons, Inc. --><path fill="#fff" d="M96 0C78.3 0 64 14.3 64 32v96h64V32c0-17.7-14.3-32-32-32zM288 0c-17.7 0-32 14.3-32 32v96h64V32c0-17.7-14.3-32-32-32zM32 160c-17.7 0-32 14.3-32 32s14.3 32 32 32v32c0 77.4 55 142 128 156.8V480c0 17.7 14.3 32 32 32s32-14.3 32-32V412.8C297 398 352 333.4 352 256V224c17.7 0 32-14.3 32-32s-14.3-32-32-32H32z"/></svg>

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<?xml version="1.0" encoding="utf-8"?>
<svg width="32" height="14" viewBox="0.395 9 31.21 14" fill="none" xmlns="http://www.w3.org/2000/svg">
<path d="M0.39502 16C0.39502 12.134 3.57877 9 7.50613 9H24.4938C28.4211 9 31.6049 12.134 31.6049 16C31.6049 19.866 28.4211 23 24.4938 23H7.50613C3.57877 23 0.39502 19.866 0.39502 16Z" fill="white"/>
<ellipse cx="8.88886" cy="16" rx="1.77778" ry="1.75" style="fill: rgb(0, 0, 0);"/>
<ellipse cx="15.9999" cy="16" rx="1.77778" ry="1.75" style="fill: rgb(0, 0, 0);"/>
<ellipse cx="23.111" cy="16" rx="1.77778" ry="1.75" style="fill: rgb(0, 0, 0);"/>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 36" fill="none" class="footericons_SizeMedium_3-w0R footericons_Light_2e0Fq"><path class="footericons_Background_I3P4e" fill="#fff" d="M0 18C0 8.05888 8.05888 0 18 0H82C91.9411 0 100 8.05888 100 18C100 27.9411 91.9411 36 82 36H18C8.05888 36 0 27.9411 0 18Z"></path><path class="footericons_Foreground_39K5g" fill="#000" d="M21.8011 11.5C22.6531 11.5 23.4391 11.62 24.1591 11.86C24.8791 12.1 25.4851 12.394 25.9771 12.742L24.8611 14.722C24.4171 14.41 23.9191 14.158 23.3671 13.966C22.8271 13.774 22.3111 13.678 21.8191 13.678C21.2191 13.678 20.7511 13.804 20.4151 14.056C20.0791 14.296 19.9111 14.632 19.9111 15.064C19.9111 15.496 20.1091 15.838 20.5051 16.09C20.9011 16.33 21.5071 16.594 22.3231 16.882C23.1631 17.182 23.8351 17.458 24.3391 17.71C24.8431 17.962 25.2811 18.334 25.6531 18.826C26.0371 19.306 26.2291 19.924 26.2291 20.68C26.2291 21.484 26.0191 22.18 25.5991 22.768C25.1911 23.356 24.6151 23.812 23.8711 24.136C23.1271 24.448 22.2751 24.604 21.3151 24.604C20.5351 24.604 19.7371 24.502 18.9211 24.298C18.1171 24.082 17.4091 23.794 16.7971 23.434L17.6251 21.238C18.2011 21.55 18.8071 21.802 19.4431 21.994C20.0911 22.174 20.7271 22.264 21.3511 22.264C22.0351 22.264 22.5451 22.132 22.8811 21.868C23.2291 21.604 23.4031 21.256 23.4031 20.824C23.4031 20.392 23.2171 20.056 22.8451 19.816C22.4731 19.576 21.9031 19.33 21.1351 19.078C20.2711 18.802 19.5751 18.538 19.0471 18.286C18.5191 18.022 18.0631 17.644 17.6791 17.152C17.3071 16.648 17.1211 15.994 17.1211 15.19C17.1211 14.446 17.3131 13.798 17.6971 13.246C18.0931 12.682 18.6451 12.25 19.3531 11.95C20.0611 11.65 20.8771 11.5 21.8011 11.5Z"></path><path class="footericons_Foreground_39K5g" fill="#000" d="M35.2486 24.388H32.6026V14.056H28.7866V11.788H39.0646V14.056H35.2486V24.388Z"></path><path class="footericons_Foreground_39K5g" fill="#000" d="M42.3148 11.788H50.8108V14.038H44.9608V16.882H50.0008V19.15H44.9608V22.102H50.8108V24.388H42.3148V11.788Z"></path><path class="footericons_Foreground_39K5g" fill="#000" d="M65.8582 24.388H62.9962L62.1322 21.94H57.2002L56.3722 24.388H53.6182L58.3342 11.788H60.9982L65.8582 24.388ZM59.6482 14.794L57.9202 19.834H61.4122L59.6482 14.794Z"></path><path class="footericons_Foreground_39K5g" fill="#000" d="M75.8489 20.734L79.7729 11.788H82.4549V24.388H79.9169V16.378L76.5329 24.028H74.9309L71.4749 16.468V24.388H69.0629V11.788H71.6009L75.8489 20.734Z"></path></svg>

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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 576 512"><!--! Font Awesome Pro 6.2.0 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license (Commercial License) Copyright 2022 Fonticons, Inc. --><path fill="#fff" d="M547.6 103.8L490.3 13.1C485.2 5 476.1 0 466.4 0H109.6C99.9 0 90.8 5 85.7 13.1L28.3 103.8c-29.6 46.8-3.4 111.9 51.9 119.4c4 .5 8.1 .8 12.1 .8c26.1 0 49.3-11.4 65.2-29c15.9 17.6 39.1 29 65.2 29c26.1 0 49.3-11.4 65.2-29c15.9 17.6 39.1 29 65.2 29c26.2 0 49.3-11.4 65.2-29c16 17.6 39.1 29 65.2 29c4.1 0 8.1-.3 12.1-.8c55.5-7.4 81.8-72.5 52.1-119.4zM499.7 254.9l-.1 0c-5.3 .7-10.7 1.1-16.2 1.1c-12.4 0-24.3-1.9-35.4-5.3V384H128V250.6c-11.2 3.5-23.2 5.4-35.6 5.4c-5.5 0-11-.4-16.3-1.1l-.1 0c-4.1-.6-8.1-1.3-12-2.3V384v64c0 35.3 28.7 64 64 64H448c35.3 0 64-28.7 64-64V384 252.6c-4 1-8 1.8-12.3 2.3z"/></svg>

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<svg width="32" height="32" viewBox="0 0 32 32" fill="none" xmlns="http://www.w3.org/2000/svg">
<path fill-rule="evenodd" clip-rule="evenodd" d="M16 30C23.732 30 30 23.732 30 16C30 8.26801 23.732 2 16 2C8.26801 2 2 8.26801 2 16C2 23.732 8.26801 30 16 30ZM22.0775 9H18.5059L15.8368 13.3393L13.1677 9H9.69202L14.2814 15.5186L9.5 22.5H12.8796L15.8944 17.5821L19.0436 22.5H22.5L17.3538 15.4221L22.0775 9Z" fill="white"/>
</svg>

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declare module '*.png';
declare module '*.jpg';
+11 -3
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@@ -1,6 +1,6 @@
{
"name": "decky_frontend",
"version": "0.0.1",
"version": "2.1.1",
"private": true,
"license": "GPLV2",
"scripts": {
@@ -12,11 +12,13 @@
},
"devDependencies": {
"@rollup/plugin-commonjs": "^21.1.0",
"@rollup/plugin-image": "^3.0.1",
"@rollup/plugin-json": "^4.1.0",
"@rollup/plugin-node-resolve": "^13.3.0",
"@rollup/plugin-replace": "^4.0.0",
"@rollup/plugin-typescript": "^8.3.3",
"@types/react": "16.14.0",
"@types/react-file-icon": "^1.0.1",
"@types/react-router": "5.1.18",
"@types/webpack": "^5.28.0",
"husky": "^8.0.1",
@@ -27,6 +29,9 @@
"react": "16.14.0",
"react-dom": "16.14.0",
"rollup": "^2.76.0",
"rollup-plugin-delete": "^2.0.0",
"rollup-plugin-external-globals": "^0.6.1",
"rollup-plugin-polyfill-node": "^0.10.2",
"tslib": "^2.4.0",
"typescript": "^4.7.4"
},
@@ -37,7 +42,10 @@
}
},
"dependencies": {
"decky-frontend-lib": "^1.5.1",
"react-icons": "^4.4.0"
"decky-frontend-lib": "^3.18.10",
"react-file-icon": "^1.2.0",
"react-icons": "^4.4.0",
"react-markdown": "^8.0.3",
"remark-gfm": "^3.0.1"
}
}
+999 -13
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+24 -6
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@@ -1,29 +1,47 @@
import commonjs from '@rollup/plugin-commonjs';
import image from '@rollup/plugin-image';
import json from '@rollup/plugin-json';
import { nodeResolve } from '@rollup/plugin-node-resolve';
import replace from '@rollup/plugin-replace';
import typescript from '@rollup/plugin-typescript';
import { defineConfig } from 'rollup';
import del from 'rollup-plugin-delete';
import externalGlobals from 'rollup-plugin-external-globals';
const hiddenWarnings = ['THIS_IS_UNDEFINED', 'EVAL'];
export default defineConfig({
input: 'src/index.tsx',
plugins: [
del({ targets: '../backend/static/*', force: true }),
commonjs(),
nodeResolve(),
externalGlobals({
react: 'SP_REACT',
'react-dom': 'SP_REACTDOM',
// hack to shut up react-markdown
process: '{cwd: () => {}}',
path: '{dirname: () => {}, join: () => {}, basename: () => {}, extname: () => {}}',
url: '{fileURLToPath: (f) => f}',
}),
typescript(),
json(),
replace({
preventAssignment: false,
'process.env.NODE_ENV': JSON.stringify('production'),
}),
image(),
],
external: ["react", "react-dom"],
preserveEntrySignatures: false,
output: {
file: '../backend/static/plugin-loader.iife.js',
globals: {
react: 'SP_REACT',
'react-dom': 'SP_REACTDOM',
dir: '../backend/static',
format: 'esm',
chunkFileNames: (chunkInfo) => {
return 'chunk-[hash].js';
},
format: 'iife',
},
onwarn: function (message, handleWarning) {
if (hiddenWarnings.some((warning) => message.code === warning)) return;
handleWarning(message);
},
});
@@ -0,0 +1,74 @@
import { FC, createContext, useContext, useEffect, useState } from 'react';
interface PublicDeckyGlobalComponentsState {
components: Map<string, FC>;
}
export class DeckyGlobalComponentsState {
// TODO a set would be better
private _components = new Map<string, FC>();
public eventBus = new EventTarget();
publicState(): PublicDeckyGlobalComponentsState {
return { components: this._components };
}
addComponent(path: string, component: FC) {
this._components.set(path, component);
this.notifyUpdate();
}
removeComponent(path: string) {
this._components.delete(path);
this.notifyUpdate();
}
private notifyUpdate() {
this.eventBus.dispatchEvent(new Event('update'));
}
}
interface DeckyGlobalComponentsContext extends PublicDeckyGlobalComponentsState {
addComponent(path: string, component: FC): void;
removeComponent(path: string): void;
}
const DeckyGlobalComponentsContext = createContext<DeckyGlobalComponentsContext>(null as any);
export const useDeckyGlobalComponentsState = () => useContext(DeckyGlobalComponentsContext);
interface Props {
deckyGlobalComponentsState: DeckyGlobalComponentsState;
}
export const DeckyGlobalComponentsStateContextProvider: FC<Props> = ({
children,
deckyGlobalComponentsState: deckyGlobalComponentsState,
}) => {
const [publicDeckyGlobalComponentsState, setPublicDeckyGlobalComponentsState] =
useState<PublicDeckyGlobalComponentsState>({
...deckyGlobalComponentsState.publicState(),
});
useEffect(() => {
function onUpdate() {
setPublicDeckyGlobalComponentsState({ ...deckyGlobalComponentsState.publicState() });
}
deckyGlobalComponentsState.eventBus.addEventListener('update', onUpdate);
return () => deckyGlobalComponentsState.eventBus.removeEventListener('update', onUpdate);
}, []);
const addComponent = deckyGlobalComponentsState.addComponent.bind(deckyGlobalComponentsState);
const removeComponent = deckyGlobalComponentsState.removeComponent.bind(deckyGlobalComponentsState);
return (
<DeckyGlobalComponentsContext.Provider
value={{ ...publicDeckyGlobalComponentsState, addComponent, removeComponent }}
>
{children}
</DeckyGlobalComponentsContext.Provider>
);
};
+37
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export default function DeckyIcon() {
return (
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 456" width="512" height="456">
<g>
<path
style={{ fill: 'none' }}
d="M154.33,72.51v49.79c11.78-0.17,23.48,2,34.42,6.39c10.93,4.39,20.89,10.91,29.28,19.18
c8.39,8.27,15.06,18.13,19.61,29c4.55,10.87,6.89,22.54,6.89,34.32c0,11.78-2.34,23.45-6.89,34.32
c-4.55,10.87-11.21,20.73-19.61,29c-8.39,8.27-18.35,14.79-29.28,19.18c-10.94,4.39-22.63,6.56-34.42,6.39v49.77
c36.78,0,72.05-14.61,98.05-40.62c26-26.01,40.61-61.28,40.61-98.05c0-36.78-14.61-72.05-40.61-98.05
C226.38,87.12,191.11,72.51,154.33,72.51z"
/>
<ellipse
transform="matrix(0.982 -0.1891 0.1891 0.982 -37.1795 32.9988)"
style={{ fill: 'none' }}
cx="154.33"
cy="211.33"
rx="69.33"
ry="69.33"
/>
<path style={{ fill: 'none' }} d="M430,97h-52v187h52c7.18,0,13-5.82,13-13V110C443,102.82,437.18,97,430,97z" />
<path
style={{ fill: 'currentColor' }}
d="M432,27h-54V0H0v361c0,52.47,42.53,95,95,95h188c52.47,0,95-42.53,95-95v-7h54c44.18,0,80-35.82,80-80V107
C512,62.82,476.18,27,432,27z M85,211.33c0-38.29,31.04-69.33,69.33-69.33c38.29,0,69.33,31.04,69.33,69.33
c0,38.29-31.04,69.33-69.33,69.33C116.04,280.67,85,249.62,85,211.33z M252.39,309.23c-26.01,26-61.28,40.62-98.05,40.62v-49.77
c11.78,0.17,23.48-2,34.42-6.39c10.93-4.39,20.89-10.91,29.28-19.18c8.39-8.27,15.06-18.13,19.61-29
c4.55-10.87,6.89-22.53,6.89-34.32c0-11.78-2.34-23.45-6.89-34.32c-4.55-10.87-11.21-20.73-19.61-29
c-8.39-8.27-18.35-14.79-29.28-19.18c-10.94-4.39-22.63-6.56-34.42-6.39V72.51c36.78,0,72.05,14.61,98.05,40.61
c26,26.01,40.61,61.28,40.61,98.05C293,247.96,278.39,283.23,252.39,309.23z M443,271c0,7.18-5.82,13-13,13h-52V97h52
c7.18,0,13,5.82,13,13V271z"
/>
</g>
</svg>
);
}
+45 -2
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@@ -1,20 +1,42 @@
import { FC, createContext, useContext, useEffect, useState } from 'react';
import { Plugin } from '../plugin';
import { PluginUpdateMapping } from '../store';
import { VerInfo } from '../updater';
interface PublicDeckyState {
plugins: Plugin[];
activePlugin: Plugin | null;
updates: PluginUpdateMapping | null;
hasLoaderUpdate?: boolean;
isLoaderUpdating: boolean;
versionInfo: VerInfo | null;
}
export class DeckyState {
private _plugins: Plugin[] = [];
private _activePlugin: Plugin | null = null;
private _updates: PluginUpdateMapping | null = null;
private _hasLoaderUpdate: boolean = false;
private _isLoaderUpdating: boolean = false;
private _versionInfo: VerInfo | null = null;
public eventBus = new EventTarget();
publicState(): PublicDeckyState {
return { plugins: this._plugins, activePlugin: this._activePlugin };
return {
plugins: this._plugins,
activePlugin: this._activePlugin,
updates: this._updates,
hasLoaderUpdate: this._hasLoaderUpdate,
isLoaderUpdating: this._isLoaderUpdating,
versionInfo: this._versionInfo,
};
}
setVersionInfo(versionInfo: VerInfo) {
this._versionInfo = versionInfo;
this.notifyUpdate();
}
setPlugins(plugins: Plugin[]) {
@@ -32,12 +54,29 @@ export class DeckyState {
this.notifyUpdate();
}
setUpdates(updates: PluginUpdateMapping) {
this._updates = updates;
this.notifyUpdate();
}
setHasLoaderUpdate(hasUpdate: boolean) {
this._hasLoaderUpdate = hasUpdate;
this.notifyUpdate();
}
setIsLoaderUpdating(isUpdating: boolean) {
this._isLoaderUpdating = isUpdating;
this.notifyUpdate();
}
private notifyUpdate() {
this.eventBus.dispatchEvent(new Event('update'));
}
}
interface DeckyStateContext extends PublicDeckyState {
setVersionInfo(versionInfo: VerInfo): void;
setIsLoaderUpdating(hasUpdate: boolean): void;
setActivePlugin(name: string): void;
closeActivePlugin(): void;
}
@@ -63,11 +102,15 @@ export const DeckyStateContextProvider: FC<Props> = ({ children, deckyState }) =
return () => deckyState.eventBus.removeEventListener('update', onUpdate);
}, []);
const setIsLoaderUpdating = (hasUpdate: boolean) => deckyState.setIsLoaderUpdating(hasUpdate);
const setVersionInfo = (versionInfo: VerInfo) => deckyState.setVersionInfo(versionInfo);
const setActivePlugin = (name: string) => deckyState.setActivePlugin(name);
const closeActivePlugin = () => deckyState.closeActivePlugin();
return (
<DeckyStateContext.Provider value={{ ...publicDeckyState, setActivePlugin, closeActivePlugin }}>
<DeckyStateContext.Provider
value={{ ...publicDeckyState, setIsLoaderUpdating, setVersionInfo, setActivePlugin, closeActivePlugin }}
>
{children}
</DeckyStateContext.Provider>
);
+54
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@@ -0,0 +1,54 @@
import { ToastData, joinClassNames } from 'decky-frontend-lib';
import { FC, useEffect, useState } from 'react';
import { ReactElement } from 'react-markdown/lib/react-markdown';
import { useDeckyToasterState } from './DeckyToasterState';
import Toast, { toastClasses } from './Toast';
interface DeckyToasterProps {}
interface RenderedToast {
component: ReactElement;
data: ToastData;
}
const DeckyToaster: FC<DeckyToasterProps> = () => {
const { toasts, removeToast } = useDeckyToasterState();
const [renderedToast, setRenderedToast] = useState<RenderedToast | null>(null);
console.log(toasts);
if (toasts.size > 0) {
const [activeToast] = toasts;
if (!renderedToast || activeToast != renderedToast.data) {
// TODO play toast sound
console.log('rendering toast', activeToast);
setRenderedToast({ component: <Toast key={Math.random()} toast={activeToast} />, data: activeToast });
}
} else {
if (renderedToast) setRenderedToast(null);
}
useEffect(() => {
// not actually node but TS is shit
let interval: NodeJS.Timer | null;
if (renderedToast) {
interval = setTimeout(() => {
interval = null;
console.log('clear toast', renderedToast.data);
removeToast(renderedToast.data);
}, (renderedToast.data.duration || 5e3) + 1000);
console.log('set int', interval);
}
return () => {
if (interval) {
console.log('clearing int', interval);
clearTimeout(interval);
}
};
}, [renderedToast]);
return (
<div className={joinClassNames('deckyToaster', toastClasses.ToastPlaceholder)}>
{renderedToast && renderedToast.component}
</div>
);
};
export default DeckyToaster;
@@ -0,0 +1,69 @@
import { ToastData } from 'decky-frontend-lib';
import { FC, createContext, useContext, useEffect, useState } from 'react';
interface PublicDeckyToasterState {
toasts: Set<ToastData>;
}
export class DeckyToasterState {
// TODO a set would be better
private _toasts: Set<ToastData> = new Set();
public eventBus = new EventTarget();
publicState(): PublicDeckyToasterState {
return { toasts: this._toasts };
}
addToast(toast: ToastData) {
this._toasts.add(toast);
this.notifyUpdate();
}
removeToast(toast: ToastData) {
this._toasts.delete(toast);
this.notifyUpdate();
}
private notifyUpdate() {
this.eventBus.dispatchEvent(new Event('update'));
}
}
interface DeckyToasterContext extends PublicDeckyToasterState {
addToast(toast: ToastData): void;
removeToast(toast: ToastData): void;
}
const DeckyToasterContext = createContext<DeckyToasterContext>(null as any);
export const useDeckyToasterState = () => useContext(DeckyToasterContext);
interface Props {
deckyToasterState: DeckyToasterState;
}
export const DeckyToasterStateContextProvider: FC<Props> = ({ children, deckyToasterState }) => {
const [publicDeckyToasterState, setPublicDeckyToasterState] = useState<PublicDeckyToasterState>({
...deckyToasterState.publicState(),
});
useEffect(() => {
function onUpdate() {
setPublicDeckyToasterState({ ...deckyToasterState.publicState() });
}
deckyToasterState.eventBus.addEventListener('update', onUpdate);
return () => deckyToasterState.eventBus.removeEventListener('update', onUpdate);
}, []);
const addToast = deckyToasterState.addToast.bind(deckyToasterState);
const removeToast = deckyToasterState.removeToast.bind(deckyToasterState);
return (
<DeckyToasterContext.Provider value={{ ...publicDeckyToasterState, addToast, removeToast }}>
{children}
</DeckyToasterContext.Provider>
);
};
+42
View File
@@ -0,0 +1,42 @@
import { Focusable, Router } from 'decky-frontend-lib';
import { FunctionComponent, useRef } from 'react';
import ReactMarkdown, { Options as ReactMarkdownOptions } from 'react-markdown';
import remarkGfm from 'remark-gfm';
interface MarkdownProps extends ReactMarkdownOptions {
onDismiss?: () => void;
}
const Markdown: FunctionComponent<MarkdownProps> = (props) => {
return (
<Focusable>
<ReactMarkdown
remarkPlugins={[remarkGfm]}
components={{
div: (nodeProps) => <Focusable {...nodeProps.node.properties}>{nodeProps.children}</Focusable>,
a: (nodeProps) => {
const aRef = useRef<HTMLAnchorElement>(null);
return (
// TODO fix focus ring
<Focusable
onActivate={() => {}}
onOKButton={() => {
props.onDismiss?.();
Router.NavigateToExternalWeb(aRef.current!.href);
}}
style={{ display: 'inline' }}
>
<a ref={aRef} {...nodeProps.node.properties}>
{nodeProps.children}
</a>
</Focusable>
);
},
}}
{...props}
/>
</Focusable>
);
};
export default Markdown;
@@ -0,0 +1,25 @@
import { CSSProperties, FunctionComponent } from 'react';
interface NotificationBadgeProps {
show?: boolean;
style?: CSSProperties;
}
const NotificationBadge: FunctionComponent<NotificationBadgeProps> = ({ show, style }) => {
return show ? (
<div
style={{
position: 'absolute',
top: '8px',
right: '8px',
height: '10px',
width: '10px',
background: 'orange',
borderRadius: '50%',
...style,
}}
/>
) : null;
};
export default NotificationBadge;
+45 -18
View File
@@ -1,30 +1,57 @@
import { ButtonItem, PanelSection, PanelSectionRow } from 'decky-frontend-lib';
import {
ButtonItem,
Focusable,
PanelSection,
PanelSectionRow,
joinClassNames,
scrollClasses,
staticClasses,
} from 'decky-frontend-lib';
import { VFC } from 'react';
import { useDeckyState } from './DeckyState';
import NotificationBadge from './NotificationBadge';
import { useQuickAccessVisible } from './QuickAccessVisibleState';
import TitleView from './TitleView';
const PluginView: VFC = () => {
const { plugins, activePlugin, setActivePlugin } = useDeckyState();
const { plugins, updates, activePlugin, setActivePlugin, closeActivePlugin } = useDeckyState();
const visible = useQuickAccessVisible();
if (activePlugin) {
return <div style={{ height: '100%' }}>{activePlugin.content}</div>;
return (
<Focusable onCancelButton={closeActivePlugin}>
<TitleView />
<div
className={joinClassNames(staticClasses.TabGroupPanel, scrollClasses.ScrollPanel, scrollClasses.ScrollY)}
style={{ height: '100%' }}
>
{(visible || activePlugin.alwaysRender) && activePlugin.content}
</div>
</Focusable>
);
}
return (
<PanelSection>
{plugins
.filter((p) => p.content)
.map(({ name, icon }) => (
<PanelSectionRow key={name}>
<ButtonItem layout="below" onClick={() => setActivePlugin(name)}>
<div style={{ display: 'flex', justifyContent: 'space-between' }}>
<div>{icon}</div>
<div>{name}</div>
</div>
</ButtonItem>
</PanelSectionRow>
))}
</PanelSection>
<>
<TitleView />
<div className={joinClassNames(staticClasses.TabGroupPanel, scrollClasses.ScrollPanel, scrollClasses.ScrollY)}>
<PanelSection>
{plugins
.filter((p) => p.content)
.map(({ name, icon }) => (
<PanelSectionRow key={name}>
<ButtonItem layout="below" onClick={() => setActivePlugin(name)}>
<div style={{ display: 'flex', alignItems: 'center', justifyContent: 'space-between' }}>
{icon}
<div>{name}</div>
<NotificationBadge show={updates?.has(name)} style={{ top: '-5px', right: '-5px' }} />
</div>
</ButtonItem>
</PanelSectionRow>
))}
</PanelSection>
</div>
</>
);
};
@@ -0,0 +1,21 @@
import { FC, createContext, useContext, useState } from 'react';
const QuickAccessVisibleState = createContext<boolean>(true);
export const useQuickAccessVisible = () => useContext(QuickAccessVisibleState);
export const QuickAccessVisibleStateProvider: FC<{ initial: boolean; setter: ((val: boolean) => {}[]) | never[] }> = ({
children,
initial,
setter,
}) => {
const [visible, setVisible] = useState<boolean>(initial);
const [prev, setPrev] = useState<boolean>(initial);
// hack to use an array as a "pointer" to pass the setter up the tree
setter[0] = setVisible;
if (initial != prev) {
setPrev(initial);
setVisible(initial);
}
return <QuickAccessVisibleState.Provider value={visible}>{children}</QuickAccessVisibleState.Provider>;
};
+8 -9
View File
@@ -1,15 +1,14 @@
import { DialogButton, Focusable, Router, staticClasses } from 'decky-frontend-lib';
import { CSSProperties, VFC } from 'react';
import { FaArrowLeft, FaCog, FaStore } from 'react-icons/fa';
import { BsGearFill } from 'react-icons/bs';
import { FaArrowLeft, FaStore } from 'react-icons/fa';
import { useDeckyState } from './DeckyState';
const titleStyles: CSSProperties = {
display: 'flex',
paddingTop: '3px',
paddingBottom: '14px',
paddingRight: '16px',
boxShadow: 'unset',
};
const TitleView: VFC = () => {
@@ -28,12 +27,6 @@ const TitleView: VFC = () => {
if (activePlugin === null) {
return (
<Focusable style={titleStyles} className={staticClasses.Title}>
<DialogButton
style={{ height: '28px', width: '40px', minWidth: 0, padding: '10px 12px' }}
onClick={onSettingsClick}
>
<FaCog style={{ marginTop: '-4px', display: 'block' }} />
</DialogButton>
<div style={{ marginRight: 'auto', flex: 0.9 }}>Decky</div>
<DialogButton
style={{ height: '28px', width: '40px', minWidth: 0, padding: '10px 12px' }}
@@ -41,6 +34,12 @@ const TitleView: VFC = () => {
>
<FaStore style={{ marginTop: '-4px', display: 'block' }} />
</DialogButton>
<DialogButton
style={{ height: '28px', width: '40px', minWidth: 0, padding: '10px 12px' }}
onClick={onSettingsClick}
>
<BsGearFill style={{ marginTop: '-4px', display: 'block' }} />
</DialogButton>
</Focusable>
);
}
+11 -18
View File
@@ -2,13 +2,10 @@ import { ToastData, findModule, joinClassNames } from 'decky-frontend-lib';
import { FunctionComponent } from 'react';
interface ToastProps {
toast: {
data: ToastData;
nToastDurationMS: number;
};
toast: ToastData;
}
const toastClasses = findModule((mod) => {
export const toastClasses = findModule((mod) => {
if (typeof mod !== 'object') return false;
if (mod.ToastPlaceholder) {
@@ -31,21 +28,17 @@ const templateClasses = findModule((mod) => {
const Toast: FunctionComponent<ToastProps> = ({ toast }) => {
return (
<div
style={{ '--toast-duration': `${toast.nToastDurationMS}ms` } as React.CSSProperties}
className={joinClassNames(toastClasses.ToastPopup, toastClasses.toastEnter)}
style={{ '--toast-duration': `${toast.duration}ms` } as React.CSSProperties}
onClick={toast.onClick}
className={joinClassNames(templateClasses.ShortTemplate, toast.className || '')}
>
<div
onClick={toast.data.onClick}
className={joinClassNames(templateClasses.ShortTemplate, toast.data.className || '')}
>
{toast.data.logo && <div className={templateClasses.StandardLogoDimensions}>{toast.data.logo}</div>}
<div className={joinClassNames(templateClasses.Content, toast.data.contentClassName || '')}>
<div className={templateClasses.Header}>
{toast.data.icon && <div className={templateClasses.Icon}>{toast.data.icon}</div>}
<div className={templateClasses.Title}>{toast.data.title}</div>
</div>
<div className={templateClasses.Body}>{toast.data.body}</div>
{toast.logo && <div className={templateClasses.StandardLogoDimensions}>{toast.logo}</div>}
<div className={joinClassNames(templateClasses.Content, toast.contentClassName || '')}>
<div className={templateClasses.Header}>
{toast.icon && <div className={templateClasses.Icon}>{toast.icon}</div>}
<div className={templateClasses.Title}>{toast.title}</div>
</div>
<div className={templateClasses.Body}>{toast.body}</div>
</div>
</div>
);
+38
View File
@@ -0,0 +1,38 @@
import { Focusable, SteamSpinner } from 'decky-frontend-lib';
import { FunctionComponent, ReactElement, ReactNode, Suspense } from 'react';
interface WithSuspenseProps {
children: ReactNode;
route?: boolean;
}
// Nice little wrapper around Suspense so we don't have to duplicate the styles and code for the loading spinner
const WithSuspense: FunctionComponent<WithSuspenseProps> = (props) => {
const propsCopy = { ...props };
delete propsCopy.children;
(props.children as ReactElement)?.props && Object.assign((props.children as ReactElement).props, propsCopy); // There is probably a better way to do this but valve does it this way so ¯\_(ツ)_/¯
return (
<Suspense
fallback={
<Focusable
// needed to enable focus ring so that the focus properly resets on load
onActivate={() => {}}
style={{
overflowY: 'scroll',
backgroundColor: 'transparent',
...(props.route && {
marginTop: '40px',
height: 'calc( 100% - 40px )',
}),
}}
>
<SteamSpinner />
</Focusable>
}
>
{props.children}
</Suspense>
);
};
export default WithSuspense;
@@ -1,4 +1,4 @@
import { ModalRoot, QuickAccessTab, Router, Spinner, sleep, staticClasses } from 'decky-frontend-lib';
import { ConfirmModal, Navigation, QuickAccessTab } from 'decky-frontend-lib';
import { FC, useState } from 'react';
interface PluginInstallModalProps {
@@ -14,29 +14,27 @@ interface PluginInstallModalProps {
const PluginInstallModal: FC<PluginInstallModalProps> = ({ artifact, version, hash, onOK, onCancel, closeModal }) => {
const [loading, setLoading] = useState<boolean>(false);
return (
<ModalRoot
<ConfirmModal
bOKDisabled={loading}
closeModal={closeModal}
onOK={async () => {
setLoading(true);
await onOK();
Router.NavigateBackOrOpenMenu();
await sleep(250);
setTimeout(() => Router.OpenQuickAccessMenu(QuickAccessTab.Decky), 1000);
setTimeout(() => Navigation.OpenQuickAccessMenu(QuickAccessTab.Decky), 250);
setTimeout(() => window.DeckyPluginLoader.checkPluginUpdates(), 1000);
}}
onCancel={async () => {
await onCancel();
}}
strTitle={`Install ${artifact}`}
strOKButtonText={loading ? 'Installing' : 'Install'}
>
<div className={staticClasses.Title} style={{ flexDirection: 'column' }}>
{hash == 'False' ? <h3 style={{ color: 'red' }}>!!!!NO HASH PROVIDED!!!!</h3> : null}
<div style={{ flexDirection: 'row' }}>
{loading && <Spinner style={{ width: '20px' }} />} {loading ? 'Installing' : 'Install'} {artifact}
{version ? ' version ' + version : null}
{!loading && '?'}
</div>
</div>
</ModalRoot>
{hash == 'False' ? (
<h3 style={{ color: 'red' }}>!!!!NO HASH PROVIDED!!!!</h3>
) : (
`Are you sure you want to install ${artifact} ${version}?`
)}
</ConfirmModal>
);
};
@@ -0,0 +1,170 @@
// https://codesandbox.io/s/react-file-icon-colored-tmwut?file=/src/App.js
import { FileIconProps } from 'react-file-icon';
type T_FileExtList = string[];
const styleDef: [FileIconProps, T_FileExtList][] = [];
// video ////////////////////////////////////
const videoStyle = {
color: '#f00f0f',
};
const videoExtList = [
'avi',
'3g2',
'3gp',
'aep',
'asf',
'flv',
'm4v',
'mkv',
'mov',
'mp4',
'mpeg',
'mpg',
'ogv',
'pr',
'swfw',
'webm',
'wmv',
'swf',
'rm',
];
styleDef.push([videoStyle, videoExtList]);
// image ////////////////////////////////////
const imageStyle = {
color: '#d18f00',
};
const imageExtList = ['png', 'jpg', 'jpeg', 'gif', 'bmp', 'tif', 'tiff'];
styleDef.push([imageStyle, imageExtList]);
// zip ////////////////////////////////////
const zipStyle = {
color: '#f7b500',
labelTextColor: '#000',
// glyphColor: "#de9400"
};
const zipExtList = ['zip', 'zipx', '7zip', 'tar', 'sitx', 'gz', 'rar'];
styleDef.push([zipStyle, zipExtList]);
// audio ////////////////////////////////////
const audioStyle = {
color: '#f00f0f',
};
const audioExtList = ['aac', 'aif', 'aiff', 'flac', 'm4a', 'mid', 'mp3', 'ogg', 'wav'];
styleDef.push([audioStyle, audioExtList]);
// text ////////////////////////////////////
const textStyle = {
color: '#ffffff',
glyphColor: '#787878',
};
const textExtList = ['cue', 'odt', 'md', 'rtf', 'txt', 'tex', 'wpd', 'wps', 'xlr', 'fodt'];
styleDef.push([textStyle, textExtList]);
// system ////////////////////////////////////
const systemStyle = {
color: '#111',
};
const systemExtList = ['exe', 'ini', 'dll', 'plist', 'sys'];
styleDef.push([systemStyle, systemExtList]);
// srcCode ////////////////////////////////////
const srcCodeStyle = {
glyphColor: '#787878',
color: '#ffffff',
};
const srcCodeExtList = [
'asp',
'aspx',
'c',
'cpp',
'cs',
'css',
'scss',
'py',
'json',
'htm',
'html',
'java',
'yml',
'php',
'js',
'ts',
'rb',
'jsx',
'tsx',
];
styleDef.push([srcCodeStyle, srcCodeExtList]);
// vector ////////////////////////////////////
const vectorStyle = {
color: '#ffe600',
};
const vectorExtList = ['dwg', 'dxf', 'ps', 'svg', 'eps'];
styleDef.push([vectorStyle, vectorExtList]);
// font ////////////////////////////////////
const fontStyle = {
color: '#555',
};
const fontExtList = ['fnt', 'ttf', 'otf', 'fon', 'eot', 'woff'];
styleDef.push([fontStyle, fontExtList]);
// objectModel ////////////////////////////////////
const objectModelStyle = {
color: '#bf6a02',
glyphColor: '#bf6a02',
};
const objectModelExtList = ['3dm', '3ds', 'max', 'obj', 'pkg'];
styleDef.push([objectModelStyle, objectModelExtList]);
// sheet ////////////////////////////////////
const sheetStyle = {
color: '#2a6e00',
};
const sheetExtList = ['csv', 'fods', 'ods', 'xlr'];
styleDef.push([sheetStyle, sheetExtList]);
// const defaultStyle: Record<string, FileIconProps> = {
// pdf: {
// glyphColor: "white",
// color: "#D93831"
// }
// };
//////////////////////////////////////////////////
function createStyleObj(extList: T_FileExtList, styleObj: Partial<FileIconProps>) {
return Object.fromEntries(
extList.map((ext) => {
return [ext, { ...styleObj, glyphColor: 'white' }];
}),
);
}
export const styleDefObj = styleDef.reduce((acc, [fileStyle, fileExtList]) => {
return { ...acc, ...createStyleObj(fileExtList, fileStyle) };
});
@@ -0,0 +1,160 @@
import { DialogButton, Focusable, SteamSpinner, TextField } from 'decky-frontend-lib';
import { useEffect } from 'react';
import { FunctionComponent, useState } from 'react';
import { FileIcon, defaultStyles } from 'react-file-icon';
import { FaArrowUp, FaFolder } from 'react-icons/fa';
import Logger from '../../../logger';
import { styleDefObj } from './iconCustomizations';
const logger = new Logger('FilePicker');
export interface FilePickerProps {
startPath: string;
includeFiles?: boolean;
regex?: RegExp;
onSubmit: (val: { path: string; realpath: string }) => void;
closeModal?: () => void;
}
interface File {
isdir: boolean;
name: string;
realpath: string;
}
interface FileListing {
realpath: string;
files: File[];
}
function getList(
path: string,
includeFiles: boolean = true,
): Promise<{ result: FileListing | string; success: boolean }> {
return window.DeckyPluginLoader.callServerMethod('filepicker_ls', { path, include_files: includeFiles });
}
const iconStyles = {
paddingRight: '10px',
width: '1em',
};
const FilePicker: FunctionComponent<FilePickerProps> = ({
startPath,
includeFiles = true,
regex,
onSubmit,
closeModal,
}) => {
if (startPath.endsWith('/')) startPath = startPath.substring(0, startPath.length - 1); // remove trailing path
const [path, setPath] = useState<string>(startPath);
const [listing, setListing] = useState<FileListing>({ files: [], realpath: path });
const [error, setError] = useState<string | null>(null);
const [loading, setLoading] = useState<boolean>(true);
useEffect(() => {
(async () => {
if (error) setError(null);
setLoading(true);
const listing = await getList(path, includeFiles);
if (!listing.success) {
setListing({ files: [], realpath: path });
setLoading(false);
setError(listing.result as string);
logger.error(listing.result);
return;
}
setLoading(false);
setListing(listing.result as FileListing);
logger.log('reloaded', path, listing);
})();
}, [path]);
return (
<div className="deckyFilePicker">
<Focusable style={{ display: 'flex', flexDirection: 'row', paddingBottom: '10px' }}>
<DialogButton
style={{
minWidth: 'unset',
width: '40px',
flexGrow: '0',
borderRadius: 'unset',
margin: '0',
padding: '10px',
}}
onClick={() => {
const newPathArr = path.split('/');
newPathArr.pop();
let newPath = newPathArr.join('/');
if (newPath == '') newPath = '/';
setPath(newPath);
}}
>
<FaArrowUp />
</DialogButton>
<div style={{ flexGrow: '1', width: '100%' }}>
<TextField
value={path}
onChange={(e) => {
e.target.value && setPath(e.target.value);
}}
style={{ height: '100%' }}
/>
</div>
</Focusable>
<Focusable style={{ display: 'flex', flexDirection: 'column', height: '60vh', overflow: 'scroll' }}>
{loading && <SteamSpinner style={{ height: '100%' }} />}
{!loading &&
listing.files
.filter((file) => (includeFiles || file.isdir) && (!regex || regex.test(file.name)))
.map((file) => {
let extension = file.realpath.split('.').pop() as string;
return (
<DialogButton
style={{ borderRadius: 'unset', margin: '0', padding: '10px' }}
onClick={() => {
const fullPath = `${path}${path.endsWith('/') ? '' : '/'}${file.name}`;
if (file.isdir) setPath(fullPath);
else {
onSubmit({ path: fullPath, realpath: file.realpath });
closeModal?.();
}
}}
>
<div style={{ display: 'flex', flexDirection: 'row', alignItems: 'flex-start' }}>
{file.isdir ? (
<FaFolder style={iconStyles} />
) : (
<div style={iconStyles}>
{file.realpath.includes('.') ? (
<FileIcon {...defaultStyles[extension]} {...styleDefObj[extension]} extension={''} />
) : (
<FileIcon />
)}
</div>
)}
{file.name}
</div>
</DialogButton>
);
})}
{error}
</Focusable>
{!loading && !error && !includeFiles && (
<DialogButton
className="Primary"
style={{ marginTop: '10px', alignSelf: 'flex-end' }}
onClick={() => {
onSubmit({ path, realpath: listing.realpath });
closeModal?.();
}}
>
Use this folder
</DialogButton>
)}
</div>
);
};
export default FilePicker;
@@ -0,0 +1 @@
This directory contains patches that replace Valve's broken file picker with ours.
@@ -0,0 +1,10 @@
import library from './library';
let patches: Function[] = [];
export function deinitFilepickerPatches() {
patches.forEach((unpatch) => unpatch());
}
export async function initFilepickerPatches() {
patches.push(await library());
}
@@ -0,0 +1,69 @@
import { Patch, findModuleChild, replacePatch, sleep } from 'decky-frontend-lib';
import Logger from '../../../../logger';
const logger = new Logger('LibraryPatch');
declare global {
interface Window {
SteamClient: any;
appDetailsStore: any;
}
}
let patch: Patch;
function rePatch() {
// If you patch anything on SteamClient within the first few seconds of the client having loaded it will get redefined for some reason, so repatch any of these changes that occur with History.listen or an interval
patch = replacePatch(window.SteamClient.Apps, 'PromptToChangeShortcut', async ([appid]: number[]) => {
try {
const details = window.appDetailsStore.GetAppDetails(appid);
logger.debug('game details', details);
// strShortcutStartDir
const file = await window.DeckyPluginLoader.openFilePicker(details.strShortcutStartDir.replaceAll('"', ''));
logger.debug('user selected', file);
window.SteamClient.Apps.SetShortcutExe(appid, JSON.stringify(file.path));
const pathArr = file.path.split('/');
pathArr.pop();
const folder = pathArr.join('/');
window.SteamClient.Apps.SetShortcutStartDir(appid, JSON.stringify(folder));
} catch (e) {
logger.error(e);
}
});
}
export default async function libraryPatch() {
try {
rePatch();
// TODO type and add to frontend-lib
let History: any;
while (!History) {
History = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.m_history) return m[prop].m_history;
}
});
if (!History) {
logger.debug('Waiting 5s for history to become available.');
await sleep(5000);
}
}
const unlisten = History.listen(() => {
if (window.SteamClient.Apps.PromptToChangeShortcut !== patch.patchedFunction) {
rePatch();
}
});
return () => {
unlisten();
patch.unpatch();
};
} catch (e) {
logger.error('Error patching library file picker', e);
}
return () => {};
}
@@ -0,0 +1,21 @@
import { Focusable, updaterFieldClasses } from 'decky-frontend-lib';
import { FunctionComponent, ReactNode } from 'react';
interface InlinePatchNotesProps {
date: ReactNode;
title: string;
children: ReactNode;
onClick?: () => void;
}
const InlinePatchNotes: FunctionComponent<InlinePatchNotesProps> = ({ date, title, children, onClick }) => {
return (
<Focusable className={updaterFieldClasses.PatchNotes} onActivate={onClick}>
<div className={updaterFieldClasses.PostedTime}>{date}</div>
<div className={updaterFieldClasses.EventDetailTitle}>{title}</div>
<div className={updaterFieldClasses.EventDetailsBody}>{children}</div>
</Focusable>
);
};
export default InlinePatchNotes;
+36 -18
View File
@@ -1,25 +1,43 @@
import { SidebarNavigation } from 'decky-frontend-lib';
import { lazy } from 'react';
import { FaCode, FaPlug } from 'react-icons/fa';
import { useSetting } from '../../utils/hooks/useSetting';
import DeckyIcon from '../DeckyIcon';
import WithSuspense from '../WithSuspense';
import GeneralSettings from './pages/general';
import PluginList from './pages/plugin_list';
const DeveloperSettings = lazy(() => import('./pages/developer'));
export default function SettingsPage() {
return (
<SidebarNavigation
title="Decky Settings"
showTitle
pages={[
{
title: 'General',
content: <GeneralSettings />,
route: '/decky/settings/general',
},
{
title: 'Plugins',
content: <PluginList />,
route: '/decky/settings/plugins',
},
]}
/>
);
const [isDeveloper, setIsDeveloper] = useSetting<boolean>('developer.enabled', false);
const pages = [
{
title: 'Decky',
content: <GeneralSettings isDeveloper={isDeveloper} setIsDeveloper={setIsDeveloper} />,
route: '/decky/settings/general',
icon: <DeckyIcon />,
},
{
title: 'Plugins',
content: <PluginList />,
route: '/decky/settings/plugins',
icon: <FaPlug />,
},
{
title: 'Developer',
content: (
<WithSuspense>
<DeveloperSettings />
</WithSuspense>
),
route: '/decky/settings/developer',
icon: <FaCode />,
visible: isDeveloper,
},
];
return <SidebarNavigation pages={pages} />;
}
@@ -0,0 +1,64 @@
import { DialogBody, Field, TextField, Toggle } from 'decky-frontend-lib';
import { useRef } from 'react';
import { FaReact, FaSteamSymbol } from 'react-icons/fa';
import { setShouldConnectToReactDevTools, setShowValveInternal } from '../../../../developer';
import { useSetting } from '../../../../utils/hooks/useSetting';
import RemoteDebuggingSettings from '../general/RemoteDebugging';
export default function DeveloperSettings() {
const [enableValveInternal, setEnableValveInternal] = useSetting<boolean>('developer.valve_internal', false);
const [reactDevtoolsEnabled, setReactDevtoolsEnabled] = useSetting<boolean>('developer.rdt.enabled', false);
const [reactDevtoolsIP, setReactDevtoolsIP] = useSetting<string>('developer.rdt.ip', '');
const textRef = useRef<HTMLDivElement>(null);
return (
<DialogBody>
<RemoteDebuggingSettings />
<Field
label="Enable Valve Internal"
description={
<span style={{ whiteSpace: 'pre-line' }}>
Enables the Valve internal developer menu.{' '}
<span style={{ color: 'red' }}>Do not touch anything in this menu unless you know what it does.</span>
</span>
}
icon={<FaSteamSymbol style={{ display: 'block' }} />}
>
<Toggle
value={enableValveInternal}
onChange={(toggleValue) => {
setEnableValveInternal(toggleValue);
setShowValveInternal(toggleValue);
}}
/>
</Field>
<Field
label="Enable React DevTools"
description={
<>
<span style={{ whiteSpace: 'pre-line' }}>
Enables connection to a computer running React DevTools. Changing this setting will reload Steam. Set the
IP address before enabling.
</span>
<br />
<br />
<div ref={textRef}>
<TextField label={'IP'} value={reactDevtoolsIP} onChange={(e) => setReactDevtoolsIP(e?.target.value)} />
</div>
</>
}
icon={<FaReact style={{ display: 'block' }} />}
>
<Toggle
value={reactDevtoolsEnabled}
disabled={reactDevtoolsIP == ''}
onChange={(toggleValue) => {
setReactDevtoolsEnabled(toggleValue);
setShouldConnectToReactDevTools(toggleValue);
}}
/>
</Field>
</DialogBody>
);
}
@@ -0,0 +1,41 @@
import { Dropdown, Field } from 'decky-frontend-lib';
import { FunctionComponent } from 'react';
import Logger from '../../../../logger';
import { callUpdaterMethod } from '../../../../updater';
import { useSetting } from '../../../../utils/hooks/useSetting';
const logger = new Logger('BranchSelect');
enum UpdateBranch {
Stable,
Prerelease,
// Testing,
}
const BranchSelect: FunctionComponent<{}> = () => {
const [selectedBranch, setSelectedBranch] = useSetting<UpdateBranch>('branch', UpdateBranch.Prerelease);
return (
// Returns numerical values from 0 to 2 (with current branch setup as of 8/28/22)
// 0 being stable, 1 being pre-release and 2 being nightly
<Field label="Decky Update Channel" childrenContainerWidth={'fixed'}>
<Dropdown
rgOptions={Object.values(UpdateBranch)
.filter((branch) => typeof branch == 'string')
.map((branch) => ({
label: branch,
data: UpdateBranch[branch],
}))}
selectedOption={selectedBranch}
onChange={async (newVal) => {
await setSelectedBranch(newVal.data);
callUpdaterMethod('check_for_updates');
logger.log('switching branches!');
}}
/>
</Field>
);
};
export default BranchSelect;
@@ -0,0 +1,29 @@
import { Field, Toggle } from 'decky-frontend-lib';
import { FaChrome } from 'react-icons/fa';
import { useSetting } from '../../../../utils/hooks/useSetting';
export default function RemoteDebuggingSettings() {
const [allowRemoteDebugging, setAllowRemoteDebugging] = useSetting<boolean>('cef_forward', false);
return (
<Field
label="Allow Remote CEF Debugging"
description={
<span style={{ whiteSpace: 'pre-line' }}>
Allows unauthenticated access to the CEF debugger to anyone in your network.
</span>
}
icon={<FaChrome style={{ display: 'block' }} />}
>
<Toggle
value={allowRemoteDebugging || false}
onChange={(toggleValue) => {
setAllowRemoteDebugging(toggleValue);
if (toggleValue) window.DeckyPluginLoader.callServerMethod('allow_remote_debugging');
else window.DeckyPluginLoader.callServerMethod('disallow_remote_debugging');
}}
/>
</Field>
);
}
@@ -0,0 +1,52 @@
import { Dropdown, Field, TextField } from 'decky-frontend-lib';
import { FunctionComponent } from 'react';
import { FaShapes } from 'react-icons/fa';
import Logger from '../../../../logger';
import { Store } from '../../../../store';
import { useSetting } from '../../../../utils/hooks/useSetting';
const logger = new Logger('StoreSelect');
const StoreSelect: FunctionComponent<{}> = () => {
const [selectedStore, setSelectedStore] = useSetting<Store>('store', Store.Default);
const [selectedStoreURL, setSelectedStoreURL] = useSetting<string | null>('store-url', null);
// Returns numerical values from 0 to 2 (with current branch setup as of 8/28/22)
// 0 being Default, 1 being Testing and 2 being Custom
return (
<>
<Field label="Plugin Store Channel" childrenContainerWidth={'fixed'}>
<Dropdown
rgOptions={Object.values(Store)
.filter((store) => typeof store == 'string')
.map((store) => ({
label: store,
data: Store[store],
}))}
selectedOption={selectedStore}
onChange={async (newVal) => {
await setSelectedStore(newVal.data);
logger.log('switching stores!');
}}
/>
</Field>
{selectedStore == Store.Custom && (
<Field
label="Custom Store"
indentLevel={1}
description={
<TextField
label={'URL'}
value={selectedStoreURL || undefined}
onChange={(e) => setSelectedStoreURL(e?.target.value || null)}
/>
}
icon={<FaShapes style={{ display: 'block' }} />}
></Field>
)}
</>
);
};
export default StoreSelect;
@@ -1,81 +1,165 @@
import { DialogButton, Field, ProgressBarWithInfo, Spinner } from 'decky-frontend-lib';
import {
Carousel,
DialogButton,
Field,
FocusRing,
Focusable,
ProgressBarWithInfo,
Spinner,
showModal,
} from 'decky-frontend-lib';
import { useCallback } from 'react';
import { Suspense, lazy } from 'react';
import { useEffect, useState } from 'react';
import { FaArrowDown } from 'react-icons/fa';
import { FaExclamation } from 'react-icons/fa';
import { VerInfo, callUpdaterMethod, finishUpdate } from '../../../../updater';
import { findSP } from '../../../../utils/windows';
import { useDeckyState } from '../../../DeckyState';
import InlinePatchNotes from '../../../patchnotes/InlinePatchNotes';
import WithSuspense from '../../../WithSuspense';
export default function UpdaterSettings() {
const [versionInfo, setVersionInfo] = useState<VerInfo | null>(null);
const [updateProgress, setUpdateProgress] = useState<number>(-1);
const [reloading, setReloading] = useState<boolean>(false);
const [checkingForUpdates, setCheckingForUpdates] = useState<boolean>(false);
useEffect(() => {
(async () => {
const res = (await callUpdaterMethod('get_version')) as { result: VerInfo };
setVersionInfo(res.result);
})();
}, []);
const MarkdownRenderer = lazy(() => import('../../../Markdown'));
function PatchNotesModal({ versionInfo, closeModal }: { versionInfo: VerInfo | null; closeModal?: () => {} }) {
const SP = findSP();
return (
<Field
label="Updates"
description={
versionInfo && (
<span style={{ whiteSpace: 'pre-line' }}>{`Current version: ${versionInfo.current}\n${
versionInfo.updatable ? `Latest version: ${versionInfo.remote?.tag_name}` : ''
}`}</span>
)
}
icon={
!versionInfo ? (
<Spinner style={{ width: '1em', height: 20, display: 'block' }} />
) : (
<FaArrowDown style={{ display: 'block' }} />
)
}
>
{updateProgress == -1 ? (
<DialogButton
disabled={!versionInfo?.updatable || checkingForUpdates}
onClick={
!versionInfo?.remote || versionInfo?.remote?.tag_name == versionInfo?.current
? async () => {
setCheckingForUpdates(true);
const res = (await callUpdaterMethod('check_for_updates')) as { result: VerInfo };
setVersionInfo(res.result);
setCheckingForUpdates(false);
}
: async () => {
window.DeckyUpdater = {
updateProgress: (i) => {
setUpdateProgress(i);
},
finish: async () => {
setUpdateProgress(0);
setReloading(true);
await finishUpdate();
},
};
setUpdateProgress(0);
callUpdaterMethod('do_update');
}
}
>
{checkingForUpdates
? 'Checking'
: !versionInfo?.remote || versionInfo?.remote?.tag_name == versionInfo?.current
? 'Check For Updates'
: 'Install Update'}
</DialogButton>
) : (
<ProgressBarWithInfo
layout="inline"
bottomSeparator={false}
nProgress={updateProgress}
indeterminate={reloading}
sOperationText={reloading ? 'Reloading' : 'Updating'}
<Focusable onCancelButton={closeModal}>
<FocusRing>
<Carousel
fnItemRenderer={(id: number) => (
<Focusable
style={{
marginTop: '40px',
height: 'calc( 100% - 40px )',
overflowY: 'scroll',
display: 'flex',
justifyContent: 'center',
margin: '40px',
}}
>
<div>
<h1>{versionInfo?.all?.[id]?.name}</h1>
{versionInfo?.all?.[id]?.body ? (
<WithSuspense>
<MarkdownRenderer onDismiss={closeModal}>{versionInfo.all[id].body}</MarkdownRenderer>
</WithSuspense>
) : (
'no patch notes for this version'
)}
</div>
</Focusable>
)}
fnGetId={(id) => id}
nNumItems={versionInfo?.all?.length}
nHeight={SP.innerHeight - 40}
nItemHeight={SP.innerHeight - 40}
nItemMarginX={0}
initialColumn={0}
autoFocus={true}
fnGetColumnWidth={() => SP.innerWidth}
name="Decky Updates"
/>
)}
</Field>
</FocusRing>
</Focusable>
);
}
export default function UpdaterSettings() {
const { isLoaderUpdating, setIsLoaderUpdating, versionInfo, setVersionInfo } = useDeckyState();
const [checkingForUpdates, setCheckingForUpdates] = useState<boolean>(false);
const [updateProgress, setUpdateProgress] = useState<number>(-1);
const [reloading, setReloading] = useState<boolean>(false);
useEffect(() => {
window.DeckyUpdater = {
updateProgress: (i) => {
setUpdateProgress(i);
setIsLoaderUpdating(true);
},
finish: async () => {
setUpdateProgress(0);
setReloading(true);
await finishUpdate();
},
};
}, []);
const showPatchNotes = useCallback(() => {
showModal(<PatchNotesModal versionInfo={versionInfo} />);
}, [versionInfo]);
return (
<>
<Field
onOptionsActionDescription={versionInfo?.all ? 'Patch Notes' : undefined}
onOptionsButton={versionInfo?.all ? showPatchNotes : undefined}
label="Decky Updates"
description={
checkingForUpdates || versionInfo?.remote?.tag_name != versionInfo?.current || !versionInfo?.remote ? (
''
) : (
<span>Up to date: running {versionInfo?.current}</span>
)
}
icon={
versionInfo?.remote &&
versionInfo?.remote?.tag_name != versionInfo?.current && (
<FaExclamation color="var(--gpColor-Yellow)" style={{ display: 'block' }} />
)
}
childrenContainerWidth={'fixed'}
>
{updateProgress == -1 && !isLoaderUpdating ? (
<DialogButton
disabled={!versionInfo?.updatable || checkingForUpdates}
onClick={
!versionInfo?.remote || versionInfo?.remote?.tag_name == versionInfo?.current
? async () => {
setCheckingForUpdates(true);
const res = (await callUpdaterMethod('check_for_updates')) as { result: VerInfo };
setVersionInfo(res.result);
setCheckingForUpdates(false);
}
: async () => {
setUpdateProgress(0);
callUpdaterMethod('do_update');
}
}
>
{checkingForUpdates
? 'Checking'
: !versionInfo?.remote || versionInfo?.remote?.tag_name == versionInfo?.current
? 'Check For Updates'
: 'Install Update'}
</DialogButton>
) : (
<ProgressBarWithInfo
layout="inline"
bottomSeparator="none"
nProgress={updateProgress}
indeterminate={reloading}
sOperationText={reloading ? 'Reloading' : 'Updating'}
/>
)}
</Field>
{versionInfo?.remote && versionInfo?.remote?.tag_name != versionInfo?.current && (
<InlinePatchNotes
title={versionInfo?.remote.name}
date={new Intl.RelativeTimeFormat('en-US', {
numeric: 'auto',
}).format(
Math.ceil((new Date(versionInfo.remote.published_at).getTime() - new Date().getTime()) / 86400000),
'day',
)}
onClick={showPatchNotes}
>
<Suspense fallback={<Spinner style={{ width: '24', height: '24' }} />}>
<MarkdownRenderer>{versionInfo?.remote.body}</MarkdownRenderer>
</Suspense>
</InlinePatchNotes>
)}
</>
);
}
@@ -1,34 +1,66 @@
import { DialogButton, Field, TextField } from 'decky-frontend-lib';
import {
DialogBody,
DialogButton,
DialogControlsSection,
DialogControlsSectionHeader,
Field,
TextField,
Toggle,
} from 'decky-frontend-lib';
import { useState } from 'react';
import { FaShapes } from 'react-icons/fa';
import { installFromURL } from '../../../store/Store';
import { installFromURL } from '../../../../store';
import { useDeckyState } from '../../../DeckyState';
import BranchSelect from './BranchSelect';
import StoreSelect from './StoreSelect';
import UpdaterSettings from './Updater';
export default function GeneralSettings() {
export default function GeneralSettings({
isDeveloper,
setIsDeveloper,
}: {
isDeveloper: boolean;
setIsDeveloper: (val: boolean) => void;
}) {
const [pluginURL, setPluginURL] = useState('');
// const [checked, setChecked] = useState(false); // store these in some kind of State instead
const { versionInfo } = useDeckyState();
return (
<div>
{/* <Field
label="A Toggle with an icon"
icon={<FaShapes style={{ display: 'block' }} />}
>
<Toggle
value={checked}
onChange={(e) => setChecked(e)}
/>
</Field> */}
<UpdaterSettings />
<Field
label="Manual plugin install"
description={<TextField label={'URL'} value={pluginURL} onChange={(e) => setPluginURL(e?.target.value)} />}
icon={<FaShapes style={{ display: 'block' }} />}
>
<DialogButton disabled={pluginURL.length == 0} onClick={() => installFromURL(pluginURL)}>
Install
</DialogButton>
</Field>
</div>
<DialogBody>
<DialogControlsSection>
<DialogControlsSectionHeader>Updates</DialogControlsSectionHeader>
<UpdaterSettings />
</DialogControlsSection>
<DialogControlsSection>
<DialogControlsSectionHeader>Beta Participation</DialogControlsSectionHeader>
<BranchSelect />
<StoreSelect />
</DialogControlsSection>
<DialogControlsSection>
<DialogControlsSectionHeader>Other</DialogControlsSectionHeader>
<Field label="Enable Developer Mode">
<Toggle
value={isDeveloper}
onChange={(toggleValue) => {
setIsDeveloper(toggleValue);
}}
/>
</Field>
<Field
label="Install plugin from URL"
description={<TextField label={'URL'} value={pluginURL} onChange={(e) => setPluginURL(e?.target.value)} />}
>
<DialogButton disabled={pluginURL.length == 0} onClick={() => installFromURL(pluginURL)}>
Install
</DialogButton>
</Field>
</DialogControlsSection>
<DialogControlsSection>
<DialogControlsSectionHeader>About</DialogControlsSectionHeader>
<Field label="Decky Version" focusable={true}>
<div style={{ color: 'var(--gpSystemLighterGrey)' }}>{versionInfo?.current}</div>
</Field>
</DialogControlsSection>
</DialogBody>
);
}
@@ -1,10 +1,24 @@
import { DialogButton, staticClasses } from 'decky-frontend-lib';
import { FaTrash } from 'react-icons/fa';
import {
DialogBody,
DialogButton,
DialogControlsSection,
Focusable,
Menu,
MenuItem,
showContextMenu,
} from 'decky-frontend-lib';
import { useEffect } from 'react';
import { FaDownload, FaEllipsisH } from 'react-icons/fa';
import { requestPluginInstall } from '../../../../store';
import { useDeckyState } from '../../../DeckyState';
export default function PluginList() {
const { plugins } = useDeckyState();
const { plugins, updates } = useDeckyState();
useEffect(() => {
window.DeckyPluginLoader.checkPluginUpdates();
}, []);
if (plugins.length === 0) {
return (
@@ -15,20 +29,52 @@ export default function PluginList() {
}
return (
<ul style={{ listStyleType: 'none' }}>
{plugins.map(({ name }) => (
<li style={{ display: 'flex', flexDirection: 'row', alignItems: 'center' }}>
<span>{name}</span>
<div className={staticClasses.Title} style={{ marginLeft: 'auto', boxShadow: 'none' }}>
<DialogButton
style={{ height: '40px', width: '40px', padding: '10px 12px' }}
onClick={() => window.DeckyPluginLoader.uninstallPlugin(name)}
>
<FaTrash />
</DialogButton>
</div>
</li>
))}
</ul>
<DialogBody>
<DialogControlsSection>
<ul style={{ listStyleType: 'none', padding: '0' }}>
{plugins.map(({ name, version }) => {
const update = updates?.get(name);
return (
<li style={{ display: 'flex', flexDirection: 'row', alignItems: 'center', paddingBottom: '10px' }}>
<span>
{name} <span style={{ opacity: '50%' }}>{'(' + version + ')'}</span>
</span>
<Focusable style={{ marginLeft: 'auto', boxShadow: 'none', display: 'flex', justifyContent: 'right' }}>
{update && (
<DialogButton
style={{ height: '40px', minWidth: '60px', marginRight: '10px' }}
onClick={() => requestPluginInstall(name, update)}
>
<div style={{ display: 'flex', flexDirection: 'row' }}>
Update to {update.name}
<FaDownload style={{ paddingLeft: '2rem' }} />
</div>
</DialogButton>
)}
<DialogButton
style={{ height: '40px', width: '40px', padding: '10px 12px', minWidth: '40px' }}
onClick={(e: MouseEvent) =>
showContextMenu(
<Menu label="Plugin Actions">
<MenuItem onSelected={() => window.DeckyPluginLoader.importPlugin(name, version)}>
Reload
</MenuItem>
<MenuItem onSelected={() => window.DeckyPluginLoader.uninstallPlugin(name)}>
Uninstall
</MenuItem>
</Menu>,
e.currentTarget ?? window,
)
}
>
<FaEllipsisH />
</DialogButton>
</Focusable>
</li>
);
})}
</ul>
</DialogControlsSection>
</DialogBody>
);
}
+140 -171
View File
@@ -1,208 +1,177 @@
import {
DialogButton,
ButtonItem,
Dropdown,
Focusable,
QuickAccessTab,
Router,
PanelSectionRow,
SingleDropdownOption,
SuspensefulImage,
staticClasses,
} from 'decky-frontend-lib';
import { FC, useRef, useState } from 'react';
import { FC, useState } from 'react';
import {
LegacyStorePlugin,
StorePlugin,
StorePluginVersion,
requestLegacyPluginInstall,
requestPluginInstall,
} from './Store';
import { StorePlugin, StorePluginVersion, requestPluginInstall } from '../../store';
interface PluginCardProps {
plugin: StorePlugin | LegacyStorePlugin;
}
const classNames = (...classes: string[]) => {
return classes.join(' ');
};
function isLegacyPlugin(plugin: LegacyStorePlugin | StorePlugin): plugin is LegacyStorePlugin {
return 'artifact' in plugin;
plugin: StorePlugin;
}
const PluginCard: FC<PluginCardProps> = ({ plugin }) => {
const [selectedOption, setSelectedOption] = useState<number>(0);
const buttonRef = useRef<HTMLDivElement>(null);
const containerRef = useRef<HTMLDivElement>(null);
const root: boolean = plugin.tags.some((tag) => tag === 'root');
return (
<div
className="deckyStoreCard"
style={{
padding: '30px',
paddingTop: '10px',
paddingBottom: '10px',
marginLeft: '20px',
marginRight: '20px',
marginBottom: '20px',
display: 'flex',
alignItems: 'center',
}}
>
{/* TODO: abstract this messy focus hackiness into a custom component in lib */}
<Focusable
// className="Panel Focusable"
ref={containerRef}
onActivate={(_: CustomEvent) => {
buttonRef.current!.focus();
}}
onCancel={(_: CustomEvent) => {
if (containerRef.current!.querySelectorAll('* :focus').length === 0) {
Router.NavigateBackOrOpenMenu();
setTimeout(() => Router.OpenQuickAccessMenu(QuickAccessTab.Decky), 1000);
} else {
containerRef.current!.focus();
}
}}
<div
className="deckyStoreCardImageContainer"
style={{
display: 'flex',
flexDirection: 'column',
background: '#ACB2C924',
height: 'unset',
marginBottom: 'unset',
// boxShadow: var(--gpShadow-Medium);
scrollSnapAlign: 'start',
boxSizing: 'border-box',
width: '320px',
height: '200px',
position: 'relative',
}}
>
<div style={{ display: 'flex', alignItems: 'center' }}>
<a
style={{ fontSize: '18pt', padding: '10px' }}
className={classNames(staticClasses.Text)}
// onClick={() => Router.NavigateToExternalWeb('https://github.com/' + plugin.artifact)}
>
{isLegacyPlugin(plugin) ? (
<div>
<span style={{ color: 'grey' }}>{plugin.artifact.split('/')[0]}/</span>
{plugin.artifact.split('/')[1]}
</div>
) : (
plugin.name
)}
</a>
</div>
<div
<SuspensefulImage
className="deckyStoreCardImage"
suspenseHeight="200px"
suspenseWidth="320px"
style={{
display: 'flex',
flexDirection: 'row',
width: '320px',
height: '200px',
objectFit: 'cover',
}}
src={plugin.image_url}
/>
</div>
<div
className="deckyStoreCardInfo"
style={{
width: 'calc(100% - 320px)', // The calc is here so that the info section doesn't expand into the image
display: 'flex',
flexDirection: 'column',
height: '100%',
marginLeft: '1em',
justifyContent: 'center',
}}
>
<span
className="deckyStoreCardTitle"
style={{
fontSize: '1.25em',
fontWeight: 'bold',
whiteSpace: 'nowrap',
overflow: 'hidden',
textOverflow: 'ellipsis',
width: '90%',
}}
>
<SuspensefulImage
suspenseWidth="256px"
{plugin.name}
</span>
<span
className="deckyStoreCardAuthor"
style={{
marginRight: 'auto',
fontSize: '1em',
}}
>
{plugin.author}
</span>
<span
className="deckyStoreCardDescription"
style={{
fontSize: '13px',
color: '#969696',
WebkitLineClamp: root ? '2' : '3',
WebkitBoxOrient: 'vertical',
overflow: 'hidden',
display: '-webkit-box',
}}
>
{plugin.description ? (
plugin.description
) : (
<span>
<i style={{ color: '#666' }}>No description provided.</i>
</span>
)}
</span>
{root && (
<span
className="deckyStoreCardDescription deckyStoreCardDescriptionRoot"
style={{
width: 'auto',
height: '160px',
}}
src={
isLegacyPlugin(plugin)
? `https://cdn.tzatzikiweeb.moe/file/steam-deck-homebrew/artifact_images/${plugin.artifact.replace(
'/',
'_',
)}.png`
: `https://cdn.tzatzikiweeb.moe/file/steam-deck-homebrew/artifact_images/${plugin.name.replace(
'/',
'_',
)}.png`
}
/>
<div
style={{
display: 'flex',
flexDirection: 'column',
fontSize: '13px',
color: '#fee75c',
}}
>
<p className={classNames(staticClasses.PanelSectionRow)}>
<span>Author: {plugin.author}</span>
</p>
<p className={classNames(staticClasses.PanelSectionRow)}>
<span>Tags:</span>
{plugin.tags.map((tag: string) => (
<span
style={{
padding: '5px',
marginRight: '10px',
borderRadius: '5px',
background: tag == 'root' ? '#842029' : '#ACB2C947',
}}
>
{tag == 'root' ? 'Requires root' : tag}
</span>
))}
{isLegacyPlugin(plugin) && (
<span
style={{
color: '#232120',
padding: '5px',
marginRight: '10px',
borderRadius: '5px',
background: '#EDE841',
}}
>
legacy
</span>
)}
</p>
</div>
</div>
<i>This plugin has full access to your Steam Deck.</i>{' '}
<a
className="deckyStoreCardDescriptionRootLink"
href="https://deckbrew.xyz/root"
target="_blank"
style={{
color: '#fee75c',
textDecoration: 'none',
}}
>
deckbrew.xyz/root
</a>
</span>
)}
<div
className="deckyStoreCardButtonRow"
style={{
marginTop: '1em',
width: '100%',
alignSelf: 'flex-end',
display: 'flex',
flexDirection: 'row',
overflow: 'hidden',
}}
>
<Focusable
style={{
display: 'flex',
flexDirection: 'row',
width: '100%',
}}
>
<div
style={{
flex: '1',
}}
>
<DialogButton
ref={buttonRef}
onClick={() =>
isLegacyPlugin(plugin)
? requestLegacyPluginInstall(plugin, Object.keys(plugin.versions)[selectedOption])
: requestPluginInstall(plugin, plugin.versions[selectedOption])
}
<PanelSectionRow>
<Focusable style={{ display: 'flex', maxWidth: '100%' }}>
<div
className="deckyStoreCardInstallContainer"
style={{
paddingTop: '0px',
paddingBottom: '0px',
width: '40%',
}}
>
Install
</DialogButton>
</div>
<div
style={{
flex: '0.2',
}}
>
<Dropdown
rgOptions={
(isLegacyPlugin(plugin)
? Object.keys(plugin.versions).map((v, k) => ({
data: k,
label: v,
}))
: plugin.versions.map((version: StorePluginVersion, index) => ({
data: index,
label: version.name,
}))) as SingleDropdownOption[]
}
strDefaultLabel={'Select a version'}
selectedOption={selectedOption}
onChange={({ data }) => setSelectedOption(data)}
/>
</div>
</Focusable>
<ButtonItem
bottomSeparator="none"
layout="below"
onClick={() => requestPluginInstall(plugin.name, plugin.versions[selectedOption])}
>
<span className="deckyStoreCardInstallText">Install</span>
</ButtonItem>
</div>
<div
className="deckyStoreCardVersionContainer"
style={{
marginLeft: '5%',
width: '30%',
}}
>
<Dropdown
rgOptions={
plugin.versions.map((version: StorePluginVersion, index) => ({
data: index,
label: version.name,
})) as SingleDropdownOption[]
}
menuLabel="Plugin Version"
selectedOption={selectedOption}
onChange={({ data }) => setSelectedOption(data)}
/>
</div>
</Focusable>
</PanelSectionRow>
</div>
</Focusable>
</div>
</div>
);
};
+212 -122
View File
@@ -1,130 +1,45 @@
import { ModalRoot, SteamSpinner, showModal, staticClasses } from 'decky-frontend-lib';
import { FC, useEffect, useState } from 'react';
import {
Dropdown,
DropdownOption,
Focusable,
PanelSectionRow,
SteamSpinner,
Tabs,
TextField,
findModule,
} from 'decky-frontend-lib';
import { FC, useEffect, useMemo, useState } from 'react';
import logo from '../../../assets/plugin_store.png';
import Logger from '../../logger';
import { StorePlugin, getPluginList } from '../../store';
import PluginCard from './PluginCard';
export interface StorePluginVersion {
name: string;
hash: string;
}
export interface StorePlugin {
id: number;
name: string;
versions: StorePluginVersion[];
author: string;
description: string;
tags: string[];
}
export interface LegacyStorePlugin {
artifact: string;
versions: {
[version: string]: string;
};
author: string;
description: string;
tags: string[];
}
export async function installFromURL(url: string) {
const formData = new FormData();
const splitURL = url.split('/');
formData.append('name', splitURL[splitURL.length - 1].replace('.zip', ''));
formData.append('artifact', url);
await fetch('http://localhost:1337/browser/install_plugin', {
method: 'POST',
body: formData,
credentials: 'include',
headers: {
Authentication: window.deckyAuthToken,
},
});
}
export function requestLegacyPluginInstall(plugin: LegacyStorePlugin, selectedVer: string) {
showModal(
<ModalRoot
onOK={() => {
const formData = new FormData();
formData.append('name', plugin.artifact);
formData.append('artifact', `https://github.com/${plugin.artifact}/archive/refs/tags/${selectedVer}.zip`);
formData.append('version', selectedVer);
formData.append('hash', plugin.versions[selectedVer]);
fetch('http://localhost:1337/browser/install_plugin', {
method: 'POST',
body: formData,
credentials: 'include',
headers: {
Authentication: window.deckyAuthToken,
},
});
}}
onCancel={() => {
// do nothing
}}
>
<div className={staticClasses.Title} style={{ flexDirection: 'column', boxShadow: 'unset' }}>
Using legacy plugins
</div>
You are currently installing a <b>legacy</b> plugin. Legacy plugins are no longer supported and may have issues.
Legacy plugins do not support gamepad input. To interact with a legacy plugin, you will need to use the
touchscreen.
</ModalRoot>,
);
}
export async function requestPluginInstall(plugin: StorePlugin, selectedVer: StorePluginVersion) {
const formData = new FormData();
formData.append('name', plugin.name);
formData.append('artifact', `https://cdn.tzatzikiweeb.moe/file/steam-deck-homebrew/versions/${selectedVer.hash}.zip`);
formData.append('version', selectedVer.name);
formData.append('hash', selectedVer.hash);
await fetch('http://localhost:1337/browser/install_plugin', {
method: 'POST',
body: formData,
credentials: 'include',
headers: {
Authentication: window.deckyAuthToken,
},
});
}
const logger = new Logger('FilePicker');
const StorePage: FC<{}> = () => {
const [currentTabRoute, setCurrentTabRoute] = useState<string>('browse');
const [data, setData] = useState<StorePlugin[] | null>(null);
const [legacyData, setLegacyData] = useState<LegacyStorePlugin[] | null>(null);
const { TabCount } = findModule((m) => {
if (m?.TabCount && m?.TabTitle) return true;
return false;
});
useEffect(() => {
(async () => {
const res = await fetch('https://beta.deckbrew.xyz/plugins', {
method: 'GET',
}).then((r) => r.json());
console.log(res);
setData(res.filter((x: StorePlugin) => x.name !== 'Example Plugin'));
})();
(async () => {
const res = await fetch('https://plugins.deckbrew.xyz/get_plugins', {
method: 'GET',
}).then((r) => r.json());
console.log(res);
setLegacyData(res);
const res = await getPluginList();
logger.log('got data!', res);
setData(res);
})();
}, []);
return (
<div
style={{
marginTop: '40px',
height: 'calc( 100% - 40px )',
overflowY: 'scroll',
}}
>
<>
<div
style={{
display: 'flex',
flexWrap: 'nowrap',
flexDirection: 'column',
height: '100%',
marginTop: '40px',
height: 'calc( 100% - 40px )',
background: '#0005',
}}
>
{!data ? (
@@ -132,18 +47,193 @@ const StorePage: FC<{}> = () => {
<SteamSpinner />
</div>
) : (
<div>
{data.map((plugin: StorePlugin) => (
<PluginCard plugin={plugin} />
))}
{!legacyData ? (
<SteamSpinner />
) : (
legacyData.map((plugin: LegacyStorePlugin) => <PluginCard plugin={plugin} />)
)}
</div>
<Tabs
activeTab={currentTabRoute}
onShowTab={(tabId: string) => {
setCurrentTabRoute(tabId);
}}
tabs={[
{
title: 'Browse',
content: <BrowseTab children={{ data: data }} />,
id: 'browse',
renderTabAddon: () => <span className={TabCount}>{data.length}</span>,
},
{
title: 'About',
content: <AboutTab />,
id: 'about',
},
]}
/>
)}
</div>
</>
);
};
const BrowseTab: FC<{ children: { data: StorePlugin[] } }> = (data) => {
const sortOptions = useMemo(
(): DropdownOption[] => [
{ data: 1, label: 'Alphabetical (A to Z)' },
{ data: 2, label: 'Alphabetical (Z to A)' },
],
[],
);
// const filterOptions = useMemo((): DropdownOption[] => [{ data: 1, label: 'All' }], []);
const [selectedSort, setSort] = useState<number>(sortOptions[0].data);
// const [selectedFilter, setFilter] = useState<number>(filterOptions[0].data);
const [searchFieldValue, setSearchValue] = useState<string>('');
return (
<>
<style>{`
.deckyStoreCardInstallContainer > .Panel {
padding: 0;
}
`}</style>
{/* This should be used once filtering is added
<PanelSectionRow>
<Focusable style={{ display: 'flex', maxWidth: '100%' }}>
<div
style={{
display: 'flex',
flexDirection: 'column',
width: '47.5%',
}}
>
<span className="DialogLabel">Sort</span>
<Dropdown
menuLabel="Sort"
rgOptions={sortOptions}
strDefaultLabel="Last Updated (Newest)"
selectedOption={selectedSort}
onChange={(e) => setSort(e.data)}
/>
</div>
<div
style={{
display: 'flex',
flexDirection: 'column',
width: '47.5%',
marginLeft: 'auto',
}}
>
<span className="DialogLabel">Filter</span>
<Dropdown
menuLabel="Filter"
rgOptions={filterOptions}
strDefaultLabel="All"
selectedOption={selectedFilter}
onChange={(e) => setFilter(e.data)}
/>
</div>
</Focusable>
</PanelSectionRow>
<div style={{ justifyContent: 'center', display: 'flex' }}>
<Focusable style={{ display: 'flex', alignItems: 'center', width: '96%' }}>
<div style={{ width: '100%' }}>
<TextField label="Search" value={searchFieldValue} onChange={(e) => setSearchValue(e.target.value)} />
</div>
</Focusable>
</div>
*/}
<PanelSectionRow>
<Focusable style={{ display: 'flex', maxWidth: '100%' }}>
<div
style={{
display: 'flex',
flexDirection: 'column',
minWidth: '100%',
maxWidth: '100%',
}}
>
<span className="DialogLabel">Sort</span>
<Dropdown
menuLabel="Sort"
rgOptions={sortOptions}
strDefaultLabel="Last Updated (Newest)"
selectedOption={selectedSort}
onChange={(e) => setSort(e.data)}
/>
</div>
</Focusable>
</PanelSectionRow>
<div style={{ justifyContent: 'center', display: 'flex' }}>
<Focusable style={{ display: 'flex', alignItems: 'center', width: '96%' }}>
<div style={{ width: '100%' }}>
<TextField label="Search" value={searchFieldValue} onChange={(e) => setSearchValue(e.target.value)} />
</div>
</Focusable>
</div>
<div>
{data.children.data
.filter((plugin: StorePlugin) => {
return (
plugin.name.toLowerCase().includes(searchFieldValue.toLowerCase()) ||
plugin.description.toLowerCase().includes(searchFieldValue.toLowerCase()) ||
plugin.author.toLowerCase().includes(searchFieldValue.toLowerCase()) ||
plugin.tags.some((tag: string) => tag.toLowerCase().includes(searchFieldValue.toLowerCase()))
);
})
.sort((a, b) => {
if (selectedSort % 2 === 1) return a.name.localeCompare(b.name);
else return b.name.localeCompare(a.name);
})
.map((plugin: StorePlugin) => (
<PluginCard plugin={plugin} />
))}
</div>
</>
);
};
const AboutTab: FC<{}> = () => {
return (
<div
style={{
display: 'flex',
flexDirection: 'column',
}}
>
<style>{`
.deckyStoreAboutHeader {
font-size: 24px;
font-weight: 600;
margin-top: 20px;
}
`}</style>
<img
src={logo}
style={{
width: '256px',
height: 'auto',
alignSelf: 'center',
}}
/>
<span className="deckyStoreAboutHeader">Testing</span>
<span>
Please consider testing new plugins to help the Decky Loader team!{' '}
<a
href="https://deckbrew.xyz/testing"
target="_blank"
style={{
textDecoration: 'none',
}}
>
deckbrew.xyz/testing
</a>
</span>
<span className="deckyStoreAboutHeader">Contributing</span>
<span>
If you would like to contribute to the Decky Plugin Store, check the SteamDeckHomebrew/decky-plugin-template
repository on GitHub. Information on development and distribution is available in the README.
</span>
<span className="deckyStoreAboutHeader">Source Code</span>
<span>All plugin source code is available on SteamDeckHomebrew/decky-plugin-database repository on GitHub.</span>
</div>
);
};
+105
View File
@@ -0,0 +1,105 @@
import {
Navigation,
ReactRouter,
Router,
fakeRenderComponent,
findInReactTree,
findInTree,
findModule,
findModuleChild,
gamepadDialogClasses,
gamepadSliderClasses,
playSectionClasses,
quickAccessControlsClasses,
quickAccessMenuClasses,
scrollClasses,
scrollPanelClasses,
sleep,
staticClasses,
updaterFieldClasses,
} from 'decky-frontend-lib';
import { FaReact } from 'react-icons/fa';
import Logger from './logger';
import { getSetting } from './utils/settings';
const logger = new Logger('DeveloperMode');
let removeSettingsObserver: () => void = () => {};
export async function setShowValveInternal(show: boolean) {
let settingsMod: any;
while (!settingsMod) {
settingsMod = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (typeof m[prop]?.settings?.bIsValveEmail !== 'undefined') return m[prop];
}
});
if (!settingsMod) {
logger.debug('[ValveInternal] waiting for settingsMod');
await sleep(1000);
}
}
if (show) {
removeSettingsObserver = settingsMod[
Object.getOwnPropertySymbols(settingsMod).find((x) => x.toString() == 'Symbol(mobx administration)') as any
].observe((e: any) => {
e.newValue.bIsValveEmail = true;
});
settingsMod.m_Settings.bIsValveEmail = true;
logger.log('Enabled Valve Internal menu');
} else {
removeSettingsObserver();
settingsMod.m_Settings.bIsValveEmail = false;
logger.log('Disabled Valve Internal menu');
}
}
export async function setShouldConnectToReactDevTools(enable: boolean) {
window.DeckyPluginLoader.toaster.toast({
title: (enable ? 'Enabling' : 'Disabling') + ' React DevTools',
body: 'Reloading in 5 seconds',
icon: <FaReact />,
});
await sleep(5000);
return enable
? window.DeckyPluginLoader.callServerMethod('enable_rdt')
: window.DeckyPluginLoader.callServerMethod('disable_rdt');
}
export async function startup() {
const isValveInternalEnabled = await getSetting('developer.valve_internal', false);
const isRDTEnabled = await getSetting('developer.rdt.enabled', false);
if (isValveInternalEnabled) setShowValveInternal(isValveInternalEnabled);
if ((isRDTEnabled && !window.deckyHasConnectedRDT) || (!isRDTEnabled && window.deckyHasConnectedRDT))
setShouldConnectToReactDevTools(isRDTEnabled);
logger.log('Exposing decky-frontend-lib APIs as DFL');
window.DFL = {
findModuleChild,
findModule,
Navigation,
Router,
ReactRouter,
ReactUtils: {
fakeRenderComponent,
findInReactTree,
findInTree,
},
classes: {
scrollClasses,
staticClasses,
playSectionClasses,
scrollPanelClasses,
updaterFieldClasses,
gamepadDialogClasses,
gamepadSliderClasses,
quickAccessMenuClasses,
quickAccessControlsClasses,
},
};
}
+27 -7
View File
@@ -1,4 +1,4 @@
import { sleep } from 'decky-frontend-lib';
import { Navigation, Router, sleep } from 'decky-frontend-lib';
import PluginLoader from './plugin-loader';
import { DeckyUpdater } from './updater';
@@ -10,19 +10,39 @@ declare global {
importDeckyPlugin: Function;
syncDeckyPlugins: Function;
deckyHasLoaded: boolean;
deckyHasConnectedRDT?: boolean;
deckyAuthToken: string;
DFL?: any;
}
}
(async () => {
try {
if (!Router.NavigateToAppProperties || !Router.NavigateToLibraryTab || !Router.NavigateToInvites) {
while (!Navigation.NavigateToAppProperties) await sleep(100);
const shims = {
NavigateToAppProperties: Navigation.NavigateToAppProperties,
NavigateToInvites: Navigation.NavigateToInvites,
NavigateToLibraryTab: Navigation.NavigateToLibraryTab,
};
(Router as unknown as any).deckyShim = true;
Object.assign(Router, shims);
}
} catch (e) {
console.error('[DECKY]: Error initializing Navigation interface shims', e);
}
})();
(async () => {
await sleep(1000);
window.deckyAuthToken = await fetch('http://127.0.0.1:1337/auth/token').then((r) => r.text());
window.DeckyPluginLoader?.dismountAll();
window.DeckyPluginLoader?.deinit();
window.DeckyPluginLoader = new PluginLoader();
window.importDeckyPlugin = function (name: string) {
window.DeckyPluginLoader?.importPlugin(name);
window.DeckyPluginLoader.init();
window.importDeckyPlugin = function (name: string, version: string) {
window.DeckyPluginLoader?.importPlugin(name, version);
};
window.syncDeckyPlugins = async function () {
@@ -33,11 +53,11 @@ declare global {
})
).json();
for (const plugin of plugins) {
if (!window.DeckyPluginLoader.hasPlugin(plugin)) window.DeckyPluginLoader?.importPlugin(plugin);
if (!window.DeckyPluginLoader.hasPlugin(plugin.name))
window.DeckyPluginLoader?.importPlugin(plugin.name, plugin.version);
}
window.DeckyPluginLoader.checkPluginUpdates();
};
setTimeout(() => window.syncDeckyPlugins(), 5000);
window.deckyHasLoaded = true;
})();
+5 -1
View File
@@ -19,7 +19,7 @@ export const debug = (name: string, ...args: any[]) => {
};
export const error = (name: string, ...args: any[]) => {
console.log(
console.error(
`%c Decky %c ${name} %c`,
'background: #16a085; color: black;',
'background: #FF0000;',
@@ -40,6 +40,10 @@ class Logger {
debug(...args: any[]) {
debug(this.name, ...args);
}
error(...args: any[]) {
error(this.name, ...args);
}
}
export default Logger;
+158 -43
View File
@@ -1,68 +1,126 @@
import { ModalRoot, QuickAccessTab, showModal, staticClasses } from 'decky-frontend-lib';
import { FaPlug } from 'react-icons/fa';
import { ConfirmModal, ModalRoot, Patch, QuickAccessTab, Router, showModal, sleep } from 'decky-frontend-lib';
import { FC, lazy } from 'react';
import { FaCog, FaExclamationCircle, FaPlug } from 'react-icons/fa';
import { DeckyState, DeckyStateContextProvider } from './components/DeckyState';
import { DeckyState, DeckyStateContextProvider, useDeckyState } from './components/DeckyState';
import LegacyPlugin from './components/LegacyPlugin';
import { deinitFilepickerPatches, initFilepickerPatches } from './components/modals/filepicker/patches';
import PluginInstallModal from './components/modals/PluginInstallModal';
import NotificationBadge from './components/NotificationBadge';
import PluginView from './components/PluginView';
import SettingsPage from './components/settings';
import StorePage from './components/store/Store';
import TitleView from './components/TitleView';
import WithSuspense from './components/WithSuspense';
import Logger from './logger';
import { Plugin } from './plugin';
import RouterHook from './router-hook';
import { deinitSteamFixes, initSteamFixes } from './steamfixes';
import { checkForUpdates } from './store';
import TabsHook from './tabs-hook';
import OldTabsHook from './tabs-hook.old';
import Toaster from './toaster';
import { VerInfo, callUpdaterMethod } from './updater';
import { getSetting } from './utils/settings';
declare global {
interface Window {}
}
const StorePage = lazy(() => import('./components/store/Store'));
const SettingsPage = lazy(() => import('./components/settings'));
const FilePicker = lazy(() => import('./components/modals/filepicker'));
class PluginLoader extends Logger {
private plugins: Plugin[] = [];
private tabsHook: TabsHook = new TabsHook();
private tabsHook: TabsHook | OldTabsHook = document.title == 'SP' ? new OldTabsHook() : new TabsHook();
// private windowHook: WindowHook = new WindowHook();
private routerHook: RouterHook = new RouterHook();
private toaster: Toaster = new Toaster();
public toaster: Toaster = new Toaster();
private deckyState: DeckyState = new DeckyState();
private reloadLock: boolean = false;
// stores a list of plugin names which requested to be reloaded
private pluginReloadQueue: string[] = [];
private pluginReloadQueue: { name: string; version?: string }[] = [];
private focusWorkaroundPatch?: Patch;
constructor() {
super(PluginLoader.name);
this.tabsHook.init();
this.log('Initialized');
const TabBadge = () => {
const { updates, hasLoaderUpdate } = useDeckyState();
return <NotificationBadge show={(updates && updates.size > 0) || hasLoaderUpdate} />;
};
this.tabsHook.add({
id: QuickAccessTab.Decky,
title: null,
content: (
<DeckyStateContextProvider deckyState={this.deckyState}>
<TitleView />
<PluginView />
</DeckyStateContextProvider>
),
icon: <FaPlug />,
icon: (
<DeckyStateContextProvider deckyState={this.deckyState}>
<FaPlug />
<TabBadge />
</DeckyStateContextProvider>
),
});
this.routerHook.addRoute('/decky/store', () => <StorePage />);
this.routerHook.addRoute('/decky/store', () => (
<WithSuspense route={true}>
<StorePage />
</WithSuspense>
));
this.routerHook.addRoute('/decky/settings', () => {
return (
<DeckyStateContextProvider deckyState={this.deckyState}>
<SettingsPage />
<WithSuspense route={true}>
<SettingsPage />
</WithSuspense>
</DeckyStateContextProvider>
);
});
initSteamFixes();
initFilepickerPatches();
this.updateVersion();
}
public async updateVersion() {
const versionInfo = (await callUpdaterMethod('get_version')).result as VerInfo;
this.deckyState.setVersionInfo(versionInfo);
return versionInfo;
}
public async notifyUpdates() {
const versionInfo = (await callUpdaterMethod('get_version')).result as VerInfo;
const versionInfo = await this.updateVersion();
if (versionInfo?.remote && versionInfo?.remote?.tag_name != versionInfo?.current) {
this.toaster.toast({
title: 'Decky',
body: `Update to ${versionInfo?.remote?.tag_name} availiable!`,
body: `Update to ${versionInfo?.remote?.tag_name} available!`,
onClick: () => Router.Navigate('/decky/settings'),
});
this.deckyState.setHasLoaderUpdate(true);
}
await sleep(7000);
await this.notifyPluginUpdates();
}
public async checkPluginUpdates() {
const updates = await checkForUpdates(this.plugins);
this.deckyState.setUpdates(updates);
return updates;
}
public async notifyPluginUpdates() {
const updates = await this.checkPluginUpdates();
if (updates?.size > 0) {
this.toaster.toast({
title: 'Decky',
body: `Updates available for ${updates.size} plugin${updates.size > 1 ? 's' : ''}!`,
onClick: () => Router.Navigate('/decky/settings/plugins'),
});
}
}
@@ -81,27 +139,18 @@ class PluginLoader extends Logger {
public uninstallPlugin(name: string) {
showModal(
<ModalRoot
<ConfirmModal
onOK={async () => {
const formData = new FormData();
formData.append('name', name);
await fetch('http://localhost:1337/browser/uninstall_plugin', {
method: 'POST',
body: formData,
credentials: 'include',
headers: {
Authentication: window.deckyAuthToken,
},
});
await this.callServerMethod('uninstall_plugin', { name });
}}
onCancel={() => {
// do nothing
}}
strTitle={`Uninstall ${name}`}
strOKButtonText={'Uninstall'}
>
<div className={staticClasses.Title} style={{ flexDirection: 'column' }}>
Uninstall {name}?
</div>
</ModalRoot>,
Are you sure you want to uninstall {name}?
</ConfirmModal>,
);
}
@@ -116,22 +165,32 @@ class PluginLoader extends Logger {
}
}
public init() {
getSetting('developer.enabled', false).then((val) => {
if (val) import('./developer').then((developer) => developer.startup());
});
}
public deinit() {
this.routerHook.removeRoute('/decky/store');
this.routerHook.removeRoute('/decky/settings');
deinitSteamFixes();
deinitFilepickerPatches();
this.focusWorkaroundPatch?.unpatch();
}
public unloadPlugin(name: string) {
console.log('Plugin List: ', this.plugins);
const plugin = this.plugins.find((plugin) => plugin.name === name || plugin.name === name.replace('$LEGACY_', ''));
plugin?.onDismount?.();
this.plugins = this.plugins.filter((p) => p !== plugin);
this.deckyState.setPlugins(this.plugins);
}
public async importPlugin(name: string) {
public async importPlugin(name: string, version?: string | undefined) {
if (this.reloadLock) {
this.log('Reload currently in progress, adding to queue', name);
this.pluginReloadQueue.push(name);
this.pluginReloadQueue.push({ name, version: version });
return;
}
@@ -144,7 +203,7 @@ class PluginLoader extends Logger {
if (name.startsWith('$LEGACY_')) {
await this.importLegacyPlugin(name.replace('$LEGACY_', ''));
} else {
await this.importReactPlugin(name);
await this.importReactPlugin(name, version);
}
this.deckyState.setPlugins(this.plugins);
@@ -155,12 +214,12 @@ class PluginLoader extends Logger {
this.reloadLock = false;
const nextPlugin = this.pluginReloadQueue.shift();
if (nextPlugin) {
this.importPlugin(nextPlugin);
this.importPlugin(nextPlugin.name, nextPlugin.version);
}
}
}
private async importReactPlugin(name: string) {
private async importReactPlugin(name: string, version?: string) {
let res = await fetch(`http://127.0.0.1:1337/plugins/${name}/frontend_bundle`, {
credentials: 'include',
headers: {
@@ -168,11 +227,36 @@ class PluginLoader extends Logger {
},
});
if (res.ok) {
let plugin = await eval(await res.text())(this.createPluginAPI(name));
this.plugins.push({
...plugin,
name: name,
});
try {
let plugin_export = await eval(await res.text());
let plugin = plugin_export(this.createPluginAPI(name));
this.plugins.push({
...plugin,
name: name,
version: version,
});
} catch (e) {
this.error('Error loading plugin ' + name, e);
const TheError: FC<{}> = () => (
<>
Error:{' '}
<pre>
<code>{e instanceof Error ? e.stack : JSON.stringify(e)}</code>
</pre>
<>
Please go to <FaCog style={{ display: 'inline' }} /> in the Decky menu if you need to uninstall this
plugin.
</>
</>
);
this.plugins.push({
name: name,
version: version,
content: <TheError />,
icon: <FaExclamationCircle />,
});
this.toaster.toast({ title: 'Error loading ' + name, body: '' + e, icon: <FaExclamationCircle /> });
}
} else throw new Error(`${name} frontend_bundle not OK`);
}
@@ -199,11 +283,41 @@ class PluginLoader extends Logger {
return response.json();
}
openFilePicker(
startPath: string,
includeFiles?: boolean,
regex?: RegExp,
): Promise<{ path: string; realpath: string }> {
return new Promise((resolve, reject) => {
const Content = ({ closeModal }: { closeModal?: () => void }) => (
// Purposely outside of the FilePicker component as lazy-loaded ModalRoots don't focus correctly
<ModalRoot
onCancel={() => {
reject('User canceled');
closeModal?.();
}}
>
<WithSuspense>
<FilePicker
startPath={startPath}
includeFiles={includeFiles}
regex={regex}
onSubmit={resolve}
closeModal={closeModal}
/>
</WithSuspense>
</ModalRoot>
);
showModal(<Content />);
});
}
createPluginAPI(pluginName: string) {
return {
routerHook: this.routerHook,
toaster: this.toaster,
callServerMethod: this.callServerMethod,
openFilePicker: this.openFilePicker,
async callPluginMethod(methodName: string, args = {}) {
const response = await fetch(`http://127.0.0.1:1337/plugins/${pluginName}/methods/${methodName}`, {
method: 'POST',
@@ -222,6 +336,7 @@ class PluginLoader extends Logger {
fetchNoCors(url: string, request: any = {}) {
let args = { method: 'POST', headers: {} };
const req = { ...args, ...request, url, data: request.body };
req?.body && delete req.body;
return this.callServerMethod('http_request', req);
},
executeInTab(tab: string, runAsync: boolean, code: string) {
+2
View File
@@ -1,6 +1,8 @@
export interface Plugin {
name: string;
version?: string;
icon: JSX.Element;
content?: JSX.Element;
onDismount?(): void;
alwaysRender?: boolean;
}
+85 -31
View File
@@ -1,7 +1,12 @@
import { afterPatch, findModuleChild, unpatch } from 'decky-frontend-lib';
import { ReactElement, createElement, memo } from 'react';
import type { Route, RouteProps } from 'react-router';
import { Patch, afterPatch, findModuleChild } from 'decky-frontend-lib';
import { FC, ReactElement, ReactNode, cloneElement, createElement, memo } from 'react';
import type { Route } from 'react-router';
import {
DeckyGlobalComponentsState,
DeckyGlobalComponentsStateContextProvider,
useDeckyGlobalComponentsState,
} from './components/DeckyGlobalComponentsState';
import {
DeckyRouterState,
DeckyRouterStateContextProvider,
@@ -22,6 +27,10 @@ class RouterHook extends Logger {
private memoizedRouter: any;
private gamepadWrapper: any;
private routerState: DeckyRouterState = new DeckyRouterState();
private globalComponentsState: DeckyGlobalComponentsState = new DeckyGlobalComponentsState();
private wrapperPatch: Patch;
private routerPatch?: Patch;
public routes?: any[];
constructor() {
super('RouterHook');
@@ -40,56 +49,88 @@ class RouterHook extends Logger {
let Route: new () => Route;
// Used to store the new replicated routes we create to allow routes to be unpatched.
let toReplace = new Map<string, Route>();
const DeckyWrapper = ({ children }: { children: ReactElement }) => {
const { routes, routePatches } = useDeckyRouterState();
const routeList = children.props.children[0].props.children;
const processList = (
routeList: any[],
routes: Map<string, RouterEntry> | null,
routePatches: Map<string, Set<RoutePatch>>,
save: boolean,
) => {
this.debug('Route list: ', routeList);
if (save) this.routes = routeList;
let routerIndex = routeList.length;
if (!routeList[routerIndex - 1]?.length || routeList[routerIndex - 1]?.length !== routes.size) {
if (routeList[routerIndex - 1]?.length && routeList[routerIndex - 1].length !== routes.size) routerIndex--;
const newRouterArray: ReactElement[] = [];
routes.forEach(({ component, props }, path) => {
newRouterArray.push(
<Route path={path} {...props}>
{createElement(component)}
</Route>,
);
});
routeList[routerIndex] = newRouterArray;
if (routes) {
if (!routeList[routerIndex - 1]?.length || routeList[routerIndex - 1]?.length !== routes.size) {
if (routeList[routerIndex - 1]?.length && routeList[routerIndex - 1].length !== routes.size) routerIndex--;
const newRouterArray: ReactElement[] = [];
routes.forEach(({ component, props }, path) => {
newRouterArray.push(
<Route path={path} {...props}>
{createElement(component)}
</Route>,
);
});
routeList[routerIndex] = newRouterArray;
}
}
routeList.forEach((route: Route, index: number) => {
const replaced = toReplace.get(route?.props?.path as string);
if (replaced) {
routeList[index] = replaced;
routeList[index].props.children = replaced;
toReplace.delete(route?.props?.path as string);
}
if (route?.props?.path && routePatches.has(route.props.path as string)) {
toReplace.set(
route?.props?.path as string,
// @ts-ignore
createElement(routeList[index].type, routeList[index].props, routeList[index].props.children),
routeList[index].props.children,
);
routePatches.get(route.props.path as string)?.forEach((patch) => {
routeList[index].props = patch(routeList[index].props);
const oType = routeList[index].props.children.type;
routeList[index].props.children = patch({
...routeList[index].props,
children: {
...cloneElement(routeList[index].props.children),
type: (props) => createElement(oType, props),
},
}).children;
});
}
});
};
let toReplace = new Map<string, ReactNode>();
const DeckyWrapper = ({ children }: { children: ReactElement }) => {
const { routes, routePatches } = useDeckyRouterState();
const mainRouteList = children.props.children[0].props.children;
const ingameRouteList = children.props.children[1].props.children; // /appoverlay and /apprunning
processList(mainRouteList, routes, routePatches, true);
processList(ingameRouteList, null, routePatches, false);
this.debug('Rerendered routes list');
return children;
};
afterPatch(this.gamepadWrapper, 'render', (_: any, ret: any) => {
if (ret?.props?.children?.props?.children?.length == 5) {
let renderedComponents: ReactElement[] = [];
const DeckyGlobalComponentsWrapper = () => {
const { components } = useDeckyGlobalComponentsState();
if (renderedComponents.length != components.size) {
this.debug('Rerendering global components');
renderedComponents = Array.from(components.values()).map((GComponent) => <GComponent />);
}
return <>{renderedComponents}</>;
};
this.wrapperPatch = afterPatch(this.gamepadWrapper, 'render', (_: any, ret: any) => {
if (ret?.props?.children?.props?.children?.length == 5 || ret?.props?.children?.props?.children?.length == 4) {
const idx = ret?.props?.children?.props?.children?.length == 4 ? 1 : 2;
if (
ret.props.children.props.children[2]?.props?.children?.[0]?.type?.type
ret.props.children.props.children[idx]?.props?.children?.[0]?.type?.type
?.toString()
?.includes('GamepadUI.Settings.Root()')
) {
if (!this.router) {
this.router = ret.props.children.props.children[2]?.props?.children?.[0]?.type;
afterPatch(this.router, 'type', (_: any, ret: any) => {
this.router = ret.props.children.props.children[idx]?.props?.children?.[0]?.type;
this.routerPatch = afterPatch(this.router, 'type', (_: any, ret: any) => {
if (!Route)
Route = ret.props.children[0].props.children.find((x: any) => x.props.path == '/createaccount').type;
const returnVal = (
@@ -102,7 +143,12 @@ class RouterHook extends Logger {
this.memoizedRouter = memo(this.router.type);
this.memoizedRouter.isDeckyRouter = true;
}
ret.props.children.props.children[2].props.children[0].type = this.memoizedRouter;
ret.props.children.props.children.push(
<DeckyGlobalComponentsStateContextProvider deckyGlobalComponentsState={this.globalComponentsState}>
<DeckyGlobalComponentsWrapper />
</DeckyGlobalComponentsStateContextProvider>,
);
ret.props.children.props.children[idx].props.children[0].type = this.memoizedRouter;
}
}
return ret;
@@ -117,6 +163,14 @@ class RouterHook extends Logger {
return this.routerState.addPatch(path, patch);
}
addGlobalComponent(name: string, component: FC) {
this.globalComponentsState.addComponent(name, component);
}
removeGlobalComponent(name: string) {
this.globalComponentsState.removeComponent(name);
}
removePatch(path: string, patch: RoutePatch) {
this.routerState.removePatch(path, patch);
}
@@ -126,8 +180,8 @@ class RouterHook extends Logger {
}
deinit() {
unpatch(this.gamepadWrapper, 'render');
this.router && unpatch(this.router, 'type');
this.wrapperPatch.unpatch();
this.routerPatch?.unpatch();
}
}
+13
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@@ -0,0 +1,13 @@
## What's this?
`steamfixes` contains various fixes and workaround for things Valve has broken that cause Decky issues.
## Current fixes:
- StartRestart() -> StartShutdown(false) override:
StartRestart() breaks CEF debugging, StartShutdown(false) doesn't. We can safely replace StartRestart() with StartShutdown(false) as gamescope-session will automatically restart the steam client anyway if it shuts down, bypassing the broken restart codepath. Added 12/29/2022
- ExecuteSteamURL UI reload fix:
Starting sometime in November 2022, Valve broke reloading the Steam UI pages via location.reload, as it won't properly start the UI. We can manually trigger UI startup if we detect no active input contexts by calling `SteamClient.URL.ExecuteSteamURL("steam://open/settings/")` Added 12/29/2022
+12
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@@ -0,0 +1,12 @@
import reloadFix from './reload';
import restartFix from './restart';
let fixes: Function[] = [];
export function deinitSteamFixes() {
fixes.forEach((deinit) => deinit());
}
export async function initSteamFixes() {
fixes.push(reloadFix());
fixes.push(await restartFix());
}
+14
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@@ -0,0 +1,14 @@
import Logger from '../logger';
const logger = new Logger('ReloadSteamFix');
export default function reloadFix() {
// Hack to unbreak the ui when reloading it
if (window.FocusNavController?.m_rgAllContexts?.length == 0) {
SteamClient.URL.ExecuteSteamURL('steam://open/settings');
logger.log('Applied UI reload fix.');
}
// This steamfix does not need to deinit.
return () => {};
}
+60
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@@ -0,0 +1,60 @@
import { Patch, findModuleChild, replacePatch, sleep } from 'decky-frontend-lib';
import Logger from '../logger';
const logger = new Logger('RestartSteamFix');
declare global {
interface Window {
SteamClient: any;
appDetailsStore: any;
}
}
let patch: Patch;
function rePatch() {
// If you patch anything on SteamClient within the first few seconds of the client having loaded it will get redefined for some reason, so repatch any of these changes that occur with History.listen or an interval
patch = replacePatch(window.SteamClient.User, 'StartRestart', () => SteamClient.User.StartShutdown(false));
}
export default async function restartFix() {
try {
rePatch();
// TODO type and add to frontend-lib
let History: any;
while (!History) {
History = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (m[prop]?.m_history) return m[prop].m_history;
}
});
if (!History) {
logger.debug('Waiting 5s for history to become available.');
await sleep(5000);
}
}
function repatchIfNeeded() {
if (window.SteamClient.User.StartRestart !== patch.patchedFunction) {
rePatch();
}
}
const unlisten = History.listen(repatchIfNeeded);
// Just in case
setTimeout(repatchIfNeeded, 5000);
setTimeout(repatchIfNeeded, 10000);
return () => {
unlisten();
patch.unpatch();
};
} catch (e) {
logger.error('Error patching StartRestart', e);
}
return () => {};
}
+97
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@@ -0,0 +1,97 @@
import { Plugin } from './plugin';
import { getSetting, setSetting } from './utils/settings';
export enum Store {
Default,
Testing,
Custom,
}
export interface StorePluginVersion {
name: string;
hash: string;
artifact: string | undefined | null;
}
export interface StorePlugin {
id: number;
name: string;
versions: StorePluginVersion[];
author: string;
description: string;
tags: string[];
image_url: string;
}
// name: version
export type PluginUpdateMapping = Map<string, StorePluginVersion>;
export async function getPluginList(): Promise<StorePlugin[]> {
let version = await window.DeckyPluginLoader.updateVersion();
let store = await getSetting<Store>('store', Store.Default);
let customURL = await getSetting<string>('store-url', 'https://plugins.deckbrew.xyz/plugins');
let storeURL;
if (!store) {
console.log('Could not get a default store, using Default.');
await setSetting('store-url', Store.Default);
return fetch('https://plugins.deckbrew.xyz/plugins', {
method: 'GET',
headers: {
'X-Decky-Version': version.current,
},
}).then((r) => r.json());
} else {
switch (+store) {
case Store.Default:
storeURL = 'https://plugins.deckbrew.xyz/plugins';
break;
case Store.Testing:
storeURL = 'https://testing.deckbrew.xyz/plugins';
break;
case Store.Custom:
storeURL = customURL;
break;
default:
console.error('Somehow you ended up without a standard URL, using the default URL.');
storeURL = 'https://plugins.deckbrew.xyz/plugins';
break;
}
return fetch(storeURL, {
method: 'GET',
headers: {
'X-Decky-Version': version.current,
},
}).then((r) => r.json());
}
}
export async function installFromURL(url: string) {
const splitURL = url.split('/');
await window.DeckyPluginLoader.callServerMethod('install_plugin', {
name: splitURL[splitURL.length - 1].replace('.zip', ''),
artifact: url,
});
}
export async function requestPluginInstall(plugin: string, selectedVer: StorePluginVersion) {
const artifactUrl =
selectedVer.artifact ?? `https://cdn.tzatzikiweeb.moe/file/steam-deck-homebrew/versions/${selectedVer.hash}.zip`;
await window.DeckyPluginLoader.callServerMethod('install_plugin', {
name: plugin,
artifact: artifactUrl,
version: selectedVer.name,
hash: selectedVer.hash,
});
}
export async function checkForUpdates(plugins: Plugin[]): Promise<PluginUpdateMapping> {
const serverData = await getPluginList();
const updateMap = new Map<string, StorePluginVersion>();
for (let plugin of plugins) {
const remotePlugin = serverData?.find((x) => x.name == plugin.name);
if (remotePlugin && remotePlugin.versions?.length > 0 && plugin.version != remotePlugin?.versions?.[0]?.name) {
updateMap.set(plugin.name, remotePlugin.versions[0]);
}
}
return updateMap;
}
@@ -1,12 +1,10 @@
import { QuickAccessTab, afterPatch, sleep, unpatch } from 'decky-frontend-lib';
// TabsHook for versions before the Desktop merge
import { Patch, afterPatch, sleep } from 'decky-frontend-lib';
import { memo } from 'react';
import Logger from './logger';
import NewTabsHook from './tabs-hook';
declare global {
interface Window {
__TABS_HOOK_INSTANCE: any;
}
interface Array<T> {
__filter: any;
}
@@ -17,16 +15,8 @@ const isTabsArray = (tabs: any) => {
return length >= 7 && tabs[length - 1]?.tab;
};
interface Tab {
id: QuickAccessTab | number;
title: any;
content: any;
icon: any;
}
class TabsHook extends Logger {
class TabsHook extends NewTabsHook {
// private keys = 7;
tabs: Tab[] = [];
private quickAccess: any;
private tabRenderer: any;
private memoizedQuickAccess: any;
@@ -35,32 +25,47 @@ class TabsHook extends Logger {
private qAPTree: any;
private rendererTree: any;
private cNodePatch?: Patch;
constructor() {
super('TabsHook');
super();
this.log('Initialized');
window.__TABS_HOOK_INSTANCE?.deinit?.();
window.__TABS_HOOK_INSTANCE = this;
this.log('Initialized stable TabsHook');
}
init() {
const self = this;
const tree = (document.getElementById('root') as any)._reactRootContainer._internalRoot.current;
let scrollRoot: any;
let currentNode = tree;
async function findScrollRoot(currentNode: any, iters: number): Promise<any> {
if (iters >= 30) {
self.error(
'Scroll root was not found before hitting the recursion limit, a developer will need to increase the limit.',
);
return null;
}
currentNode = currentNode?.child;
if (currentNode?.type?.prototype?.RemoveSmartScrollContainer) {
self.log(`Scroll root was found in ${iters} recursion cycles`);
return currentNode;
}
if (!currentNode) return null;
if (currentNode.sibling) {
let node = await findScrollRoot(currentNode.sibling, iters + 1);
if (node !== null) return node;
}
return await findScrollRoot(currentNode, iters + 1);
}
(async () => {
let iters = 0;
scrollRoot = await findScrollRoot(tree, 0);
while (!scrollRoot) {
iters++;
currentNode = currentNode?.child;
if (iters >= 30 || !currentNode) {
iters = 0;
currentNode = tree;
await sleep(5000);
}
if (currentNode?.type?.prototype?.RemoveSmartScrollContainer) scrollRoot = currentNode;
this.log('Failed to find scroll root node, reattempting in 5 seconds');
await sleep(5000);
scrollRoot = await findScrollRoot(tree, 0);
}
let newQA: any;
let newQATabRenderer: any;
afterPatch(scrollRoot.stateNode, 'render', (_: any, ret: any) => {
this.cNodePatch = afterPatch(scrollRoot.stateNode, 'render', (_: any, ret: any) => {
if (!this.quickAccess && ret.props.children.props.children[4]) {
this.quickAccess = ret?.props?.children?.props?.children[4].type;
newQA = (...args: any) => {
@@ -68,17 +73,17 @@ class TabsHook extends Logger {
if (ret) {
if (!newQATabRenderer) {
this.tabRenderer = ret.props.children[1].children.type;
newQATabRenderer = (...args: any) => {
newQATabRenderer = (...qamArgs: any[]) => {
const oFilter = Array.prototype.filter;
Array.prototype.filter = function (...args: any[]) {
if (isTabsArray(this)) {
self.render(this);
self.render(this, qamArgs[0].visible);
}
// @ts-ignore
return oFilter.call(this, ...args);
};
// TODO remove array hack entirely and use this instead const tabs = ret.props.children.props.children[0].props.children[1].props.children[0].props.children[0].props.tabs
const ret = this.tabRenderer(...args);
const ret = this.tabRenderer(...qamArgs);
Array.prototype.filter = oFilter;
return ret;
};
@@ -99,36 +104,16 @@ class TabsHook extends Logger {
});
this.cNode = scrollRoot;
this.cNode.stateNode.forceUpdate();
this.log('Finished initial injection');
})();
}
deinit() {
unpatch(this.cNode.stateNode, 'render');
this.cNodePatch?.unpatch();
if (this.qAPTree) this.qAPTree.type = this.quickAccess;
if (this.rendererTree) this.rendererTree.type = this.tabRenderer;
if (this.cNode) this.cNode.stateNode.forceUpdate();
}
add(tab: Tab) {
this.debug('Adding tab', tab.id, 'to render array');
this.tabs.push(tab);
}
removeById(id: number) {
this.debug('Removing tab', id);
this.tabs = this.tabs.filter((tab) => tab.id !== id);
}
render(existingTabs: any[]) {
for (const { title, icon, content, id } of this.tabs) {
existingTabs.push({
key: id,
title,
tab: icon,
panel: content,
});
}
}
}
export default TabsHook;
+151
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@@ -0,0 +1,151 @@
// TabsHook for versions after the Desktop merge
import { Patch, QuickAccessTab, afterPatch, findInReactTree, sleep } from 'decky-frontend-lib';
import { QuickAccessVisibleStateProvider } from './components/QuickAccessVisibleState';
import Logger from './logger';
declare global {
interface Window {
__TABS_HOOK_INSTANCE: any;
}
}
interface Tab {
id: QuickAccessTab | number;
title: any;
content: any;
icon: any;
}
class TabsHook extends Logger {
// private keys = 7;
tabs: Tab[] = [];
private qAMRoot?: any;
private qamPatch?: Patch;
constructor() {
super('TabsHook');
this.log('Initialized');
window.__TABS_HOOK_INSTANCE?.deinit?.();
window.__TABS_HOOK_INSTANCE = this;
}
init() {
const tree = (document.getElementById('root') as any)._reactRootContainer._internalRoot.current;
let qAMRoot: any;
const findQAMRoot = (currentNode: any, iters: number): any => {
if (iters >= 55) {
// currently 45
return null;
}
if (
typeof currentNode?.memoizedProps?.visible == 'boolean' &&
currentNode?.type?.toString()?.includes('QuickAccessMenuBrowserView')
) {
this.log(`QAM root was found in ${iters} recursion cycles`);
return currentNode;
}
if (currentNode.child) {
let node = findQAMRoot(currentNode.child, iters + 1);
if (node !== null) return node;
}
if (currentNode.sibling) {
let node = findQAMRoot(currentNode.sibling, iters + 1);
if (node !== null) return node;
}
return null;
};
(async () => {
qAMRoot = findQAMRoot(tree, 0);
while (!qAMRoot) {
this.error(
'Failed to find QAM root node, reattempting in 5 seconds. A developer may need to increase the recursion limit.',
);
await sleep(5000);
qAMRoot = findQAMRoot(tree, 0);
}
this.qAMRoot = qAMRoot;
let patchedInnerQAM: any;
this.qamPatch = afterPatch(qAMRoot.return, 'type', (_: any, ret: any) => {
try {
if (!qAMRoot?.child) {
qAMRoot = findQAMRoot(tree, 0);
this.qAMRoot = qAMRoot;
}
if (qAMRoot?.child && !qAMRoot?.child?.type?.decky) {
afterPatch(qAMRoot.child, 'type', (_: any, ret: any) => {
try {
const qamTabsRenderer = findInReactTree(ret, (x) => x?.props?.onFocusNavDeactivated);
if (patchedInnerQAM) {
qamTabsRenderer.type = patchedInnerQAM;
} else {
afterPatch(qamTabsRenderer, 'type', (innerArgs: any, ret: any) => {
const tabs = findInReactTree(ret, (x) => x?.props?.tabs);
this.render(tabs.props.tabs, innerArgs[0].visible);
return ret;
});
patchedInnerQAM = qamTabsRenderer.type;
}
} catch (e) {
this.error('Error patching QAM inner', e);
}
return ret;
});
qAMRoot.child.type.decky = true;
qAMRoot.child.alternate.type = qAMRoot.child.type;
}
} catch (e) {
this.error('Error patching QAM', e);
}
return ret;
});
if (qAMRoot.return.alternate) {
qAMRoot.return.alternate.type = qAMRoot.return.type;
}
this.log('Finished initial injection');
})();
}
deinit() {
this.qamPatch?.unpatch();
this.qAMRoot.return.alternate.type = this.qAMRoot.return.type;
}
add(tab: Tab) {
this.debug('Adding tab', tab.id, 'to render array');
this.tabs.push(tab);
}
removeById(id: number) {
this.debug('Removing tab', id);
this.tabs = this.tabs.filter((tab) => tab.id !== id);
}
render(existingTabs: any[], visible: boolean) {
let deckyTabAmount = existingTabs.reduce((prev: any, cur: any) => (cur.decky ? prev + 1 : prev), 0);
if (deckyTabAmount == this.tabs.length) {
for (let tab of existingTabs) {
if (tab?.decky) tab.panel.props.setter[0](visible);
}
return;
}
for (const { title, icon, content, id } of this.tabs) {
existingTabs.push({
key: id,
title,
tab: icon,
decky: true,
panel: (
<QuickAccessVisibleStateProvider initial={visible} setter={[]}>
{content}
</QuickAccessVisibleStateProvider>
),
});
}
}
}
export default TabsHook;
+133 -40
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@@ -1,4 +1,5 @@
import { ToastData, afterPatch, findInReactTree, findModuleChild, sleep, unpatch } from 'decky-frontend-lib';
import { Module, Patch, ToastData, afterPatch, findInReactTree, findModuleChild, sleep } from 'decky-frontend-lib';
import { ReactNode } from 'react';
import Toast from './components/Toast';
import Logger from './logger';
@@ -6,17 +7,24 @@ import Logger from './logger';
declare global {
interface Window {
__TOASTER_INSTANCE: any;
settingsStore: any;
NotificationStore: any;
}
}
class Toaster extends Logger {
private instanceRet: any;
// private routerHook: RouterHook;
// private toasterState: DeckyToasterState = new DeckyToasterState();
private node: any;
private settingsModule: any;
private rNode: any;
private audioModule: any;
private finishStartup?: () => void;
private ready: Promise<void> = new Promise((res) => (this.finishStartup = res));
private toasterPatch?: Patch;
constructor() {
super('Toaster');
// this.routerHook = routerHook;
window.__TOASTER_INSTANCE?.deinit?.();
window.__TOASTER_INSTANCE = this;
@@ -24,69 +32,154 @@ class Toaster extends Logger {
}
async init() {
this.settingsModule = findModuleChild((m) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
if (typeof m[prop]?.settings?.bDisableToastsInGame !== 'undefined') return m[prop];
}
});
// this.routerHook.addGlobalComponent('DeckyToaster', () => (
// <DeckyToasterStateContextProvider deckyToasterState={this.toasterState}>
// <DeckyToaster />
// </DeckyToasterStateContextProvider>
// ));
let instance: any;
while (true) {
instance = findInReactTree(
(document.getElementById('root') as any)._reactRootContainer._internalRoot.current,
(x) => x?.memoizedProps?.className?.startsWith('toastmanager_ToastPlaceholder'),
const tree = (document.getElementById('root') as any)._reactRootContainer._internalRoot.current;
const findToasterRoot = (currentNode: any, iters: number): any => {
if (iters >= 50) {
// currently 40
return null;
}
if (currentNode?.memoizedProps?.className?.startsWith?.('toastmanager_ToastPlaceholder')) {
this.log(`Toaster root was found in ${iters} recursion cycles`);
return currentNode;
}
if (currentNode.sibling) {
let node = findToasterRoot(currentNode.sibling, iters + 1);
if (node !== null) return node;
}
if (currentNode.child) {
let node = findToasterRoot(currentNode.child, iters + 1);
if (node !== null) return node;
}
return null;
};
instance = findToasterRoot(tree, 0);
while (!instance) {
this.error(
'Failed to find Toaster root node, reattempting in 5 seconds. A developer may need to increase the recursion limit.',
);
if (instance) break;
this.debug('finding instance');
await sleep(2000);
await sleep(5000);
instance = findToasterRoot(tree, 0);
}
this.node = instance.return.return;
this.node.stateNode.render = (...args: any[]) => {
const ret = this.node.stateNode.__proto__.render.call(this.node.stateNode, ...args);
if (ret) {
this.instanceRet = ret;
afterPatch(ret, 'type', (_: any, ret: any) => {
if (ret?.props?.children[1]?.children?.props?.notification?.decky) {
const toast = ret.props.children[1].children.props.notification;
ret.props.children[1].children.type = () => <Toast toast={toast} />;
this.node = instance.return;
this.rNode = this.node.return;
let toast: any;
let renderedToast: ReactNode = null;
let innerPatched: any;
const repatch = () => {
if (this.node && !this.node.type.decky) {
this.toasterPatch = afterPatch(this.node, 'type', (_: any, ret: any) => {
const inner = findInReactTree(ret.props.children, (x) => x?.props?.onDismiss);
if (innerPatched) {
inner.type = innerPatched;
} else {
afterPatch(inner, 'type', (innerArgs: any, ret: any) => {
const currentToast = innerArgs[0]?.notification;
if (currentToast?.decky) {
if (currentToast == toast) {
ret.props.children = renderedToast;
} else {
toast = currentToast;
renderedToast = <Toast toast={toast.data} />;
ret.props.children = renderedToast;
}
} else {
toast = null;
renderedToast = null;
}
return ret;
});
innerPatched = inner.type;
}
return ret;
});
this.node.type.decky = true;
this.node.alternate.type = this.node.type;
}
};
const oRender = this.rNode.stateNode.__proto__.render;
let int: NodeJS.Timer | undefined;
this.rNode.stateNode.render = (...args: any[]) => {
const ret = oRender.call(this.rNode.stateNode, ...args);
if (ret && !this?.node?.return?.return) {
clearInterval(int);
int = setInterval(() => {
const n = findToasterRoot(tree, 0);
if (n?.return) {
clearInterval(int);
this.node = n.return;
this.rNode = this.node.return;
repatch();
} else {
this.error('Failed to re-grab Toaster node, trying again...');
}
}, 1200);
}
repatch();
return ret;
};
this.node.stateNode.forceUpdate();
this.rNode.stateNode.shouldComponentUpdate = () => true;
this.rNode.stateNode.forceUpdate();
delete this.rNode.stateNode.shouldComponentUpdate;
this.audioModule = findModuleChild((m: Module) => {
if (typeof m !== 'object') return undefined;
for (let prop in m) {
try {
if (m[prop].PlayNavSound && m[prop].RegisterCallbackOnPlaySound) return m[prop];
} catch {
return undefined;
}
}
});
this.log('Initialized');
this.finishStartup?.();
}
toast(toast: ToastData) {
const settings = this.settingsModule.settings;
async toast(toast: ToastData) {
// toast.duration = toast.duration || 5e3;
// this.toasterState.addToast(toast);
await this.ready;
let toastData = {
nNotificationID: window.NotificationStore.m_nNextTestNotificationID++,
rtCreated: Date.now(),
eType: 15,
nToastDurationMS: toast.duration || 5e3,
eType: toast.eType || 11,
nToastDurationMS: toast.duration || (toast.duration = 5e3),
data: toast,
decky: true,
};
// @ts-ignore
toastData.data.appid = () => 0;
if (toast.sound === undefined) toast.sound = 6;
if (toast.playSound === undefined) toast.playSound = true;
if (toast.showToast === undefined) toast.showToast = true;
if (
(settings.bDisableAllToasts && !toast.critical) ||
(settings.bDisableToastsInGame && !toast.critical && window.NotificationStore.BIsUserInGame())
(window.settingsStore.settings.bDisableAllToasts && !toast.critical) ||
(window.settingsStore.settings.bDisableToastsInGame &&
!toast.critical &&
window.NotificationStore.BIsUserInGame())
)
return;
window.NotificationStore.m_rgNotificationToasts.push(toastData);
window.NotificationStore.DispatchNextToast();
window.NotificationStore.m_rgNotificationToasts.pop();
if (toast.playSound) this.audioModule?.PlayNavSound(toast.sound);
if (toast.showToast) {
window.NotificationStore.m_rgNotificationToasts.push(toastData);
window.NotificationStore.DispatchNextToast();
}
}
deinit() {
unpatch(this.instanceRet, 'type');
delete this.node.stateNode.render;
this.node.stateNode.forceUpdate();
this.toasterPatch?.unpatch();
this.node.alternate.type = this.node.type;
delete this.rNode.stateNode.render;
this.ready = new Promise((res) => (this.finishStartup = res));
// this.routerHook.removeGlobalComponent('DeckyToaster');
}
}
+15 -16
View File
@@ -1,9 +1,7 @@
import { sleep } from 'decky-frontend-lib';
export enum Branches {
Release,
Prerelease,
Nightly,
// Testing,
}
export interface DeckyUpdater {
@@ -11,19 +9,22 @@ export interface DeckyUpdater {
finish: () => void;
}
export interface RemoteVerInfo {
assets: {
browser_download_url: string;
created_at: string;
}[];
name: string;
body: string;
prerelease: boolean;
published_at: string;
tag_name: string;
}
export interface VerInfo {
current: string;
remote: {
assets: {
browser_download_url: string;
created_at: string;
}[];
name: string;
body: string;
prerelease: boolean;
published_at: string;
tag_name: string;
} | null;
remote: RemoteVerInfo | null;
all: RemoteVerInfo[] | null;
updatable: boolean;
}
@@ -43,6 +44,4 @@ export async function callUpdaterMethod(methodName: string, args = {}) {
export async function finishUpdate() {
callUpdaterMethod('do_restart');
await sleep(3000);
location.reload();
}
+22
View File
@@ -0,0 +1,22 @@
import { useEffect, useState } from 'react';
import { getSetting, setSetting } from '../settings';
export function useSetting<T>(key: string, def: T): [value: T, setValue: (value: T) => Promise<void>] {
const [value, setValue] = useState(def);
useEffect(() => {
(async () => {
const res = await getSetting<T>(key, def);
setValue(res);
})();
}, []);
return [
value,
async (val: T) => {
setValue(val);
await setSetting(key, val);
},
];
}
+24
View File
@@ -0,0 +1,24 @@
interface GetSettingArgs<T> {
key: string;
default: T;
}
interface SetSettingArgs<T> {
key: string;
value: T;
}
export async function getSetting<T>(key: string, def: T): Promise<T> {
const res = (await window.DeckyPluginLoader.callServerMethod('get_setting', {
key,
default: def,
} as GetSettingArgs<T>)) as { result: T };
return res.result;
}
export async function setSetting<T>(key: string, value: T): Promise<void> {
await window.DeckyPluginLoader.callServerMethod('set_setting', {
key,
value,
} as SetSettingArgs<T>);
}
+7
View File
@@ -0,0 +1,7 @@
export function findSP(): Window {
// old (SP as host)
if (document.title == 'SP') return window;
// new (SP as popup)
return FocusNavController.m_ActiveContext.m_rgGamepadNavigationTrees.find((x: any) => x.m_ID == 'root_1_').Root
.Element.ownerDocument.defaultView;
}
+1 -2
View File
@@ -1,6 +1,5 @@
{
"compilerOptions": {
"outDir": "dist",
"module": "ESNext",
"target": "ES2020",
"jsx": "react",
@@ -19,6 +18,6 @@
"allowSyntheticDefaultImports": true,
"skipLibCheck": true
},
"include": ["src"],
"include": ["src", "index.d.ts"],
"exclude": ["node_modules"]
}
+1 -1
View File
@@ -2,4 +2,4 @@ aiohttp==3.8.1
aiohttp-jinja2==1.5.0
aiohttp_cors==0.7.0
watchdog==2.1.7
certifi==2022.6.15
certifi==2022.12.7